1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1620 1621 1622 1623 1624 1625 1626 1627 1628 1629 1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643 1644 1645 1646 1647 1648 1649 1650 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664 1665 1666 1667 1668 1669 1670 1671 1672 1673 1674 1675 1676 1677 1678 1679 1680 1681 1682 1683 1684 1685 1686 1687 1688 1689 1690 1691 1692 1693 1694 1695 1696 1697 1698 1699 1700 1701 1702 1703 1704 1705 1706 1707 1708 1709 1710 1711 1712 1713 1714 1715 1716 1717 1718 1719 1720 1721 1722 1723 1724 1725 1726 1727 1728 1729 1730 1731 1732 1733 1734 1735 1736 1737 1738 1739 1740 1741 1742 1743 1744 1745 1746 1747 1748 1749 1750 1751 1752 1753 1754 1755 1756 1757 1758 1759 1760 1761 1762 1763 1764 1765 1766 1767 1768 1769 1770 1771 1772 1773 1774 1775 1776 1777 1778 1779 1780 1781 1782 1783 1784 1785 1786 1787 1788 1789 1790 1791 1792 1793 1794 1795 1796 1797 1798 1799 1800 1801 1802 1803 1804 1805 1806 1807 1808 1809 1810 1811 1812 1813 1814 1815 1816 1817 1818 1819 1820 1821 1822 1823 1824 1825 1826 1827 1828 1829 1830 1831 1832 1833 1834 1835 1836 1837 1838 1839 1840 1841 1842 1843 1844 1845 1846 1847 1848 1849 1850 1851 1852 1853 1854 1855 1856 1857 1858 1859 1860 1861 1862 1863 1864 1865 1866 1867 1868 1869 1870 1871 1872 1873 1874 1875 1876 1877 1878 1879 1880 1881 1882 1883 1884 1885 1886 1887 1888 1889 1890 1891 1892 1893 1894 1895 1896 1897 1898 1899 1900 1901 1902 1903 1904 1905 1906 1907 1908 1909 1910 1911 1912 1913 1914 1915 1916 1917 1918 1919 1920 1921 1922 1923 1924 1925 1926 1927 1928 1929 1930 1931 1932 1933 1934 1935 1936 1937 1938 1939 1940 1941 1942 1943 1944 1945 1946 1947 1948 1949 1950 1951 1952 1953 1954 1955 1956 1957 1958 1959 1960 1961 1962 1963 1964 1965 1966 1967 1968 1969 1970 1971 1972 1973 1974 1975 1976 1977 1978 1979 1980 1981 1982 1983 1984 1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016 2017 2018 2019 2020 2021 2022 2023 2024 2025 2026 2027 2028 2029 2030 2031 2032 2033 2034 2035 2036 2037 2038 2039 2040 2041 2042 2043 2044 2045 2046 2047 2048 2049 2050 2051 2052 2053 2054 2055 2056 2057 2058 2059 2060 2061 2062 2063 2064 2065 2066 2067 2068 2069 2070 2071 2072 2073 2074 2075 2076 2077 2078 2079 2080 2081 2082 2083 2084 2085 2086 2087 2088 2089 2090 2091 2092 2093 2094 2095 2096 2097 2098 2099 2100 2101 2102 2103 2104 2105 2106 2107 2108 2109 2110 2111 2112 2113 2114 2115 2116 2117 2118 2119 2120 2121 2122 2123 2124 2125 2126 2127 2128 2129 2130 2131 2132 2133 2134 2135 2136 2137 2138 2139 2140 2141 2142 2143 2144 2145 2146 2147 2148 2149 2150 2151 2152 2153 2154 2155 2156 2157 2158 2159 2160 2161 2162 2163 2164 2165 2166 2167 2168 2169 2170 2171 2172 2173 2174 2175 2176 2177 2178 2179 2180 2181 2182 2183 2184 2185 2186 2187 2188 2189 2190 2191 2192 2193 2194 2195 2196 2197 2198 2199 2200 2201 2202 2203 2204 2205 2206 2207 2208 2209 2210 2211 2212 2213 2214 2215 2216 2217 2218 2219 2220 2221 2222 2223 2224 2225 2226 2227 2228 2229 2230 2231 2232 2233 2234 2235 2236 2237 2238 2239 2240 2241 2242 2243 2244 2245 2246 2247 2248 2249 2250 2251 2252 2253 2254 2255 2256 2257 2258 2259 2260 2261 2262 2263 2264 2265 2266 2267 2268 2269 2270 2271 2272 2273 2274 2275 2276 2277 2278 2279 2280 2281 2282 2283 2284 2285 2286 2287 2288 2289 2290 2291 2292 2293 2294 2295 2296 2297 2298 2299 2300 2301 2302 2303 2304 2305 2306 2307 2308 2309 2310 2311 2312 2313 2314 2315 2316 2317 2318 2319 2320 2321 2322 2323 2324 2325 2326 2327 2328 2329 2330 2331 2332 2333 2334 2335 2336 2337 2338 2339 2340 2341 2342 2343 2344 2345 2346 2347 2348 2349 2350 2351 2352 2353 2354 2355 2356 2357 2358 2359 2360 2361 2362 2363 2364 2365 2366 2367 2368 2369 2370 2371 2372 2373 2374 2375 2376 2377 2378 2379 2380 2381 2382 2383 2384 2385 2386 2387 2388 2389 2390 2391 2392 2393 2394 2395 2396 2397 2398 2399 2400 2401 2402 2403 2404 2405 2406 2407 2408 2409 2410 2411 2412 2413 2414 2415 2416 2417 2418 2419 2420 2421 2422 2423 2424 2425 2426 2427 2428 2429 2430 2431 2432 2433 2434 2435 2436 2437 2438 2439 2440 2441 2442 2443 2444 2445 2446 2447 2448 2449 2450 2451 2452 2453 2454 2455 2456 2457 2458 2459 2460 2461 2462 2463 2464 2465 2466 2467 2468 2469 2470 2471 2472 2473 2474 2475 2476 2477 2478 2479 2480 2481 2482 2483 2484 2485 2486 2487 2488 2489 2490 2491 2492 2493 2494 2495 2496 2497 2498 2499 2500 2501 2502 2503 2504 2505 2506 2507 2508 2509 2510 2511 2512 2513 2514 2515 2516 2517 2518 2519 2520 2521 2522 2523 2524 2525 2526 2527 2528 2529 2530 2531 2532 2533 2534 2535 2536 2537 2538 2539 2540 2541 2542 2543 2544 2545 2546 2547 2548 2549 2550 2551 2552 2553 2554 2555 2556 2557 2558 2559 2560 2561 2562 2563 2564 2565 2566 2567 2568 2569 2570 2571 2572 2573 2574 2575 2576 2577 2578 2579 2580 2581 2582 2583 2584 2585 2586 2587 2588 2589 2590 2591 2592 2593 2594 2595 2596 2597 2598 2599 2600 2601 2602 2603 2604 2605 2606 2607 2608 2609 2610 2611 2612 2613 2614 2615 2616 2617 2618 2619 2620 2621 2622 2623 2624 2625 2626 2627 2628 2629 2630 2631 2632 2633 2634 2635 2636 2637 2638 2639 2640 2641 2642 2643 2644 2645 2646 2647 2648 2649 2650 2651 2652 2653 2654 2655 2656 2657 2658 2659 2660 2661 2662 2663 2664 2665 2666 2667 2668 2669 2670 2671 2672 2673 2674 2675 2676 2677 2678 2679 2680 2681 2682 2683 2684 2685 2686 2687 2688 2689 2690 2691 2692 2693 2694 2695 2696 2697 2698 2699 2700 2701 2702 2703 2704 2705 2706 2707 2708 2709 2710 2711 2712 2713 2714 2715 2716 2717 2718 2719 2720 2721 2722 2723 2724 2725 2726 2727 2728 2729 2730 2731 2732 2733 2734 2735 2736 2737 2738 2739 2740 2741 2742 2743 2744 2745 2746 2747 2748 2749 2750 2751 2752 2753 2754 2755 2756 2757 2758 2759 2760 2761 2762 2763 2764 2765 2766 2767 2768 2769 2770 2771 2772 2773 2774 2775 2776 2777 2778 2779 2780 2781 2782 2783 2784 2785 2786 2787 2788 2789 2790 2791 2792 2793 2794 2795 2796 2797 2798 2799 2800 2801 2802 2803 2804 2805 2806 2807 2808 2809 2810 2811 2812 2813 2814 2815 2816 2817 2818 2819 2820 2821 2822 2823 2824 2825 2826 2827 2828 2829 2830 2831 2832 2833 2834 2835 2836 2837 2838 2839 2840 2841 2842 2843 2844 2845 2846 2847 2848 2849 2850 2851 2852 2853 2854 2855 2856 2857 2858 2859 2860 2861 2862 2863 2864 2865 2866 2867 2868 2869 2870 2871 2872 2873 2874 2875 2876 2877 2878 2879 2880 2881 2882 2883 2884 2885 2886 2887 2888 2889 2890 2891 2892 2893 2894 2895 2896 2897 2898 2899 2900 2901 2902 2903 2904 2905 2906 2907 2908 2909 2910 2911 2912 2913 2914 2915 2916 2917 2918 2919 2920 2921 2922 2923 2924 2925 2926 2927 2928 2929 2930 2931 2932 2933 2934 2935 2936 2937 2938 2939 2940 2941 2942 2943 2944 2945 2946 2947 2948 2949 2950 2951 2952 2953 2954 2955 2956 2957 2958 2959 2960 2961 2962 2963 2964 2965 2966 2967 2968 2969 2970 2971 2972 2973 2974 2975 2976 2977 2978 2979 2980 2981 2982 2983 2984 2985 2986 2987 2988 2989 2990 2991 2992 2993 2994 2995 2996 2997 2998 2999 3000 3001 3002 3003 3004 3005 3006 3007 3008 3009 3010 3011 3012 3013 3014 3015 3016 3017 3018 3019 3020 3021 3022 3023 3024 3025 3026 3027 3028 3029 3030 3031 3032 3033 3034 3035 3036 3037 3038 3039 3040 3041 3042 3043 3044 3045 3046 3047 3048 3049 3050 3051 3052 3053 3054 3055 3056 3057 3058 3059 3060 3061 3062 3063 3064 3065 3066 3067 3068 3069 3070 3071 3072 3073 3074 3075 3076 3077 3078 3079 3080 3081 3082 3083 3084 3085 3086 3087 3088 3089 3090 3091 3092 3093 3094 3095 3096 3097 3098 3099 3100 3101 3102 3103 3104 3105 3106 3107 3108 3109 3110 3111 3112 3113 3114 3115 3116 3117 3118 3119 3120 3121 3122 3123 3124 3125 3126 3127 3128 3129 3130 3131 3132 3133 3134 3135 3136 3137 3138 3139 3140 3141 3142 3143 3144 3145 3146 3147 3148 3149 3150 3151 3152 3153 3154 3155 3156 3157 3158 3159 3160 3161 3162 3163 3164 3165 3166 3167 3168 3169 3170 3171 3172 3173 3174 3175 3176 3177 3178 3179 3180 3181 3182 3183 3184 3185 3186 3187 3188 3189 3190 3191 3192 3193 3194 3195 3196 3197 3198 3199 3200 3201 3202 3203 3204 3205 3206 3207 3208 3209 3210 3211 3212 3213 3214 3215 3216 3217 3218 3219 3220 3221 3222 3223 3224 3225 3226 3227 3228 3229 3230 3231 3232 3233 3234 3235 3236 3237 3238 3239 3240 3241 3242 3243 3244 3245 3246 3247 3248 3249 3250 3251 3252 3253 3254 3255 3256 3257 3258 3259 3260 3261 3262 3263 3264 3265 3266 3267 3268 3269 3270 3271 3272 3273 3274 3275 3276 3277 3278 3279 3280 3281 3282 3283 3284 3285 3286 3287 3288 3289 3290 3291 3292 3293 3294 3295 3296 3297 3298 3299 3300 3301 3302 3303 3304 3305 3306 3307 3308 3309 3310 3311 3312 3313 3314 3315 3316 3317 3318 3319 3320 3321 3322 3323 3324 3325 3326 3327 3328 3329 3330 3331 3332 3333 3334 3335 3336 3337 3338 3339 3340 3341 3342 3343 3344 3345 3346 3347 3348 3349 3350 3351 3352 3353 3354 3355 3356 3357 3358 3359 3360 3361 3362 3363 3364 3365 3366 3367 3368 3369 3370 3371 3372 3373 3374 3375 3376 3377 3378 3379 3380 3381 3382 3383 3384 3385 3386 3387 3388 3389 3390 3391 3392 3393 3394 3395 3396 3397 3398 3399 3400 3401 3402 3403 3404 3405 3406 3407 3408 3409 3410 3411 3412 3413 3414 3415 3416 3417 3418 3419 3420 3421 3422 3423 3424 3425 3426 3427 3428 3429 3430 3431 3432 3433 3434 3435 3436 3437 3438 3439 3440 3441 3442 3443 3444 3445 3446 3447 3448 3449 3450 3451 3452 3453 3454 3455 3456 3457 3458 3459 3460 3461 3462 3463 3464 3465 3466 3467 3468 3469 3470 3471 3472 3473 3474 3475 3476 3477 3478 3479 3480 3481 3482 3483 3484 3485 3486 3487 3488 3489 3490 3491 3492 3493 3494 3495 3496 3497 3498 3499 3500 3501 3502 3503 3504 3505 3506 3507 3508 3509 3510 3511 3512 3513 3514 3515 3516 3517 3518 3519 3520 3521 3522 3523 3524 3525 3526 3527 3528 3529 3530 3531 3532 3533 3534 3535 3536 3537 3538 3539 3540 3541 3542 3543 3544 3545 3546 3547 3548 3549 3550 3551 3552 3553 3554 3555 3556 3557 3558 3559 3560 3561 3562 3563 3564 3565 3566 3567 3568 3569 3570 3571 3572 3573 3574 3575 3576 3577 3578 3579 3580 3581 3582 3583 3584 3585 3586 3587 3588 3589 3590 3591 3592 3593 3594 3595 3596 3597 3598 3599 3600 3601 3602 3603 3604 3605 3606 3607 3608 3609 3610 3611 3612 3613 3614 3615 3616 3617 3618 3619 3620 3621 3622 3623 3624 3625 3626 3627 3628 3629 3630 3631 3632 3633 3634 3635 3636 3637 3638 3639 3640 3641 3642 3643 3644 3645 3646 3647 3648 3649 3650 3651 3652 3653 3654 3655 3656 3657 3658 3659 3660 3661 3662 3663 3664 3665 3666 3667 3668 3669 3670 3671 3672 3673 3674 3675 3676 3677 3678 3679 3680 3681 3682 3683 3684 3685 3686 3687 3688 3689 3690 3691 3692 3693 3694 3695 3696 3697 3698 3699 3700 3701 3702 3703 3704 3705 3706 3707 3708 3709 3710 3711 3712 3713 3714 3715 3716 3717 3718 3719 3720 3721 3722 3723 3724 3725 3726 3727 3728 3729 3730 3731 3732 3733 3734 3735 3736 3737 3738 3739 3740 3741 3742 3743 3744 3745 3746 3747 3748 3749 3750 3751 3752 3753 3754 3755 3756 3757 3758 3759 3760 3761 3762 3763 3764 3765 3766 3767 3768 3769 3770 3771 3772 3773 3774 3775 3776 3777 3778 3779 3780 3781 3782 3783 3784 3785 3786 3787 3788 3789 3790 3791 3792 3793 3794 3795 3796 3797 3798 3799 3800 3801 3802 3803 3804 3805 3806 3807 3808 3809 3810 3811 3812 3813 3814 3815 3816 3817 3818 3819 3820 3821 3822 3823 3824 3825 3826 3827 3828 3829 3830 3831 3832 3833 3834 3835 3836 3837 3838 3839 3840 3841 3842 3843 3844 3845 3846 3847 3848 3849 3850 3851 3852 3853 3854 3855 3856 3857 3858 3859 3860 3861 3862 3863 3864 3865 3866 3867 3868 3869 3870 3871 3872 3873 3874 3875 3876 3877 3878 3879 3880 3881 3882 3883 3884 3885 3886 3887 3888 3889 3890 3891 3892 3893 3894 3895 3896 3897 3898 3899 3900 3901 3902 3903 3904 3905 3906 3907 3908 3909 3910 3911 3912 3913 3914 3915 3916 3917 3918 3919 3920 3921 3922 3923 3924 3925 3926 3927 3928 3929 3930 3931 3932 3933 3934 3935 3936 3937 3938 3939 3940 3941 3942 3943 3944 3945 3946 3947 3948 3949 3950 3951 3952 3953 3954 3955 3956 3957 3958 3959 3960 3961 3962 3963 3964 3965 3966 3967 3968 3969 3970 3971 3972 3973 3974 3975 3976 3977 3978 3979 3980 3981 3982 3983 3984 3985 3986 3987 3988 3989 3990 3991 3992 3993 3994 3995 3996 3997 3998 3999 4000 4001 4002 4003 4004 4005 4006 4007 4008 4009 4010 4011 4012 4013 4014 4015 4016 4017 4018 4019 4020 4021 4022 4023 4024 4025 4026 4027 4028 4029 4030 4031 4032 4033 4034 4035 4036 4037 4038 4039 4040 4041 4042 4043 4044 4045 4046 4047 4048 4049 4050 4051 4052 4053 4054 4055 4056 4057 4058 4059 4060 4061 4062 4063 4064 4065 4066 4067 4068 4069 4070 4071 4072 4073 4074 4075 4076 4077 4078 4079 4080 4081 4082 4083 4084 4085 4086 4087 4088 4089 4090 4091 4092 4093 4094 4095 4096 4097 4098 4099 4100 4101 4102 4103 4104 4105 4106 4107 4108 4109 4110 4111 4112 4113 4114 4115 4116 4117 4118 4119 4120 4121 4122 4123 4124 4125 4126 4127 4128 4129 4130 4131 4132 4133 4134 4135 4136 4137 4138 4139 4140 4141 4142 4143 4144 4145 4146 4147 4148 4149 4150 4151 4152 4153 4154 4155 4156 4157 4158 4159 4160 4161 4162 4163 4164 4165 4166 4167 4168 4169 4170 4171 4172 4173 4174 4175 4176 4177 4178 4179 4180 4181 4182 4183 4184 4185 4186 4187 4188 4189 4190 4191 4192 4193 4194 4195 4196 4197 4198 4199 4200 4201 4202 4203 4204 4205 4206 4207 4208 4209 4210 4211 4212 4213 4214 4215 4216 4217 4218 4219 4220 4221 4222 4223 4224 4225 4226 4227 4228 4229 4230 4231 4232 4233 4234 4235 4236 4237 4238 4239 4240 4241 4242 4243 4244 4245 4246 4247 4248 4249 4250 4251 4252 4253 4254 4255 4256 4257 4258 4259 4260 4261 4262 4263 4264 4265 4266 4267 4268 4269 4270 4271 4272 4273 