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/** @file paex_record_file.c
@ingroup examples_src
@brief Record input into a file, then playback recorded data from file (Windows only at the moment)
@author Robert Bielik
*/
/*
* $Id: paex_record_file.c 1752 2011-09-08 03:21:55Z philburk $
*
* This program uses the PortAudio Portable Audio Library.
* For more information see: http://www.portaudio.com
* Copyright (c) 1999-2000 Ross Bencina and Phil Burk
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files
* (the "Software"), to deal in the Software without restriction,
* including without limitation the rights to use, copy, modify, merge,
* publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/*
* The text above constitutes the entire PortAudio license; however,
* the PortAudio community also makes the following non-binding requests:
*
* Any person wishing to distribute modifications to the Software is
* requested to send the modifications to the original developer so that
* they can be incorporated into the canonical version. It is also
* requested that these non-binding requests be included along with the
* license above.
*/
#include <stdio.h>
#include <stdlib.h>
#include "portaudio.h"
#include "pa_ringbuffer.h"
#include "pa_util.h"
#ifdef _WIN32
#include <windows.h>
#include <process.h>
#endif
static ring_buffer_size_t rbs_min(ring_buffer_size_t a, ring_buffer_size_t b)
{
return (a < b) ? a : b;
}
/* #define SAMPLE_RATE (17932) // Test failure to open with this value. */
#define FILE_NAME "audio_data.raw"
#define SAMPLE_RATE (44100)
#define FRAMES_PER_BUFFER (512)
#define NUM_SECONDS (10)
#define NUM_CHANNELS (2)
#define NUM_WRITES_PER_BUFFER (4)
/* #define DITHER_FLAG (paDitherOff) */
#define DITHER_FLAG (0) /**/
/* Select sample format. */
#if 1
#define PA_SAMPLE_TYPE paFloat32
typedef float SAMPLE;
#define SAMPLE_SILENCE (0.0f)
#define PRINTF_S_FORMAT "%.8f"
#elif 1
#define PA_SAMPLE_TYPE paInt16
typedef short SAMPLE;
#define SAMPLE_SILENCE (0)
#define PRINTF_S_FORMAT "%d"
#elif 0
#define PA_SAMPLE_TYPE paInt8
typedef char SAMPLE;
#define SAMPLE_SILENCE (0)
#define PRINTF_S_FORMAT "%d"
#else
#define PA_SAMPLE_TYPE paUInt8
typedef unsigned char SAMPLE;
#define SAMPLE_SILENCE (128)
#define PRINTF_S_FORMAT "%d"
#endif
typedef struct
{
unsigned frameIndex;
int threadSyncFlag;
SAMPLE *ringBufferData;
PaUtilRingBuffer ringBuffer;
FILE *file;
void *threadHandle;
}
paTestData;
/* This routine is run in a separate thread to write data from the ring buffer into a file (during Recording) */
static int threadFunctionWriteToRawFile(void* ptr)
{
paTestData* pData = (paTestData*)ptr;
/* Mark thread started */
pData->threadSyncFlag = 0;
while (1)
{
ring_buffer_size_t elementsInBuffer = PaUtil_GetRingBufferReadAvailable(&pData->ringBuffer);
if ( (elementsInBuffer >= pData->ringBuffer.bufferSize / NUM_WRITES_PER_BUFFER) ||
pData->threadSyncFlag )
{
void* ptr[2] = {0};
ring_buffer_size_t sizes[2] = {0};
/* By using PaUtil_GetRingBufferReadRegions, we can read directly from the ring buffer */
ring_buffer_size_t elementsRead = PaUtil_GetRingBufferReadRegions(&pData->ringBuffer, elementsInBuffer, ptr + 0, sizes + 0, ptr + 1, sizes + 1);
if (elementsRead > 0)
{
int i;
for (i = 0; i < 2 && ptr[i] != NULL; ++i)
{
fwrite(ptr[i], pData->ringBuffer.elementSizeBytes, sizes[i], pData->file);
}
PaUtil_AdvanceRingBufferReadIndex(&pData->ringBuffer, elementsRead);
}
if (pData->threadSyncFlag)
{
break;
}
}
/* Sleep a little while... */
Pa_Sleep(20);
}
pData->threadSyncFlag = 0;
return 0;
}
/* This routine is run in a separate thread to read data from file into the ring buffer (during Playback). When the file
has reached EOF, a flag is set so that the play PA callback can return paComplete */
static int threadFunctionReadFromRawFile(void* ptr)
{
paTestData* pData = (paTestData*)ptr;
while (1)
{
ring_buffer_size_t elementsInBuffer = PaUtil_GetRingBufferWriteAvailable(&pData->ringBuffer);
if (elementsInBuffer >= pData->ringBuffer.bufferSize / NUM_WRITES_PER_BUFFER)
{
void* ptr[2] = {0};
ring_buffer_size_t sizes[2] = {0};
/* By using PaUtil_GetRingBufferWriteRegions, we can write directly into the ring buffer */
