File: CPU_REG.cpp.orig

package info (click to toggle)
pose 3.0a3-3
  • links: PTS
  • area: contrib
  • in suites: potato
  • size: 15,500 kB
  • ctags: 20,548
  • sloc: ansic: 72,579; cpp: 50,198; perl: 1,336; python: 1,242; sh: 363; makefile: 290
file content (5132 lines) | stat: -rw-r--r-- 124,698 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
2139
2140
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
2153
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
2173
2174
2175
2176
2177
2178
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
2194
2195
2196
2197
2198
2199
2200
2201
2202
2203
2204
2205
2206
2207
2208
2209
2210
2211
2212
2213
2214
2215
2216
2217
2218
2219
2220
2221
2222
2223
2224
2225
2226
2227
2228
2229
2230
2231
2232
2233
2234
2235
2236
2237
2238
2239
2240
2241
2242
2243
2244
2245
2246
2247
2248
2249
2250
2251
2252
2253
2254
2255
2256
2257
2258
2259
2260
2261
2262
2263
2264
2265
2266
2267
2268
2269
2270
2271
2272
2273
2274
2275
2276
2277
2278
2279
2280
2281
2282
2283
2284
2285
2286
2287
2288
2289
2290
2291
2292
2293
2294
2295
2296
2297
2298
2299
2300
2301
2302
2303
2304
2305
2306
2307
2308
2309
2310
2311
2312
2313
2314
2315
2316
2317
2318
2319
2320
2321
2322
2323
2324
2325
2326
2327
2328
2329
2330
2331
2332
2333
2334
2335
2336
2337
2338
2339
2340
2341
2342
2343
2344
2345
2346
2347
2348
2349
2350
2351
2352
2353
2354
2355
2356
2357
2358
2359
2360
2361
2362
2363
2364
2365
2366
2367
2368
2369
2370
2371
2372
2373
2374
2375
2376
2377
2378
2379
2380
2381
2382
2383
2384
2385
2386
2387
2388
2389
2390
2391
2392
2393
2394
2395
2396
2397
2398
2399
2400
2401
2402
2403
2404
2405
2406
2407
2408
2409
2410
2411
2412
2413
2414
2415
2416
2417
2418
2419
2420
2421
2422
2423
2424
2425
2426
2427
2428
2429
2430
2431
2432
2433
2434
2435
2436
2437
2438
2439
2440
2441
2442
2443
2444
2445
2446
2447
2448
2449
2450
2451
2452
2453
2454
2455
2456
2457
2458
2459
2460
2461
2462
2463
2464
2465
2466
2467
2468
2469
2470
2471
2472
2473
2474
2475
2476
2477
2478
2479
2480
2481
2482
2483
2484
2485
2486
2487
2488
2489
2490
2491
2492
2493
2494
2495
2496
2497
2498
2499
2500
2501
2502
2503
2504
2505
2506
2507
2508
2509
2510
2511
2512
2513
2514
2515
2516
2517
2518
2519
2520
2521
2522
2523
2524
2525
2526
2527
2528
2529
2530
2531
2532
2533
2534
2535
2536
2537
2538
2539
2540
2541
2542
2543
2544
2545
2546
2547
2548
2549
2550
2551
2552
2553
2554
2555
2556
2557
2558
2559
2560
2561
2562
2563
2564
2565
2566
2567
2568
2569
2570
2571
2572
2573
2574
2575
2576
2577
2578
2579
2580
2581
2582
2583
2584
2585
2586
2587
2588
2589
2590
2591
2592
2593
2594
2595
2596
2597
2598
2599
2600
2601
2602
2603
2604
2605
2606
2607
2608
2609
2610
2611
2612
2613
2614
2615
2616
2617
2618
2619
2620
2621
2622
2623
2624
2625
2626
2627
2628
2629
2630
2631
2632
2633
2634
2635
2636
2637
2638
2639
2640
2641
2642
2643
2644
2645
2646
2647
2648
2649
2650
2651
2652
2653
2654
2655
2656
2657
2658
2659
2660
2661
2662
2663
2664
2665
2666
2667
2668
2669
2670
2671
2672
2673
2674
2675
2676
2677
2678
2679
2680
2681
2682
2683
2684
2685
2686
2687
2688
2689
2690
2691
2692
2693
2694
2695
2696
2697
2698
2699
2700
2701
2702
2703
2704
2705
2706
2707
2708
2709
2710
2711
2712
2713
2714
2715
2716
2717
2718
2719
2720
2721
2722
2723
2724
2725
2726
2727
2728
2729
2730
2731
2732
2733
2734
2735
2736
2737
2738
2739
2740
2741
2742
2743
2744
2745
2746
2747
2748
2749
2750
2751
2752
2753
2754
2755
2756
2757
2758
2759
2760
2761
2762
2763
2764
2765
2766
2767
2768
2769
2770
2771
2772
2773
2774
2775
2776
2777
2778
2779
2780
2781
2782
2783
2784
2785
2786
2787
2788
2789
2790
2791
2792
2793
2794
2795
2796
2797
2798
2799
2800
2801
2802
2803
2804
2805
2806
2807
2808
2809
2810
2811
2812
2813
2814
2815
2816
2817
2818
2819
2820
2821
2822
2823
2824
2825
2826
2827
2828
2829
2830
2831
2832
2833
2834
2835
2836
2837
2838
2839
2840
2841
2842
2843
2844
2845
2846
2847
2848
2849
2850
2851
2852
2853
2854
2855
2856
2857
2858
2859
2860
2861
2862
2863
2864
2865
2866
2867
2868
2869
2870
2871
2872
2873
2874
2875
2876
2877
2878
2879
2880
2881
2882
2883
2884
2885
2886
2887
2888
2889
2890
2891
2892
2893
2894
2895
2896
2897
2898
2899
2900
2901
2902
2903
2904
2905
2906
2907
2908
2909
2910
2911
2912
2913
2914
2915
2916
2917
2918
2919
2920
2921
2922
2923
2924
2925
2926
2927
2928
2929
2930
2931
2932
2933
2934
2935
2936
2937
2938
2939
2940
2941
2942
2943
2944
2945
2946
2947
2948
2949
2950
2951
2952
2953
2954
2955
2956
2957
2958
2959
2960
2961
2962
2963
2964
2965
2966
2967
2968
2969
2970
2971
2972
2973
2974
2975
2976
2977
2978
2979
2980
2981
2982
2983
2984
2985
2986
2987
2988
2989
2990
2991
2992
2993
2994
2995
2996
2997
2998
2999
3000
3001
3002
3003
3004
3005
3006
3007
3008
3009
3010
3011
3012
3013
3014
3015
3016
3017
3018
3019
3020
3021
3022
3023
3024
3025
3026
3027
3028
3029
3030
3031
3032
3033
3034
3035
3036
3037
3038
3039
3040
3041
3042
3043
3044
3045
3046
3047
3048
3049
3050
3051
3052
3053
3054
3055
3056
3057
3058
3059
3060
3061
3062
3063
3064
3065
3066
3067
3068
3069
3070
3071
3072
3073
3074
3075
3076
3077
3078
3079
3080
3081
3082
3083
3084
3085
3086
3087
3088
3089
3090
3091
3092
3093
3094
3095
3096
3097
3098
3099
3100
3101
3102
3103
3104
3105
3106
3107
3108
3109
3110
3111
3112
3113
3114
3115
3116
3117
3118
3119
3120
3121
3122
3123
3124
3125
3126
3127
3128
3129
3130
3131
3132
3133
3134
3135
3136
3137
3138
3139
3140
3141
3142
3143
3144
3145
3146
3147
3148
3149
3150
3151
3152
3153
3154
3155
3156
3157
3158
3159
3160
3161
3162
3163
3164
3165
3166
3167
3168
3169
3170
3171
3172
3173
3174
3175
3176
3177
3178
3179
3180
3181
3182
3183
3184
3185
3186
3187
3188
3189
3190
3191
3192
3193
3194
3195
3196
3197
3198
3199
3200
3201
3202
3203
3204
3205
3206
3207
3208
3209
3210
3211
3212
3213
3214
3215
3216
3217
3218
3219
3220
3221
3222
3223
3224
3225
3226
3227
3228
3229
3230
3231
3232
3233
3234
3235
3236
3237
3238
3239
3240
3241
3242
3243
3244
3245
3246
3247
3248
3249
3250
3251
3252
3253
3254
3255
3256
3257
3258
3259
3260
3261
3262
3263
3264
3265
3266
3267
3268
3269
3270
3271
3272
3273
3274
3275
3276
3277
3278
3279
3280
3281
3282
3283
3284
3285
3286
3287
3288
3289
3290
3291
3292
3293
3294
3295
3296
3297
3298
3299
3300
3301
3302
3303
3304
3305
3306
3307
3308
3309
3310
3311
3312
3313
3314
3315
3316
3317
3318
3319
3320
3321
3322
3323
3324
3325
3326
3327
3328
3329
3330
3331
3332
3333
3334
3335
3336
3337
3338
3339
3340
3341
3342
3343
3344
3345
3346
3347
3348
3349
3350
3351
3352
3353
3354
3355
3356
3357
3358
3359
3360
3361
3362
3363
3364
3365
3366
3367
3368
3369
3370
3371
3372
3373
3374
3375
3376
3377
3378
3379
3380
3381
3382
3383
3384
3385
3386
3387
3388
3389
3390
3391
3392
3393
3394
3395
3396
3397
3398
3399
3400
3401
3402
3403
3404
3405
3406
3407
3408
3409
3410
3411
3412
3413
3414
3415
3416
3417
3418
3419
3420
3421
3422
3423
3424
3425
3426
3427
3428
3429
3430
3431
3432
3433
3434
3435
3436
3437
3438
3439
3440
3441
3442
3443
3444
3445
3446
3447
3448
3449
3450
3451
3452
3453
3454
3455
3456
3457
3458
3459
3460
3461
3462
3463
3464
3465
3466
3467
3468
3469
3470
3471
3472
3473
3474
3475
3476
3477
3478
3479
3480
3481
3482
3483
3484
3485
3486
3487
3488
3489
3490
3491
3492
3493
3494
3495
3496
3497
3498
3499
3500
3501
3502
3503
3504
3505
3506
3507
3508
3509
3510
3511
3512
3513
3514
3515
3516
3517
3518
3519
3520
3521
3522
3523
3524
3525
3526
3527
3528
3529
3530
3531
3532
3533
3534
3535
3536
3537
3538
3539
3540
3541
3542
3543
3544
3545
3546
3547
3548
3549
3550
3551
3552
3553
3554
3555
3556
3557
3558
3559
3560
3561
3562
3563
3564
3565
3566
3567
3568
3569
3570
3571
3572
3573
3574
3575
3576
3577
3578
3579
3580
3581
3582
3583
3584
3585
3586
3587
3588
3589
3590
3591
3592
3593
3594
3595
3596
3597
3598
3599
3600
3601
3602
3603
3604
3605
3606
3607
3608
3609
3610
3611
3612
3613
3614
3615
3616
3617
3618
3619
3620
3621
3622
3623
3624
3625
3626
3627
3628
3629
3630
3631
3632
3633
3634
3635
3636
3637
3638
3639
3640
3641
3642
3643
3644
3645
3646
3647
3648
3649
3650
3651
3652
3653
3654
3655
3656
3657
3658
3659
3660
3661
3662
3663
3664
3665
3666
3667
3668
3669
3670
3671
3672
3673
3674
3675
3676
3677
3678
3679
3680
3681
3682
3683
3684
3685
3686
3687
3688
3689
3690
3691
3692
3693
3694
3695
3696
3697
3698
3699
3700
3701
3702
3703
3704
3705
3706
3707
3708
3709
3710
3711
3712
3713
3714
3715
3716
3717
3718
3719
3720
3721
3722
3723
3724
3725
3726
3727
3728
3729
3730
3731
3732
3733
3734
3735
3736
3737
3738
3739
3740
3741
3742
3743
3744
3745
3746
3747
3748
3749
3750
3751
3752
3753
3754
3755
3756
3757
3758
3759
3760
3761
3762
3763
3764
3765
3766
3767
3768
3769
3770
3771
3772
3773
3774
3775
3776
3777
3778
3779
3780
3781
3782
3783
3784
3785
3786
3787
3788
3789
3790
3791
3792
3793
3794
3795
3796
3797
3798
3799
3800
3801
3802
3803
3804
3805
3806
3807
3808
3809
3810
3811
3812
3813
3814
3815
3816
3817
3818
3819
3820
3821
3822
3823
3824
3825
3826
3827
3828
3829
3830
3831
3832
3833
3834
3835
3836
3837
3838
3839
3840
3841
3842
3843
3844
3845
3846
3847
3848
3849
3850
3851
3852
3853
3854
3855
3856
3857
3858
3859
3860
3861
3862
3863
3864
3865
3866
3867
3868
3869
3870
3871
3872
3873
3874
3875
3876
3877
3878
3879
3880
3881
3882
3883
3884
3885
3886
3887
3888
3889
3890
3891
3892
3893
3894
3895
3896
3897
3898
3899
3900
3901
3902
3903
3904
3905
3906
3907
3908
3909
3910
3911
3912
3913
3914
3915
3916
3917
3918
3919
3920
3921
3922
3923
3924
3925
3926
3927
3928
3929
3930
3931
3932
3933
3934
3935
3936
3937
3938
3939
3940
3941
3942
3943
3944
3945
3946
3947
3948
3949
3950
3951
3952
3953
3954
3955
3956
3957
3958
3959
3960
3961
3962
3963
3964
3965
3966
3967
3968
3969
3970
3971
3972
3973
3974
3975
3976
3977
3978
3979
3980
3981
3982
3983
3984
3985
3986
3987
3988
3989
3990
3991
3992
3993
3994
3995
3996
3997
3998
3999
4000
4001
4002
4003
4004
4005
4006
4007
4008
4009
4010
4011
4012
4013
4014
4015
4016
4017
4018
4019
4020
4021
4022
4023
4024
4025
4026
4027
4028
4029
4030
4031
4032
4033
4034
4035
4036
4037
4038
4039
4040
4041
4042
4043
4044
4045
4046
4047
4048
4049
4050
4051
4052
4053
4054
4055
4056
4057
4058
4059
4060
4061
4062
4063
4064
4065
4066
4067
4068
4069
4070
4071
4072
4073
4074
4075
4076
4077
4078
4079
4080
4081
4082
4083
4084
4085
4086
4087
4088
4089
4090
4091
4092
4093
4094
4095
4096
4097
4098
4099
4100
4101
4102
4103
4104
4105
4106
4107
4108
4109
4110
4111
4112
4113
4114
4115
4116
4117
4118
4119
4120
4121
4122
4123
4124
4125
4126
4127
4128
4129
4130
4131
4132
4133
4134
4135
4136
4137
4138
4139
4140
4141
4142
4143
4144
4145
4146
4147
4148
4149
4150
4151
4152
4153
4154
4155
4156
4157
4158
4159
4160
4161
4162
4163
4164
4165
4166
4167
4168
4169
4170
4171
4172
4173
4174
4175
4176
4177
4178
4179
4180
4181
4182
4183
4184
4185
4186
4187
4188
4189
4190
4191
4192
4193
4194
4195
4196
4197
4198
4199
4200
4201
4202
4203
4204
4205
4206
4207
4208
4209
4210
4211
4212
4213
4214
4215
4216
4217
4218
4219
4220
4221
4222
4223
4224
4225
4226
4227
4228
4229
4230
4231
4232
4233
4234
4235
4236
4237
4238
4239
4240
4241
4242
4243
4244
4245
4246
4247
4248
4249
4250
4251
4252
4253
4254
4255
4256
4257
4258
4259
4260
4261
4262
4263
4264
4265
4266
4267
4268
4269
4270
4271
4272
4273
4274
4275
4276
4277
4278
4279
4280
4281
4282
4283
4284
4285
4286
4287
4288
4289
4290
4291
4292
4293
4294
4295
4296
4297
4298
4299
4300
4301
4302
4303
4304
4305
4306
4307
4308
4309
4310
4311
4312
4313
4314
4315
4316
4317
4318
4319
4320
4321
4322
4323
4324
4325
4326
4327
4328
4329
4330
4331
4332
4333
4334
4335
4336
4337
4338
4339
4340
4341
4342
4343
4344
4345
4346
4347
4348
4349
4350
4351
4352
4353
4354
4355
4356
4357
4358
4359
4360
4361
4362
4363
4364
4365
4366
4367
4368
4369
4370
4371
4372
4373
4374
4375
4376
4377
4378
4379
4380
4381
4382
4383
4384
4385
4386
4387
4388
4389
4390
4391
4392
4393
4394
4395
4396
4397
4398
4399
4400
4401
4402
4403
4404
4405
4406
4407
4408
4409
4410
4411
4412
4413
4414
4415
4416
4417
4418
4419
4420
4421
4422
4423
4424
4425
4426
4427
4428
4429
4430
4431
4432
4433
4434
4435
4436
4437
4438
4439
4440
4441
4442
4443
4444
4445
4446
4447
4448
4449
4450
4451
4452
4453
4454
4455
4456
4457
4458
4459
4460
4461
4462
4463
4464
4465
4466
4467
4468
4469
4470
4471
4472
4473
4474
4475
4476
4477
4478
4479
4480
4481
4482
4483
4484
4485
4486
4487
4488
4489
4490
4491
4492
4493
4494
4495
4496
4497
4498
4499
4500
4501
4502
4503
4504
4505
4506
4507
4508
4509
4510
4511
4512
4513
4514
4515
4516
4517
4518
4519
4520
4521
4522
4523
4524
4525
4526
4527
4528
4529
4530
4531
4532
4533
4534
4535
4536
4537
4538
4539
4540
4541
4542
4543
4544
4545
4546
4547
4548
4549
4550
4551
4552
4553
4554
4555
4556
4557
4558
4559
4560
4561
4562
4563
4564
4565
4566
4567
4568
4569
4570
4571
4572
4573
4574
4575
4576
4577
4578
4579
4580
4581
4582
4583
4584
4585
4586
4587
4588
4589
4590
4591
4592
4593
4594
4595
4596
4597
4598
4599
4600
4601
4602
4603
4604
4605
4606
4607
4608
4609
4610
4611
4612
4613
4614
4615
4616
4617
4618
4619
4620
4621
4622
4623
4624
4625
4626
4627
4628
4629
4630
4631
4632
4633
4634
4635
4636
4637
4638
4639
4640
4641
4642
4643
4644
4645
4646
4647
4648
4649
4650
4651
4652
4653
4654
4655
4656
4657
4658
4659
4660
4661
4662
4663
4664
4665
4666
4667
4668
4669
4670
4671
4672
4673
4674
4675
4676
4677
4678
4679
4680
4681
4682
4683
4684
4685
4686
4687
4688
4689
4690
4691
4692
4693
4694
4695
4696
4697
4698
4699
4700
4701
4702
4703
4704
4705
4706
4707
4708
4709
4710
4711
4712
4713
4714
4715
4716
4717
4718
4719
4720
4721
4722
4723
4724
4725
4726
4727
4728
4729
4730
4731
4732
4733
4734
4735
4736
4737
4738
4739
4740
4741
4742
4743
4744
4745
4746
4747
4748
4749
4750
4751
4752
4753
4754
4755
4756
4757
4758
4759
4760
4761
4762
4763
4764
4765
4766
4767
4768
4769
4770
4771
4772
4773
4774
4775
4776
4777
4778
4779
4780
4781
4782
4783
4784
4785
4786
4787
4788
4789
4790
4791
4792
4793
4794
4795
4796
4797
4798
4799
4800
4801
4802
4803
4804
4805
4806
4807
4808
4809
4810
4811
4812
4813
4814
4815
4816
4817
4818
4819
4820
4821
4822
4823
4824
4825
4826
4827
4828
4829
4830
4831
4832
4833
4834
4835
4836
4837
4838
4839
4840
4841
4842
4843
4844
4845
4846
4847
4848
4849
4850
4851
4852
4853
4854
4855
4856
4857
4858
4859
4860
4861
4862
4863
4864
4865
4866
4867
4868
4869
4870
4871
4872
4873
4874
4875
4876
4877
4878
4879
4880
4881
4882
4883
4884
4885
4886
4887
4888
4889
4890
4891
4892
4893
4894
4895
4896
4897
4898
4899
4900
4901
4902
4903
4904
4905
4906
4907
4908
4909
4910
4911
4912
4913
4914
4915
4916
4917
4918
4919
4920
4921
4922
4923
4924
4925
4926
4927
4928
4929
4930
4931
4932
4933
4934
4935
4936
4937
4938
4939
4940
4941
4942
4943
4944
4945
4946
4947
4948
4949
4950
4951
4952
4953
4954
4955
4956
4957
4958
4959
4960
4961
4962
4963
4964
4965
4966
4967
4968
4969
4970
4971
4972
4973
4974
4975
4976
4977
4978
4979
4980
4981
4982
4983
4984
4985
4986
4987
4988
4989
4990
4991
4992
4993
4994
4995
4996
4997
4998
4999
5000
5001
5002
5003
5004
5005
5006
5007
5008
5009
5010
5011
5012
5013
5014
5015
5016
5017
5018
5019
5020
5021
5022
5023
5024
5025
5026
5027
5028
5029
5030
5031
5032
5033
5034
5035
5036
5037
5038
5039
5040
5041
5042
5043
5044
5045
5046
5047
5048
5049
5050
5051
5052
5053
5054
5055
5056
5057
5058
5059
5060
5061
5062
5063
5064
5065
5066
5067
5068
5069
5070
5071
5072
5073
5074
5075
5076
5077
5078
5079
5080
5081
5082
5083
5084
5085
5086
5087
5088
5089
5090
5091
5092
5093
5094
5095
5096
5097
5098
5099
5100
5101
5102
5103
5104
5105
5106
5107
5108
5109
5110
5111
5112
5113
5114
5115
5116
5117
5118
5119
5120
5121
5122
5123
5124
5125
5126
5127
5128
5129
5130
5131
5132
/* -*- mode: C++; tab-width: 4 -*- */
/* ================================================================================== */
/* Copyright (c) 1998-1999 3Com Corporation or its subsidiaries. All rights reserved. */
/* ================================================================================== */