4274 4275 4276 4277 4278 4279 4280 4281 4282 4283 4284 4285 4286 4287 4288 4289 4290 4291 4292 4293 4294 4295 4296 4297 4298 4299 4300 4301 4302 4303 4304 4305 4306 4307 4308 4309 4310 4311 4312 4313 4314 4315 4316 4317 4318 4319 4320 4321 4322 4323 4324 4325 4326 4327 4328 4329 4330 4331 4332 4333 4334 4335 4336 4337 4338 4339 4340 4341 4342 4343 4344 4345 4346 4347 4348 4349 4350 4351 4352 4353 4354 4355 4356 4357 4358 4359 4360 4361 4362 4363 4364 4365 4366 4367 4368 4369 4370 4371 4372 4373 4374 4375 4376 4377 4378 4379 4380 4381 4382 4383 4384 4385 4386 4387 4388 4389 4390 4391 4392 4393 4394 4395 4396 4397 4398 4399 4400 4401 4402 4403 4404 4405 4406 4407 4408 4409 4410 4411 4412 4413 4414 4415 4416 4417 4418 4419 4420 4421 4422 4423 4424 4425 4426 4427 4428 4429 4430 4431 4432 4433 4434 4435 4436 4437 4438 4439 4440 4441 4442 4443 4444 4445 4446 4447 4448 4449 4450 4451 4452 4453 4454 4455 4456 4457 4458 4459 4460 4461 4462 4463 4464 4465 4466 4467 4468 4469 4470 4471 4472 4473 4474 4475 4476 4477 4478 4479 4480 4481 4482 4483 4484 4485 4486 4487 4488 4489 4490 4491 4492 4493 4494 4495 4496 4497 4498 4499 4500 4501 4502 4503 4504 4505 4506 4507 4508 4509 4510 4511 4512 4513 4514 4515 4516 4517 4518 4519 4520 4521 4522 4523 4524 4525 4526 4527 4528 4529 4530 4531 4532 4533 4534 4535 4536 4537 4538 4539 4540 4541 4542 4543 4544 4545 4546 4547 4548 4549 4550 4551 4552 4553 4554 4555 4556 4557 4558 4559 4560 4561 4562 4563 4564 4565 4566 4567 4568 4569 4570 4571 4572 4573 4574 4575 4576 4577 4578 4579 4580 4581 4582 4583 4584 4585 4586 4587 4588 4589 4590 4591 4592 4593 4594 4595 4596 4597 4598 4599 4600 4601 4602 4603 4604 4605 4606 4607 4608 4609 4610 4611 4612 4613 4614 4615 4616 4617 4618 4619 4620 4621 4622 4623 4624 4625 4626 4627 4628 4629 4630 4631 4632 4633 4634 4635 4636 4637 4638 4639 4640 4641 4642 4643 4644 4645 4646 4647 4648 4649 4650 4651 4652 4653 4654 4655 4656 4657 4658 4659 4660 4661 4662 4663 4664 4665 4666 4667 4668 4669 4670 4671 4672 4673 4674 4675 4676 4677 4678 4679 4680 4681 4682 4683 4684 4685 4686 4687 4688 4689 4690 4691 4692 4693 4694 4695 4696 4697 4698 4699 4700 4701 4702 4703 4704 4705 4706 4707 4708 4709 4710 4711 4712 4713 4714 4715 4716 4717 4718 4719 4720 4721 4722 4723 4724 4725 4726 4727 4728 4729 4730 4731 4732 4733 4734 4735 4736 4737 4738 4739 4740 4741 4742 4743 4744 4745 4746 4747 4748 4749 4750 4751 4752 4753 4754 4755 4756 4757 4758 4759 4760 4761 4762 4763 4764 4765 4766 4767 4768 4769 4770 4771 4772 4773 4774 4775 4776 4777 4778 4779 4780 4781 4782 4783 4784 4785 4786 4787 4788 4789 4790 4791 4792 4793 4794 4795 4796 4797 4798 4799 4800 4801 4802 4803 4804 4805 4806 4807 4808 4809 4810 4811 4812 4813 4814 4815 4816 4817 4818 4819 4820 4821 4822 4823 4824 4825 4826 4827 4828 4829 4830 4831 4832 4833 4834 4835 4836 4837 4838 4839 4840 4841 4842 4843 4844 4845 4846 4847 4848 4849 4850 4851 4852 4853 4854 4855 4856 4857 4858 4859 4860 4861 4862 4863 4864 4865 4866 4867 4868 4869 4870 4871 4872 4873 4874 4875 4876 4877 4878 4879 4880 4881 4882 4883 4884 4885 4886 4887 4888 4889 4890 4891 4892 4893 4894 4895 4896 4897 4898 4899 4900 4901 4902 4903 4904 4905 4906 4907 4908 4909 4910 4911 4912 4913 4914 4915 4916 4917 4918 4919 4920 4921 4922 4923 4924 4925 4926 4927 4928 4929 4930 4931 4932 4933 4934 4935 4936 4937 4938 4939 4940 4941 4942 4943 4944 4945 4946 4947 4948 4949 4950 4951 4952 4953 4954 4955 4956 4957 4958 4959 4960 4961 4962 4963 4964 4965 4966 4967 4968 4969 4970 4971 4972 4973 4974 4975 4976 4977 4978 4979 4980 4981 4982 4983 4984 4985 4986 4987 4988 4989 4990 4991 4992 4993 4994 4995 4996 4997 4998 4999 5000 5001 5002 5003 5004 5005 5006 5007 5008 5009 5010 5011 5012 5013 5014 5015 5016 5017 5018 5019 5020 5021 5022 5023 5024 5025 5026 5027 5028 5029 5030 5031 5032 5033 5034 5035 5036 5037 5038 5039 5040 5041 5042 5043 5044 5045 5046 5047 5048 5049 5050 5051 5052 5053 5054 5055 5056 5057 5058 5059 5060 5061 5062 5063 5064 5065 5066 5067 5068 5069 5070 5071 5072 5073 5074 5075 5076 5077 5078 5079 5080 5081 5082 5083 5084 5085 5086 5087 5088 5089 5090 5091 5092 5093 5094 5095 5096 5097 5098 5099 5100 5101 5102 5103 5104 5105 5106 5107 5108 5109 5110 5111 5112 5113 5114 5115 5116 5117 5118 5119 5120 5121 5122 5123 5124 5125 5126 5127 5128 5129 5130 5131 5132
|
/* -*- mode: C++; tab-width: 4 -*- */
/* ================================================================================== */
/* Copyright (c) 1998-1999 3Com Corporation or its subsidiaries. All rights reserved. */
/* ================================================================================== */
#include "EmulatorCommon.h"
#include "CPU_REG.h"
#include "ATraps.h" // DoingCall
#include "Bank_MC68328.h" // MC68328Bank::Reset, GetInterruptLevel, Cycle, etc.
#include "Bank_MC68EZ328.h" // MC68EZ328Bank::Reset, GetInterruptLevel, Cycle, etc.
#include "Bank_SED1375.h" // SED1375 video controller register access
#include "Bank_ROM.h" // ROMBank::GetMemoryStart
#include "Byteswapping.h" // Canonical
#include "DebugMgr.h" // Debug::Initialize
#include "ErrorHandling.h" // kError_ stuff
#include "Hordes.h" // Hordes::Initialize, Hordes::IsOn, Hordes::AutoSaveState, etc.
#include "Logging.h" // LogSystemCalls, LogAppendMsg
#include "MetaMemory.h" // MetaMemory
#include "Miscellaneous.h" // GetFunctionAddress
#include "omnithread.h" // omni_mutex, omni_mutex_lock
#include "PalmHeap.h" // PalmHeap
#include "Platform.h" // Initialize, Reset, GetMilliseconds, etc.
#include "RAM_ROM.h" // Memory::Initialize, Memory::Reset, CEnableFullAccess
#include "SessionFile.h" // WriteDeviceType
#include "StringData.h" // kExceptionNames
#include "Strings.r.h" // kStr_ values
#include "TrapPatches.h" // Patches::Initialize, Patches::Reset, Patches::HandleTrap15
#include "UAE_Utils.h" // uae_memset
#include "UART.h" // UART::Initialize, Reset, Dispose
#if HAS_PROFILING
#include "Profiling.h"
#endif
#if __profile__
#include <Profiler.h>
#endif
// Types
#pragma mark Types
// Definitions of the stack frames used in Software::ProcessException.
/*
Exception stack frame:
15 0
sp -> +------------------------+ <-+ Higher Address
| Function Code | | |
+------------------------+ | |
| Access Address (High) | | Only for Address and |
+------------------------+ | Bus errors. |
| Access Address (Low) | | |
+------------------------+ | |
| Instruction Register | | |
+------------------------+ <-+ |
| Status Register | |
+------------------------+ |
| Program Counter (High) | |
+------------------------+ |
| Program Counter (Low) | |
+------------------------+ v
Function code:
Bits Function
0-2 Function Code
3 I/N = Instruction = 0, Not = 1
4 R/W = Write = 0, Read = 1
*/
#include "PalmPack.h"
struct ExceptionStackFrame1
{
uae_u16 statusRegister;
uae_u32 programCounter;
};
struct ExceptionStackFrame2
{
uae_u16 functionCode;
uae_u32 accessAddress;
uae_u16 instructionRegister;
uae_u16 statusRegister;
uae_u32 programCounter;
};
#include "PalmPackPop.h"
// Globals.
#pragma mark Globals
static uae_u32 gBreakReason;
static uae_u32 gBreakReasonMask;
static omni_mutex gBreakReasonMutex;
static Bool gShouldLoop;
static Bool gBreakOnException[kException_LastException];
static omni_mutex gBreakOnExceptionMutex;
TByteQueue gKeyQueue;
static uaecptr gLastTraceAddress;
uaecptr gInstructionStart;
Bool gNeedPostLoad;
Bool gSuspended;
int areg_byteinc[] = { 1,1,1,1,1,1,1,2 }; // (normally in newcpu.c)
int imm8_table[] = { 8,1,2,3,4,5,6,7 }; // (normally in newcpu.c)
int movem_index1[256]; // (normally in newcpu.c)
int movem_index2[256]; // (normally in newcpu.c)
int movem_next[256]; // (normally in newcpu.c)
int fpp_movem_index1[256]; // (normally in newcpu.c)
int fpp_movem_index2[256]; // (normally in newcpu.c)
int fpp_movem_next[256]; // (normally in newcpu.c)
cpuop_func *cpufunctbl[65536]; // (normally in newcpu.c)
#if HAS_PROFILING
perfRec perftbl[65536];
#endif
// (normally in newcpu.c)
uae_u16 last_op_for_exception_3; /* Opcode of faulting instruction */
uaecptr last_addr_for_exception_3; /* PC at fault time */
uaecptr last_fault_for_exception_3; /* Address that generated the exception */
struct regstruct regs; // (normally in newcpu.c)
struct flag_struct regflags; // (normally in support.c)
const uae_u16 kOpcode_JMP_Abs32 = 0x4EF9;
static uae_u32* gConvert1To8; // Used to convert a 4-bit nybble consisting of 4 1-bit pixels
// to a 32-bit value containing 4 8-bit pixels.
static uae_u32* gConvert2To8; // Used to convert an 8-bit byte consisting of 4 2-bit pixels
// to a 32-bit value containing 4 8-bit pixels.
static uae_u16* gConvert4To8; // Used to convert an 8-bit byte consisting of 2 4-bit pixels
// to a 16-bit value containing 4 8-bit pixels.
#if REGISTER_HISTORY
#define reg_history_size 512
long reg_history_index;
struct regstruct reg_history[reg_history_size];
#endif
#if EXCEPTION_HISTORY
struct exception_history_rec
{
const char* name;
uae_u32 pc;
uae_u32 sp;
};
#define exception_history_size 512
long exception_history_index;
exception_history_rec exception_history[exception_history_size];
#endif
#if TIME_STARTUP
uae_u32 gStart;
#endif
#if COUNT_TRAPS
long* gTrapCounts;
long gTotalTrapCount;
#endif
#pragma mark -
// ===========================================================================
// Emulator
// ===========================================================================
static DeviceType gHardwareDevice;
#if TIME_STARTUP
static unsigned long gInstructionCount;
#endif
static unsigned long gCycleCount;
Bool gIsEZDevice;
/***********************************************************************
*
* FUNCTION: Emulator::Initialize
*
* DESCRIPTION: Initializes the emulator hardware, software, and memory.
* This function is called just once after a new ROM is
* loaded.
*
* PARAMETERS: cfg - .
*
* RETURNED: nothing
*
***********************************************************************/
void Emulator::Initialize (const Configuration& cfg)
{
try
{
// Set the hardware device here. We need to have it set up now
// for things like SRAMBank::Initialize and Memory::Initialize,
// which need to know what mode they're in.
gHardwareDevice = kDeviceUnspecified;
SetHardwareDevice (cfg.fDeviceType);
// Ideally, we can initialize sub-systems in any order. However,
// it's probably a good idea to initialize Memory first.
// The call to Memory::Initialize also initializes address banks
// and MetaMemory.
// If ROM is an embedded resouce, use it.
if (Platform::ROMResourcePresent ())
{
void* rom;
uae_s32 romSize;
Bool resourceLoaded = false;
resourceLoaded = Platform::GetROMResource (rom, romSize);
assert (resourceLoaded);
BufferHandle romHandle (rom, romSize);
Memory::Initialize (romHandle, cfg.fRAMSize);
}
// If ROM is not embedded, use the filespec.
else
{
FileHandle romHandle (cfg.fROMFile, kOpenRead | kOpenExisting);
Memory::Initialize (romHandle, cfg.fRAMSize);
}
Hardware::Initialize ();
UART::Initialize (EZMode () ? UART::kUART_DragonballEZ : UART::kUART_Dragonball);
Hordes::Initialize ();
Patches::Initialize ();
Platform::Initialize ();
Debug::Initialize ();
Screen::Initialize ();
PalmHeap::Initialize ();
Software::Initialize ();
LowMem::Initialize ();
Errors::Initialize ();
Emulator::Reset ();
// Remember a whole bunch of stuff about what we did for next time.
Preference<Configuration> pref1 (kPrefKeyLastConfiguration);
pref1 = cfg;
// Zap this one out, so that we give preference to a New operation
// at startup and not an Open operation.
Preference<FileReference> pref2 (kPrefKeyLastPSF);
pref2 = FileReference();
}
catch (...)
{
Emulator::Dispose ();
throw;
}
}
/***********************************************************************
*
* FUNCTION: Emulator::Reset
*
* DESCRIPTION: Reset the emulator. This effects a "warm restart" of
* the ROM. This function can be called any number of
* times after a ROM is loaded. It is also called as part
* of the Initialize sequence.
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void Emulator::Reset (void)
{
// Ideally, we can reset sub-systems in any order. However,
// it's probably a good idea to reset them in the same order
// in which they were initialized.
Memory::Reset (); // Also resets address banks and MetaMemory.
Hardware::Reset ();
UART::Reset ();
Hordes::Reset ();
Patches::Reset ();
Platform::Reset ();
Debug::Reset ();
Screen::Reset ();
PalmHeap::Reset ();
Software::Reset ();
LowMem::Reset ();
Errors::Reset ();
// Now reset self.
#if TIME_STARTUP
gInstructionCount = 0;
#endif
gCycleCount = 0;
gSuspended = false;
Emulator::ClearBreakReason (kBreak_All);
Emulator::SetBreakReasonMask (kBreak_DefaultMask);
#if REGISTER_HISTORY
reg_history_index = 0;
#endif
#if EXCEPTION_HISTORY
exception_history_index = 0;
#endif
#if COUNT_TRAPS
Platform::DisposeMemory (gTrapCounts);
#endif
// If the appropriate modifier key is down, install a temporary breakpoint
// at the start of the Big ROM.
if (Platform::StopOnResetKeyDown ())
{
uaecptr romStart = ROMBank::GetMemoryStart ();
uaecptr headerVersion = get_long (romStart + offsetof (CardHeaderType, hdrVersion));
long bigROMOffset = 0x03000;
if (headerVersion > 1)
{
bigROMOffset = get_long (romStart + offsetof (CardHeaderType, bigROMOffset));
bigROMOffset &= 0x000FFFFF; // Allows for 1 Meg offset.