PaUtil_GetRingBufferWriteRegions(&pData->ringBuffer, elementsInBuffer, ptr + 0, sizes + 0, ptr + 1, sizes + 1);
if (!feof(pData->file))
{
ring_buffer_size_t itemsReadFromFile = 0;
int i;
for (i = 0; i < 2 && ptr[i] != NULL; ++i)
{
itemsReadFromFile += (ring_buffer_size_t)fread(ptr[i], pData->ringBuffer.elementSizeBytes, sizes[i], pData->file);
}
PaUtil_AdvanceRingBufferWriteIndex(&pData->ringBuffer, itemsReadFromFile);
/* Mark thread started here, that way we "prime" the ring buffer before playback */
pData->threadSyncFlag = 0;
}
else
{
/* No more data to read */
pData->threadSyncFlag = 1;
break;
}
}
/* Sleep a little while... */
Pa_Sleep(20);
}
return 0;
}
typedef int (*ThreadFunctionType)(void*);
/* Start up a new thread in the given function, at the moment only Windows, but should be very easy to extend
to posix type OSs (Linux/Mac) */
static PaError startThread( paTestData* pData, ThreadFunctionType fn )
{
#ifdef _WIN32
typedef unsigned (__stdcall* WinThreadFunctionType)(void*);
pData->threadHandle = (void*)_beginthreadex(NULL, 0, (WinThreadFunctionType)fn, pData, CREATE_SUSPENDED, NULL);
if (pData->threadHandle == NULL) return paUnanticipatedHostError;
/* Set file thread to a little higher prio than normal */
SetThreadPriority(pData->threadHandle, THREAD_PRIORITY_ABOVE_NORMAL);
/* Start it up */
pData->threadSyncFlag = 1;
ResumeThread(pData->threadHandle);
#endif
/* Wait for thread to startup */
while (pData->threadSyncFlag) {
Pa_Sleep(10);
}
return paNoError;
}
static int stopThread( paTestData* pData )
{
pData->threadSyncFlag = 1;
/* Wait for thread to stop */
while (pData->threadSyncFlag) {
Pa_Sleep(10);
}
#ifdef _WIN32
CloseHandle(pData->threadHandle);
pData->threadHandle = 0;
#endif
return paNoError;
}
/* This routine will be called by the PortAudio engine when audio is needed.
** It may be called at interrupt level on some machines so don't do anything
** that could mess up the system like calling malloc() or free().
*/
static int recordCallback( const void *inputBuffer, void *outputBuffer,
unsigned long framesPerBuffer,
const PaStreamCallbackTimeInfo* timeInfo,
PaStreamCallbackFlags statusFlags,
void *userData )
{
paTestData *data = (paTestData*)userData;
ring_buffer_size_t elementsWriteable = PaUtil_GetRingBufferWriteAvailable(&data->ringBuffer);
ring_buffer_size_t elementsToWrite = rbs_min(elementsWriteable, (ring_buffer_size_t)(framesPerBuffer * NUM_CHANNELS));
const SAMPLE *rptr = (const SAMPLE*)inputBuffer;
(void) outputBuffer; /* Prevent unused variable warnings. */
(void) timeInfo;
(void) statusFlags;
(void) userData;
data->frameIndex += PaUtil_WriteRingBuffer(&data->ringBuffer, rptr, elementsToWrite);
return paContinue;
}
/* This routine will be called by the PortAudio engine when audio is needed.
** It may be called at interrupt level on some machines so don't do anything
** that could mess up the system like calling malloc() or free().
*/
static int playCallback( const void *inputBuffer, void *outputBuffer,
unsigned long framesPerBuffer,
const PaStreamCallbackTimeInfo* timeInfo,
PaStreamCallbackFlags statusFlags,
void *userData )
{
paTestData *data = (paTestData*)userData;
ring_buffer_size_t elementsToPlay = PaUtil_GetRingBufferReadAvailable(&data->ringBuffer);
ring_buffer_size_t elementsToRead = rbs_min(elementsToPlay, (ring_buffer_size_t)(framesPerBuffer * NUM_CHANNELS));
SAMPLE* wptr = (SAMPLE*)outputBuffer;
(void) inputBuffer; /* Prevent unused variable warnings. */
(void) timeInfo;
(void) statusFlags;
(void) userData;
data->frameIndex += PaUtil_ReadRingBuffer(&data->ringBuffer, wptr, elementsToRead);
return data->threadSyncFlag ? paComplete : paContinue;
}
static unsigned NextPowerOf2(unsigned val)
{
val--;
val = (val >> 1) | val;
val = (val >> 2) | val;
val = (val >> 4) | val;
val = (val >> 8) | val;
val = (val >> 16) | val;
return ++val;
}
/*******************************************************************/
int main(void);
int main(void)
{
PaStreamParameters inputParameters,
outputParameters;
PaStream* stream;
PaError err = paNoError;
paTestData data = {0};
unsigned delayCntr;
unsigned numSamples;
unsigned numBytes;
printf("patest_record.c\n"); fflush(stdout);
/* We set the ring buffer size to about 500 ms */
numSamples = NextPowerOf2((unsigned)(SAMPLE_RATE * 0.5 * NUM_CHANNELS));