#include "EmulatorCommon.h"
#include "CPU_REG.h"

#include "ATraps.h" 			// DoingCall
#include "Bank_MC68328.h"		// MC68328Bank::Reset, GetInterruptLevel, Cycle, etc.
#include "Bank_MC68EZ328.h" 	// MC68EZ328Bank::Reset, GetInterruptLevel, Cycle, etc.
#include "Bank_SED1375.h"		// SED1375 video controller register access
#include "Bank_ROM.h"			// ROMBank::GetMemoryStart
#include "Byteswapping.h"		// Canonical
#include "DebugMgr.h"			// Debug::Initialize
#include "ErrorHandling.h"		// kError_ stuff
#include "Hordes.h"				// Hordes::Initialize, Hordes::IsOn, Hordes::AutoSaveState, etc.
#include "Logging.h"			// LogSystemCalls, LogAppendMsg
#include "MetaMemory.h" 		// MetaMemory
#include "Miscellaneous.h"		// GetFunctionAddress
#include "omnithread.h" 		// omni_mutex, omni_mutex_lock
#include "PalmHeap.h"			// PalmHeap
#include "Platform.h"			// Initialize, Reset, GetMilliseconds, etc.
#include "RAM_ROM.h"			// Memory::Initialize, Memory::Reset, CEnableFullAccess
#include "SessionFile.h"		// WriteDeviceType
#include "StringData.h" 		// kExceptionNames
#include "Strings.r.h"			// kStr_ values
#include "TrapPatches.h"		// Patches::Initialize, Patches::Reset, Patches::HandleTrap15
#include "UAE_Utils.h"			// uae_memset
#include "UART.h"				// UART::Initialize, Reset, Dispose

#if HAS_PROFILING
#include "Profiling.h"
#endif

#if __profile__
#include <Profiler.h>
#endif


// Types

#pragma mark Types


// Definitions of the stack frames used in Software::ProcessException.

/*
	Exception stack frame:

			15						 0
	sp ->	+------------------------+ <-+						 Higher Address
			| Function Code 		 |	 |								|
			+------------------------+	 |								|
			| Access Address (High)  |	 | Only for Address and 		|
			+------------------------+	 | Bus errors.					|
			| Access Address (Low)	 |	 |								|
			+------------------------+	 |								|
			| Instruction Register	 |	 |								|
			+------------------------+ <-+								|
			| Status Register		 |									|
			+------------------------+									|
			| Program Counter (High) |									|
			+------------------------+									|
			| Program Counter (Low)  |									|
			+------------------------+									v

	Function code:
		Bits		Function
		0-2 		Function Code
		3			I/N = Instruction = 0, Not = 1
		4			R/W = Write = 0, Read = 1
*/

#include "PalmPack.h"

struct ExceptionStackFrame1
{
	uae_u16 statusRegister;
	uae_u32 programCounter;
};

struct ExceptionStackFrame2
{
	uae_u16 functionCode;
	uae_u32 accessAddress;
	uae_u16 instructionRegister;
	uae_u16 statusRegister;
	uae_u32 programCounter;
};

#include "PalmPackPop.h"


// Globals.

#pragma mark Globals

static	uae_u32 	gBreakReason;
static	uae_u32 	gBreakReasonMask;
static	omni_mutex	gBreakReasonMutex;

static	Bool		gShouldLoop;

static	Bool		gBreakOnException[kException_LastException];
static	omni_mutex	gBreakOnExceptionMutex;

		TByteQueue	gKeyQueue;
static	uaecptr 	gLastTraceAddress;
		uaecptr 	gInstructionStart;
		Bool		gNeedPostLoad;
		Bool		gSuspended;

int areg_byteinc[] = { 1,1,1,1,1,1,1,2 };	// (normally in newcpu.c)
int imm8_table[] = { 8,1,2,3,4,5,6,7 }; 	// (normally in newcpu.c)

int movem_index1[256];						// (normally in newcpu.c)
int movem_index2[256];						// (normally in newcpu.c)
int movem_next[256];						// (normally in newcpu.c)

int fpp_movem_index1[256];					// (normally in newcpu.c)
int fpp_movem_index2[256];					// (normally in newcpu.c)
int fpp_movem_next[256];					// (normally in newcpu.c)

cpuop_func *cpufunctbl[65536];				// (normally in newcpu.c)

#if HAS_PROFILING
perfRec perftbl[65536];
#endif
											// (normally in newcpu.c)
uae_u16 last_op_for_exception_3;			/* Opcode of faulting instruction */
uaecptr last_addr_for_exception_3;			/* PC at fault time */
uaecptr last_fault_for_exception_3; 		/* Address that generated the exception */

struct regstruct regs;						// (normally in newcpu.c)
struct flag_struct regflags;				// (normally in support.c)


const uae_u16	kOpcode_JMP_Abs32 = 0x4EF9;


static uae_u32*	gConvert1To8;	// Used to convert a 4-bit nybble consisting of 4 1-bit pixels
								// to a 32-bit value containing 4 8-bit pixels.

static uae_u32*	gConvert2To8;	// Used to convert an 8-bit byte consisting of 4 2-bit pixels
								// to a 32-bit value containing 4 8-bit pixels.

static uae_u16*	gConvert4To8;	// Used to convert an 8-bit byte consisting of 2 4-bit pixels
								// to a 16-bit value containing 4 8-bit pixels.


#if REGISTER_HISTORY

	#define reg_history_size	512
	long	reg_history_index;
	struct regstruct	reg_history[reg_history_size];

#endif

#if EXCEPTION_HISTORY

	struct exception_history_rec
	{
		const char* 	name;
		uae_u32 		pc;
		uae_u32 		sp;
	};
	
	#define exception_history_size	512
	long	exception_history_index;
	exception_history_rec	exception_history[exception_history_size];

#endif


#if TIME_STARTUP
	uae_u32 gStart;
#endif


#if COUNT_TRAPS
	long*	gTrapCounts;
	long	gTotalTrapCount;
#endif




#pragma mark -


// ===========================================================================
//		 Emulator
// ===========================================================================

static DeviceType		gHardwareDevice;
#if TIME_STARTUP
static unsigned long	gInstructionCount;
#endif
static unsigned long	gCycleCount;
Bool					gIsEZDevice;


/***********************************************************************
 *
 * FUNCTION:	Emulator::Initialize
 *
 * DESCRIPTION: Initializes the emulator hardware, software, and memory.
 *				This function is called just once after a new ROM is
 *				loaded.
 *
 * PARAMETERS:	cfg - .
 *
 * RETURNED:	nothing
 *
 ***********************************************************************/

void Emulator::Initialize (const Configuration& cfg)
{
	try
	{
		// Set the hardware device here. We need to have it set up now
		// for things like SRAMBank::Initialize and Memory::Initialize,
		// which need to know what mode they're in.

		gHardwareDevice = kDeviceUnspecified;
		SetHardwareDevice (cfg.fDeviceType);

		// Ideally, we can initialize sub-systems in any order.  However,
		// it's probably a good idea to initialize Memory first.
		// The call to Memory::Initialize also initializes address banks
		// and MetaMemory.