}
uaecptr resetVector = get_long (romStart + bigROMOffset + offsetof (CardHeaderType, resetVector));
Debug::SetBreakpoint (dbgTempBPIndex, resetVector, NULL);
}
// All of meta-memory gets wiped out on reset; re-establish these.
Emulator::InstallCPUBreaks ();
}
/***********************************************************************
*
* FUNCTION: Emulator::DoSave (private)
*
* DESCRIPTION: Does the work of saving a session.
* Saves any sub-system state to the given session file.
*
* PARAMETERS: f - The file reference.
*
* RETURNED: Nothing.
*
***********************************************************************/
void Emulator::DoSave (SessionFile& f)
{
Preference<Configuration> cfg (kPrefKeyLastConfiguration);
// Write out the device type.
assert (cfg->fDeviceType != kDeviceUnspecified);
f.WriteDeviceType (cfg->fDeviceType);
// !!! Save break-reason and break-reason-mask, too?
// Ideally, we can save sub-systems in any order. However,
// it's probably a good idea to save them in the same order
// in which they were initialized.
Memory::Save (f); // Also saves address banks and MetaMemory.
Hardware::Save (f);
UART::Save (f);
Hordes::Save (f);
Patches::Save (f);
Platform::Save (f);
Debug::Save (f);
Screen::Save (f);
PalmHeap::Save (f);
Software::Save (f);
LowMem::Save (f);
Errors::Save (f);
}
/***********************************************************************
*
* FUNCTION: Emulator::DoLoad (private)
*
* DESCRIPTION: Does the work of loading a session file.
* Loads any sub-system state from the given session file.
*
* PARAMETERS: f - The file reference.
*
* RETURNED: Nothing.
*
***********************************************************************/
void Emulator::DoLoad (SessionFile& f)
{
try
{
// Set the hardware device here. We need to have it set up now
// for things like SRAMBank::Initialize and Memory::Initialize,
// which need to know what mode they're in.
DeviceType deviceType = kDeviceUnspecified;
gHardwareDevice = deviceType;
if (f.ReadDeviceType (deviceType))
{
SetHardwareDevice (deviceType);
}
// Ideally, we can load sub-systems in any order. However,
// it's probably a good idea to load them in the same order
// in which they were initialized.
Memory::Load (f); // Also loads address banks and MetaMemory.
Hardware::Load (f);
UART::Load (f);
Hordes::Load (f);
Patches::Load (f);
Platform::Load (f);
Debug::Load (f);
Screen::Load (f);
PalmHeap::Load (f);
Software::Load (f);
LowMem::Load (f);
Errors::Load (f);
}
catch (...)
{
Emulator::Dispose ();
throw;
}
}
/***********************************************************************
*
* FUNCTION: Emulator::Dispose
*
* DESCRIPTION: Standard dispose function. Completely release any
* resources acquired or allocated in Initialize and/or
* Load.
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void Emulator::Dispose (void)
{
// Ideally, we can dispose sub-systems in any order. However,
// it's probably a good idea to dispose them in the reverse
// order in which they were initialized.
Errors::Dispose ();
LowMem::Dispose ();
Software::Dispose ();
PalmHeap::Dispose ();
Screen::Dispose ();
Debug::Dispose ();
Platform::Dispose ();
Patches::Dispose ();
Hordes::Dispose ();
UART::Dispose ();
Hardware::Dispose ();
Memory::Dispose (); // Also disposes address banks and MetaMemory.
// Now dispose self.
Platform::DisposeMemory (gConvert1To8);
Platform::DisposeMemory (gConvert2To8);
Platform::DisposeMemory (gConvert4To8);
}
/***********************************************************************
*
* FUNCTION: Emulator::Save
*
* DESCRIPTION: Standard save function for PSF state files.
* Saves any sub-system state to the given session file.
*
* PARAMETERS: f - reference to file,
updateLastPSF - setting flag
updateMRU - setting flag
updateDefaultConfiguration - setting flag
*
* RETURNED: Nothing.
*
***********************************************************************/
void Emulator::Save (const FileReference& f,
Bool updateLastPSF,
Bool updateMRU,
Bool updateDefaultConfiguration)
{
FileHandle fileHandle (f, kCreateAlways | kOpenReadWrite);
ChunkFile chunkFile (fileHandle);
SessionFile sessionFile (chunkFile);
Emulator::DoSave (sessionFile);
Configuration cfg = sessionFile.GetConfiguration ();
if (updateDefaultConfiguration)
{
Preference<Configuration> pref (kPrefKeyLastConfiguration);
pref = cfg;
}
if (updateMRU)
gEmuPrefs->UpdateRAMMRU (f);
if (updateLastPSF)
{
Preference<FileReference> pref (kPrefKeyLastPSF);
pref = f;
}
}
/***********************************************************************
*
* FUNCTION: Emulator::Load
*
* DESCRIPTION: Standard load function, for loading from a memory buffer.
* Loads any sub-system state from a RAM buffer at the the
* given location
*
* PARAMETERS: pPSF - location of RAM buffer.
* iSize - size of RAM buffer.
* updateDefaultConfiguration - setting flag.
*
* RETURNED: Nothing.
*
***********************************************************************/
void Emulator::Load (VoidPtr pPSF,
uae_u32 iSize,
Bool updateDefaultConfiguration)
{
BufferHandle bufferHandle (pPSF, iSize);
ChunkFile chunkFile (bufferHandle);
SessionFile sessionFile (chunkFile);
Emulator::Load(sessionFile,
updateDefaultConfiguration);
}
/***********************************************************************
*
* FUNCTION: Emulator::Load
*
* DESCRIPTION: Standard load function, for loading from a file.
* Loads any sub-system state from a file reference
*
* PARAMETERS: f - The file to load.
* updateLastPSF - setting flag
* Bool updateMRU - setting flag
* Bool updateDefaultConfiguration - setting flag
*
* RETURNED: Nothing.
*
***********************************************************************/
void Emulator::Load (const FileReference& f,
Bool updateLastPSF,
Bool updateMRU,
Bool updateDefaultConfiguration)
{
FileHandle fileHandle (f, kOpenExisting | kOpenRead);
ChunkFile chunkFile (fileHandle);
SessionFile sessionFile (chunkFile);
if (!f.Exists())
throw;
Emulator::Load(sessionFile,
updateDefaultConfiguration);
if (updateMRU)
gEmuPrefs->UpdateRAMMRU (f);
if (updateLastPSF)
{
Preference<FileReference> pref (kPrefKeyLastPSF);
pref = f;
}
}
/***********************************************************************
*
* FUNCTION: Emulator::Load
*
* DESCRIPTION: Standard load function. Loads any sub-system state
* from the given session file.
*
* PARAMETERS: sessionFile - sessionFile to load
* updateDefaultConfiguration - setting flag
*
* RETURNED: Nothing.
*
***********************************************************************/
void Emulator::Load (SessionFile& sessionFile,
Bool updateDefaultConfiguration)
{
// Load enough information so that we can initialize the system
Configuration cfg;
if (!sessionFile.ReadConfiguration (cfg))
return;
// Initialize (and reset) the system.
Emulator::Initialize (cfg);
// Load the saved state from the session file. First, set the flag
// that says whether or not we can successfully restart from the
// information in this file. As parts are loaded, the various
// sub-systems will have a chance to veto this optimistic assumption.
sessionFile.SetCanReload (true);
Emulator::DoLoad (sessionFile);
if (!sessionFile.GetCanReload ())
{
Emulator::Reset ();
gNeedPostLoad = false;
}
else
{
// Argh! Can't do this here. This would cause the Gremlin
// control window to be created in the context of the "main"
// thread, when we want/need it to be created in the context
// of the "UI" thread.
#if 0
if (Hordes::IsOn ())
{
Hordes::TurnOn(false);
Platform::GCW_Open ();
}
#endif
// Argh! Can't do *this* here! Calling PostLoad here on
// Windows is done in the context of the "main" thread, not
// the UI or CPU threads. The stack of the main thread is
// located at 0x00130000 or so. This overlaps with the
// emulated Palm OS range when emulating something bigger than
// a 1 Meg device. Since PostLoad results in calls to the ROM,
// and since calls to the ROM involve mapping in a range of
// the host stack space into Palm emulated space, we end up
// with an overlap, which is flagged in DummyBank::MapPhysicalMemory.
//
// Therefore, I just set a flag here and check it when we enter
// the CPU loop.
// Arrrrggghhh! Can't do it in the CPU loop! Patches::PostLoad
// will try to call Palm OS functions. But there's no guarantee
// that the emulated state is in any shape to accept a Palm OS
// call (it may be in the middle of the kernel, for example).
// Soooo....I now check gNeedPostLoad in Patches::HandleSystemCall.
// That should be nice and safe...
#if 0
// Do some stuff that is normally taken care of during
// the process of resetting the device (autoloading
// applications, setting the device date, installing
// the HotSync user-name, and setting the 'gdbS' feature).
Patches::PostLoad ();
#endif
gNeedPostLoad = true;
}
// Save all this good info for next time.
if (updateDefaultConfiguration)
{
Preference<Configuration> pref (kPrefKeyLastConfiguration);
pref = cfg;
}
}
/***********************************************************************
*
* FUNCTION: Emulator::Execute
*
* DESCRIPTION: Processes instructions until an event occurs.
*
* PARAMETERS: None.
*
* RETURNED: The reason why the loop exited.
*
***********************************************************************/
/*
Comments on interrupt handling:
- SPCFLAG_INT is set at the end of MakeFromSR. MakeFromSR is
called at the end of any opcode that changes it.
- SPCFLAG_INT is also set at the end of Registers::UpdateInterrupts,
which is called when we want to emulate an interrupt occuring.
- SPCFLAG_INT is set at the end of Software::ProcessInterrupt.
Software::ProcessInterrupt is called from the main CPU loop if
the requested interrupt is greater than the interrupt level.
- In the main CPU loop, if SPCFLAG_INT or SPCFLAG_DOINT are set
clear them. If the interrupt is greater than the interrupt
level, call Software::ProcessInterrupt, set regs.stopped to zero,
and clear the SPCFLAG_STOP flag.
- Later in the main CPU loop if SPCFLAG_DOINT is set, clear it.
If the interrupt is greater than the interrupt level, call
Software::ProcessInterrupt and set regs.stopped to zero. Note
that SPCFLAG_STOP is NOT cleared (I don't know why).
- After that, if SPCFLAG_INT is set, clear it and set SPCFLAG_DOINT.
Comments on trace handling:
- In MakeFromSR, if t0 or t1 are set, the SPCFLAG_TRACE is
set. Otherwise, SPCFLAG_TRACE and SPCFLAG_DOTRACE are cleared.
MakeFromSR is called at the end of any opcode that changes it.
- In main CPU loop after an opcode has been executed, if
SPCFLAG_DOTRACE is set, call Software::ProcessException (kException_Trace)
- At the end of Software::ProcessException(), SPCFLAG_TRACE and
SPCFLAG_DOTRACE are cleared.
- Near end of main CPU loop, if SPCFLAG_TRACE is set, SPCFLAG_TRACE
is cleared and SPCFLAG_DOTRACE is set.
*/
long Emulator::Execute (void)
{
// Make sure that we're entering this function with a clean slate.
// Still allow kBreak_StopRequest, as it's possible that someone
// started up the CPU thread and then immediately asked it to stop.
assert ((gBreakReason & (gBreakReasonMask & ~kBreak_StopRequest)) == 0);
// Declare these here (instead of where it's actually used), so that VC++ doesn't
// give us any lip about jumping over it with our goto statement.
uae_u32 opcode;
register Bool* shouldLoop = &gShouldLoop;
register uaecptr* instructionStart = &gInstructionStart;
register unsigned long* cycleCount = &gCycleCount;
register cpuop_func** functable = cpufunctbl;
#if HAS_PROFILING_DEBUG
UInt64 readCyclesSaved = 0;
UInt64 writeCyclesSaved = 0;
UInt64 clockCyclesSaved = 0;
#endif
#if TIME_STARTUP
static calledOnce;
if (!calledOnce)
{
calledOnce = true;
gStart = Platform::GetMilliseconds ();
}
#endif
#if defined (macintosh) && defined (_DEBUG)
// Put in a little dead-man's switch. If this function doesn't
// exit for a long time, let us get into the debugger.
uae_u32 deadManStart;
if ((gBreakReasonMask & kBreak_CheckForEvents) == 0)
{
deadManStart = Platform::GetMilliseconds ();
}
#endif
// Check for the stopped flag before entering the "execute an opcode"
// section. It could be that we last exited the loop while still in
// stop mode, and we need to wind our way back down to that spot.
if ((regs.spcflags & SPCFLAG_STOP) != 0)
goto StoppedLoop;
while (*shouldLoop)
{
#if REGISTER_HISTORY
// if (!ATrap::DoingCall ())
{
// Save the registers for the post-mortem, but don't record the
// instructions we generate when calling the ROM as a subroutine.
// We want those to be as transparent as possible. In particular,
// we don't want any functions that we call as part of figuring
// out why a problem occured to knock the problem-causing registers
// off of our array.
++reg_history_index;
reg_history[reg_history_index & (reg_history_size - 1)] = regs;
}
#endif
#if defined (macintosh) && defined (_DEBUG)
// Put in a little dead-man's switch. If this function doesn't
// exit for a long time, let us get into the debugger.
if ((gBreakReasonMask & kBreak_CheckForEvents) == 0)
{
uae_u32 deadManNow = Platform::GetMilliseconds ();
if ((deadManNow - deadManStart) > 5000)
{
Platform::Debugger ();
}
}
#endif
// Remember the starting point of this opcode. Later, if an
// exception occurs, we may want to reset the PC to this point.
// *instructionStart = m68k_getpc ();
int drift;
drift = regs.pc_p - regs.pc_oldp;
*instructionStart = regs.pc + drift;
// See if we need to halt CPU execution at this location. We could
// need to do this for several reasons, including hitting soft
// breakpoints or needing to execute tailpatches.
// if (MetaMemory::IsCPUBreak (gInstructionStart))
if (MetaMemory::IsCPUBreak (regs.pc_meta_oldp + drift))
{
HandleCPUBreak ();
}
#if HAS_PROFILING
// Turn gProfilingCounted on here so the GET_OPCODE fetch is counted.
if (gProfilingEnabled)
{
// if detailed, log instruction here
if (gProfilingDetailed)
ProfileInstructionEnter(*instructionStart);
#if HAS_PROFILING_DEBUG
readCyclesSaved = gReadCycles;
writeCyclesSaved = gWriteCycles;
clockCyclesSaved = gClockCycles;
#endif
// Turn gProfilingCounted on here so the GET_OPCODE fetch below is counted.
gProfilingCounted = true;
}
#endif
opcode = get_iword(0);
#if TIME_STARTUP
++gInstructionCount;
#endif
// Execute the instruction. Catch any exceptions thrown because of
// address/bus errors.
//
// In CodeWarrior, the overhead of this try/catch block is minimal:
// the SP is saved, and there's a branch around the catch block.
// According to Greg, the overhead in VC++ is similar. Timing
// tests show no appreciable difference with this try/catch
// block in place.
try
{
#if HAS_PROFILING
if (gProfilingEnabled) {
// Add in the extra time taken to execute the instruction.
ProfileIncrementClock (perftbl[opcode].extraCycles);
}
#endif
*cycleCount += (*functable[opcode]) (opcode);
#if HAS_PROFILING
if (gProfilingEnabled)
{
// Detail (instruction level) profiling support
if (gProfilingDetailed)
ProfileInstructionExit(*instructionStart);
#if HAS_PROFILING_DEBUG
// Validity check on RAM_ROM stuff.
Boolean tryAgain = false;
if (perftbl[opcode].readCycles != 0xFF && gReadCycles - readCyclesSaved != perftbl[opcode].readCycles)
{
gReadMismatch += gReadCycles - readCyclesSaved - perftbl[opcode].readCycles;
}
if (perftbl[opcode].writeCycles != 0xFF && gWriteCycles - writeCyclesSaved != perftbl[opcode].writeCycles)
{
gWriteMismatch += gWriteCycles - writeCyclesSaved - perftbl[opcode].writeCycles;
}
if (tryAgain)
{
(*functable[opcode]) (opcode);
}
#endif
}
#endif
}
catch (ErrCode errCode)
{
// By the time we reach here, the break code that caused the
// exception to be thrown should be recorded in gBreakReason.
// Any error should also have already been reported.
assert (errCode == kError_NoError);
// Actually, this is not a good assert. We don't always want to
// break if we throw an exception. An example is when we reset
// the device, and want to abort anything else that's going on
// after we get the state into the right state.
// assert (gBreakReason != 0);
}
// Perform periodic tasks.
Hardware::Cycle (false);
StoppedLoop:
// Handle special conditions. NB: the code reached by calling
// Emulator::ExecuteSpecial used to be inline in this function. Moving it
// out (thus simplifying both Emulator::Execute and Emulator::ExecuteSpecial)
// sped up the CPU loop by 9%!
if (regs.spcflags)
{
Emulator::ExecuteSpecial ();
}
#if HAS_PROFILING
gProfilingCounted = false;
#endif
} // while (...)