numBytes = numSamples * sizeof(SAMPLE);
data.ringBufferData = (SAMPLE *) PaUtil_AllocateMemory( numBytes );
if( data.ringBufferData == NULL )
{
printf("Could not allocate ring buffer data.\n");
goto done;
}
if (PaUtil_InitializeRingBuffer(&data.ringBuffer, sizeof(SAMPLE), numSamples, data.ringBufferData) < 0)
{
printf("Failed to initialize ring buffer. Size is not power of 2 ??\n");
goto done;
}
err = Pa_Initialize();
if( err != paNoError ) goto done;
inputParameters.device = Pa_GetDefaultInputDevice(); /* default input device */
if (inputParameters.device == paNoDevice) {
fprintf(stderr,"Error: No default input device.\n");
goto done;
}
inputParameters.channelCount = 2; /* stereo input */
inputParameters.sampleFormat = PA_SAMPLE_TYPE;
inputParameters.suggestedLatency = Pa_GetDeviceInfo( inputParameters.device )->defaultLowInputLatency;
inputParameters.hostApiSpecificStreamInfo = NULL;
/* Record some audio. -------------------------------------------- */
err = Pa_OpenStream(
&stream,
&inputParameters,
NULL, /* &outputParameters, */
SAMPLE_RATE,
FRAMES_PER_BUFFER,
paClipOff, /* we won't output out of range samples so don't bother clipping them */
recordCallback,
&data );
if( err != paNoError ) goto done;
/* Open the raw audio 'cache' file... */
data.file = fopen(FILE_NAME, "wb");
if (data.file == 0) goto done;
/* Start the file writing thread */
err = startThread(&data, threadFunctionWriteToRawFile);
if( err != paNoError ) goto done;
err = Pa_StartStream( stream );
if( err != paNoError ) goto done;
printf("\n=== Now recording to '" FILE_NAME "' for %d seconds!! Please speak into the microphone. ===\n", NUM_SECONDS); fflush(stdout);
/* Note that the RECORDING part is limited with TIME, not size of the file and/or buffer, so you can
increase NUM_SECONDS until you run out of disk */
delayCntr = 0;
while( delayCntr++ < NUM_SECONDS )
{
printf("index = %d\n", data.frameIndex ); fflush(stdout);
Pa_Sleep(1000);
}
if( err < 0 ) goto done;
err = Pa_CloseStream( stream );
if( err != paNoError ) goto done;
/* Stop the thread */
err = stopThread(&data);
if( err != paNoError ) goto done;
/* Close file */
fclose(data.file);
data.file = 0;
/* Playback recorded data. -------------------------------------------- */
data.frameIndex = 0;
outputParameters.device = Pa_GetDefaultOutputDevice(); /* default output device */
if (outputParameters.device == paNoDevice) {
fprintf(stderr,"Error: No default output device.\n");
goto done;
}
outputParameters.channelCount = 2; /* stereo output */
outputParameters.sampleFormat = PA_SAMPLE_TYPE;
outputParameters.suggestedLatency = Pa_GetDeviceInfo( outputParameters.device )->defaultLowOutputLatency;
outputParameters.hostApiSpecificStreamInfo = NULL;
printf("\n=== Now playing back from file '" FILE_NAME "' until end-of-file is reached ===\n"); fflush(stdout);
err = Pa_OpenStream(
&stream,
NULL, /* no input */
&outputParameters,
SAMPLE_RATE,
FRAMES_PER_BUFFER,
paClipOff, /* we won't output out of range samples so don't bother clipping them */
playCallback,
&data );
if( err != paNoError ) goto done;
if( stream )
{
/* Open file again for reading */
data.file = fopen(FILE_NAME, "rb");
if (data.file != 0)
{
/* Start the file reading thread */
err = startThread(&data, threadFunctionReadFromRawFile);
if( err != paNoError ) goto done;
err = Pa_StartStream( stream );
if( err != paNoError ) goto done;
printf("Waiting for playback to finish.\n"); fflush(stdout);
/* The playback will end when EOF is reached */
while( ( err = Pa_IsStreamActive( stream ) ) == 1 ) {
printf("index = %d\n", data.frameIndex ); fflush(stdout);
Pa_Sleep(1000);
}
if( err < 0 ) goto done;
}
err = Pa_CloseStream( stream );
if( err != paNoError ) goto done;
fclose(data.file);
printf("Done.\n"); fflush(stdout);
}
done:
Pa_Terminate();
if( data.ringBufferData ) /* Sure it is NULL or valid. */
PaUtil_FreeMemory( data.ringBufferData );
if( err != paNoError )
{
fprintf( stderr, "An error occured while using the portaudio stream\n" );
fprintf( stderr, "Error number: %d\n", err );
fprintf( stderr, "Error message: %s\n", Pa_GetErrorText( err ) );
err = 1; /* Always return 0 or 1, but no other return codes. */
}
return err;
}
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