		// If ROM is an embedded resouce, use it.
		if (Platform::ROMResourcePresent ())
		{
			void*		rom;
			uae_s32 	romSize;
			Bool		resourceLoaded = false;

			resourceLoaded = Platform::GetROMResource (rom, romSize);
			assert (resourceLoaded);

			BufferHandle	romHandle (rom, romSize);

			Memory::Initialize (romHandle, cfg.fRAMSize);
		}

		// If ROM is not embedded, use the filespec.
		else
		{
			FileHandle romHandle (cfg.fROMFile, kOpenRead | kOpenExisting);
			Memory::Initialize (romHandle, cfg.fRAMSize);
		}

		Hardware::Initialize ();
		UART::Initialize (EZMode () ? UART::kUART_DragonballEZ : UART::kUART_Dragonball);
		Hordes::Initialize ();
		Patches::Initialize ();
		Platform::Initialize ();
		Debug::Initialize ();
		Screen::Initialize ();
		PalmHeap::Initialize ();
		Software::Initialize ();
		LowMem::Initialize ();
		Errors::Initialize ();

		Emulator::Reset ();

		// Remember a whole bunch of stuff about what we did for next time.

		Preference<Configuration>	pref1 (kPrefKeyLastConfiguration);
		pref1 = cfg;

		// Zap this one out, so that we give preference to a New operation
		// at startup and not an Open operation.

		Preference<FileReference>	pref2 (kPrefKeyLastPSF);
		pref2 = FileReference();
	}
	catch (...)
	{
		Emulator::Dispose ();
		throw;
	}
}


/***********************************************************************
 *
 * FUNCTION:	Emulator::Reset
 *
 * DESCRIPTION: Reset the emulator.  This effects a "warm restart" of
 *				the ROM.  This function can be called any number of
 *				times after a ROM is loaded.  It is also called as part
 *				of the Initialize sequence.
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void Emulator::Reset (void)
{
	// Ideally, we can reset sub-systems in any order.	However,
	// it's probably a good idea to reset them in the same order
	// in which they were initialized.

	Memory::Reset ();	// Also resets address banks and MetaMemory.

	Hardware::Reset ();
	UART::Reset ();
	Hordes::Reset ();
	Patches::Reset ();
	Platform::Reset ();
	Debug::Reset ();
	Screen::Reset ();
	PalmHeap::Reset ();
	Software::Reset ();
	LowMem::Reset ();
	Errors::Reset ();

	// Now reset self.

#if TIME_STARTUP
	gInstructionCount = 0;
#endif
	gCycleCount = 0;
	gSuspended = false;

	Emulator::ClearBreakReason (kBreak_All);
	Emulator::SetBreakReasonMask (kBreak_DefaultMask);

#if REGISTER_HISTORY
	reg_history_index = 0;
#endif

#if EXCEPTION_HISTORY
	exception_history_index = 0;
#endif

#if COUNT_TRAPS
	Platform::DisposeMemory (gTrapCounts);
#endif

	// If the appropriate modifier key is down, install a temporary breakpoint
	// at the start of the Big ROM.

	if (Platform::StopOnResetKeyDown ())
	{
		uaecptr romStart = ROMBank::GetMemoryStart ();
		uaecptr headerVersion = get_long (romStart + offsetof (CardHeaderType, hdrVersion));
		long	bigROMOffset = 0x03000;
		if (headerVersion > 1)
		{
			bigROMOffset = get_long (romStart + offsetof (CardHeaderType, bigROMOffset));
			bigROMOffset &= 0x000FFFFF; 	// Allows for 1 Meg offset.
		}

		uaecptr resetVector = get_long (romStart + bigROMOffset + offsetof (CardHeaderType, resetVector));

		Debug::SetBreakpoint (dbgTempBPIndex, resetVector, NULL);
	}

	// All of meta-memory gets wiped out on reset; re-establish these.

	Emulator::InstallCPUBreaks ();
}


/***********************************************************************
 *
 * FUNCTION:	Emulator::DoSave (private)
 *
 * DESCRIPTION: Does the work of saving a session.
 *				Saves any sub-system state to the given session file.
 *
 * PARAMETERS:	f - The file reference.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void Emulator::DoSave (SessionFile& f)
{
	Preference<Configuration>	cfg (kPrefKeyLastConfiguration);

	// Write out the device type.

	assert (cfg->fDeviceType != kDeviceUnspecified);
	f.WriteDeviceType (cfg->fDeviceType);

	// !!! Save break-reason and break-reason-mask, too?

	// Ideally, we can save sub-systems in any order.  However,
	// it's probably a good idea to save them in the same order
	// in which they were initialized.

	Memory::Save (f);	// Also saves address banks and MetaMemory.

	Hardware::Save (f);
	UART::Save (f);
	Hordes::Save (f);
	Patches::Save (f);
	Platform::Save (f);
	Debug::Save (f);
	Screen::Save (f);
	PalmHeap::Save (f);
	Software::Save (f);
	LowMem::Save (f);
	Errors::Save (f);
}


/***********************************************************************
 *
 * FUNCTION:	Emulator::DoLoad (private)
 *
 * DESCRIPTION: Does the work of loading a session file.
 *				Loads any sub-system state from the given session file.
 *
 * PARAMETERS:	f - The file reference.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void Emulator::DoLoad (SessionFile& f)
{
	try
	{
		// Set the hardware device here. We need to have it set up now
		// for things like SRAMBank::Initialize and Memory::Initialize,
		// which need to know what mode they're in.

		DeviceType	deviceType = kDeviceUnspecified;
		gHardwareDevice = deviceType;
		if (f.ReadDeviceType (deviceType))
		{
			SetHardwareDevice (deviceType);
		}

		// Ideally, we can load sub-systems in any order.  However,
		// it's probably a good idea to load them in the same order
		// in which they were initialized.

		Memory::Load (f);	// Also loads address banks and MetaMemory.

		Hardware::Load (f);
		UART::Load (f);
		Hordes::Load (f);
		Patches::Load (f);
		Platform::Load (f);
		Debug::Load (f);
		Screen::Load (f);
		PalmHeap::Load (f);
		Software::Load (f);
		LowMem::Load (f);
		Errors::Load (f);
	}
	catch (...)
	{
		Emulator::Dispose ();
		throw;
	}
}


/***********************************************************************
 *
 * FUNCTION:	Emulator::Dispose
 *
 * DESCRIPTION: Standard dispose function.	Completely release any
 *				resources acquired or allocated in Initialize and/or
 *				Load.
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void Emulator::Dispose (void)
{
	// Ideally, we can dispose sub-systems in any order.  However,
	// it's probably a good idea to dispose them in the reverse
	// order in which they were initialized.

	Errors::Dispose ();
	LowMem::Dispose ();
	Software::Dispose ();
	PalmHeap::Dispose ();
	Screen::Dispose ();
	Debug::Dispose ();
	Platform::Dispose ();
	Patches::Dispose ();
	Hordes::Dispose ();
	UART::Dispose ();
	Hardware::Dispose ();

	Memory::Dispose (); // Also disposes address banks and MetaMemory.

	// Now dispose self.

	Platform::DisposeMemory (gConvert1To8);
	Platform::DisposeMemory (gConvert2To8);
	Platform::DisposeMemory (gConvert4To8);
}


/***********************************************************************
 *
 * FUNCTION:	Emulator::Save
 *
 * DESCRIPTION: Standard save function for PSF state files.
 *				Saves any sub-system state to the given session file.
 *
 * PARAMETERS:	f - reference to file,
				updateLastPSF - setting flag
				updateMRU - setting flag
				updateDefaultConfiguration - setting flag
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void Emulator::Save (const FileReference& f,
					 Bool updateLastPSF,
					 Bool updateMRU,
					 Bool updateDefaultConfiguration)
{
	FileHandle	fileHandle (f, kCreateAlways | kOpenReadWrite);
	ChunkFile	chunkFile (fileHandle);
	SessionFile sessionFile (chunkFile);

	Emulator::DoSave (sessionFile);

	Configuration	cfg = sessionFile.GetConfiguration ();

	if (updateDefaultConfiguration)
	{
		Preference<Configuration>	pref (kPrefKeyLastConfiguration);
		pref = cfg;
	}

	if (updateMRU)
		gEmuPrefs->UpdateRAMMRU (f);

	if (updateLastPSF)
	{
		Preference<FileReference>	pref (kPrefKeyLastPSF);
		pref = f;
	}
}

/***********************************************************************
 *
 * FUNCTION:	Emulator::Load
 *
 * DESCRIPTION: Standard load function, for loading from a memory buffer.
 *				Loads any sub-system state from a RAM buffer at the the
 *				given location
 *
 * PARAMETERS:	pPSF - location of RAM buffer.
 *				iSize - size of RAM buffer.
 *				updateDefaultConfiguration - setting flag.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void Emulator::Load (VoidPtr pPSF,
					 uae_u32 iSize,
					 Bool updateDefaultConfiguration)
{
	BufferHandle	bufferHandle (pPSF, iSize);
	ChunkFile		chunkFile (bufferHandle);
	SessionFile 	sessionFile (chunkFile);

	Emulator::Load(sessionFile,
					updateDefaultConfiguration);
}


/***********************************************************************
 *
 * FUNCTION:	Emulator::Load
 *
 * DESCRIPTION: Standard load function, for loading from a file.
 *				Loads any sub-system state from a file reference
 *
 * PARAMETERS:	f - The file to load.
 *				updateLastPSF - setting flag
 *				Bool updateMRU - setting flag
 *				Bool updateDefaultConfiguration - setting flag
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void Emulator::Load (const FileReference& f,
					 Bool updateLastPSF,
					 Bool updateMRU,
					 Bool updateDefaultConfiguration)
{
	FileHandle	fileHandle (f, kOpenExisting | kOpenRead);
	ChunkFile	chunkFile (fileHandle);
	SessionFile sessionFile (chunkFile);

	if (!f.Exists())
		throw;

	Emulator::Load(sessionFile,
					updateDefaultConfiguration);

	if (updateMRU)
		gEmuPrefs->UpdateRAMMRU (f);

	if (updateLastPSF)
	{
		Preference<FileReference>	pref (kPrefKeyLastPSF);
		pref = f;
	}
}

/***********************************************************************
 *
 * FUNCTION:	Emulator::Load
 *
 * DESCRIPTION: Standard load function.  Loads any sub-system state
 *				from the given session file.
 *
 * PARAMETERS:	sessionFile - sessionFile to load
 *				updateDefaultConfiguration - setting flag
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void Emulator::Load (SessionFile& sessionFile,
					 Bool updateDefaultConfiguration)
{
	// Load enough information so that we can initialize the system

	Configuration	cfg;
	if (!sessionFile.ReadConfiguration (cfg))
		return;

	// Initialize (and reset) the system.

	Emulator::Initialize (cfg);

	// Load the saved state from the session file.	First, set the flag
	// that says whether or not we can successfully restart from the
	// information in this file.  As parts are loaded, the various
	// sub-systems will have a chance to veto this optimistic assumption.

	sessionFile.SetCanReload (true);
	Emulator::DoLoad (sessionFile);

	if (!sessionFile.GetCanReload ())
	{
		Emulator::Reset ();
		gNeedPostLoad = false;
	}
	else
	{
		// Argh!  Can't do this here.  This would cause the Gremlin
		// control window to be created in the context of the "main"
		// thread, when we want/need it to be created in the context
		// of the "UI" thread.

#if 0
		if (Hordes::IsOn ())
		{
			Hordes::TurnOn(false);
			Platform::GCW_Open ();
		}
#endif

		// Argh!  Can't do *this* here!  Calling PostLoad here on
		// Windows is done in the context of the "main" thread, not
		// the UI or CPU threads.  The stack of the main thread is
		// located at 0x00130000 or so.  This overlaps with the
		// emulated Palm OS range when emulating something bigger than
		// a 1 Meg device.	Since PostLoad results in calls to the ROM,
		// and since calls to the ROM involve mapping in a range of
		// the host stack space into Palm emulated space, we end up
		// with an overlap, which is flagged in DummyBank::MapPhysicalMemory.
		//
		// Therefore, I just set a flag here and check it when we enter
		// the CPU loop.

			// Arrrrggghhh!  Can't do it in the CPU loop!  Patches::PostLoad
			// will try to call Palm OS functions.  But there's no guarantee
			// that the emulated state is in any shape to accept a Palm OS
			// call (it may be in the middle of the kernel, for example).
			// Soooo....I now check gNeedPostLoad in Patches::HandleSystemCall.
			// That should be nice and safe...

#if 0
		// Do some stuff that is normally taken care of during
		// the process of resetting the device (autoloading
		// applications, setting the device date, installing
		// the HotSync user-name, and setting the 'gdbS' feature).

		Patches::PostLoad ();
#endif

		gNeedPostLoad = true;
	}


	// Save all this good info for next time.

	if (updateDefaultConfiguration)
	{
		Preference<Configuration>	pref (kPrefKeyLastConfiguration);
		pref = cfg;
	}
}

/***********************************************************************
 *
 * FUNCTION:	Emulator::Execute
 *
 * DESCRIPTION: Processes instructions until an event occurs.
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	The reason why the loop exited.
 *
 ***********************************************************************/

 /*
		Comments on interrupt handling:

		- SPCFLAG_INT is set at the end of MakeFromSR.	MakeFromSR is
		  called at the end of any opcode that changes it.

		- SPCFLAG_INT is also set at the end of Registers::UpdateInterrupts,
		  which is called when we want to emulate an interrupt occuring.

		- SPCFLAG_INT is set at the end of Software::ProcessInterrupt.
		  Software::ProcessInterrupt is called from the main CPU loop if
		  the requested interrupt is greater than the interrupt level.

		- In the main CPU loop, if SPCFLAG_INT or SPCFLAG_DOINT are set
		  clear them.  If the interrupt is greater than the interrupt
		  level, call Software::ProcessInterrupt, set regs.stopped to zero,
		  and clear the SPCFLAG_STOP flag.

		- Later in the main CPU loop if SPCFLAG_DOINT is set, clear it.
		  If the interrupt is greater than the interrupt level, call
		  Software::ProcessInterrupt and set regs.stopped to zero. Note
		  that SPCFLAG_STOP is NOT cleared (I don't know why).

		- After that, if SPCFLAG_INT is set, clear it and set SPCFLAG_DOINT.


		Comments on trace handling:

		- In MakeFromSR, if t0 or t1 are set, the SPCFLAG_TRACE is
		  set. Otherwise, SPCFLAG_TRACE and SPCFLAG_DOTRACE are cleared.
		  MakeFromSR is called at the end of any opcode that changes it.

		- In main CPU loop after an opcode has been executed, if
		  SPCFLAG_DOTRACE is set, call Software::ProcessException (kException_Trace)

		- At the end of Software::ProcessException(), SPCFLAG_TRACE and
		  SPCFLAG_DOTRACE are cleared.