// Clear the reason for our breaking, and return that reason to the caller.
uae_u32 breakReason = gBreakReason;
ClearBreakReason (gBreakReasonMask);
return breakReason & gBreakReasonMask;
}
/***********************************************************************
*
* FUNCTION: Emulator::ExecuteSpecial
*
* DESCRIPTION: Deal with rarer CPU emulation activities, such as
* processing interruptes, handling trace mode, etc.
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void Emulator::ExecuteSpecial (void)
{
if (regs.spcflags & SPCFLAG_RESET)
{
Emulator::Reset ();
return;
}
// If we're tracing, execute the trace vector.
if ((regs.spcflags & SPCFLAG_DOTRACE) && !(regs.spcflags & SPCFLAG_STOP))
{
Software::ProcessException (kException_Trace, gLastTraceAddress, m68k_getpc ());
}
if (regs.spcflags & SPCFLAG_STOP)
{
Emulator::ExecuteStoppedLoop ();
// If we're still stopped, exit now; we have to handle events.
if (regs.spcflags & SPCFLAG_STOP)
return;
}
// Do trace-mode stuff (do_trace from newcpu.c does more,
// but it's only needed for CPU_LEVEL > 0)
if (regs.spcflags & SPCFLAG_TRACE)
{
gLastTraceAddress = m68k_getpc ();
regs.spcflags &= ~SPCFLAG_TRACE;
regs.spcflags |= SPCFLAG_DOTRACE;
}
if (regs.spcflags & SPCFLAG_DOINT)
{
uae_s32 interruptLevel = HWRegisters::GetInterruptLevel ();
regs.spcflags &= ~SPCFLAG_DOINT; // was ~(SPCFLAG_INT | SPCFLAG_DOINT) in Greg and Craig, but the latest UAE has this
if ((interruptLevel != -1) && (interruptLevel > regs.intmask))
{
Software::ProcessInterrupt (interruptLevel);
regs.stopped = 0;
}
}
if (regs.spcflags & SPCFLAG_INT)
{
regs.spcflags &= ~SPCFLAG_INT;
regs.spcflags |= SPCFLAG_DOINT;
}
if (regs.spcflags & SPCFLAG_BRK)
{
regs.spcflags &= ~SPCFLAG_BRK;
Emulator::SetBreakReason (kException_Trace);
}
if (regs.spcflags & SPCFLAG_SAVE_STATE)
{
regs.spcflags &= ~SPCFLAG_SAVE_STATE;
Hordes::AutoSaveState();
}
if (regs.spcflags & SPCFLAG_SAVE_SUSPENDED_STATE)
{
regs.spcflags &= ~SPCFLAG_SAVE_SUSPENDED_STATE;
Hordes::SaveSuspendedState();
}
if (regs.spcflags & SPCFLAG_SAVE_ROOT_STATE)
{
regs.spcflags &= ~SPCFLAG_SAVE_ROOT_STATE;
Hordes::SaveRootState();
}
if (regs.spcflags & SPCFLAG_LOAD_ROOT_STATE)
{
regs.spcflags &= ~SPCFLAG_LOAD_ROOT_STATE;
Hordes::LoadRootState();
}
if (regs.spcflags & SPCFLAG_NEXT_GREMLIN_FROM_ROOT_STATE)
{
regs.spcflags &= ~SPCFLAG_NEXT_GREMLIN_FROM_ROOT_STATE;
if ( Hordes::LoadRootState() == errNone )
Hordes::StartGremlinFromLoadedRootState();
else
Hordes::TurnOn(false);
}
if (regs.spcflags & SPCFLAG_NEXT_GREMLIN_FROM_SUSPENDED_STATE)
{
regs.spcflags &= ~SPCFLAG_NEXT_GREMLIN_FROM_ROOT_STATE;
if ( Hordes::LoadSuspendedState() == errNone )
Hordes::StartGremlinFromLoadedSuspendedState();
else
Hordes::TurnOn(false);
}
if (regs.spcflags & SPCFLAG_RESUME_HORDES_FROM_FILE)
{
regs.spcflags &= ~SPCFLAG_RESUME_HORDES_FROM_FILE;
// TODO: IMPLEMENT GREMLINS SEARCH RESUME.
}
if (regs.spcflags & SPCFLAG_RESET_BANKS)
{
regs.spcflags &= ~SPCFLAG_RESET_BANKS;
Memory::ResetRAMBankHandlers ();
}
}
/***********************************************************************
*
* FUNCTION: Emulator::ExecuteStoppedLoop
*
* DESCRIPTION: Handle the CPU state after it's executed the STOP opcode.
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void Emulator::ExecuteStoppedLoop (void)
{
assert (!ATrap::DoingCall ());
// While the CPU is stopped (because a STOP instruction was
// executed) do some idle tasks.
#if defined (macintosh) && defined (_DEBUG)
// Put in a little dead-man's switch. If this function doesn't
// exit for a long time, let us get into the debugger.
uae_u32 deadManStart;
if ((gBreakReasonMask & kBreak_CheckForEvents) == 0)
{
deadManStart = Platform::GetMilliseconds ();
}
#endif
do {
#if defined (macintosh) && defined (_DEBUG)
// Put in a little dead-man's switch. If this function doesn't
// exit for a long time, let us get into the debugger.
if ((gBreakReasonMask & kBreak_CheckForEvents) == 0)
{
uae_u32 deadManNow = Platform::GetMilliseconds ();
if ((deadManNow - deadManStart) > 5000)
{
Platform::Debugger ();
}
}
#endif
// Slow down processing so that the timer used
// to increment the tickcount doesn't run too quickly.
#if __profile__
short oldStatus = ProfilerGetStatus ();
ProfilerSetStatus (false);
#endif
Platform::Delay ();
#if __profile__
ProfilerSetStatus (oldStatus);
#endif
// Perform periodic tasks.
Hardware::Cycle (true);
// Process an interrupt (see if it's time to wake up).
if (regs.spcflags & (SPCFLAG_INT | SPCFLAG_DOINT))
{
uae_s32 interruptLevel = HWRegisters::GetInterruptLevel ();
regs.spcflags &= ~(SPCFLAG_INT | SPCFLAG_DOINT);
if ((interruptLevel != -1) && (interruptLevel > regs.intmask))
{
Software::ProcessInterrupt (interruptLevel);
regs.stopped = 0;
regs.spcflags &= ~SPCFLAG_STOP;
}
}
} while ((regs.spcflags & SPCFLAG_STOP) && gShouldLoop);
}
/***********************************************************************
*
* FUNCTION: Emulator::ExecuteUntilATrap
*
* DESCRIPTION: Perform CPU emulation until a TRAP $F / $Axxx sequence
* is reached.
*
* PARAMETERS: None.
*
* RETURNED: The reason why the loop exited.
*
***********************************************************************/
long Emulator::ExecuteUntilATrap (void)
{
// Tell the CPU emulator to exit on the next "ATrap".
CBreakOnException breaker (kException_Trap15);
// Run the processor until we break.
uae_u32 oldBreakMask = Emulator::ClearBreakReasonMask (kBreak_StopRequest | kBreak_CheckForEvents);
long reason = Emulator::Execute ();
Emulator::SetBreakReasonMask (oldBreakMask);
// If a request to handle updates came in while we were running, ignore
// it by clearing it. We can handle it when we get back to the main
// CPU loop. We _don't_ want this break reason to remain registered,
// as we're not in a position to handle it right now (we're probably
// setting up to make a ROM subroutine call) and leaving it registered
// will just cause the CPU loop to exit again.
Emulator::ClearBreakReason (kBreak_CheckForEvents);
return reason;
}
/***********************************************************************
*
* FUNCTION: Emulator::ExecuteUntilBreak
*
* DESCRIPTION: Processes instructions until a break occurs.
*
* PARAMETERS: None.
*
* RETURNED: The reason why the loop exited.
*
***********************************************************************/
long Emulator::ExecuteUntilBreak (void)
{
// ExecuteUntilBreak is called when we're calling ROM functions as
// subroutines. In that context, we DON'T want to break if another
// thread wants to break in by telling us to break on an "ATrap".
Bool oldBreakOn15 = SetBreakOnException (kException_Trap15, false);
// Similarly, we don't want to break to handle events or because another
// thread asks us to. Our call into the ROM at this point should be
// pretty much atomic (modulo real exceptions like bus errors).
uae_u32 oldBreakMask = Emulator::ClearBreakReasonMask (kBreak_StopRequest | kBreak_CheckForEvents);
// Run the processor until we break.
long reason;
do {
reason = Emulator::Execute ();
// See if we broke on an ATrap anyway. If we did, then it's because
// another thread called SetBreakOnException (kException_Trap15, true)
// after we set it to false. Remember the fact that the other thread
// wants to break on the next ATrap (by setting oldBreakOn15 to true),
// and set that break flag back to false.
if ((reason & kBreak_Exception) == kException_Trap15)
{
reason &= ~kBreak_Exception;
oldBreakOn15 = true;
SetBreakOnException (kException_Trap15, false);
}
}
while (reason == 0);
// Restore the old settings.
Emulator::SetBreakReasonMask (oldBreakMask);
(void) SetBreakOnException (kException_Trap15, oldBreakOn15);
// If a request to handle updates came in while we were running, ignore
// it by clearing it. We can handle it when we get back to the main
// CPU loop. We _don't_ want this break reason to remain registered,
// as we're not in a position to handle it right now (we're probably
// setting up to make a ROM subroutine call) and leaving it registered
// will just cause the CPU loop to exit again.
Emulator::ClearBreakReason (kBreak_CheckForEvents);
return reason;
}
/***********************************************************************
*
* FUNCTION: Emulator::Runable
*
* DESCRIPTION: DESCRIPTION
*
* PARAMETERS: None
*
* RETURNED: Nothing
*
***********************************************************************/
Bool Emulator::Runable (void)
{
return !Suspended() && !Debug::InDebugger ();
}
/***********************************************************************
*
* FUNCTION: Emulator::Suspended
*
* DESCRIPTION: DESCRIPTION
*
* PARAMETERS: None
*
* RETURNED: Nothing
*
***********************************************************************/
Bool Emulator::Suspended (void)
{
return gSuspended;
}
/***********************************************************************
*
* FUNCTION: Emulator::Suspend
*
* DESCRIPTION: DESCRIPTION
*
* PARAMETERS: None
*
* RETURNED: Nothing
*
***********************************************************************/
ErrCode Emulator::Suspend (void)
{
gSuspended = true;
SetBreakReason (kBreak_Suspended);
return errNone;
}
/***********************************************************************
*
* FUNCTION: Emulator::Resume
*
* DESCRIPTION: DESCRIPTION
*
* PARAMETERS: None
*
* RETURNED: Nothing
*
***********************************************************************/
ErrCode Emulator::Resume (void)
{
// This function is only called from an external script. External
// scripts are called within the contenxt of a CPUStopper object.
// When that object is destructed, it will restart the CPU thread
// if gSuspended is false (and there are no other impediments to
// restarting the thread).
gSuspended = false;
return errNone;
}
/***********************************************************************
*
* FUNCTION: Emulator::HandleCPUBreak
*
* DESCRIPTION: Give all interested parties a crack at determining if
* they need to carry out any actions at this breakpoint.
*
* PARAMETERS: None
*
* RETURNED: Nothing
*
***********************************************************************/
void Emulator::HandleCPUBreak (void)
{
// Give interested parties a crack at this break.
Patches::HandleCPUBreak ();
Debug::HandleCPUBreak ();
}
/***********************************************************************
*
* FUNCTION: Emulator::InstallCPUBreaks
*
* DESCRIPTION:
*
* PARAMETERS: None
*
* RETURNED: Nothing
*
***********************************************************************/
void Emulator::InstallCPUBreaks (void)
{
// Clear the bit saying to break here.
// MetaMemory::UnmarkCPUBreak (m68k_getpc ());
Patches::RemoveCPUBreaks ();
Debug::RemoveCPUBreaks ();
// Give interested parties a chance to re-install the break.
Patches::InstallCPUBreaks ();
Debug::InstallCPUBreaks ();
}
/***********************************************************************
*
* FUNCTION: Emulator::SetBreakReason
*
* DESCRIPTION:
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
uae_u32 Emulator::SetBreakReason (uae_u32 setBits)
{
omni_mutex_lock lock (gBreakReasonMutex);
uae_u32 oldReason = gBreakReason;
gBreakReason |= setBits;
gShouldLoop = (gBreakReason & gBreakReasonMask) == 0;
return oldReason;
}
/***********************************************************************
*
* FUNCTION: Emulator::SetBreakReasonMask
*
* DESCRIPTION:
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
uae_u32 Emulator::SetBreakReasonMask (uae_u32 setBits)
{
uae_u32 oldReasonMask = gBreakReasonMask;
gBreakReasonMask |= setBits;
return oldReasonMask;
}
/***********************************************************************
*
* FUNCTION: Emulator::ClearBreakReason
*
* DESCRIPTION:
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
uae_u32 Emulator::ClearBreakReason (uae_u32 clearBits)
{
uae_u32 oldReason = gBreakReason;
gBreakReason &= ~clearBits;
gShouldLoop = (gBreakReason & gBreakReasonMask) == 0;
return oldReason;
}
/***********************************************************************
*
* FUNCTION: Emulator::ClearBreakReasonMask
*
* DESCRIPTION:
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
uae_u32 Emulator::ClearBreakReasonMask (uae_u32 clearBits)
{
uae_u32 oldReasonMask = gBreakReasonMask;
gBreakReasonMask &= ~clearBits;
return oldReasonMask;
}
/***********************************************************************
*
* FUNCTION: Emulator::SetBreakOnException
*
* DESCRIPTION: Specify whether or not the CPU loop should exit when
* the given exception is encountered. If so, then the
* CPU loop exits with the PC pointing to the instruction
* that caused the loop to exit (and not 2, 4, or 6 bytes
* beyond it).
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
Bool Emulator::SetBreakOnException (uae_s32 exceptionNumber, Bool doBreak)
{
omni_mutex_lock lock (gBreakOnExceptionMutex);
Bool oldBreak = gBreakOnException[exceptionNumber];
gBreakOnException[exceptionNumber] = doBreak;
return oldBreak;
}
/***********************************************************************
*
* FUNCTION: Emulator::GetHardwareDevice
*
* DESCRIPTION: .
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
DeviceType Emulator::GetHardwareDevice (void)
{
assert (gHardwareDevice != kDeviceUnspecified);
return gHardwareDevice;
}
/***********************************************************************
*
* FUNCTION: Emulator::SetHardwareDevice
*
* DESCRIPTION: .
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void Emulator::SetHardwareDevice (DeviceType hardwareDevice)
{
assert (gHardwareDevice == kDeviceUnspecified);
gHardwareDevice = hardwareDevice;
// -*- NEW DEVICE -*-
gIsEZDevice = (gHardwareDevice == kDevicePalmIIIx) ||
(gHardwareDevice == kDeviceAustin) ||
(gHardwareDevice == kDevicePalmVIIEZ) ||
(gHardwareDevice == kDevicePalmV);
}
/***********************************************************************
*
* FUNCTION: Emulator::HasFlash
*
* DESCRIPTION: Returns whether or not the currently emulated device
* contains Flash RAM or not.
*
* PARAMETERS: None
*
* RETURNED: True if the device has Flash instead of ROM.
*
***********************************************************************/
Bool Emulator::HasFlash (void)
{
// -*- NEW DEVICE -*-
DeviceType type = GetHardwareDevice();
return (type == kDevicePalmVII) ||
(type == kDevicePalmV) ||
(type == kDeviceAustin) ||
(type == kDevicePalmVIIEZ) ||
(type == kDevicePalmIIIx);
}
/***********************************************************************
*
* FUNCTION: Emulator::HasPLD
*
* DESCRIPTION: Returns whether or not the currently emulated device
* contains Flash RAM or not.
* *
* PARAMETERS: None
*
* RETURNED: True if the device has Flash instead of ROM.
*
***********************************************************************/
Bool Emulator::HasPLD (void)
{
// -*- NEW DEVICE -*-
DeviceType type = GetHardwareDevice();
return (type == kDevicePalmVIIEZ);
}
/***********************************************************************
*
* FUNCTION: Emulator::HasSED
*
* DESCRIPTION: Returns whether or not the currently emulated device
* contains Flash RAM or not.
* *
* PARAMETERS: None
*
* RETURNED: True if the device has Flash instead of ROM.
*
***********************************************************************/
Bool Emulator::HasSED (void)
{
// -*- NEW DEVICE -*-
DeviceType type = GetHardwareDevice();
return (type == kDeviceAustin);
}
/***********************************************************************
*
* FUNCTION: Emulator::HandleDlgButton
*
* DESCRIPTION: Common code to handle the result of Errors::DoDialog
* (the Continue/Debug/Reset dialog). Called by:
*
* Software::CheckStackPointer
* Debug::BreakIfConnected
* Errors::ReportInvalidSystemCall
* PalmHeap::WalkChunks
* Memory::PreventedAccess
*
* If the user clicked on Debug, we fire up the Debug
* sub-system and tell CPU::Execute to halt by setting
* a "break reason".
*
* If the user clicked on Reset, we reset the emulator
* state and then throw a silent exception to get us back
* up to CPU::Execute without having the intermediate
* functions get in the way (the may not be able to deal
* with the change of state very well).
*
* If the user clicked on Continue, then check to see
* if a Gremlin/Horde was running. If so, then DoDialog
* simply logs the error message and returns kContinue.
* At this point, we need to set the machinery in motion
* to switch to a different Gremlin.
*
* "Emulator" isn't really the right place for this
* function, but I'm not sure where the right place is...
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void Emulator::HandleDlgButton (int button, uaecptr oldpc)
{
if (button == Errors::kDebug)
{
// If the user clicked on Debug, simulate a bus error in order to
// get us into the debugger.
//
// !!! Need to check the result of EnterDebugger to see if we could
// connect to a debugger.
Hordes::Stop ();
// Debug::SendMessage ("Control transferred to the debugger.");
Debug::EnterDebugger (kException_Trap0 + sysDbgBreakpointTrapNum, oldpc, NULL);
Emulator::SetBreakReason (kException_Trap0 + sysDbgBreakpointTrapNum);
}
else if (button == Errors::kReset)
{
Emulator::Reset();
Errors::Scram ();
}
else if (button == Errors::kNextGremlin)
{
Hordes::ErrorEncountered();
}
else // ...Errors::kContinue...
{
}
}
/***********************************************************************
*
* FUNCTION: Emulator::GetInstructionCount
*
* DESCRIPTION: .
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
#if TIME_STARTUP
unsigned long Emulator::GetInstructionCount (void)
{
return gInstructionCount;
}
#endif
/***********************************************************************
*
* FUNCTION: Emulator::GetCycleCount
*
* DESCRIPTION: .
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
unsigned long Emulator::GetCycleCount (void)
{
return gCycleCount;
}
#pragma mark -
// ===========================================================================
// Hardware
// ===========================================================================
static Bool gHavePenEvent;
static Bool gPenIsDown;
static PointType gPenLocation;
/***********************************************************************
*
* FUNCTION: Hardware::Initialize
*
* DESCRIPTION: Standard initialization function. Responsible for
* initializing this sub-system when a new session is
* created. May also be called from the Load function
* to share common functionality.
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void Hardware::Initialize (void)
{
// Initialize some CPU-related tables
// All of the stuff in this function needs to be done only once;
// it doesn't need to be executed every time we load in a new ROM.
static int initialized;
if (initialized)
return;
initialized = true;
// (This initialization code is taken from init_m68k in newcpu.c)
int i, j;
for (i = 0 ; i < 256 ; i++)
{
for (j = 0 ; j < 8 ; j++)
{
if (i & (1 << j))
{
break;
}
}
movem_index1[i] = j;
movem_index2[i] = 7-j;
movem_next[i] = i & (~(1 << j));
}
for (i = 0 ; i < 256 ; i++)
{
for (j = 7 ; j >= 0 ; j--)
{
if (i & (1 << j))
{
break;
}
}
fpp_movem_index1[i] = j;
fpp_movem_index2[i] = 7-j;
fpp_movem_next[i] = i & (~(1 << j));
}
// read_table68k is going to try to allocate a bunch of memory.
// But it assumes that that attempt will succeed, and try using
// that memory without checking for NULL. This can crash you horribly
// on a Mac, so preflight that allocation here.
table68k = (struct instr*) Platform::AllocateMemory (65536 * sizeof (struct instr));
Platform::DisposeMemory (table68k);
read_table68k ();
do_merges ();
// The rest of this code is based on build_cpufunctbl in newcpu.c.
unsigned long opcode;
struct cputbl* tbl = op_smalltbl_3;
for (opcode = 0; opcode < 65536; opcode++)
{
cpufunctbl[opcode] = op_illg;
}
for (i = 0; tbl[i].handler != NULL; i++)
{
if (!tbl[i].specific)
{
cpufunctbl[tbl[i].opcode] = tbl[i].handler;
#if HAS_PROFILING
perftbl[tbl[i].opcode] = tbl[i].perf;
#endif
}
}
for (opcode = 0; opcode < 65536; opcode++)
{
cpuop_func* f;
if (table68k[opcode].mnemo == i_ILLG || table68k[opcode].clev > 0)
{
continue;
}
if (table68k[opcode].handler != -1)
{
f = cpufunctbl[table68k[opcode].handler];
if (f == op_illg)
{
abort ();
}
cpufunctbl[opcode] = f;
#if HAS_PROFILING
perftbl[opcode] = perftbl[table68k[opcode].handler];
#endif
}
}
for (i = 0; tbl[i].handler != NULL; i++)
{
if (tbl[i].specific)
{
cpufunctbl[tbl[i].opcode] = tbl[i].handler;
#if HAS_PROFILING
perftbl[tbl[i].opcode] = tbl[i].perf;
#endif
}
}
// (hey readcpu doesn't free this guy!)
Platform::DisposeMemory (table68k);
}
/***********************************************************************
*
* FUNCTION: Hardware::Reset
*
* DESCRIPTION: Sets the registers to default values. This occurs when
* the emulator boots for the first time or is reset. Also
* called directly from the RESET opcode handler (which
* would seem to bypass m68k_reset in UAE, but is not
* skipped here, since we merged m68K_reset and customreset
* into Hardware::Reset).
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void Hardware::Reset (void)
{
// Re-initialize some variables.
gHavePenEvent = false;
gPenIsDown = false;
// (taken from m68k_reset in newcpu.c)
uaecptr romStart = ROMBank::GetMemoryStart ();
m68k_areg (regs, 7) = get_long (romStart);
m68k_setpc (get_long (romStart + 4));
// Note, on the 68K, the t0 and m flags must always be zero.
regs.kick_mask = 0xF80000; // (not a 68K register)
regs.s = 1; // supervisor/user state
regs.m = 0; // master/interrupt state
regs.stopped = 0; // (not a 68K register)
regs.t1 = 0; // Trace enable: 00 = no trace, 10 = trace on any instruction
regs.t0 = 0; // 01 = trace on change of flow, 11 = undefined
ZFLG = CFLG = NFLG = VFLG = 0;
regs.spcflags = 0; // (not a 68K register)
regs.intmask = 7; // disable all interrupts
regs.vbr = regs.sfc = regs.dfc = 0;
regs.fpcr = regs.fpsr = regs.fpiar = 0;
// UAE doesn't do this next step, but it seems like a good idea.
Registers::UpdateSRFromRegisters ();
}
/***********************************************************************
*
* FUNCTION: Hardware::Save
*
* DESCRIPTION: Standard save function. Saves any sub-system state to
* the given session file.
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void Hardware::Save (SessionFile& f)
{
// Write out the CPU Registers
regstruct tempRegs;
Registers::GetRegisters (tempRegs);
Canonical (tempRegs);
f.WriteDBallRegs (tempRegs);
}
/***********************************************************************
*
* FUNCTION: Hardware::Load
*
* DESCRIPTION: Standard load function. Loads any sub-system state
* from the given session file.
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void Hardware::Load (SessionFile& f)
{
// Read in the CPU Registers.
regstruct tempRegs;
f.ReadDBallRegs (tempRegs);
Canonical (tempRegs);
Registers::SetRegisters (tempRegs);
}
/***********************************************************************
*
* FUNCTION: Hardware::Dispose
*
* DESCRIPTION: Standard dispose function. Completely release any
* resources acquired or allocated in Initialize and/or
* Load.
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void Hardware::Dispose (void)
{
}
/***********************************************************************
*
* FUNCTION: Hardware::Cycle
*
* DESCRIPTION: Handles periodic events that need to occur when the
* processor cycles (like updating timer registers). This
* function is called in two places from Emulator::Execute.
* Interestingly, the loop runs 3% FASTER if this function
* is in its own separate function instead of being inline.
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void Hardware::Cycle (Bool sleeping)
{
// Don't do anything if we're in the middle of an ATrap call. We don't
// need interrupts firing or tmr counters incrementing.
if (ATrap::DoingCall ())
{
return;
}
// Perform CPU-specific idling.
//
// (Doing this inline makes a performance difference.)
// HWRegisters::Cycle (sleeping);
if (Emulator::EZMode ())
MC68EZ328Bank::Cycle (sleeping);
else
MC68328Bank::Cycle (sleeping);
// If we're not sleeping, and there's data in the queue,
// make sure our UART registers reflect that.
if (!sleeping)
{
if (UART::GetRxQueue().GetUsed () > 0)
{
HWRegisters::UpdateUARTRegisters (false);
}
}
// Note, the way we do this is very critical! Previously, I'd updated
// the screen and checked for events separately by calling two different
// functions. Each of these functions would check to see if an
// appropropriate amount of time had elapsed, and perform their function
// if it had.
//
// Making 4 function calls (one to the "update screen" function, one to
// the "handle events" function, and two to LMGetTicks()) was extremely
// expensive. Changing this to a single call to LMTicks (in the inline
// Platform_TimeForCycle function) speeds up the main CPU loop by 20%!
if (Platform::TimeForCycle (sleeping))
{
HWRegisters::CycleSlowly (sleeping);
// Do some platform-specific stuff.
Platform::Cycle ();
}
}
/***********************************************************************
*
* FUNCTION: Hardware::PenEvent
*
* DESCRIPTION: Handles a touch-screen pen event by updating the
* appropriate registers.
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void Hardware::PenEvent (Bool penIsDown,
uae_s32 penX,
uae_s32 penY)
{
if (!CanBotherCPU())
return;
PointType pen = { penX, penY };
// If this is a pen-down event...
if (penIsDown)
{
// If this pen-down event is the same as the last pen-down
// event, do nothing.
if (gPenIsDown && (pen.x == gPenLocation.x) && (pen.y == gPenLocation.y))
{
return;
}
gPenLocation = pen;
}
// Remember pen up/down state for next time.
gPenIsDown = penIsDown;
gHavePenEvent = true;
WakeUpCPU (kStr_EnterPen);
}
/***********************************************************************
*
* FUNCTION: Hardware::ButtonEvent
*
* DESCRIPTION: Handles a Palm device button event by updating the
* appropriate registers.
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void Hardware::ButtonEvent (Bool iButton_IsDown,
SkinElementType iButton)
{
// If Gremlins is running, do nothing. If we tried to post anything
// now, we might be interrupting a call to KeyHandleInterrupt.
if (Hordes::IsOn ())
return;
// if (!Patches::UIInitialized ())
// return;
int bitNumber = 0;
switch (iButton)
{
case kElement_PowerButton: bitNumber = keyBitPower; break;
case kElement_UpButton: bitNumber = keyBitPageUp; break;
case kElement_DownButton: bitNumber = keyBitPageDown; break;
case kElement_App1Button: bitNumber = keyBitHard1; break;
case kElement_App2Button: bitNumber = keyBitHard2; break;
case kElement_App3Button: bitNumber = keyBitHard3; break;
case kElement_App4Button: bitNumber = keyBitHard4; break;
case kElement_CradleButton: bitNumber = keyBitCradle; break;
case kElement_Antenna: bitNumber = keyBitAntenna; break;
case kElement_ContrastButton: bitNumber = keyBitContrast; break;
}
HWRegisters::ButtonEvent (iButton_IsDown, bitNumber);
}
/***********************************************************************
*
* FUNCTION: Hardware::HotSyncEvent
*
* DESCRIPTION: Handles a HotSync button event by updating the
* appropriate registers.
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void Hardware::HotSyncEvent (Bool iButton_IsDown)
{
// If Gremlins is running, do nothing. If we tried to post anything
// now, we might be interrupting a call to KeyHandleInterrupt.
if (Hordes::IsOn ())
return;
// if (!Patches::UIInitialized ())
// return;
HWRegisters::HotSyncEvent (iButton_IsDown);
}
/***********************************************************************
*
* FUNCTION: Hardware::KeyboardEvent
*
* DESCRIPTION: Handles a key down event on the desktop keyboard by
* adding the key to the key queue.
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void Hardware::KeyboardEvent (uae_u8 iKey)
{
if (!CanBotherCPU())
return;
// Add the key to the queue if it isn't full.
if (gKeyQueue.GetFree () > 0)
{
gKeyQueue.Put (iKey);
}
WakeUpCPU (kStr_EnterKey);
}
/***********************************************************************
*
* FUNCTION: Hardware::CanBotherCPU
*
* DESCRIPTION: .
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
Bool Hardware::CanBotherCPU (void)
{
// If Gremlins is running, do nothing. If we tried to post anything
// now, we might be interrupting a call to EvtEnqueuePenPoint.
if (Hordes::IsOn ())
return false;
if (!Patches::UIInitialized ())
return false;
if (regs.stopped)
return false;
return true;
}
/***********************************************************************
*
* FUNCTION: Hardware::WakeUpCPU
*
* DESCRIPTION: .
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void Hardware::WakeUpCPU (long strID)
{
// Make sure the app's awake. Normally, we post events on a patch to
// SysEvGroupWait. However, if the Palm device is already waiting,
// then that trap will never get called. By calling EvtWakeup now,
// we'll wake up the Palm device from its nap.
// Only try waking up if the interrupt level is low-enough. When the
// kernel is mucking with sensitive data, it sets the level to 6. If
// we were to call EvtWakeup at this time, we could be munging data
// that's already in use.
// if (regs.intmask < 6)
{
Errors::ReportIfPalmError (strID, EvtWakeup ());
}
}
/***********************************************************************
*
* FUNCTION: Hardware::HavePenEvent
*
* DESCRIPTION: .
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
Bool Hardware::HavePenEvent (void)
{
return gHavePenEvent;
}
/***********************************************************************
*
* FUNCTION: Hardware::SetHavePenEvent
*
* DESCRIPTION: .
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void Hardware::SetHavePenEvent (Bool b)
{
gHavePenEvent = b;
}
/***********************************************************************
*
* FUNCTION: Hardware::PenLocation
*
* DESCRIPTION: .
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
PointType Hardware::PenLocation (void)
{
return gPenLocation;
}
/***********************************************************************
*
* FUNCTION: Hardware::PenIsDown
*
* DESCRIPTION: .
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
Bool Hardware::PenIsDown (void)
{
return gPenIsDown;
}
#pragma mark -
// ===========================================================================
// Screen
// ===========================================================================
static uaecptr gScreenLow;
static uaecptr gScreenHigh;
static uaecptr gScreenBegin;
static uaecptr gScreenEnd;
static Screen::BufferInfo gBufferInfo;
const int kBitsPerByte = 8; // Once we figure out how many bits are on a
// scanline, divide by this to get the number
// of bytes.
/***********************************************************************
*
* FUNCTION: Screen::Initialize
*
* DESCRIPTION: Standard initialization function. Responsible for
* initializing this sub-system when a new session is
* created. May also be called from the Load function
* to share common functionality.
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void Screen::Initialize (void)
{
gScreenLow = 0xFFFFFFFF;
gScreenHigh = UAE_NULL;
gScreenBegin = UAE_NULL;
gScreenEnd = UAE_NULL;
memset (&gBufferInfo, 0, sizeof (gBufferInfo));
}
/***********************************************************************
*
* FUNCTION: Screen::Reset
*
* DESCRIPTION: Standard reset function. Sets the sub-system to a
* default state. This occurs not only on a Reset (as
* from the menu item), but also when the sub-system
* is first initialized (Reset is called after Initialize)
* as well as when the system is re-loaded from an
* insufficient session file.
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void Screen::Reset (void)
{
}
/***********************************************************************
*
* FUNCTION: Screen::Save
*
* DESCRIPTION: Standard save function. Saves any sub-system state to
* the given session file.
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void Screen::Save (SessionFile&)
{
}
/***********************************************************************
*
* FUNCTION: Screen::Load
*
* DESCRIPTION: Standard load function. Loads any sub-system state
* from the given session file.
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void Screen::Load (SessionFile&)
{
// !!! Need to re-sync
}
/***********************************************************************
*
* FUNCTION: Screen::Dispose
*
* DESCRIPTION: Standard dispose function. Completely release any
* resources acquired or allocated in Initialize and/or
* Load.
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void Screen::Dispose (void)
{
Platform::DisposeMemory (gBufferInfo.myCLUT);
Platform::DisposeMemory (gBufferInfo.myBuffer);
}
/***********************************************************************
*
* FUNCTION: Screen::MarkDirty
*
* DESCRIPTION: .
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void Screen::MarkDirty (uaecptr address, uae_u32 size)
{
// SUBTLE BUG NOTE: Both of these tests need to be performed.
// Originally, I had this as an if (...) ... else if (...) ...
// After all, how could a given address be above the high-
// water mark if it was below the low-water mark? "Obviously",
// it couldn't, so I didn't see the need to test against the
// high-water mark if we were below the low-water mark.
//
// Well, duh, that assumption was false. After the LCD buffer
// is copied to the screen, we set the low-water mark to the
// end of the buffer and the high-water mark to the beginning
// of the buffer. If the screen is modified in such a way
// that each pixel affected appears lower in memory than any
// previous pixel (as happens when we scroll a document down),
// then we always entered the low-water mark of the code below;
// we never entered the high-water mark of the code. Thus, the
// high-water mark stayed set to the beginning of the buffer,
// giving us a NULL update range.
if (address < gScreenLow)
gScreenLow = address;
if (address + size > gScreenHigh)
gScreenHigh = address + size;
}
/***********************************************************************
*
* FUNCTION: Screen::InvalidateAll
*
* DESCRIPTION: .
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void Screen::InvalidateAll (void)
{
gScreenLow = 0;
gScreenHigh = 0xFFFFFFFF;
uaecptr newScreenBegin = MetaMemory::GetScreenBegin ();
uaecptr newScreenEnd = MetaMemory::GetScreenEnd ();
if (newScreenBegin != gScreenBegin || newScreenEnd != gScreenEnd)
{
MetaMemory::UnmarkScreen (gScreenBegin, gScreenEnd);
gScreenBegin = newScreenBegin;
gScreenEnd = newScreenEnd;
MetaMemory::MarkScreen (gScreenBegin, gScreenEnd);
}
}
/***********************************************************************
*
* FUNCTION: Screen::GetBits
*
* DESCRIPTION: .