		- Near end of main CPU loop, if SPCFLAG_TRACE is set, SPCFLAG_TRACE
		  is cleared and SPCFLAG_DOTRACE is set.
*/

long Emulator::Execute (void)
{
	// Make sure that we're entering this function with a clean slate.
	// Still allow kBreak_StopRequest, as it's possible that someone
	// started up the CPU thread and then immediately asked it to stop.

	assert ((gBreakReason & (gBreakReasonMask & ~kBreak_StopRequest)) == 0);

	// Declare these here (instead of where it's actually used), so that VC++ doesn't
	// give us any lip about jumping over it with our goto statement.

	uae_u32 				opcode;
	register Bool*			shouldLoop = &gShouldLoop;
	register uaecptr*		instructionStart = &gInstructionStart;
	register unsigned long* cycleCount = &gCycleCount;
	register cpuop_func**	functable = cpufunctbl;

#if HAS_PROFILING_DEBUG
	UInt64	readCyclesSaved = 0;
	UInt64	writeCyclesSaved = 0;
	UInt64	clockCyclesSaved = 0;
#endif

#if TIME_STARTUP
	static calledOnce;

	if (!calledOnce)
	{
		calledOnce = true;

		gStart = Platform::GetMilliseconds ();
	}
#endif

#if defined (macintosh) && defined (_DEBUG)
	// Put in a little dead-man's switch. If this function doesn't
	// exit for a long time, let us get into the debugger.
	uae_u32 deadManStart;
	if ((gBreakReasonMask & kBreak_CheckForEvents) == 0)
	{
		deadManStart = Platform::GetMilliseconds ();
	}
#endif

	// Check for the stopped flag before entering the "execute an opcode"
	// section.  It could be that we last exited the loop while still in
	// stop mode, and we need to wind our way back down to that spot.

	if ((regs.spcflags & SPCFLAG_STOP) != 0)
		goto StoppedLoop;

	while (*shouldLoop)
	{
#if REGISTER_HISTORY
//		if (!ATrap::DoingCall ())
		{
			// Save the registers for the post-mortem, but don't record the
			// instructions we generate when calling the ROM as a subroutine.
			// We want those to be as transparent as possible.	In particular,
			// we don't want any functions that we call as part of figuring
			// out why a problem occured to knock the problem-causing registers
			// off of our array.

			++reg_history_index;
			reg_history[reg_history_index & (reg_history_size - 1)] = regs;
		}
#endif

#if defined (macintosh) && defined (_DEBUG)
		// Put in a little dead-man's switch. If this function doesn't
		// exit for a long time, let us get into the debugger.
		if ((gBreakReasonMask & kBreak_CheckForEvents) == 0)
		{
			uae_u32 deadManNow = Platform::GetMilliseconds ();
			if ((deadManNow - deadManStart) > 5000)
			{
				Platform::Debugger ();
			}
		}
#endif

		// Remember the starting point of this opcode.	Later, if an
		// exception occurs, we may want to reset the PC to this point.

//		*instructionStart = m68k_getpc ();
		int drift;
		drift = regs.pc_p - regs.pc_oldp;
		*instructionStart = regs.pc + drift;

		// See if we need to halt CPU execution at this location.  We could
		// need to do this for several reasons, including hitting soft
		// breakpoints or needing to execute tailpatches.

//		if (MetaMemory::IsCPUBreak (gInstructionStart))
		if (MetaMemory::IsCPUBreak (regs.pc_meta_oldp + drift))
		{
			HandleCPUBreak ();
		}

#if HAS_PROFILING
		// Turn gProfilingCounted on here so the GET_OPCODE fetch is counted.
		if (gProfilingEnabled)
		{
			// if detailed, log instruction here
			if (gProfilingDetailed)
				ProfileInstructionEnter(*instructionStart);

#if HAS_PROFILING_DEBUG
			readCyclesSaved = gReadCycles;
			writeCyclesSaved = gWriteCycles;
			clockCyclesSaved = gClockCycles;
#endif

			// Turn gProfilingCounted on here so the GET_OPCODE fetch below is counted.
			gProfilingCounted = true;
		}
#endif


		opcode = get_iword(0);
#if TIME_STARTUP
		++gInstructionCount;
#endif

		// Execute the instruction.  Catch any exceptions thrown because of
		// address/bus errors.
		//
		// In CodeWarrior, the overhead of this try/catch block is minimal:
		// the SP is saved, and there's a branch around the catch block.
		// According to Greg, the overhead in VC++ is similar.	Timing
		// tests show no appreciable difference with this try/catch
		// block in place.

		try
		{
		
#if HAS_PROFILING
		if (gProfilingEnabled) {

			// Add in the extra time taken to execute the instruction.
			ProfileIncrementClock (perftbl[opcode].extraCycles);
		}
	
#endif

			*cycleCount += (*functable[opcode]) (opcode);


#if HAS_PROFILING
			if (gProfilingEnabled)
			{
				// Detail (instruction level) profiling support
				if (gProfilingDetailed)
					ProfileInstructionExit(*instructionStart);

#if HAS_PROFILING_DEBUG
				// Validity check on RAM_ROM stuff.

				Boolean tryAgain = false;

				if (perftbl[opcode].readCycles != 0xFF && gReadCycles - readCyclesSaved != perftbl[opcode].readCycles)
				{
					gReadMismatch += gReadCycles - readCyclesSaved - perftbl[opcode].readCycles;
				}

				if (perftbl[opcode].writeCycles != 0xFF && gWriteCycles - writeCyclesSaved != perftbl[opcode].writeCycles)
				{
					gWriteMismatch += gWriteCycles - writeCyclesSaved - perftbl[opcode].writeCycles;
				}

				if (tryAgain)
				{
					(*functable[opcode]) (opcode);
				}
#endif
			}
#endif

		}
		catch (ErrCode errCode)
		{
			// By the time we reach here, the break code that caused the
			// exception to be thrown should be recorded in gBreakReason.
			// Any error should also have already been reported.

			assert (errCode == kError_NoError);

			// Actually, this is not a good assert. We don't always want to
			// break if we throw an exception. An example is when we reset
			// the device, and want to abort anything else that's going on
			// after we get the state into the right state.
//			assert (gBreakReason != 0);
		}

		// Perform periodic tasks.

		Hardware::Cycle (false);

StoppedLoop:

		// Handle special conditions.  NB: the code reached by calling
		// Emulator::ExecuteSpecial used to be inline in this function.  Moving it
		// out (thus simplifying both Emulator::Execute and Emulator::ExecuteSpecial)
		// sped up the CPU loop by 9%!

		if (regs.spcflags)
		{
			Emulator::ExecuteSpecial ();
		}

#if HAS_PROFILING
		gProfilingCounted = false;
#endif
	}	// while (...)

	// Clear the reason for our breaking, and return that reason to the caller.

	uae_u32 breakReason = gBreakReason;

	ClearBreakReason (gBreakReasonMask);

	return breakReason & gBreakReasonMask;
}


/***********************************************************************
 *
 * FUNCTION:	Emulator::ExecuteSpecial
 *
 * DESCRIPTION: Deal with rarer CPU emulation activities, such as
 *				processing interruptes, handling trace mode, etc.
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void Emulator::ExecuteSpecial (void)
{
	if (regs.spcflags & SPCFLAG_RESET)
	{
		Emulator::Reset ();
		return;
	}

	// If we're tracing, execute the trace vector.

	if ((regs.spcflags & SPCFLAG_DOTRACE) && !(regs.spcflags & SPCFLAG_STOP))
	{
		Software::ProcessException (kException_Trace, gLastTraceAddress, m68k_getpc ());
	}

	if (regs.spcflags & SPCFLAG_STOP)
	{
		Emulator::ExecuteStoppedLoop ();

		// If we're still stopped, exit now; we have to handle events.

		if (regs.spcflags & SPCFLAG_STOP)
			return;
	}

	// Do trace-mode stuff (do_trace from newcpu.c does more,
	// but it's only needed for CPU_LEVEL > 0)

	if (regs.spcflags & SPCFLAG_TRACE)
	{
		gLastTraceAddress = m68k_getpc ();
		regs.spcflags &= ~SPCFLAG_TRACE;
		regs.spcflags |= SPCFLAG_DOTRACE;
	}

	if (regs.spcflags & SPCFLAG_DOINT)
	{
		uae_s32 interruptLevel = HWRegisters::GetInterruptLevel ();
		regs.spcflags &= ~SPCFLAG_DOINT;	// was ~(SPCFLAG_INT | SPCFLAG_DOINT) in Greg and Craig, but the latest UAE has this
		if ((interruptLevel != -1) && (interruptLevel > regs.intmask))
		{
			Software::ProcessInterrupt (interruptLevel);
			regs.stopped = 0;
		}
	}

	if (regs.spcflags & SPCFLAG_INT)
	{
		regs.spcflags &= ~SPCFLAG_INT;
		regs.spcflags |= SPCFLAG_DOINT;
	}

	if (regs.spcflags & SPCFLAG_BRK)
	{
		regs.spcflags &= ~SPCFLAG_BRK;
		Emulator::SetBreakReason (kException_Trace);
	}

	if (regs.spcflags & SPCFLAG_SAVE_STATE)
	{
		regs.spcflags &= ~SPCFLAG_SAVE_STATE;
		Hordes::AutoSaveState();
	}

	if (regs.spcflags & SPCFLAG_SAVE_SUSPENDED_STATE)
	{
		regs.spcflags &= ~SPCFLAG_SAVE_SUSPENDED_STATE;
		Hordes::SaveSuspendedState();
	}

	if (regs.spcflags & SPCFLAG_SAVE_ROOT_STATE)
	{
		regs.spcflags &= ~SPCFLAG_SAVE_ROOT_STATE;
		Hordes::SaveRootState();
	}

	if (regs.spcflags & SPCFLAG_LOAD_ROOT_STATE)
	{
		regs.spcflags &= ~SPCFLAG_LOAD_ROOT_STATE;
		Hordes::LoadRootState();
	}

	if (regs.spcflags & SPCFLAG_NEXT_GREMLIN_FROM_ROOT_STATE)
	{
		regs.spcflags &= ~SPCFLAG_NEXT_GREMLIN_FROM_ROOT_STATE;

		if ( Hordes::LoadRootState() == errNone )
			Hordes::StartGremlinFromLoadedRootState();

		else
			Hordes::TurnOn(false);
	}

	if (regs.spcflags & SPCFLAG_NEXT_GREMLIN_FROM_SUSPENDED_STATE)
	{
		regs.spcflags &= ~SPCFLAG_NEXT_GREMLIN_FROM_ROOT_STATE;

		if ( Hordes::LoadSuspendedState() == errNone )
			Hordes::StartGremlinFromLoadedSuspendedState();

		else
			Hordes::TurnOn(false);
	}

	if (regs.spcflags & SPCFLAG_RESUME_HORDES_FROM_FILE)
	{
		regs.spcflags &= ~SPCFLAG_RESUME_HORDES_FROM_FILE;

		// TODO: IMPLEMENT GREMLINS SEARCH RESUME.
	}

	if (regs.spcflags & SPCFLAG_RESET_BANKS)
	{
		regs.spcflags &= ~SPCFLAG_RESET_BANKS;

		Memory::ResetRAMBankHandlers ();
	}
}


/***********************************************************************
 *
 * FUNCTION:	Emulator::ExecuteStoppedLoop
 *
 * DESCRIPTION: Handle the CPU state after it's executed the STOP opcode.
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void Emulator::ExecuteStoppedLoop (void)
{
	assert (!ATrap::DoingCall ());

	// While the CPU is stopped (because a STOP instruction was
	// executed) do some idle tasks.

#if defined (macintosh) && defined (_DEBUG)
	// Put in a little dead-man's switch. If this function doesn't
	// exit for a long time, let us get into the debugger.
	uae_u32 deadManStart;
	if ((gBreakReasonMask & kBreak_CheckForEvents) == 0)
	{
		deadManStart = Platform::GetMilliseconds ();
	}
#endif

	do {
#if defined (macintosh) && defined (_DEBUG)
		// Put in a little dead-man's switch. If this function doesn't
		// exit for a long time, let us get into the debugger.
		if ((gBreakReasonMask & kBreak_CheckForEvents) == 0)
		{
			uae_u32 deadManNow = Platform::GetMilliseconds ();
			if ((deadManNow - deadManStart) > 5000)
			{
				Platform::Debugger ();
			}
		}
#endif

		// Slow down processing so that the timer used
		// to increment the tickcount doesn't run too quickly.

#if __profile__
	short	oldStatus = ProfilerGetStatus ();
	ProfilerSetStatus (false);
#endif

		Platform::Delay ();

#if __profile__
	ProfilerSetStatus (oldStatus);
#endif

		// Perform periodic tasks.

		Hardware::Cycle (true);

		// Process an interrupt (see if it's time to wake up).

		if (regs.spcflags & (SPCFLAG_INT | SPCFLAG_DOINT))
		{
			uae_s32 interruptLevel = HWRegisters::GetInterruptLevel ();

			regs.spcflags &= ~(SPCFLAG_INT | SPCFLAG_DOINT);

			if ((interruptLevel != -1) && (interruptLevel > regs.intmask))
			{
				Software::ProcessInterrupt (interruptLevel);
				regs.stopped = 0;
				regs.spcflags &= ~SPCFLAG_STOP;
			}
		}
	} while ((regs.spcflags & SPCFLAG_STOP) && gShouldLoop);
}


/***********************************************************************
 *
 * FUNCTION:	Emulator::ExecuteUntilATrap
 *
 * DESCRIPTION: Perform CPU emulation until a TRAP $F / $Axxx sequence
 *				is reached.
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	The reason why the loop exited.
 *
 ***********************************************************************/

long Emulator::ExecuteUntilATrap (void)
{
	// Tell the CPU emulator to exit on the next "ATrap".

	CBreakOnException	breaker (kException_Trap15);

	// Run the processor until we break.

	uae_u32 oldBreakMask = Emulator::ClearBreakReasonMask (kBreak_StopRequest | kBreak_CheckForEvents);
	long	reason = Emulator::Execute ();
	Emulator::SetBreakReasonMask (oldBreakMask);

	// If a request to handle updates came in while we were running, ignore
	// it by clearing it.  We can handle it when we get back to the main
	// CPU loop.  We _don't_ want this break reason to remain registered,
	// as we're not in a position to handle it right now (we're probably
	// setting up to make a ROM subroutine call) and leaving it registered
	// will just cause the CPU loop to exit again.

	Emulator::ClearBreakReason (kBreak_CheckForEvents);

	return reason;
}


/***********************************************************************
 *
 * FUNCTION:	Emulator::ExecuteUntilBreak
 *
 * DESCRIPTION: Processes instructions until a break occurs.
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	The reason why the loop exited.
 *
 ***********************************************************************/

long Emulator::ExecuteUntilBreak (void)
{
	// ExecuteUntilBreak is called when we're calling ROM functions as
	// subroutines.  In that context, we DON'T want to break if another
	// thread wants to break in by telling us to break on an "ATrap".