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
Bool Screen::GetBits (BufferInfo& info, Bool incremental)
{
// Get the current state of things.
// Fill out info on the LCD screen.
info.lcdBuffer = HWRegisters::GetLCDStartAddr ();
info.lcdDepth = HWRegisters::GetLCDDepth ();
info.lcdRowBytes = HWRegisters::GetLCDRowBytes ();
// Fill out info on the buffer we'll be returning.
info.myBuffer = NULL;
info.myCLUT = NULL;
info.myDepth = 8;
info.myRowBytes = info.lcdRowBytes * info.myDepth / info.lcdDepth;
if (gBufferInfo.myCLUT == NULL)
{
Platform::DisposeMemory (gBufferInfo.myCLUT);
gBufferInfo.myCLUT = (RGBType*) Platform::AllocateMemory (sizeof(RGBType) * 256);
}
HWRegisters::GetLCDPalette (gBufferInfo.myCLUT);
info.myCLUT = gBufferInfo.myCLUT;
// Fill out some misc (common) info.
info.firstLine = 0;
info.lastLine = HWRegisters::GetLCDHeight ();
info.height = info.lastLine;
info.backlightOn = HWRegisters::BacklightIsOn ();
info.lcdOn = HWRegisters::LCDIsOn ();
info.visibleBounds.left = 0 + HWRegisters::GetLCDOffset ();
info.visibleBounds.top = 0;
info.visibleBounds.right = HWRegisters::GetLCDWidth () + HWRegisters::GetLCDOffset ();
info.visibleBounds.bottom = HWRegisters::GetLCDHeight ();
// If the screen is off, we can just return now. If the LCD on/off
// state changed since the last time, return true so that the
// screen is updated.
if (!info.lcdOn)
{
Bool somethingChanged = info.lcdOn != gBufferInfo.lcdOn;
gBufferInfo.lcdOn = info.lcdOn;
return somethingChanged;
}
// Get the first and last scanlines to update. This is a *big* win when
// running Gremlins. Without this check, a typical test ran 240 seconds.
// With the check, the test ran 170 seconds.
// Get the screen begin and end. We'll be clipping against this range (just in
// case screenLow and/or screenHigh got out of whack, which might happen in
// a multi-threaded system and we aren't using synchronization objects).
uaecptr screenBegin = MetaMemory::GetScreenBegin ();
uaecptr screenEnd = MetaMemory::GetScreenEnd ();
// Get the range of bytes affected. From this information, we can determine
// the first and last affected scanlines. After we have those values, reset
// gScreenLow/High with sentinel values so that they can be munged again
// by DRAMBank::SetFoo methods.
uaecptr screenLow = gScreenLow; gScreenLow = screenEnd;
uaecptr screenHigh = gScreenHigh; gScreenHigh = screenBegin;
// Clip screenLow and screenHigh to the range of the screen.
if (screenLow < screenBegin)
screenLow = screenBegin;
if (screenHigh > screenEnd)
screenHigh = screenEnd;
// If anything cataclysmic has changed, set screenLow and screenHigh
// to cover the entire screen.
if (info.lcdBuffer != gBufferInfo.lcdBuffer ||
info.lcdDepth != gBufferInfo.lcdDepth ||
info.lcdRowBytes != gBufferInfo.lcdRowBytes ||
info.height != gBufferInfo.height ||
info.backlightOn != gBufferInfo.backlightOn ||
info.lcdOn != gBufferInfo.lcdOn ||
info.visibleBounds.left != gBufferInfo.visibleBounds.left ||
info.visibleBounds.top != gBufferInfo.visibleBounds.top ||
info.visibleBounds.right != gBufferInfo.visibleBounds.right ||
info.visibleBounds.bottom != gBufferInfo.visibleBounds.bottom ||
!incremental)
{
screenLow = screenBegin;
screenHigh = screenEnd;
}
// If no lines need to be updated, we can return now.
if (screenLow >= screenHigh)
{
return false;
}
// Determine the first and last changed scanlines.
info.firstLine = (screenLow - info.lcdBuffer) / info.lcdRowBytes;
info.lastLine = (screenHigh - info.lcdBuffer - 1) / info.lcdRowBytes + 1;
// Get a buffer, in case we don't have one already, or
// in case we need a bigger one.
long oldArea = gBufferInfo.height * gBufferInfo.myRowBytes;
long newArea = info.height * info.myRowBytes;
if (gBufferInfo.myBuffer == NULL || newArea > oldArea)
{
Platform::DisposeMemory (gBufferInfo.myBuffer);
gBufferInfo.myBuffer = (uae_u8*) Platform::AllocateMemory (newArea);
}
info.myBuffer = gBufferInfo.myBuffer;
if (!gConvert1To8)
{
const int kTableSize = 16;
gConvert1To8 = (uae_u32*) Platform::AllocateMemory (sizeof (*gConvert1To8) * kTableSize);
for (int ii = 0; ii < kTableSize; ++ii)
{
uae_u32 mask = 0x08;
uae_u32 pixValue = 0x01000000;
uae_u32 pixels = 0;
while (mask)
{
if ((ii & mask) != 0)
{
pixels |= pixValue;
}
mask >>= 1;
pixValue >>= 8;
}
Canonical (pixels);
gConvert1To8[ii] = pixels;
}
}
if (!gConvert2To8)
{
const int kTableSize = 256;
gConvert2To8 = (uae_u32*) Platform::AllocateMemory (sizeof (*gConvert2To8) * kTableSize);
for (int ii = 0; ii < kTableSize; ++ii)
{
uae_u32 mask = 0xC0;
uae_u32 shift = 24 - 6;
uae_u32 pixels = 0;
while (mask)
{
uae_u32 pixel = (ii & mask);
pixel <<= shift;
pixels |= pixel;
mask >>= 2;
shift -= 8 - 2;
}
Canonical (pixels);
gConvert2To8[ii] = pixels;
}
}
if (!gConvert4To8)
{
const int kTableSize = 256;
uae_u16 pixels;
gConvert4To8 = (uae_u16*) Platform::AllocateMemory (sizeof (*gConvert4To8) * kTableSize);
for (int ii = 0; ii < kTableSize; ++ii)
{
pixels = ((ii & 0xf0) << 4) | (ii & 0x0f);
Canonical(pixels);
gConvert4To8[ii] = pixels;
}
}
// Get the changed scanlines, converting to 8 bpp along the way.
uae_u8* realBaseAddress = get_real_address (info.lcdBuffer);
uae_u8* baseSrcP = realBaseAddress + info.firstLine * info.lcdRowBytes;
uae_u8* baseDestP = info.myBuffer + info.firstLine * info.myRowBytes;
long srcBytesToCopy = info.lcdRowBytes * (info.lastLine - info.firstLine);
if (info.lcdDepth == 1)
{
if (info.myDepth == 1)
{
uae_u8* srcP = (uae_u8*) baseSrcP;
uae_u8* destP = (uae_u8*) baseDestP;
while (srcBytesToCopy)
{
*destP++ = do_get_mem_byte (srcP++);
srcBytesToCopy -= sizeof (*srcP);
}
}
else if (info.myDepth == 8)
{
uae_u8* srcP = (uae_u8*) baseSrcP;
uae_u32* destP = (uae_u32*) baseDestP;
while (srcBytesToCopy)
{
// Get 8 pixels.
uae_u8 bits = do_get_mem_byte (srcP++);
// Convert each nybble (which contains 4 1-bit pixels) to a 32-bit value
// containing 4 8-bit pixels.
*destP++ = gConvert1To8[(bits >> 4) & 0x0F];
*destP++ = gConvert1To8[(bits >> 0) & 0x0F];
srcBytesToCopy -= sizeof (*srcP);
}
}
else
{
assert (!"Unsupported bit depth");
}
}
else if (info.lcdDepth == 2)
{
if (info.myDepth == 2)
{
uae_u8* srcP = (uae_u8*) baseSrcP;
uae_u8* destP = (uae_u8*) baseDestP;
while (srcBytesToCopy)
{
*destP++ = do_get_mem_byte (srcP++);
srcBytesToCopy -= sizeof (*srcP);
}
}
else if (info.myDepth == 8)
{
uae_u8* srcP = (uae_u8*) baseSrcP;
uae_u32* destP = (uae_u32*) baseDestP;
while (srcBytesToCopy)
{
// Get 4 pixels.
uae_u8 bits = do_get_mem_byte (srcP++);
// Convert each byte (which contains 4 2-bit pixels) to a 32-bit value
// containing 4 8-bit pixels.
*destP++ = gConvert2To8[bits];
srcBytesToCopy -= sizeof (*srcP);
}
}
else
{
assert (!"Unsupported bit depth");
}
}
else if (info.lcdDepth == 4)
{
if (info.myDepth == 8)
{
uae_u8* srcP = (uae_u8*) baseSrcP;
uae_u16* destP = (uae_u16*) baseDestP;
uae_u8 byte;
while (srcBytesToCopy)
{
// Get 4 pixels.
byte = do_get_mem_byte (srcP++);
// Convert each word (which contains 4 4-bit pixels) to a 32-bit value
// containing 4 8-bit pixels.
*destP++ = gConvert4To8[byte];
srcBytesToCopy -= sizeof (*srcP);
}
}
else
{
assert (!"Unsupported bit depth");
}
}
else if (info.lcdDepth == 8)
{
if (info.myDepth == 8)
{
uae_u8* srcP = (uae_u8*) baseSrcP;
uae_u8* destP = (uae_u8*) baseDestP;
while (srcBytesToCopy)
{
*destP++ = do_get_mem_byte (srcP++);
srcBytesToCopy -= sizeof (*srcP);
}
}
else
{
assert (!"Unsupported bit depth");
}
}
else
{
assert (!"Unsupported bit depth");
}
gBufferInfo = info;
return true;
}
#pragma mark -
// ===========================================================================
// Software
// ===========================================================================
static ExceptionHandlerProc gExceptionHandlers[kException_LastException];
static StackList gStackList;
/***********************************************************************
*
* FUNCTION: Software::Initialize
*
* DESCRIPTION: Standard initialization function. Responsible for
* initializing this sub-system when a new session is
* created. May also be called from the Load function
* to share common functionality.
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void Software::Initialize (void)
{
InstallExceptionHandler (kException_Trap0 + sysDispatchTrapNum,
Software::ProcessTrap15);
}
/***********************************************************************
*
* FUNCTION: Software::Reset
*
* DESCRIPTION: Standard reset function. Sets the sub-system to a
* default state. This occurs not only on a Reset (as
* from the menu item), but also when the sub-system
* is first initialized (Reset is called after Initialize)
* as well as when the system is re-loaded from an
* insufficient session file.
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void Software::Reset (void)
{
gStackList.clear ();
}
/***********************************************************************
*
* FUNCTION: Software::Save
*
* DESCRIPTION: Standard save function. Saves any sub-system state to
* the given session file.
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void Software::Save (SessionFile&)
{
// !!! Need to write out the stack list.
}
/***********************************************************************
*
* FUNCTION: Software::Load
*
* DESCRIPTION: Standard load function. Loads any sub-system state
* from the given session file.
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void Software::Load (SessionFile&)
{
// !!! Need to restore the stack list
}
/***********************************************************************
*
* FUNCTION: Software::Dispose
*
* DESCRIPTION: Standard dispose function. Completely release any
* resources acquired or allocated in Initialize and/or
* Load.
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void Software::Dispose (void)
{
}
/***********************************************************************
*
* FUNCTION: Software::BusError
*
* DESCRIPTION: Called by the FooBank_XXX routines when an illegal
* reference to memory is made.
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void Software::BusError(void)
{
Software::ProcessException (kException_BusErr, gInstructionStart, m68k_getpc ());
// Get outta here fast. We don't try to execute the rest of the
// instruction.
Errors::Scram ();
}
/***********************************************************************
*
* FUNCTION: Software::AddressError
*
* DESCRIPTION: Called by the FooBank_XXX routines when an illegal
* reference to memory is made.
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void Software::AddressError(void)
{
Software::ProcessException (kException_AddressErr, gInstructionStart, m68k_getpc ());
// Get outta here fast. We don't try to execute the rest of the
// instruction.
Errors::Scram ();
}
/***********************************************************************
*
* FUNCTION: Software::ProcessException
*
* DESCRIPTION: Handles an exception by updating the registers and the
* processor state.
*
* Note that the original PC may or may not have been
* bumped by now, so use "oldPC" to get address of the
* instruction that caused the exception.
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void Software::ProcessException (uae_s32 iException, uaecptr oldpc, uaecptr curpc)
{
#if EXCEPTION_HISTORY
// Save the exception for the post-mortem
exception_history_index++;
long index = exception_history_index & (exception_history_size - 1);
exception_history[index].name = kExceptionNames[iException];
exception_history[index].pc = oldpc;
exception_history[index].sp = m68k_areg (regs, 7);
#endif
// See if we've been asked to break on this exception.
if (gBreakOnException[iException])
{
// Back up the PC to point to where this whole mess started.
m68k_setpc (oldpc);
// Tell the CPU loop to stop.
Emulator::SetBreakReason (iException);
return;
}
#if HAS_PROFILING
// Don't count cycles spent in exception handlers against functions.
if (gProfilingEnabled)
{
ProfileInterruptEnter (iException, curpc);
}
#endif
// Let any custom exception handler have a go at it. If it returns
// true, it handled it completely, and we don't have anything else to do.
if (gExceptionHandlers[iException] &&
gExceptionHandlers[iException] (iException, oldpc))
{
#if HAS_PROFILING
if (gProfilingEnabled)
{
ProfileInterruptExit (curpc);
}
#endif
return;
}
// The following is vaguely modelled after Exception() from newcpu.c
// Make sure the Status Register is up-to-date.
Registers::UpdateSRFromRegisters ();
// If not in supervisor mode, set the usp, restore A7 from the isp,
// and transfer to supervisor mode.
if (!regs.s)
{
regs.usp = m68k_areg (regs, 7);
m68k_areg (regs, 7) = regs.isp;
regs.s = 1;
}
// Set up the stack frame.
if (iException == kException_BusErr || iException == kException_AddressErr)
{
assert (sizeof (ExceptionStackFrame2) == 14);
m68k_areg (regs, 7) -= sizeof (ExceptionStackFrame2);
uaecptr frame = m68k_areg (regs, 7);
put_word (frame + offsetof (ExceptionStackFrame2, functionCode), 0); // Eh...Palm OS doesn't use these 3 anyway...
put_long (frame + offsetof (ExceptionStackFrame2, accessAddress), 0);
put_word (frame + offsetof (ExceptionStackFrame2, instructionRegister), 0);
put_word (frame + offsetof (ExceptionStackFrame2, statusRegister), regs.sr);
put_long (frame + offsetof (ExceptionStackFrame2, programCounter), curpc);
}
else
{
assert (sizeof (ExceptionStackFrame1) == 6);
m68k_areg (regs, 7) -= sizeof (ExceptionStackFrame1);
uaecptr frame = m68k_areg (regs, 7);
put_word (frame + offsetof (ExceptionStackFrame1, statusRegister), regs.sr);
put_long (frame + offsetof (ExceptionStackFrame1, programCounter), curpc);
}
{
CEnableFullAccess munge; // Remove blocks on memory access.
// Get the exception handler address and jam it in the PC.
m68k_setpc (get_long (regs.vbr + 4 * iException));
}
// Turn tracing off.
regs.t1 = regs.t0 = regs.m = 0;
regs.spcflags &= ~(SPCFLAG_TRACE | SPCFLAG_DOTRACE);
}
/***********************************************************************
*
* FUNCTION: Software::ProcessInterrupt
*
* DESCRIPTION: Handles an interrupt by updating the registers and the
* processor state.
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void Software::ProcessInterrupt (uae_s32 iInterrupt)
{
Software::ProcessException (iInterrupt + HWRegisters::GetInterruptBase (),
m68k_getpc (), m68k_getpc ());
regs.intmask = iInterrupt;
regs.spcflags |= SPCFLAG_INT;
Registers::UpdateSRFromRegisters (); // This isn't in UAE, but it seems like
// a good idea to do after changing intmask.
}
/***********************************************************************
*
* FUNCTION: Software::ProcessIllegalInstruction
*
* DESCRIPTION: Handles an illegal opcode by updating the registers and
* the processor state.
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void Software::ProcessIllegalInstruction (uae_u32 iOpcode)
{
// This function is loosely based on op_illg in newcpu.c
uaecptr oldpc = m68k_getpc ();
uaecptr curpc = oldpc + 2;
// Process an FTrap.
if ((iOpcode & 0xF000) == 0xF000)
{
Software::ProcessException (kException_FTrap, oldpc, curpc);
return;
}
// Process an ATrap.
if ((iOpcode & 0xF000) == 0xA000)
{
Software::ProcessException (kException_ATrap, oldpc, curpc);
return;
}
Software::ProcessException (kException_IllegalInstr, oldpc, curpc);
}
/***********************************************************************
*
* FUNCTION: Software::InstallExceptionHandler
*
* DESCRIPTION: Specifies a function to be called when the given
* exception occurs.
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void Software::InstallExceptionHandler (uae_s32 exceptionNumber,
ExceptionHandlerProc fn)
{
gExceptionHandlers[exceptionNumber] = fn;
}
/***********************************************************************
*
* FUNCTION: Software::RemoveExceptionHandler
*
* DESCRIPTION: Specifies a function to be called when the given
* exception occurs.