	Bool	oldBreakOn15 = SetBreakOnException (kException_Trap15, false);

	// Similarly, we don't want to break to handle events or because another
	// thread asks us to.  Our call into the ROM at this point should be
	// pretty much atomic (modulo real exceptions like bus errors).

	uae_u32 oldBreakMask = Emulator::ClearBreakReasonMask (kBreak_StopRequest | kBreak_CheckForEvents);

	// Run the processor until we break.

	long	reason;

	do {
		reason = Emulator::Execute ();

		// See if we broke on an ATrap anyway.	If we did, then it's because
		// another thread called SetBreakOnException (kException_Trap15, true)
		// after we set it to false.  Remember the fact that the other thread
		// wants to break on the next ATrap (by setting oldBreakOn15 to true),
		// and set that break flag back to false.

		if ((reason & kBreak_Exception) == kException_Trap15)
		{
			reason &= ~kBreak_Exception;
			oldBreakOn15 = true;
			SetBreakOnException (kException_Trap15, false);
		}
	}
	while (reason == 0);

	// Restore the old settings.

	Emulator::SetBreakReasonMask (oldBreakMask);
	(void) SetBreakOnException (kException_Trap15, oldBreakOn15);

	// If a request to handle updates came in while we were running, ignore
	// it by clearing it.  We can handle it when we get back to the main
	// CPU loop.  We _don't_ want this break reason to remain registered,
	// as we're not in a position to handle it right now (we're probably
	// setting up to make a ROM subroutine call) and leaving it registered
	// will just cause the CPU loop to exit again.

	Emulator::ClearBreakReason (kBreak_CheckForEvents);

	return reason;
}


/***********************************************************************
 *
 * FUNCTION:    Emulator::Runable
 *
 * DESCRIPTION: DESCRIPTION
 *
 * PARAMETERS:  None
 *
 * RETURNED:    Nothing
 *
 ***********************************************************************/

Bool Emulator::Runable (void)
{
	return !Suspended() && !Debug::InDebugger ();
}


/***********************************************************************
 *
 * FUNCTION:    Emulator::Suspended
 *
 * DESCRIPTION: DESCRIPTION
 *
 * PARAMETERS:  None
 *
 * RETURNED:    Nothing
 *
 ***********************************************************************/

Bool Emulator::Suspended (void)
{
	return gSuspended;
}


/***********************************************************************
 *
 * FUNCTION:    Emulator::Suspend
 *
 * DESCRIPTION: DESCRIPTION
 *
 * PARAMETERS:  None
 *
 * RETURNED:    Nothing
 *
 ***********************************************************************/

ErrCode Emulator::Suspend (void)
{
	gSuspended = true;
	SetBreakReason (kBreak_Suspended);
	return errNone;
}


/***********************************************************************
 *
 * FUNCTION:    Emulator::Resume
 *
 * DESCRIPTION: DESCRIPTION
 *
 * PARAMETERS:  None
 *
 * RETURNED:    Nothing
 *
 ***********************************************************************/

ErrCode Emulator::Resume (void)
{
	// This function is only called from an external script.  External
	// scripts are called within the contenxt of a CPUStopper object.
	// When that object is destructed, it will restart the CPU thread
	// if gSuspended is false (and there are no other impediments to
	// restarting the thread).

	gSuspended = false;

	return errNone;
}


/***********************************************************************
 *
 * FUNCTION:	Emulator::HandleCPUBreak
 *
 * DESCRIPTION: Give all interested parties a crack at determining if
 *				they need to carry out any actions at this breakpoint.
 *
 * PARAMETERS:	None
 *
 * RETURNED:	Nothing
 *
 ***********************************************************************/

void Emulator::HandleCPUBreak (void)
{
	// Give interested parties a crack at this break.

	Patches::HandleCPUBreak ();
	Debug::HandleCPUBreak ();
}


/***********************************************************************
 *
 * FUNCTION:	Emulator::InstallCPUBreaks
 *
 * DESCRIPTION: 
 *
 * PARAMETERS:	None
 *
 * RETURNED:	Nothing
 *
 ***********************************************************************/

void Emulator::InstallCPUBreaks (void)
{
	// Clear the bit saying to break here.

//	MetaMemory::UnmarkCPUBreak (m68k_getpc ());

	Patches::RemoveCPUBreaks ();
	Debug::RemoveCPUBreaks ();

	// Give interested parties a chance to re-install the break.

	Patches::InstallCPUBreaks ();
	Debug::InstallCPUBreaks ();
}


/***********************************************************************
 *
 * FUNCTION:	Emulator::SetBreakReason
 *
 * DESCRIPTION: 
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

uae_u32 Emulator::SetBreakReason (uae_u32 setBits)
{
	omni_mutex_lock lock (gBreakReasonMutex);

	uae_u32 oldReason = gBreakReason;

	gBreakReason |= setBits;

	gShouldLoop = (gBreakReason & gBreakReasonMask) == 0;

	return oldReason;
}


/***********************************************************************
 *
 * FUNCTION:	Emulator::SetBreakReasonMask
 *
 * DESCRIPTION: 
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

uae_u32 Emulator::SetBreakReasonMask (uae_u32 setBits)
{
	uae_u32 oldReasonMask = gBreakReasonMask;

	gBreakReasonMask |= setBits;

	return oldReasonMask;
}


/***********************************************************************
 *
 * FUNCTION:	Emulator::ClearBreakReason
 *
 * DESCRIPTION: 
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

uae_u32 Emulator::ClearBreakReason (uae_u32 clearBits)
{
	uae_u32 oldReason = gBreakReason;

	gBreakReason &= ~clearBits;

	gShouldLoop = (gBreakReason & gBreakReasonMask) == 0;

	return oldReason;
}


/***********************************************************************
 *
 * FUNCTION:	Emulator::ClearBreakReasonMask
 *
 * DESCRIPTION: 
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

uae_u32 Emulator::ClearBreakReasonMask (uae_u32 clearBits)
{
	uae_u32 oldReasonMask = gBreakReasonMask;

	gBreakReasonMask &= ~clearBits;

	return oldReasonMask;
}


/***********************************************************************
 *
 * FUNCTION:	Emulator::SetBreakOnException
 *
 * DESCRIPTION: Specify whether or not the CPU loop should exit when
 *				the given exception is encountered.  If so, then the
 *				CPU loop exits with the PC pointing to the instruction
 *				that caused the loop to exit (and not 2, 4, or 6 bytes
 *				beyond it).
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

Bool Emulator::SetBreakOnException (uae_s32 exceptionNumber, Bool doBreak)
{
	omni_mutex_lock lock (gBreakOnExceptionMutex);

	Bool	oldBreak = gBreakOnException[exceptionNumber];
	gBreakOnException[exceptionNumber] = doBreak;
	return oldBreak;
}


/***********************************************************************
 *
 * FUNCTION:	Emulator::GetHardwareDevice
 *
 * DESCRIPTION: .
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

DeviceType Emulator::GetHardwareDevice (void)
{
	assert (gHardwareDevice != kDeviceUnspecified);
	return gHardwareDevice;
}


/***********************************************************************
 *
 * FUNCTION:	Emulator::SetHardwareDevice
 *
 * DESCRIPTION: .
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void Emulator::SetHardwareDevice (DeviceType hardwareDevice)
{
	assert (gHardwareDevice == kDeviceUnspecified);
	gHardwareDevice = hardwareDevice;

// -*- NEW DEVICE -*-

	gIsEZDevice =	(gHardwareDevice == kDevicePalmIIIx) ||
					(gHardwareDevice == kDeviceAustin) ||
					(gHardwareDevice == kDevicePalmVIIEZ) ||
					(gHardwareDevice == kDevicePalmV);
}


/***********************************************************************
 *
 * FUNCTION:	Emulator::HasFlash
 *
 * DESCRIPTION: Returns whether or not the currently emulated device
 *				contains Flash RAM or not.
 *
 * PARAMETERS:	None
 *
 * RETURNED:	True if the device has Flash instead of ROM.
 *
 ***********************************************************************/

Bool Emulator::HasFlash (void)
{
// -*- NEW DEVICE -*-

	DeviceType	type = GetHardwareDevice();
	return (type == kDevicePalmVII) ||
			(type == kDevicePalmV) ||
			(type == kDeviceAustin) ||
			(type == kDevicePalmVIIEZ) ||
			(type == kDevicePalmIIIx);
}


/***********************************************************************
 *
 * FUNCTION:	Emulator::HasPLD
 *
 * DESCRIPTION: Returns whether or not the currently emulated device
 *				contains Flash RAM or not.
 * *
 * PARAMETERS:	None
 *
 * RETURNED:	True if the device has Flash instead of ROM.
 *
 ***********************************************************************/

Bool Emulator::HasPLD (void)
{
// -*- NEW DEVICE -*-

	DeviceType	type = GetHardwareDevice();
	return (type == kDevicePalmVIIEZ);
}


/***********************************************************************
 *
 * FUNCTION:	Emulator::HasSED
 *
 * DESCRIPTION: Returns whether or not the currently emulated device
 *				contains Flash RAM or not.
 * *
 * PARAMETERS:	None
 *
 * RETURNED:	True if the device has Flash instead of ROM.
 *
 ***********************************************************************/

Bool Emulator::HasSED (void)
{
// -*- NEW DEVICE -*-

	DeviceType	type = GetHardwareDevice();
	return (type == kDeviceAustin);
}


/***********************************************************************
 *
 * FUNCTION:	Emulator::HandleDlgButton
 *
 * DESCRIPTION: Common code to handle the result of Errors::DoDialog
 *				(the Continue/Debug/Reset dialog).  Called by:
 *
 *					Software::CheckStackPointer
 *					Debug::BreakIfConnected
 *					Errors::ReportInvalidSystemCall
 *					PalmHeap::WalkChunks
 *					Memory::PreventedAccess
 *
 *				If the user clicked on Debug, we fire up the Debug
 *				sub-system and tell CPU::Execute to halt by setting
 *				a "break reason".
 *
 *				If the user clicked on Reset, we reset the emulator
 *				state and then throw a silent exception to get us back
 *				up to CPU::Execute without having the intermediate
 *				functions get in the way (the may not be able to deal
 *				with the change of state very well).
 *
 *				If the user clicked on Continue, then check to see
 *				if a Gremlin/Horde was running.  If so, then DoDialog
 *				simply logs the error message and returns kContinue.
 *				At this point, we need to set the machinery in motion
 *				to switch to a different Gremlin.
 *
 *				"Emulator" isn't really the right place for this
 *				function, but I'm not sure where the right place is...
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void Emulator::HandleDlgButton (int button, uaecptr oldpc)
{
	if (button == Errors::kDebug)
	{
		// If the user clicked on Debug, simulate a bus error in order to
		// get us into the debugger.
		//
		// !!! Need to check the result of EnterDebugger to see if we could
		// connect to a debugger.

		Hordes::Stop ();
//		Debug::SendMessage ("Control transferred to the debugger.");
		Debug::EnterDebugger (kException_Trap0 + sysDbgBreakpointTrapNum, oldpc, NULL);
		Emulator::SetBreakReason (kException_Trap0 + sysDbgBreakpointTrapNum);
	}
	
	else if (button == Errors::kReset)
	{
		Emulator::Reset();
		Errors::Scram ();
	}

	else if (button == Errors::kNextGremlin)
	{
		Hordes::ErrorEncountered();
	}

	else	// ...Errors::kContinue...
	{
	}
}


/***********************************************************************
 *
 * FUNCTION:	Emulator::GetInstructionCount
 *
 * DESCRIPTION: .
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

#if TIME_STARTUP
unsigned long Emulator::GetInstructionCount (void)
{
	return gInstructionCount;
}
#endif


/***********************************************************************
 *
 * FUNCTION:	Emulator::GetCycleCount
 *
 * DESCRIPTION: .
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

unsigned long Emulator::GetCycleCount (void)
{
	return gCycleCount;
}


#pragma mark -

// ===========================================================================
//		 Hardware
// ===========================================================================

static Bool 		gHavePenEvent;
static Bool 		gPenIsDown;
static PointType	gPenLocation;


/***********************************************************************
 *
 * FUNCTION:	Hardware::Initialize
 *
 * DESCRIPTION: Standard initialization function.  Responsible for
 *				initializing this sub-system when a new session is
 *				created.  May also be called from the Load function
 *				to share common functionality.
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void Hardware::Initialize (void)
{
	// Initialize some CPU-related tables

	// All of the stuff in this function needs to be done only once;
	// it doesn't need to be executed every time we load in a new ROM.

	static int	initialized;

	if (initialized)
		return;

	initialized = true;

	// (This initialization code is taken from init_m68k in newcpu.c)

	int 	i, j;

	for (i = 0 ; i < 256 ; i++)
	{
		for (j = 0 ; j < 8 ; j++)
		{
			if (i & (1 << j))
			{
				break;
			}
		}

		movem_index1[i] = j;
		movem_index2[i] = 7-j;
		movem_next[i] = i & (~(1 << j));
	}

	for (i = 0 ; i < 256 ; i++)
	{
		for (j = 7 ; j >= 0 ; j--)
		{
			if (i & (1 << j))
			{
				break;
			}
		}

		fpp_movem_index1[i] = j;
		fpp_movem_index2[i] = 7-j;
		fpp_movem_next[i] = i & (~(1 << j));
	}

	// read_table68k is going to try to allocate a bunch of memory.
	// But it assumes that that attempt will succeed, and try using
	// that memory without checking for NULL.  This can crash you horribly
	// on a Mac, so preflight that allocation here.

	table68k = (struct instr*) Platform::AllocateMemory (65536 * sizeof (struct instr));

	Platform::DisposeMemory (table68k);

	read_table68k ();
	do_merges ();

	// The rest of this code is based on build_cpufunctbl in newcpu.c.

	unsigned long	opcode;
	struct cputbl*	tbl = op_smalltbl_3;

	for (opcode = 0; opcode < 65536; opcode++)
	{
		cpufunctbl[opcode] = op_illg;
	}

	for (i = 0; tbl[i].handler != NULL; i++)
	{
		if (!tbl[i].specific)
		{
			cpufunctbl[tbl[i].opcode] = tbl[i].handler;
#if HAS_PROFILING
			perftbl[tbl[i].opcode] = tbl[i].perf;
#endif
		}
	}

	for (opcode = 0; opcode < 65536; opcode++)
	{
		cpuop_func* f;

		if (table68k[opcode].mnemo == i_ILLG || table68k[opcode].clev > 0)
		{
			continue;
		}

		if (table68k[opcode].handler != -1)
		{
			f = cpufunctbl[table68k[opcode].handler];
			if (f == op_illg)
			{
				abort ();
			}

			cpufunctbl[opcode] = f;
#if HAS_PROFILING
			perftbl[opcode] = perftbl[table68k[opcode].handler];
#endif

		}
	}	

	for (i = 0; tbl[i].handler != NULL; i++)
	{
		if (tbl[i].specific)
		{
			cpufunctbl[tbl[i].opcode] = tbl[i].handler;
#if HAS_PROFILING
			perftbl[tbl[i].opcode] = tbl[i].perf;
#endif
		}
	}

	// (hey readcpu doesn't free this guy!)