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void Software::RemoveExceptionHandler (uae_s32 exceptionNumber)
{
gExceptionHandlers[exceptionNumber] = NULL;
}
/***********************************************************************
*
* FUNCTION: Software::ProcessJSR
*
* DESCRIPTION: Specifies a function to be called when the given
* exception occurs.
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
Bool Software::ProcessJSR (uaecptr oldpc, uaecptr dest)
{
#if HAS_PROFILING
if (gProfilingEnabled)
{
StDisableMemoryCycleCounting stopper;
// In multi-segmented application generated by CodeWarrior,
// inter-segment function calls are implemented by JSR'ing
// to a jump table entry. This jump table entry contains
// a JMP to the final location. Detect this case and emit
// a function entry record for the final location, not the
// jump table entry.
uae_u8* realMem = get_real_address (dest);
if (do_get_mem_word (realMem) == kOpcode_JMP_Abs32)
{
dest = do_get_mem_long (realMem + 2);
}
ProfileFnEnter (dest, oldpc);
}
#endif
return false; // We didn't completely handle it; do default handling.
}
/***********************************************************************
*
* FUNCTION: Software::ProcessJSR_Ind
*
* DESCRIPTION: Check for SYS_TRAP_FAST calls.
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
Bool Software::ProcessJSR_Ind (uaecptr oldpc)
{
Bool handledIt = false; // Default to calling ROM.
// inline asm SysTrapFast(Int trapNum)
// {
// MOVE.L struct(LowMemType.fixed.globals.sysDispatchTableP), A1
// MOVE.L ((trapNum-sysTrapBase)*4)(A1), A1
// JSR (A1) // call it
// }
//
// #define SYS_TRAP_FAST(trapNum)
// FIVEWORD_INLINE(
// 0x2278, 0x0122,
// 0x2269, (trapNum-sysTrapBase)*4,
// 0x4e91)
uae_u8* realMem = get_real_address (oldpc);
if (do_get_mem_word (realMem) == 0x4e91 &&
do_get_mem_word (realMem - 4) == 0x2269 &&
do_get_mem_word (realMem - 8) == 0x2278)
{
handledIt = Software::ProcessSystemCall (oldpc);
}
return handledIt;
}
/***********************************************************************
*
* FUNCTION: Software::ProcessRTS
*
* DESCRIPTION: .
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
Bool Software::ProcessRTS (void)
{
#if HAS_PROFILING
if (gProfilingEnabled)
{
StDisableMemoryCycleCounting stopper;
ProfileFnExit (get_long (m68k_areg (regs, 7)), m68k_getpc () + 2);
}
#endif
return false; // We didn't completely handle it; do default handling.
}
/***********************************************************************
*
* FUNCTION: Software::ProcessRTE
*
* DESCRIPTION: .
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
Bool Software::ProcessRTE (uaecptr newpc)
{
#if HAS_PROFILING
if (gProfilingEnabled)
{
ProfileInterruptExit (newpc);
}
#endif
return false; // We didn't completely handle it; do default handling.
}
/***********************************************************************
*
* FUNCTION: Software::ProcessLINK
*
* DESCRIPTION: .
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
Bool Software::ProcessLINK (uae_s32 linkSize)
{
#if 0
Preference<bool> pref (kPrefKeyFillStack);
if (*pref && linkSize < 0)
{
uae_memset (m68k_areg (regs, 7), 0xD5, -linkSize);
}
#endif
return false; // We didn't completely handle it; do default handling.
}
/***********************************************************************
*
* FUNCTION: Software::ProcessTrap15
*
* DESCRIPTION: Handle a trap. Traps are of the format TRAP $F / $Axxx.
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
Bool Software::ProcessTrap15 (uae_s32 exceptionNumber, uaecptr oldpc)
{
UNUSED_PARAM(exceptionNumber)
return Software::ProcessSystemCall (oldpc);
}
/***********************************************************************
*
* FUNCTION: Software::ProcessSystemCall
*
* DESCRIPTION: .
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
Bool Software::ProcessSystemCall (uaecptr startPC)
{
// ======================================================================
// Determine what ROM function is about to be called, and determine
// the method by which it is being called.
// ======================================================================
SystemCallContext context;
GetSystemCallContext (startPC, context);
// ======================================================================
// Log the fact that this ROM function was being called. This is
// internal debugging information only.
// ======================================================================
#if COUNT_TRAPS
// Record this trap call, allocating the table used to hold that
// information if necessary.
if (LowMem::TrapExists (context.fTrapWord))
{
if (gTrapCounts == NULL)
{
gTrapCounts = new long[LowMem::gSysDispatchTableSize];
memset (gTrapCounts, 0, sizeof(long) * LowMem::gSysDispatchTableSize);
}
gTrapCounts[context.fTrapIndex]++;
gTotalTrapCount++;
}
#endif
// ======================================================================
// Validate the address for the ROM function we're about to call.
// ======================================================================
if (context.fDestPC == UAE_NULL)
{
Errors::ReportInvalidSystemCall (context);
// *I* don't know what to do with this trap...maybe the ROM
// does. But I don't expect we'll ever get here anyway.
return kExecuteROM;
}
// ======================================================================
// Record what function we're calling.
// ======================================================================
if (LogSystemCalls () && !ATrap::DoingCall ())
{
char name [sysPktMaxNameLen];
strcpy (name, ::GetTrapName (context, true));
LogAppendMsg ("--- System Call 0x%04X: %s.", (long) context.fTrapWord, name);
}
// ======================================================================
// Let the debugger have a crack at it. It may want to do a "break
// on ATrap" thingy. If so, it will return true. Otherwise,
// if no action is necessary, it will return false.
// ======================================================================
if (Debug::HandleSystemCall (context))
{
return kSkipROM;
}
// ======================================================================
// Tell the profiler that we're entering a function.
// ======================================================================
#if HAS_PROFILING
// This ProfileFnEnter will show the function call within the trap handler
// exception, which gives us a nice breakdown of which traps are being
// called and frequency.
if (gProfilingEnabled && context.fViaTrap)
{
StDisableMemoryCycleCounting stopper;
ProfileFnEnter (context.fTrapWord, context.fNextPC);
}
#endif
// ======================================================================
// If this trap is patched, let the patch handler handle the patch.
// ======================================================================
CallROMType result = Patches::HandleSystemCall (context);
// ======================================================================
// If we completely handled the function in head and tail patches, tell
// the profiler that we exited the function and get out of here.
// ======================================================================
if (result == kSkipROM)
{
#if HAS_PROFILING
if (gProfilingEnabled)
{
StDisableMemoryCycleCounting stopper;
ProfileFnExit (context.fNextPC, context.fTrapWord);
}
#endif
// Set the PC to point past the instructions that got us here.
m68k_setpc (context.fNextPC);
// Return true to say that everything has been handled.
return true;
}
// ======================================================================
// If we're profiling, don't dispatch to the ROM function outselves.
// We want the ROM to do it so that we get accurate dispatch times.
// ======================================================================
#if HAS_PROFILING
// Don't do native dispatching if the profiler is on!
if (gProfilingEnabled)
{
return false; // Return false to do default exception handler processing.
}
#endif
#if NATIVE_DISPATCHING
// ======================================================================
// Otherwise, let's run the trap dispatcher native. This gives
// us about a 10-12% speed-up.
// ======================================================================
// Push the return address onto the stack. Subtract 4 from the stack,
// and then store the appropriate return address.
uaecptr oldA7 = m68k_areg(regs, 7);
m68k_areg (regs, 7) -= 4;
put_long (m68k_areg (regs, 7), context.fNextPC);
// Change to the new PC.
assert (context.fDestPC != UAE_NULL);
m68k_setpc (context.fDestPC);
Software_CheckStackPointer (0, oldA7);
return true; // Return true to say that everything has been handled.
#else
return false; // Return false to do default exception handler processing.
#endif
}
/***********************************************************************
*
* FUNCTION: Software::CheckStackPointer
*
* DESCRIPTION: !!! This operation slows down Gremlins by about 10%; it
* should be sped up or made an option.
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void Software::CheckStackPointer (int opcodeType, uaecptr oldA7)
{
// See if the stack pointer changed. If not, just leave.
if (oldA7 == m68k_areg (regs, 7))
return;
uaecptr curA7 = m68k_areg (regs, 7);
// See what kind of operation just changed the stack pointer.
if (opcodeType == kMoveAOpcode || opcodeType == kEXGOpcode || opcodeType == kLEAOpcode)
{
// If it was a "drastic" change, assume that we're *setting* the
// stack pointer to a new stack. Scarf up information about that
// block of memory and treat that block as a stack.
if (!Patches::HeapInitialized ()) // If heaps not set up yet, just leave.
return;
// See if we already know about this stack.
StackList::iterator iter = FindStackChunk (curA7);
// If not, get some information about it and save it off
if (iter == gStackList.end ())
{
// !!! Should ensure that the memory semaphore is not acquired;
// the heap may be in flux at this point...
uaecptr heapHdr = PalmHeap::FindHeapHeader (curA7);
PalmHeap::HeapInfo heapInfo;
PalmHeap::GetHeapInfo (heapHdr, &heapInfo);
uaecptr chunkHdr = PalmHeap::FindChunkHeader (curA7, heapInfo);
PalmHeap::ChunkInfo chunkInfo;
PalmHeap::GetChunkInfo (chunkHdr, heapInfo, &chunkInfo);
// Couldn't find the chunk? Just leave...
if (chunkInfo.version == 0)
return;
// The chunk is free? Just leave...assume this is the SysAppExit bug.
// If it isn't, we'll catch it soon enough when something tries
// to use the stack.
if (chunkInfo.free)
return;
RememberStackChunk (chunkInfo);
}
}
else
{
// If it was an "incremental" change, make sure that A7 is not
// now outside the stack it used to be in (as indicated by oldA7).
// If we haven't yet recorded any memory chunks as stack, then assume
// that we're still booting up and using a range of memory that was
// "allocated" before the memory manager was started up. Under that
// circumstance, we don't really know the stack range, so allow
// any sort of access.
if (gStackList.empty ())
return;
// Find the stack indicated by oldA7
StackList::iterator iter = FindStackChunk (oldA7);
// If we couldn't find it, just exit (what else to do?)
if (iter == gStackList.end ())
return;
// Make sure that the current A7 is in the stack, too.
const int kStackSlush = 100; // Warn when we get within this many bytes
// of the bottom of the stack.
// Test for "close to the end" (in which case we display a warning), and
// "past the end" (in which case we print a fatal error).
Bool warning = curA7 <= (*iter).fBottom + kStackSlush;
Bool fatal = curA7 <= (*iter).fBottom;
if (warning)
{
int button = Errors::ReportStackOverflow (fatal);
Emulator::HandleDlgButton (button, m68k_getpc ());
}
}
}
/***********************************************************************
*
* FUNCTION: Software::RememberStackChunk
*
* DESCRIPTION: .
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
Bool Software::RememberStackChunk (const PalmHeap::ChunkInfo& chunkInfo)
{
// Get the range of the chunk. (!!! Remember just the body,
// or the header and any trailer, too?)
uaecptr chunkStart = chunkInfo.chunkHdrStart; // + chunkInfo.chunkHdrSize;
uaecptr chunkSize = chunkInfo.size; // - chunkInfo.chunkHdrSize - chunkInfo.sizeAdj;
// See if this range is already in the list.
StackList::iterator iter = FindStackChunk (chunkStart);
// If so, do nothing and return true.
if (iter != gStackList.end ())
return true; // Already there
// Create a range object for the chunk.
StackRange range (chunkStart, chunkStart + chunkSize);
// Add the range to the list and return false.
gStackList.insert (iter, range);
return false; // Chunk wasn't already there.
}
/***********************************************************************
*
* FUNCTION: Software::ForgetStackChunk
*
* DESCRIPTION: .
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void Software::ForgetStackChunk (uaecptr chunkStart)
{
// See if this chunk is already in the list.
StackList::iterator iter = FindStackChunk (chunkStart);
// If so, remove it.
if (iter != gStackList.end ())
{
gStackList.erase (iter);
}
}
/***********************************************************************
*
* FUNCTION: Software::FindStackChunk
*
* DESCRIPTION: .
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
StackList::iterator Software::FindStackChunk (uaecptr testAddress)
{
StackList::iterator iter = gStackList.begin ();
for (; iter != gStackList.end (); ++iter)
{
StackRange range = *iter;
if ((testAddress >= range.fBottom) && (testAddress < range.fTop))
{
break;
}
}
return iter;
}
#pragma mark -
// ===========================================================================
// LowMem
// ===========================================================================
static uae_u16 gSysDispatchTableSize;
/***********************************************************************
*
* FUNCTION: LowMem::Initialize
*
* DESCRIPTION: Standard initialization function. Responsible for
* initializing this sub-system when a new session is
* created. May also be called from the Load function
* to share common functionality.
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void LowMem::Initialize (void)
{
}
/***********************************************************************
*
* FUNCTION: LowMem::Reset
*
* DESCRIPTION: Standard reset function. Sets the sub-system to a
* default state. This occurs not only on a Reset (as
* from the menu item), but also when the sub-system
* is first initialized (Reset is called after Initialize)
* as well as when the system is re-loaded from an
* insufficient session file.
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void LowMem::Reset (void)
{
gSysDispatchTableSize = 0;
}
/***********************************************************************
*
* FUNCTION: LowMem::Save
*
* DESCRIPTION: Standard save function. Saves any sub-system state to
* the given session file.
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void LowMem::Save (SessionFile&)
{
}
/***********************************************************************
*
* FUNCTION: LowMem::Load
*
* DESCRIPTION: Standard load function. Loads any sub-system state
* from the given session file.
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void LowMem::Load (SessionFile&)
{
}
/***********************************************************************
*
* FUNCTION: LowMem::Dispose
*
* DESCRIPTION: Standard dispose function. Completely release any
* resources acquired or allocated in Initialize and/or
* Load.
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void LowMem::Dispose (void)
{
}
/***********************************************************************
*
* FUNCTION: LowMem::GetEvtMgrIdle
*
* DESCRIPTION: .
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
uae_u8 LowMem::GetEvtMgrIdle (void)
{
CEnableFullAccess munge; // Remove blocks on memory access.
// First, get sysEvtMgrGlobalsP, which is a pointer in low-memory.
uae_u32 sysEvtMgrGlobalsP = LowMem_GetGlobal (sysEvtMgrGlobalsP);
/*
** Next look at the "idle" boolean in the SysEvtMgrGlobalsPtr
** contained in sysEvtMgrGlobalsP:
**
** struct SysEvtMgrGlobalsType
** {
** ...
** Boolean idle;
** ...
** };
*/
size_t idleOffset = offsetof (SysEvtMgrGlobalsType, idle);
// Under Palm OS 1.0, there was an extra 4-byte value at the
// location currently holding "gremlinsFlag", which is before
// the "idle" field. Under that version of the OS, we therefore
// have to add 4 to get the right offset.
if (Patches::OSMajorVersion () == 1)
{
idleOffset += sizeof (Long);
}
uae_u8 idle = get_byte (sysEvtMgrGlobalsP + idleOffset);
return idle;
}
/***********************************************************************
*
* FUNCTION: LowMem::TrapExists
*
* DESCRIPTION: .
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
Bool LowMem::TrapExists (uae_u16 iATrap)
{
// If we haven't already, get the number of traps in this system.
if (gSysDispatchTableSize == 0)
{
CEnableFullAccess munge; // Remove blocks on memory access.
gSysDispatchTableSize = LowMem_GetGlobal (sysDispatchTableSize);
}
return (SysTrapIndex (iATrap) == SysTrapIndex (sysTrapHostControl)) ||
SysTrapIndex (iATrap) < gSysDispatchTableSize;
}
/***********************************************************************
*
* FUNCTION: LowMem::GetTrapAddress
*
* DESCRIPTION: .
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
uaecptr LowMem::GetTrapAddress (uae_u16 iATrap)
{
uaecptr address = UAE_NULL;
CEnableFullAccess munge; // Remove blocks on memory access.
// If the trap number is not in range, just return NULL to signal
// that normal process of the TRAP $F should occur.
if (TrapExists (iATrap))
{
// Get sysDispatchTableP, which is a pointer in low-memory.
uae_u32 sysDispatchTableP = LowMem_GetGlobal (sysDispatchTableP);
// If it's NULL, return NULL.
if (sysDispatchTableP != UAE_NULL)
{
// Next, get the right guy from its contents.
address = get_long (sysDispatchTableP + SysTrapIndex (iATrap) * 4);
}
}
return address;
}
#pragma mark -
// ===========================================================================
// Registers
// ===========================================================================
/***********************************************************************
*
* FUNCTION: Registers::GetRegisters
*
* DESCRIPTION: .
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void Registers::GetRegisters (regstruct& oRegisters)
{
Registers::UpdateSRFromRegisters ();
oRegisters = regs;
oRegisters.pc = m68k_getpc ();
}
/***********************************************************************
*
* FUNCTION: Registers::SetRegisters
*
* DESCRIPTION: .
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void Registers::SetRegisters (regstruct& iRegisters)
{
regs = iRegisters;
Registers::UpdateRegistersFromSR ();
m68k_setpc (iRegisters.pc);
}
/***********************************************************************
*
* FUNCTION: Registers::UpdateSRFromRegisters
*
* DESCRIPTION: Updates the status register to reflect the state of the
* other registers.
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void Registers::UpdateSRFromRegisters (void)
{
// (taken from MakeSR in newcpu.c)
regs.sr = ((regs.t1 << 15) | (regs.t0 << 14)
| (regs.s << 13) | (regs.m << 12) | (regs.intmask << 8)
| (XFLG << 4) | (NFLG << 3) | (ZFLG << 2) | (VFLG << 1)
| CFLG);
}
/***********************************************************************
*
* FUNCTION: Registers::UpdateRegistersFromSR
*
* DESCRIPTION: Updates the registers to reflect the state of the
* status register.