	Platform::DisposeMemory (table68k);
}


/***********************************************************************
 *
 * FUNCTION:	Hardware::Reset
 *
 * DESCRIPTION: Sets the registers to default values.  This occurs when
 *				the emulator boots for the first time or is reset. Also
 *				called directly from the RESET opcode handler (which
 *				would seem to bypass m68k_reset in UAE, but is not
 *				skipped here, since we merged m68K_reset and customreset
 *				into Hardware::Reset).
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void Hardware::Reset (void)
{
	// Re-initialize some variables.

	gHavePenEvent = false;
	gPenIsDown = false;

	// (taken from m68k_reset in newcpu.c)

	uaecptr romStart = ROMBank::GetMemoryStart ();
	m68k_areg (regs, 7) = get_long (romStart);
	m68k_setpc (get_long (romStart + 4));

	// Note, on the 68K, the t0 and m flags must always be zero.

	regs.kick_mask	= 0xF80000;			// (not a 68K register)
	regs.s			= 1;				// supervisor/user state
	regs.m			= 0;				// master/interrupt state
	regs.stopped	= 0;				// (not a 68K register)
	regs.t1 		= 0;				// Trace enable: 00 = no trace, 10 = trace on any instruction
	regs.t0 		= 0;				//		01 = trace on change of flow, 11 = undefined
	ZFLG = CFLG = NFLG = VFLG = 0;
	regs.spcflags	= 0;				// (not a 68K register)
	regs.intmask	= 7;				// disable all interrupts
	regs.vbr = regs.sfc = regs.dfc = 0;
	regs.fpcr = regs.fpsr = regs.fpiar = 0;

	// UAE doesn't do this next step, but it seems like a good idea.

	Registers::UpdateSRFromRegisters ();
}


/***********************************************************************
 *
 * FUNCTION:	Hardware::Save
 *
 * DESCRIPTION: Standard save function.  Saves any sub-system state to
 *				the given session file.
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void Hardware::Save (SessionFile& f)
{
	// Write out the CPU Registers

	regstruct	tempRegs;
	Registers::GetRegisters (tempRegs);

	Canonical (tempRegs);
	f.WriteDBallRegs (tempRegs);
}


/***********************************************************************
 *
 * FUNCTION:	Hardware::Load
 *
 * DESCRIPTION: Standard load function.  Loads any sub-system state
 *				from the given session file.
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void Hardware::Load (SessionFile& f)
{
	// Read in the CPU Registers.

	regstruct	tempRegs;
	f.ReadDBallRegs (tempRegs);

	Canonical (tempRegs);
	Registers::SetRegisters (tempRegs);
}


/***********************************************************************
 *
 * FUNCTION:	Hardware::Dispose
 *
 * DESCRIPTION: Standard dispose function.	Completely release any
 *				resources acquired or allocated in Initialize and/or
 *				Load.
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void Hardware::Dispose (void)
{
}


/***********************************************************************
 *
 * FUNCTION:	Hardware::Cycle
 *
 * DESCRIPTION: Handles periodic events that need to occur when the
 *				processor cycles (like updating timer registers).  This
 *				function is called in two places from Emulator::Execute.
 *				Interestingly, the loop runs 3% FASTER if this function
 *				is in its own separate function instead of being inline.
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void Hardware::Cycle (Bool sleeping)
{
	// Don't do anything if we're in the middle of an ATrap call. We don't
	// need interrupts firing or tmr counters incrementing.

	if (ATrap::DoingCall ())
	{
		return;
	}

	// Perform CPU-specific idling.
	//
	// (Doing this inline makes a performance difference.)

//	HWRegisters::Cycle (sleeping);

	if (Emulator::EZMode ())
		MC68EZ328Bank::Cycle (sleeping);
	else
		MC68328Bank::Cycle (sleeping);

	// If we're not sleeping, and there's data in the queue,
	// make sure our UART registers reflect that.

	if (!sleeping)
	{
		if (UART::GetRxQueue().GetUsed () > 0)
		{
			HWRegisters::UpdateUARTRegisters (false);
		}
	}

	// Note, the way we do this is very critical!  Previously, I'd updated
	// the screen and checked for events separately by calling two different
	// functions.  Each of these functions would check to see if an
	// appropropriate amount of time had elapsed, and perform their function
	// if it had.
	//
	// Making 4 function calls (one to the "update screen" function, one to
	// the "handle events" function, and two to LMGetTicks()) was extremely
	// expensive.  Changing this to a single call to LMTicks (in the inline
	// Platform_TimeForCycle function) speeds up the main CPU loop by 20%!

	if (Platform::TimeForCycle (sleeping))
	{
		HWRegisters::CycleSlowly (sleeping);

		// Do some platform-specific stuff.

		Platform::Cycle ();
	}
}


/***********************************************************************
 *
 * FUNCTION:	Hardware::PenEvent
 *
 * DESCRIPTION: Handles a touch-screen pen event by updating the
 *				appropriate registers.
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void Hardware::PenEvent (Bool	penIsDown,
						uae_s32 penX,
						uae_s32 penY)
{
	if (!CanBotherCPU())
		return;

	PointType	pen = { penX, penY };

	// If this is a pen-down event...

	if (penIsDown)
	{
		// If this pen-down event is the same as the last pen-down
		// event, do nothing.

		if (gPenIsDown && (pen.x == gPenLocation.x) && (pen.y == gPenLocation.y))
		{
			return;
		}

		gPenLocation = pen;
	}

	// Remember pen up/down state for next time.

	gPenIsDown = penIsDown;
	gHavePenEvent = true;

	WakeUpCPU (kStr_EnterPen);
}


/***********************************************************************
 *
 * FUNCTION:	Hardware::ButtonEvent
 *
 * DESCRIPTION: Handles a Palm device button event by updating the
 *				appropriate registers.
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void Hardware::ButtonEvent (Bool			iButton_IsDown,
							SkinElementType iButton)
{
	// If Gremlins is running, do nothing. If we tried to post anything
	// now, we might be interrupting a call to KeyHandleInterrupt.

	if (Hordes::IsOn ())
		return;

//	if (!Patches::UIInitialized ())
//		return;

	int bitNumber = 0;
	switch (iButton)
	{
		case kElement_PowerButton:		bitNumber = keyBitPower;	break;
		case kElement_UpButton: 		bitNumber = keyBitPageUp;	break;
		case kElement_DownButton:		bitNumber = keyBitPageDown; break;
		case kElement_App1Button:		bitNumber = keyBitHard1;	break;
		case kElement_App2Button:		bitNumber = keyBitHard2;	break;
		case kElement_App3Button:		bitNumber = keyBitHard3;	break;
		case kElement_App4Button:		bitNumber = keyBitHard4;	break;
		case kElement_CradleButton: 	bitNumber = keyBitCradle;	break;
		case kElement_Antenna:			bitNumber = keyBitAntenna;	break;
		case kElement_ContrastButton:	bitNumber = keyBitContrast; break;
	}

	HWRegisters::ButtonEvent (iButton_IsDown, bitNumber);
}


/***********************************************************************
 *
 * FUNCTION:	Hardware::HotSyncEvent
 *
 * DESCRIPTION: Handles a HotSync button event by updating the
 *				appropriate registers.
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void Hardware::HotSyncEvent (Bool iButton_IsDown)
{
	// If Gremlins is running, do nothing. If we tried to post anything
	// now, we might be interrupting a call to KeyHandleInterrupt.

	if (Hordes::IsOn ())
		return;

//	if (!Patches::UIInitialized ())
//		return;

	HWRegisters::HotSyncEvent (iButton_IsDown);
}


/***********************************************************************
 *
 * FUNCTION:	Hardware::KeyboardEvent
 *
 * DESCRIPTION: Handles a key down event on the desktop keyboard by
 *				adding the key to the key queue.
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void Hardware::KeyboardEvent (uae_u8 iKey)
{
	if (!CanBotherCPU())
		return;

	// Add the key to the queue if it isn't full.

	if (gKeyQueue.GetFree () > 0)
	{
		gKeyQueue.Put (iKey);
	}

	WakeUpCPU (kStr_EnterKey);
}


/***********************************************************************
 *
 * FUNCTION:	Hardware::CanBotherCPU
 *
 * DESCRIPTION: .
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

Bool Hardware::CanBotherCPU (void)
{
	// If Gremlins is running, do nothing. If we tried to post anything
	// now, we might be interrupting a call to EvtEnqueuePenPoint.

	if (Hordes::IsOn ())
		return false;

	if (!Patches::UIInitialized ())
		return false;

	if (regs.stopped)
		return false;

	return true;
}


/***********************************************************************
 *
 * FUNCTION:	Hardware::WakeUpCPU
 *
 * DESCRIPTION: .
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void Hardware::WakeUpCPU (long strID)
{
	// Make sure the app's awake.  Normally, we post events on a patch to
	// SysEvGroupWait.	However, if the Palm device is already waiting,
	// then that trap will never get called.  By calling EvtWakeup now,
	// we'll wake up the Palm device from its nap.

	// Only try waking up if the interrupt level is low-enough.  When the
	// kernel is mucking with sensitive data, it sets the level to 6.  If
	// we were to call EvtWakeup at this time, we could be munging data
	// that's already in use.

//	if (regs.intmask < 6)
	{
		Errors::ReportIfPalmError (strID, EvtWakeup ());
	}
}

/***********************************************************************
 *
 * FUNCTION:	Hardware::HavePenEvent
 *
 * DESCRIPTION: .
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

Bool Hardware::HavePenEvent (void)
{
	return gHavePenEvent;
}


/***********************************************************************
 *
 * FUNCTION:	Hardware::SetHavePenEvent
 *
 * DESCRIPTION: .
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void Hardware::SetHavePenEvent (Bool b)
{
	gHavePenEvent = b;
}


/***********************************************************************
 *
 * FUNCTION:	Hardware::PenLocation
 *
 * DESCRIPTION: .
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

PointType Hardware::PenLocation (void)
{
	return gPenLocation;
}


/***********************************************************************
 *
 * FUNCTION:	Hardware::PenIsDown
 *
 * DESCRIPTION: .
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

Bool Hardware::PenIsDown (void)
{
	return gPenIsDown;
}


#pragma mark -

// ===========================================================================
//		 Screen
// ===========================================================================

static uaecptr				gScreenLow;
static uaecptr				gScreenHigh;

static uaecptr				gScreenBegin;
static uaecptr				gScreenEnd;

static Screen::BufferInfo	gBufferInfo;

const int	kBitsPerByte = 8;		// Once we figure out how many bits are on a
									// scanline, divide by this to get the number
									// of bytes.

/***********************************************************************
 *
 * FUNCTION:	Screen::Initialize
 *
 * DESCRIPTION: Standard initialization function.  Responsible for
 *				initializing this sub-system when a new session is
 *				created.  May also be called from the Load function
 *				to share common functionality.
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void Screen::Initialize (void)
{
	gScreenLow		= 0xFFFFFFFF;
	gScreenHigh 	= UAE_NULL;

	gScreenBegin	= UAE_NULL;
	gScreenEnd		= UAE_NULL;

	memset (&gBufferInfo, 0, sizeof (gBufferInfo));
}


/***********************************************************************
 *
 * FUNCTION:	Screen::Reset
 *
 * DESCRIPTION: Standard reset function.  Sets the sub-system to a
 *				default state.	This occurs not only on a Reset (as
 *				from the menu item), but also when the sub-system
 *				is first initialized (Reset is called after Initialize)
 *				as well as when the system is re-loaded from an
 *				insufficient session file.
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void Screen::Reset (void)
{
}


/***********************************************************************
 *
 * FUNCTION:	Screen::Save
 *
 * DESCRIPTION: Standard save function.  Saves any sub-system state to
 *				the given session file.
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void Screen::Save (SessionFile&)
{
}


/***********************************************************************
 *
 * FUNCTION:	Screen::Load
 *
 * DESCRIPTION: Standard load function.  Loads any sub-system state
 *				from the given session file.
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void Screen::Load (SessionFile&)
{
	// !!! Need to re-sync
}


/***********************************************************************
 *
 * FUNCTION:	Screen::Dispose
 *
 * DESCRIPTION: Standard dispose function.	Completely release any
 *				resources acquired or allocated in Initialize and/or
 *				Load.
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void Screen::Dispose (void)
{
	Platform::DisposeMemory (gBufferInfo.myCLUT);
	Platform::DisposeMemory (gBufferInfo.myBuffer);
}


/***********************************************************************
 *
 * FUNCTION:	Screen::MarkDirty
 *
 * DESCRIPTION: .
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void Screen::MarkDirty (uaecptr address, uae_u32 size)
{
	// SUBTLE BUG NOTE:  Both of these tests need to be performed.
	// Originally, I had this as an if (...) ... else if (...) ...
	// After all, how could a given address be above the high-
	// water mark if it was below the low-water mark?  "Obviously",
	// it couldn't, so I didn't see the need to test against the
	// high-water mark if we were below the low-water mark.
	//
	// Well, duh, that assumption was false.  After the LCD buffer
	// is copied to the screen, we set the low-water mark to the
	// end of the buffer and the high-water mark to the beginning
	// of the buffer.  If the screen is modified in such a way
	// that each pixel affected appears lower in memory than any
	// previous pixel (as happens when we scroll a document down),
	// then we always entered the low-water mark of the code below;
	// we never entered the high-water mark of the code.  Thus, the
	// high-water mark stayed set to the beginning of the buffer,
	// giving us a NULL update range.

	if (address < gScreenLow)
		gScreenLow = address;

	if (address + size > gScreenHigh)
		gScreenHigh = address + size;
}


/***********************************************************************
 *
 * FUNCTION:	Screen::InvalidateAll
 *
 * DESCRIPTION: .
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void Screen::InvalidateAll (void)
{
	gScreenLow = 0;
	gScreenHigh = 0xFFFFFFFF;

	uaecptr newScreenBegin = MetaMemory::GetScreenBegin ();
	uaecptr newScreenEnd = MetaMemory::GetScreenEnd ();

	if (newScreenBegin != gScreenBegin || newScreenEnd != gScreenEnd)
	{
		MetaMemory::UnmarkScreen (gScreenBegin, gScreenEnd);
		gScreenBegin	= newScreenBegin;
		gScreenEnd		= newScreenEnd;
		MetaMemory::MarkScreen (gScreenBegin, gScreenEnd);
	}
}


/***********************************************************************
 *
 * FUNCTION:	Screen::GetBits
 *
 * DESCRIPTION: .
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

Bool Screen::GetBits (BufferInfo& info, Bool incremental)
{
	// Get the current state of things.