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void Registers::UpdateRegistersFromSR (void)
{
// (taken from MakeFromSR in newcpu.c)
// int oldm = regs.m;
int olds = regs.s;
regs.t1 = (regs.sr >> 15) & 1;
regs.t0 = (regs.sr >> 14) & 1;
regs.s = (regs.sr >> 13) & 1;
regs.m = (regs.sr >> 12) & 1;
regs.intmask = (regs.sr >> 8) & 7;
XFLG = (regs.sr >> 4) & 1;
NFLG = (regs.sr >> 3) & 1;
ZFLG = (regs.sr >> 2) & 1;
VFLG = (regs.sr >> 1) & 1;
CFLG = regs.sr & 1;
if (olds != regs.s)
{
if (olds)
{
regs.isp = m68k_areg(regs, 7);
m68k_areg(regs, 7) = regs.usp;
}
else
{
regs.usp = m68k_areg(regs, 7);
m68k_areg(regs, 7) = regs.isp;
}
}
regs.spcflags |= SPCFLAG_INT;
if (regs.t1 || regs.t0)
{
regs.spcflags |= SPCFLAG_TRACE;
}
else
{
regs.spcflags &= ~(SPCFLAG_TRACE | SPCFLAG_DOTRACE);
}
}
#pragma mark -
// ===========================================================================
// HWRegisters
// ===========================================================================
static uae_u32 gCurrentMilliseconds;
/***********************************************************************
*
* FUNCTION: HWRegisters::Initialize
*
* DESCRIPTION: Standard initialization function. Responsible for
* initializing this sub-system when a new session is
* created. May also be called from the Load function
* to share common functionality.
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void HWRegisters::Initialize (void)
{
}
/***********************************************************************
*
* FUNCTION: HWRegisters::Reset
*
* DESCRIPTION: Standard reset function. Sets the sub-system to a
* default state. This occurs not only on a Reset (as
* from the menu item), but also when the sub-system
* is first initialized (Reset is called after Initialize)
* as well as when the system is re-loaded from an
* insufficient session file.
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void HWRegisters::Reset (void)
{
if (Emulator::EZMode ())
MC68EZ328Bank::Reset ();
else
MC68328Bank::Reset ();
}
/***********************************************************************
*
* FUNCTION: HWRegisters::Save
*
* DESCRIPTION: Standard save function. Saves any sub-system state to
* the given session file.
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void HWRegisters::Save (SessionFile&)
{
}
/***********************************************************************
*
* FUNCTION: HWRegisters::Load
*
* DESCRIPTION: Standard load function. Loads any sub-system state
* from the given session file.
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void HWRegisters::Load (SessionFile&)
{
}
/***********************************************************************
*
* FUNCTION: HWRegisters::Dispose
*
* DESCRIPTION: Standard dispose function. Completely release any
* resources acquired or allocated in Initialize and/or
* Load.
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void HWRegisters::Dispose (void)
{
}
/***********************************************************************
*
* FUNCTION: HWRegisters::Cycle
*
* DESCRIPTION: .
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void HWRegisters::Cycle (Bool sleeping)
{
if (Emulator::EZMode ())
MC68EZ328Bank::Cycle (sleeping);
else
MC68328Bank::Cycle (sleeping);
}
/***********************************************************************
*
* FUNCTION: HWRegisters::CycleSlowly
*
* DESCRIPTION: .
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void HWRegisters::CycleSlowly (Bool sleeping)
{
if (Emulator::EZMode ())
MC68EZ328Bank::CycleSlowly (sleeping);
else
MC68328Bank::CycleSlowly (sleeping);
}
/***********************************************************************
*
* FUNCTION: HWRegisters::GetInterruptLevel
*
* DESCRIPTION: .
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
uae_s32 HWRegisters::GetInterruptLevel (void)
{
if (Emulator::EZMode ())
return MC68EZ328Bank::GetInterruptLevel ();
return MC68328Bank::GetInterruptLevel ();
}
/***********************************************************************
*
* FUNCTION: HWRegisters::GetInterruptBase
*
* DESCRIPTION: .
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
uae_s32 HWRegisters::GetInterruptBase (void)
{
if (Emulator::EZMode ())
return MC68EZ328Bank::GetInterruptBase ();
return MC68328Bank::GetInterruptBase ();
}
/***********************************************************************
*
* FUNCTION: HWRegisters::ButtonEvent
*
* DESCRIPTION: .
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void HWRegisters::ButtonEvent (Bool iButton_IsDown, uae_s32 iButton)
{
if (Emulator::EZMode ())
MC68EZ328Bank::ButtonEvent (iButton_IsDown, iButton);
else
MC68328Bank::ButtonEvent (iButton_IsDown, iButton);
}
/***********************************************************************
*
* FUNCTION: HWRegisters::HotSyncEvent
*
* DESCRIPTION: .
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void HWRegisters::HotSyncEvent (Bool iButton_IsDown)
{
if (Emulator::EZMode ())
MC68EZ328Bank::HotSyncEvent (iButton_IsDown);
else
MC68328Bank::HotSyncEvent (iButton_IsDown);
}
/***********************************************************************
*
* FUNCTION: HWRegisters::GetLCDDepth
*
* DESCRIPTION: .
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
int HWRegisters::GetLCDDepth (void)
{
// Are we running a Color LCD?
if (Emulator::HasSED())
return SED1375Bank::GetLCDDepth();
if (Emulator::EZMode ())
return MC68EZ328Bank::GetLCDDepth ();
return MC68328Bank::GetLCDDepth ();
}
/***********************************************************************
*
* FUNCTION: HWRegisters::GetLCDRowBytes
*
* DESCRIPTION: .
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
int HWRegisters::GetLCDRowBytes (void)
{
// Are we running a Color LCD?
if (Emulator::HasSED())
return SED1375Bank::GetLCDRowBytes();
if (Emulator::EZMode ())
return MC68EZ328Bank::GetLCDRowBytes ();
return MC68328Bank::GetLCDRowBytes ();
}
/***********************************************************************
*
* FUNCTION: HWRegisters::GetLCDWidth
*
* DESCRIPTION: .
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
int HWRegisters::GetLCDWidth (void)
{
// Are we running a Color LCD?
if (Emulator::HasSED())
return SED1375Bank::GetLCDWidth();
if (Emulator::EZMode ())
return MC68EZ328Bank::GetLCDWidth ();
return MC68328Bank::GetLCDWidth ();
}
/***********************************************************************
*
* FUNCTION: HWRegisters::GetLCDHeight
*
* DESCRIPTION: .
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
int HWRegisters::GetLCDHeight (void)
{
// Are we running a Color LCD?
if (Emulator::HasSED())
return SED1375Bank::GetLCDHeight();
if (Emulator::EZMode ())
return MC68EZ328Bank::GetLCDHeight ();
return MC68328Bank::GetLCDHeight ();
}
/***********************************************************************
*
* FUNCTION: HWRegisters::GetLCDStartAddr
*
* DESCRIPTION: .
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
uaecptr HWRegisters::GetLCDStartAddr (void)
{
// Are we running a Color LCD?
if (Emulator::HasSED())
return SED1375Bank::GetLCDStartAddr();
if (Emulator::EZMode ())
return MC68EZ328Bank::GetLCDStartAddr ();
return MC68328Bank::GetLCDStartAddr ();
}
/***********************************************************************
*
* FUNCTION: HWRegisters::GetLCDPalette
*
* DESCRIPTION: .
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void HWRegisters::GetLCDPalette (RGBType* thePalette)
{
// Are we running a Color LCD?
if (Emulator::HasSED())
{
SED1375Bank::GetLCDPalette (thePalette);
return;
}
#if 1
Preference<RGBType> pref1 (kPrefKeyBackgroundColor);
Preference<RGBType> pref2 (kPrefKeyHighlightColor);
RGBType foreground (0, 0, 0);
RGBType background;
if (BacklightIsOn ())
{
if (pref2.Loaded ())
background = *pref2;
else
background = ::SkinGetHighlightColor ();
}
else
{
if (pref1.Loaded ())
background = *pref1;
else
background = ::SkinGetBackgroundColor ();
}
long br = ((long) background.fRed);
long bg = ((long) background.fGreen);
long bb = ((long) background.fBlue);
long dr = ((long) foreground.fRed) - ((long) background.fRed);
long dg = ((long) foreground.fGreen) - ((long) background.fGreen);
long db = ((long) foreground.fBlue) - ((long) background.fBlue);
int numColors = 1 << GetLCDDepth ();
for (int color = 0; color < numColors; ++color)
{
thePalette[color].fRed = (Byte) (br + dr * color / (numColors - 1));
thePalette[color].fGreen = (Byte) (bg + dg * color / (numColors - 1));
thePalette[color].fBlue = (Byte) (bb + db * color / (numColors - 1));
}
#else
if (Emulator::EZMode ())
{
MC68EZ328Bank::GetLCDPalette (thePalette);
return;
}
MC68328Bank::GetLCDPalette (thePalette);
#endif
}
/***********************************************************************
*
* FUNCTION: HWRegisters::GetLCDOffset
*
* DESCRIPTION: .
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
int HWRegisters::GetLCDOffset (void)
{
// Are we running a Color LCD?
if (Emulator::HasSED())
return SED1375Bank::GetLCDOffset();
if (Emulator::EZMode ())
return MC68EZ328Bank::GetLCDOffset ();
return MC68328Bank::GetLCDOffset ();
}
/***********************************************************************
*
* FUNCTION: HWRegisters::LCDIsOn
*
* DESCRIPTION: .
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
Bool HWRegisters::LCDIsOn (void)
{
// Are we running a Color LCD?
if (Emulator::HasSED())
return SED1375Bank::LCDIsOn();
if (Emulator::EZMode ())
return MC68EZ328Bank::LCDIsOn ();
return MC68328Bank::LCDIsOn ();
}
/***********************************************************************
*
* FUNCTION: HWRegisters::BacklightIsOn
*
* DESCRIPTION: .
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
Bool HWRegisters::BacklightIsOn (void)
{
// Are we running a Color LCD?
if (Emulator::HasSED())
return SED1375Bank::BacklightIsOn();
if (Emulator::EZMode ())
return MC68EZ328Bank::BacklightIsOn ();
return MC68328Bank::BacklightIsOn ();
}
/***********************************************************************
*
* FUNCTION: HWRegisters::TurnSoundOff
*
* DESCRIPTION: .
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void HWRegisters::TurnSoundOff (void)
{
if (Emulator::EZMode ())
MC68EZ328Bank::TurnSoundOff ();
else
MC68328Bank::TurnSoundOff ();
}
/***********************************************************************
*
* FUNCTION: HWRegisters::UpdateUARTRegisters
*
* DESCRIPTION: .
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void HWRegisters::UpdateUARTRegisters (Bool refreshRxData)
{
if (Emulator::EZMode ())
MC68EZ328Bank::UpdateUARTState (refreshRxData);
else
MC68328Bank::UpdateUARTState (refreshRxData);
}
/***********************************************************************
*
* FUNCTION: HWRegisters::GetDynamicHeapSize
*
* DESCRIPTION: .
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
uae_u32 HWRegisters::GetDynamicHeapSize (void)
{
if (Emulator::EZMode ())
return MC68EZ328Bank::GetDynamicHeapSize ();
return MC68328Bank::GetDynamicHeapSize ();
}
/***********************************************************************
*
* FUNCTION: HWRegisters::GetROMSize
*
* DESCRIPTION: .
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
uae_u32 HWRegisters::GetROMSize (void)
{
if (Emulator::EZMode ())
return MC68EZ328Bank::GetROMSize ();
return MC68328Bank::GetROMSize ();
}
/***********************************************************************
*
* FUNCTION: HWRegisters::SetCurrentMilliseconds
*
* DESCRIPTION: .
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void HWRegisters::SetCurrentMilliseconds (uae_u32 t)
{
gCurrentMilliseconds = t;
}
/***********************************************************************
*
* FUNCTION: HWRegisters::GetCurrentMilliseconds
*
* DESCRIPTION: .
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
uae_u32 HWRegisters::GetCurrentMilliseconds (void)
{
return gCurrentMilliseconds;
}
/***********************************************************************
*
* FUNCTION: HWRegisters::CanStop
*
* DESCRIPTION: .
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
Bool HWRegisters::CanStop (void)
{
if (Emulator::EZMode ())
return MC68EZ328Bank::CanStop ();
return MC68328Bank::CanStop ();
}
#pragma mark -
// ---------------------------------------------------------------------------
// Glue functions to bridge from UAE-generated code to the implemenations
// we define.
// ---------------------------------------------------------------------------
void customreset (void)
{
Emulator::Reset ();
}
void Exception (int nr, uaecptr oldpc)
{
uaecptr curpc = m68k_getpc ();
// Some opcode handlers (like op_4e40 for the TRAP #xx functions)
// call Exception with oldpc == 0. We really need the PC so that
// we can look up dispatch numbers, so provide that here.
if (oldpc == 0)
{
if (nr >= kException_Trap0 && nr <= kException_Trap15)
{
// pc was bumped by 2 already in op_4e40 handler.
oldpc = curpc - 2;
}
else
{
assert (false);
}
}
Software::ProcessException (nr, oldpc, curpc);
}
unsigned long op_illg (uae_u32 iOpcode)
{
Software::ProcessIllegalInstruction (iOpcode);
return 0;
}
void Software_ProcessLINK (uae_s32 linkSize)
{
Software::ProcessLINK (linkSize);
}
int Software_ProcessRTS (void)
{
return Software::ProcessRTS ();
}
int Software_ProcessRTE (uaecptr newpc)
{
return Software::ProcessRTE (newpc);
}
int Software_ProcessJSR (uaecptr oldpc, uaecptr dest)
{
return Software::ProcessJSR (oldpc, dest);
}
int Software_ProcessJSR_Ind (uaecptr oldpc)
{
return Software::ProcessJSR_Ind (oldpc);
}
void Software_CheckStackPointer (int opcodeType, uaecptr oldA7)
{
UNUSED_PARAM(opcodeType)
UNUSED_PARAM(oldA7)
// Disabled for now. There's a problem where interrupt code can attempt
// to switch to a previously unknown stack, causing us to walk the heap
// to learn stuff about the chunk. If the heap is in flux because of a
// pending memory manager call, then we're screwed, and end up reporting
// that the heap is corrupted.
//
// The question remains as to how the interrupt code managed to get the
// block of memory, allowed the non-interrupt code to enter the memory
// manager, and then attempted to switch the stack to that block...
// Software::CheckStackPointer (opcodeType, oldA7);
}
void MakeSR (void)
{
Registers::UpdateSRFromRegisters ();
}
void MakeFromSR (void)
{
Registers::UpdateRegistersFromSR ();
}
void* xmalloc (size_t size)
{
return Platform::AllocateMemory (size);
}
// Include this because VC++ can't figure out that it can be dead-code stripped!
uae_u32 get_disp_ea_020 (uae_u32 base, uae_u32 dp)
{
int reg = (dp >> 12) & 15;
uae_s32 regd = regs.regs[reg];
if ((dp & 0x800) == 0)
regd = (uae_s32)(uae_s16)regd;
regd <<= (dp >> 9) & 3;
if (dp & 0x100) {
uae_s32 outer = 0;
if (dp & 0x80) base = 0;
if (dp & 0x40) regd = 0;
if ((dp & 0x30) == 0x20) base += (uae_s32)(uae_s16)next_iword();
if ((dp & 0x30) == 0x30) base += next_ilong();
if ((dp & 0x3) == 0x2) outer = (uae_s32)(uae_s16)next_iword();
if ((dp & 0x3) == 0x3) outer = next_ilong();
if ((dp & 0x4) == 0) base += regd;
if (dp & 0x3) base = get_long (base);
if (dp & 0x4) base += regd;
return base + outer;
} else {
return base + (uae_s32)((uae_s8)dp) + regd;
}
}
uae_u32 get_disp_ea_000 (uae_u32 base, uae_u32 dp)
{
int reg = (dp >> 12) & 15;
uae_s32 regd = regs.regs[reg];
#if 1
if ((dp & 0x800) == 0)
regd = (uae_s32)(uae_s16)regd;
return base + (uae_s8)dp + regd;
#else
/* Branch-free code... benchmark this again now that
* things are no longer inline. */
uae_s32 regd16;
uae_u32 mask;
mask = ((dp & 0x800) >> 11) - 1;
regd16 = (uae_s32)(uae_s16)regd;
regd16 &= mask;
mask = ~mask;
base += (uae_s8)dp;
regd &= mask;
regd |= regd16;
return base + regd;
#endif
}
// Dummy functions just so that we can link under VC++.
void m68k_move2c (int, uae_u32 *)
{
}
void m68k_movec2 (int, uae_u32 *)
{
}
void m68k_divl (uae_u32, uae_u32, uae_u16, uaecptr)
{
}
void m68k_mull (uae_u32, uae_u32, uae_u16)
{
}
void fpp_opp (uae_u32, uae_u16)
{
}
void fdbcc_opp (uae_u32, uae_u16)
{
}
void fscc_opp (uae_u32, uae_u16)
{
}
void ftrapcc_opp (uae_u32,uaecptr)
{
}
void fbcc_opp (uae_u32, uaecptr, uae_u32)
{
}
void fsave_opp (uae_u32)
{
}
void frestore_opp (uae_u32)
{
}
|