	// Fill out info on the LCD screen.

	info.lcdBuffer		= HWRegisters::GetLCDStartAddr ();
	info.lcdDepth		= HWRegisters::GetLCDDepth ();
	info.lcdRowBytes	= HWRegisters::GetLCDRowBytes ();

	// Fill out info on the buffer we'll be returning.

	info.myBuffer		= NULL;
	info.myCLUT 		= NULL;
	info.myDepth		= 8;
	info.myRowBytes 	= info.lcdRowBytes * info.myDepth / info.lcdDepth;

	if (gBufferInfo.myCLUT == NULL)
	{
		Platform::DisposeMemory (gBufferInfo.myCLUT);
		gBufferInfo.myCLUT = (RGBType*) Platform::AllocateMemory (sizeof(RGBType) * 256);
	}

	HWRegisters::GetLCDPalette (gBufferInfo.myCLUT);
	
	info.myCLUT = gBufferInfo.myCLUT;
	
	// Fill out some misc (common) info.

	info.firstLine		= 0;
	info.lastLine		= HWRegisters::GetLCDHeight ();
	info.height 		= info.lastLine;
	info.backlightOn	= HWRegisters::BacklightIsOn ();
	info.lcdOn			= HWRegisters::LCDIsOn ();

	info.visibleBounds.left 	= 0 + HWRegisters::GetLCDOffset ();
	info.visibleBounds.top		= 0;
	info.visibleBounds.right	= HWRegisters::GetLCDWidth () + HWRegisters::GetLCDOffset ();
	info.visibleBounds.bottom	= HWRegisters::GetLCDHeight ();

	// If the screen is off, we can just return now.  If the LCD on/off
	// state changed since the last time, return true so that the
	// screen is updated.

	if (!info.lcdOn)
	{
		Bool somethingChanged = info.lcdOn != gBufferInfo.lcdOn;
		gBufferInfo.lcdOn = info.lcdOn;
		return somethingChanged;
	}

	// Get the first and last scanlines to update.	This is a *big* win when
	// running Gremlins.  Without this check, a typical test ran 240 seconds.
	// With the check, the test ran 170 seconds.

	// Get the screen begin and end.  We'll be clipping against this range (just in
	// case screenLow and/or screenHigh got out of whack, which might happen in
	// a multi-threaded system and we aren't using synchronization objects).

	uaecptr screenBegin = MetaMemory::GetScreenBegin ();
	uaecptr screenEnd	= MetaMemory::GetScreenEnd ();

	// Get the range of bytes affected.  From this information, we can determine
	// the first and last affected scanlines.  After we have those values, reset
	// gScreenLow/High with sentinel values so that they can be munged again
	// by DRAMBank::SetFoo methods.

	uaecptr screenLow	= gScreenLow;	gScreenLow = screenEnd;
	uaecptr screenHigh	= gScreenHigh;	gScreenHigh = screenBegin;

	// Clip screenLow and screenHigh to the range of the screen.

	if (screenLow < screenBegin)
		screenLow = screenBegin;

	if (screenHigh > screenEnd)
		screenHigh = screenEnd;

	// If anything cataclysmic has changed, set screenLow and screenHigh
	// to cover the entire screen.

	if (info.lcdBuffer				!= gBufferInfo.lcdBuffer			||
		info.lcdDepth				!= gBufferInfo.lcdDepth 			||
		info.lcdRowBytes			!= gBufferInfo.lcdRowBytes			||
		info.height 				!= gBufferInfo.height				||
		info.backlightOn			!= gBufferInfo.backlightOn			||
		info.lcdOn					!= gBufferInfo.lcdOn				||
		info.visibleBounds.left 	!= gBufferInfo.visibleBounds.left	||
		info.visibleBounds.top		!= gBufferInfo.visibleBounds.top	||
		info.visibleBounds.right	!= gBufferInfo.visibleBounds.right	||
		info.visibleBounds.bottom	!= gBufferInfo.visibleBounds.bottom ||
		!incremental)
	{
		screenLow = screenBegin;
		screenHigh = screenEnd;
	}

	// If no lines need to be updated, we can return now.

	if (screenLow >= screenHigh)
	{
		return false;
	}

	// Determine the first and last changed scanlines.

	info.firstLine	= (screenLow - info.lcdBuffer) / info.lcdRowBytes;
	info.lastLine	= (screenHigh - info.lcdBuffer - 1) / info.lcdRowBytes + 1;

	// Get a buffer, in case we don't have one already, or
	// in case we need a bigger one.

	long	oldArea = gBufferInfo.height * gBufferInfo.myRowBytes;
	long	newArea = info.height * info.myRowBytes;

	if (gBufferInfo.myBuffer == NULL || newArea > oldArea)
	{
		Platform::DisposeMemory (gBufferInfo.myBuffer);
		gBufferInfo.myBuffer = (uae_u8*) Platform::AllocateMemory (newArea);
	}
	
	info.myBuffer = gBufferInfo.myBuffer;

	if (!gConvert1To8)
	{
		const int	kTableSize = 16;
		gConvert1To8 = (uae_u32*) Platform::AllocateMemory (sizeof (*gConvert1To8) * kTableSize);

		for (int ii = 0; ii < kTableSize; ++ii)
		{
			uae_u32 mask = 0x08;
			uae_u32 pixValue = 0x01000000;
			uae_u32 pixels = 0;

			while (mask)
			{
				if ((ii & mask) != 0)
				{
					pixels |= pixValue;
				}

				mask >>= 1;
				pixValue >>= 8;
			}

			Canonical (pixels);
			gConvert1To8[ii] = pixels;
		}
	}

	if (!gConvert2To8)
	{
		const int	kTableSize = 256;
		gConvert2To8 = (uae_u32*) Platform::AllocateMemory (sizeof (*gConvert2To8) * kTableSize);

		for (int ii = 0; ii < kTableSize; ++ii)
		{
			uae_u32 mask = 0xC0;
			uae_u32 shift = 24 - 6;
			uae_u32 pixels = 0;

			while (mask)
			{
				uae_u32 pixel = (ii & mask);
				pixel <<= shift;
				pixels |= pixel;

				mask >>= 2;
				shift -= 8 - 2;
			}

			Canonical (pixels);
			gConvert2To8[ii] = pixels;
		}
	}

	if (!gConvert4To8)
	{
		const int	kTableSize = 256;
		uae_u16 		pixels;
		
		gConvert4To8 = (uae_u16*) Platform::AllocateMemory (sizeof (*gConvert4To8) * kTableSize);

		for (int ii = 0; ii < kTableSize; ++ii)
		{
			pixels = ((ii & 0xf0) << 4) | (ii & 0x0f);
			Canonical(pixels);
			gConvert4To8[ii] = pixels;
		}
	}

	// Get the changed scanlines, converting to 8 bpp along the way.

	uae_u8* 	realBaseAddress = get_real_address (info.lcdBuffer);
	uae_u8* 	baseSrcP = realBaseAddress + info.firstLine * info.lcdRowBytes;
	uae_u8* 	baseDestP = info.myBuffer + info.firstLine * info.myRowBytes;
	long		srcBytesToCopy = info.lcdRowBytes * (info.lastLine - info.firstLine);

	if (info.lcdDepth == 1)
	{
		if (info.myDepth == 1)
		{
			uae_u8* srcP = (uae_u8*) baseSrcP;
			uae_u8* destP = (uae_u8*) baseDestP;

			while (srcBytesToCopy)
			{
				*destP++ = do_get_mem_byte (srcP++);

				srcBytesToCopy -= sizeof (*srcP);
			}
		}
		else if (info.myDepth == 8)
		{
			uae_u8* 	srcP = (uae_u8*) baseSrcP;
			uae_u32*	destP = (uae_u32*) baseDestP;

			while (srcBytesToCopy)
			{
				// Get 8 pixels.

				uae_u8	bits = do_get_mem_byte (srcP++);

				// Convert each nybble (which contains 4 1-bit pixels) to a 32-bit value
				// containing 4 8-bit pixels.

				*destP++ = gConvert1To8[(bits >>  4) & 0x0F];
				*destP++ = gConvert1To8[(bits >>  0) & 0x0F];

				srcBytesToCopy -= sizeof (*srcP);
			}
		}
		else
		{
			assert (!"Unsupported bit depth");
		}
	}
	else if (info.lcdDepth == 2)
	{
		if (info.myDepth == 2)
		{
			uae_u8* srcP = (uae_u8*) baseSrcP;
			uae_u8* destP = (uae_u8*) baseDestP;

			while (srcBytesToCopy)
			{
				*destP++ = do_get_mem_byte (srcP++);

				srcBytesToCopy -= sizeof (*srcP);
			}
		}
		else if (info.myDepth == 8)
		{
			uae_u8* 	srcP = (uae_u8*) baseSrcP;
			uae_u32*	destP = (uae_u32*) baseDestP;

			while (srcBytesToCopy)
			{
				// Get 4 pixels.

				uae_u8	bits = do_get_mem_byte (srcP++);

				// Convert each byte (which contains 4 2-bit pixels) to a 32-bit value
				// containing 4 8-bit pixels.

				*destP++ = gConvert2To8[bits];

				srcBytesToCopy -= sizeof (*srcP);
			}
		}
		else
		{
			assert (!"Unsupported bit depth");
		}
	}

	else if (info.lcdDepth == 4)
	{
		if (info.myDepth == 8)
		{
			uae_u8* 	srcP = (uae_u8*) baseSrcP;
			uae_u16*	destP = (uae_u16*) baseDestP;
			uae_u8		byte;

			while (srcBytesToCopy)
			{
				// Get 4 pixels.

				byte = do_get_mem_byte (srcP++);

				// Convert each word (which contains 4 4-bit pixels) to a 32-bit value
				// containing 4 8-bit pixels.

				*destP++ = gConvert4To8[byte];

				srcBytesToCopy -= sizeof (*srcP);
			}
		}
		else
		{
			assert (!"Unsupported bit depth");
		}
	}

	else if (info.lcdDepth == 8)
	{
		if (info.myDepth == 8)
		{
			uae_u8* srcP = (uae_u8*) baseSrcP;
			uae_u8* destP = (uae_u8*) baseDestP;

			while (srcBytesToCopy)
			{
				*destP++ = do_get_mem_byte (srcP++);

				srcBytesToCopy -= sizeof (*srcP);
			}
		}
		else
		{
			assert (!"Unsupported bit depth");
		}
	}

	else
	{
		assert (!"Unsupported bit depth");
	}

	gBufferInfo = info;

	return true;
}


#pragma mark -

// ===========================================================================
//		 Software
// ===========================================================================

static ExceptionHandlerProc gExceptionHandlers[kException_LastException];
static StackList			gStackList;


/***********************************************************************
 *
 * FUNCTION:	Software::Initialize
 *
 * DESCRIPTION: Standard initialization function.  Responsible for
 *				initializing this sub-system when a new session is
 *				created.  May also be called from the Load function
 *				to share common functionality.
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void Software::Initialize (void)
{
	InstallExceptionHandler (kException_Trap0 + sysDispatchTrapNum,
							Software::ProcessTrap15);
}


/***********************************************************************
 *
 * FUNCTION:	Software::Reset
 *
 * DESCRIPTION: Standard reset function.  Sets the sub-system to a
 *				default state.	This occurs not only on a Reset (as
 *				from the menu item), but also when the sub-system
 *				is first initialized (Reset is called after Initialize)
 *				as well as when the system is re-loaded from an
 *				insufficient session file.
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void Software::Reset (void)
{
	gStackList.clear ();
}


/***********************************************************************
 *
 * FUNCTION:	Software::Save
 *
 * DESCRIPTION: Standard save function.  Saves any sub-system state to
 *				the given session file.
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void Software::Save (SessionFile&)
{
	// !!! Need to write out the stack list.
}


/***********************************************************************
 *
 * FUNCTION:	Software::Load
 *
 * DESCRIPTION: Standard load function.  Loads any sub-system state
 *				from the given session file.
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void Software::Load (SessionFile&)
{
	// !!! Need to restore the stack list
}


/***********************************************************************
 *
 * FUNCTION:	Software::Dispose
 *
 * DESCRIPTION: Standard dispose function.	Completely release any
 *				resources acquired or allocated in Initialize and/or
 *				Load.
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void Software::Dispose (void)
{
}


/***********************************************************************
 *
 * FUNCTION:	Software::BusError
 *
 * DESCRIPTION: Called by the FooBank_XXX routines when an illegal
 *				reference to memory is made.
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void	Software::BusError(void)
{
	Software::ProcessException (kException_BusErr, gInstructionStart, m68k_getpc ());

	// Get outta here fast.  We don't try to execute the rest of the
	// instruction.

	Errors::Scram ();
}


/***********************************************************************
 *
 * FUNCTION:	Software::AddressError
 *
 * DESCRIPTION: Called by the FooBank_XXX routines when an illegal
 *				reference to memory is made.
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void	Software::AddressError(void)
{
	Software::ProcessException (kException_AddressErr, gInstructionStart, m68k_getpc ());

	// Get outta here fast.  We don't try to execute the rest of the
	// instruction.

	Errors::Scram ();
}


/***********************************************************************
 *
 * FUNCTION:	Software::ProcessException
 *
 * DESCRIPTION: Handles an exception by updating the registers and the
 *				processor state.
 *
 *				Note that the original PC may or may not have been
 *				bumped by now, so use "oldPC" to get address of the
 *				instruction that caused the exception.
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void Software::ProcessException (uae_s32 iException, uaecptr oldpc, uaecptr curpc)
{
#if EXCEPTION_HISTORY
	// Save the exception for the post-mortem

	exception_history_index++;

	long	index = exception_history_index & (exception_history_size - 1);
	exception_history[index].name = kExceptionNames[iException];

	exception_history[index].pc = oldpc;
	exception_history[index].sp = m68k_areg (regs, 7);
#endif

	// See if we've been asked to break on this exception.

	if (gBreakOnException[iException])
	{
		// Back up the PC to point to where this whole mess started.

		m68k_setpc (oldpc);

		// Tell the CPU loop to stop.

		Emulator::SetBreakReason (iException);

		return;
	}

#if HAS_PROFILING
	// Don't count cycles spent in exception handlers against functions.

	if (gProfilingEnabled)
	{
		ProfileInterruptEnter (iException, curpc);
	}
#endif

	// Let any custom exception handler have a go at it.  If it returns
	// true, it handled it completely, and we don't have anything else to do.

	if (gExceptionHandlers[iException] &&
		gExceptionHandlers[iException] (iException, oldpc))
	{
#if HAS_PROFILING
		if (gProfilingEnabled)
		{
			ProfileInterruptExit (curpc);
		}
#endif
		return;
	}

	// The following is vaguely modelled after Exception() from newcpu.c

	// Make sure the Status Register is up-to-date.

	Registers::UpdateSRFromRegisters ();

	// If not in supervisor mode, set the usp, restore A7 from the isp,
	// and transfer to supervisor mode.

	if (!regs.s)
	{
		regs.usp = m68k_areg (regs, 7);
		m68k_areg (regs, 7) = regs.isp;
		regs.s = 1;
	}

	// Set up the stack frame.

	if (iException == kException_BusErr || iException == kException_AddressErr)
	{
		assert (sizeof (ExceptionStackFrame2) == 14);
		m68k_areg (regs, 7) -= sizeof (ExceptionStackFrame2);

		uaecptr frame = m68k_areg (regs, 7);

		put_word (frame + offsetof (ExceptionStackFrame2, functionCode), 0);	// Eh...Palm OS doesn't use these 3 anyway...
		put_long (frame + offsetof (ExceptionStackFrame2, accessAddress), 0);
		put_word (frame + offsetof (ExceptionStackFrame2, instructionRegister), 0);

		put_word (frame + offsetof (ExceptionStackFrame2, statusRegister), regs.sr);
		put_long (frame + offsetof (ExceptionStackFrame2, programCounter), curpc);
	}
	else
	{
		assert (sizeof (ExceptionStackFrame1) == 6);
		m68k_areg (regs, 7) -= sizeof (ExceptionStackFrame1);

		uaecptr frame = m68k_areg (regs, 7);

		put_word (frame + offsetof (ExceptionStackFrame1, statusRegister), regs.sr);
		put_long (frame + offsetof (ExceptionStackFrame1, programCounter), curpc);
	}

	{
		CEnableFullAccess	munge;	// Remove blocks on memory access.

		// Get the exception handler address and jam it in the PC.
		m68k_setpc (get_long (regs.vbr + 4 * iException));

	}

	// Turn tracing off.

	regs.t1 = regs.t0 = regs.m = 0;
	regs.spcflags &= ~(SPCFLAG_TRACE | SPCFLAG_DOTRACE);
}


/***********************************************************************
 *
 * FUNCTION:	Software::ProcessInterrupt
 *
 * DESCRIPTION: Handles an interrupt by updating the registers and the
 *				processor state.
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void Software::ProcessInterrupt (uae_s32 iInterrupt)
{
	Software::ProcessException (iInterrupt + HWRegisters::GetInterruptBase (),
								m68k_getpc (), m68k_getpc ());
	regs.intmask = iInterrupt;
	regs.spcflags |= SPCFLAG_INT;

	Registers::UpdateSRFromRegisters ();	// This isn't in UAE, but it seems like
											// a good idea to do after changing intmask.
}


/***********************************************************************
 *
 * FUNCTION:	Software::ProcessIllegalInstruction
 *
 * DESCRIPTION: Handles an illegal opcode by updating the registers and
 *				the processor state.
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void Software::ProcessIllegalInstruction (uae_u32 iOpcode)
{
	// This function is loosely based on op_illg in newcpu.c

	uaecptr oldpc = m68k_getpc ();
	uaecptr curpc = oldpc + 2;

	// Process an FTrap.

	if ((iOpcode & 0xF000) == 0xF000)
	{
		Software::ProcessException (kException_FTrap, oldpc, curpc);
		return;
	}

	// Process an ATrap.

	if ((iOpcode & 0xF000) == 0xA000)
	{
		Software::ProcessException (kException_ATrap, oldpc, curpc);
		return;
	}

	Software::ProcessException (kException_IllegalInstr, oldpc, curpc);
}


/***********************************************************************
 *
 * FUNCTION:	Software::InstallExceptionHandler
 *
 * DESCRIPTION: Specifies a function to be called when the given
 *				exception occurs.
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void Software::InstallExceptionHandler (uae_s32 exceptionNumber,
										ExceptionHandlerProc fn)
{
	gExceptionHandlers[exceptionNumber] = fn;
}


/***********************************************************************
 *
 * FUNCTION:	Software::RemoveExceptionHandler
 *
 * DESCRIPTION: Specifies a function to be called when the given
 *				exception occurs.
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void Software::RemoveExceptionHandler (uae_s32 exceptionNumber)
{
	gExceptionHandlers[exceptionNumber] = NULL;
}


/***********************************************************************
 *
 * FUNCTION:	Software::ProcessJSR
 *
 * DESCRIPTION: Specifies a function to be called when the given
 *				exception occurs.
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

Bool Software::ProcessJSR (uaecptr oldpc, uaecptr dest)
{
#if HAS_PROFILING
	if (gProfilingEnabled)
	{
		StDisableMemoryCycleCounting	stopper;

		// In multi-segmented application generated by CodeWarrior,
		// inter-segment function calls are implemented by JSR'ing
		// to a jump table entry.  This jump table entry contains
		// a JMP to the final location.  Detect this case and emit
		// a function entry record for the final location, not the
		// jump table entry.
		uae_u8* realMem = get_real_address (dest);
		if (do_get_mem_word (realMem) == kOpcode_JMP_Abs32)
		{
			dest = do_get_mem_long (realMem + 2);
		}

		ProfileFnEnter (dest, oldpc);
		}
#endif

	return false;	// We didn't completely handle it; do default handling.
}


/***********************************************************************
 *
 * FUNCTION:	Software::ProcessJSR_Ind
 *
 * DESCRIPTION: Check for SYS_TRAP_FAST calls.
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

Bool Software::ProcessJSR_Ind (uaecptr oldpc)
{
	Bool	handledIt = false;	// Default to calling ROM.

	//	inline asm SysTrapFast(Int trapNum)
	//	{
	//			MOVE.L	struct(LowMemType.fixed.globals.sysDispatchTableP), A1
	//			MOVE.L	((trapNum-sysTrapBase)*4)(A1), A1
	//			JSR 	(A1)																// call it
	//	}
	//
	//	#define SYS_TRAP_FAST(trapNum)
	//		FIVEWORD_INLINE(
	//			0x2278, 0x0122,
	//			0x2269, (trapNum-sysTrapBase)*4,
	//			0x4e91)

	uae_u8* realMem = get_real_address (oldpc);
	if (do_get_mem_word (realMem) == 0x4e91 &&
		do_get_mem_word (realMem - 4) == 0x2269 &&
		do_get_mem_word (realMem - 8) == 0x2278)
	{
		handledIt = Software::ProcessSystemCall (oldpc);
	}

	return handledIt;
}


/***********************************************************************
 *
 * FUNCTION:	Software::ProcessRTS
 *
 * DESCRIPTION: .
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

Bool Software::ProcessRTS (void)
{
#if HAS_PROFILING
	if (gProfilingEnabled)
	{
		StDisableMemoryCycleCounting	stopper;
		
		ProfileFnExit (get_long (m68k_areg (regs, 7)), m68k_getpc () + 2);
	}
#endif

	return false;	// We didn't completely handle it; do default handling.
}


/***********************************************************************
 *
 * FUNCTION:	Software::ProcessRTE
 *
 * DESCRIPTION: .
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

Bool Software::ProcessRTE (uaecptr newpc)
{
#if HAS_PROFILING
	if (gProfilingEnabled)
	{
		ProfileInterruptExit (newpc);
	}
#endif

	return false;	// We didn't completely handle it; do default handling.
}


/***********************************************************************
 *
 * FUNCTION:	Software::ProcessLINK
 *
 * DESCRIPTION: .
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

Bool Software::ProcessLINK (uae_s32 linkSize)
{
#if 0
	Preference<bool>	pref (kPrefKeyFillStack);
	if (*pref && linkSize < 0)
	{
		uae_memset (m68k_areg (regs, 7), 0xD5, -linkSize);
	}
#endif

	return false;	// We didn't completely handle it; do default handling.
}


/***********************************************************************
 *
 * FUNCTION:	Software::ProcessTrap15
 *
 * DESCRIPTION: Handle a trap. Traps are of the format TRAP $F / $Axxx.
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

Bool Software::ProcessTrap15 (uae_s32 exceptionNumber, uaecptr oldpc)
{
	UNUSED_PARAM(exceptionNumber)

	return Software::ProcessSystemCall (oldpc);
}


/***********************************************************************
 *
 * FUNCTION:	Software::ProcessSystemCall
 *
 * DESCRIPTION: .
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

Bool Software::ProcessSystemCall (uaecptr startPC)
{
	// ======================================================================
	//	Determine what ROM function is about to be called, and determine
	//	the method by which it is being called.
	// ======================================================================

	SystemCallContext	context;
	GetSystemCallContext (startPC, context);


	// ======================================================================
	//	Log the fact that this ROM function was being called.  This is
	//	internal debugging information only.
	// ======================================================================

#if COUNT_TRAPS
	// Record this trap call, allocating the table used to hold that
	// information if necessary.

	if (LowMem::TrapExists (context.fTrapWord))
	{
		if (gTrapCounts == NULL)
		{
			gTrapCounts = new long[LowMem::gSysDispatchTableSize];
			memset (gTrapCounts, 0, sizeof(long) * LowMem::gSysDispatchTableSize);
		}

		gTrapCounts[context.fTrapIndex]++;
		gTotalTrapCount++;
	}
#endif

	// ======================================================================
	//	Validate the address for the ROM function we're about to call.
	// ======================================================================

	if (context.fDestPC == UAE_NULL)
	{
		Errors::ReportInvalidSystemCall (context);

		// *I* don't know what to do with this trap...maybe the ROM
		// does.  But I don't expect we'll ever get here anyway.

		return kExecuteROM;
	}

	// ======================================================================
	//	Record what function we're calling.
	// ======================================================================

	if (LogSystemCalls () && !ATrap::DoingCall ())
	{
		char	name [sysPktMaxNameLen];

		strcpy (name, ::GetTrapName (context, true));

		LogAppendMsg ("--- System Call 0x%04X: %s.", (long) context.fTrapWord, name);
	}

	// ======================================================================
	// Let the debugger have a crack at it.  It may want to do a "break
	// on ATrap" thingy.  If so, it will return true.  Otherwise,
	// if no action is necessary, it will return false.
	// ======================================================================

	if (Debug::HandleSystemCall (context))
	{
		return kSkipROM;
	}


	// ======================================================================
	//	Tell the profiler that we're entering a function.
	// ======================================================================
#if HAS_PROFILING
	// This ProfileFnEnter will show the function call within the trap handler
	// exception, which gives us a nice breakdown of which traps are being
	// called and frequency.

	if (gProfilingEnabled && context.fViaTrap)
	{
		StDisableMemoryCycleCounting	stopper;
		
		ProfileFnEnter (context.fTrapWord, context.fNextPC);
	}
#endif

	// ======================================================================
	// If this trap is patched, let the patch handler handle the patch.
	// ======================================================================

	CallROMType result = Patches::HandleSystemCall (context);


	// ======================================================================
	//	If we completely handled the function in head and tail patches, tell
	//	the profiler that we exited the function and get out of here.
	// ======================================================================
	
	if (result == kSkipROM)
	{
#if HAS_PROFILING
		if (gProfilingEnabled)
		{
			StDisableMemoryCycleCounting	stopper;
			ProfileFnExit (context.fNextPC, context.fTrapWord);
		}
#endif

		// Set the PC to point past the instructions that got us here.

		m68k_setpc (context.fNextPC);

		// Return true to say that everything has been handled.

		return true;
	}


	// ======================================================================
	//	If we're profiling, don't dispatch to the ROM function outselves.
	//	We want the ROM to do it so that we get accurate dispatch times.
	// ======================================================================

#if HAS_PROFILING
	// Don't do native dispatching if the profiler is on!

	if (gProfilingEnabled)
	{
		return false;	// Return false to do default exception handler processing.
	}
#endif

#if NATIVE_DISPATCHING
	// ======================================================================
	// Otherwise, let's run the trap dispatcher native.  This gives
	// us about a 10-12% speed-up.
	// ======================================================================

	// Push the return address onto the stack. Subtract 4 from the stack,
	// and then store the appropriate return address.

	uaecptr oldA7 = m68k_areg(regs, 7);

	m68k_areg (regs, 7) -= 4;
	put_long (m68k_areg (regs, 7), context.fNextPC);

	// Change to the new PC.

	assert (context.fDestPC != UAE_NULL);
	m68k_setpc (context.fDestPC);

	Software_CheckStackPointer (0, oldA7);

	return true;	// Return true to say that everything has been handled.
#else
	return false;	// Return false to do default exception handler processing.
#endif
}


/***********************************************************************
 *
 * FUNCTION:	Software::CheckStackPointer
 *
 * DESCRIPTION: !!! This operation slows down Gremlins by about 10%; it
 *				should be sped up or made an option.
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void Software::CheckStackPointer (int opcodeType, uaecptr oldA7)
{
	// See if the stack pointer changed. If not, just leave.

	if (oldA7 == m68k_areg (regs, 7))
		return;

	uaecptr curA7 = m68k_areg (regs, 7);

	// See what kind of operation just changed the stack pointer.

	if (opcodeType == kMoveAOpcode || opcodeType == kEXGOpcode || opcodeType == kLEAOpcode)
	{
		// If it was a "drastic" change, assume that we're *setting* the
		// stack pointer to a new stack.  Scarf up information about that
		// block of memory and treat that block as a stack.

		if (!Patches::HeapInitialized ())	// If heaps not set up yet, just leave.
			return;

		// See if we already know about this stack.

		StackList::iterator iter = FindStackChunk (curA7);

		// If not, get some information about it and save it off

		if (iter == gStackList.end ())
		{
			// !!! Should ensure that the memory semaphore is not acquired;
			// the heap may be in flux at this point...

			uaecptr heapHdr = PalmHeap::FindHeapHeader (curA7);

			PalmHeap::HeapInfo	heapInfo;
			PalmHeap::GetHeapInfo (heapHdr, &heapInfo);

			uaecptr chunkHdr = PalmHeap::FindChunkHeader (curA7, heapInfo);

			PalmHeap::ChunkInfo chunkInfo;
			PalmHeap::GetChunkInfo (chunkHdr, heapInfo, &chunkInfo);

			// Couldn't find the chunk? Just leave...

			if (chunkInfo.version == 0)
				return;

			// The chunk is free? Just leave...assume this is the SysAppExit bug.
			// If it isn't, we'll catch it soon enough when something tries
			// to use the stack.

			if (chunkInfo.free)
				return;

			RememberStackChunk (chunkInfo);
		}
	}
	else
	{
		// If it was an "incremental" change, make sure that A7 is not
		// now outside the stack it used to be in (as indicated by oldA7).

		// If we haven't yet recorded any memory chunks as stack, then assume
		// that we're still booting up and using a range of memory that was
		// "allocated" before the memory manager was started up.  Under that
		// circumstance, we don't really know the stack range, so allow
		// any sort of access.

		if (gStackList.empty ())
			return;

		// Find the stack indicated by oldA7

		StackList::iterator iter = FindStackChunk (oldA7);

		// If we couldn't find it, just exit (what else to do?)

		if (iter == gStackList.end ())
			return;

		// Make sure that the current A7 is in the stack, too.

		const int	kStackSlush = 100;	// Warn when we get within this many bytes
										// of the bottom of the stack.

		// Test for "close to the end" (in which case we display a warning), and
		// "past the end" (in which case we print a fatal error).

		Bool	warning = curA7 <= (*iter).fBottom + kStackSlush;
		Bool	fatal = curA7 <= (*iter).fBottom;

		if (warning)
		{
			int button = Errors::ReportStackOverflow (fatal);
			Emulator::HandleDlgButton (button, m68k_getpc ());
		}
	}
}


/***********************************************************************
 *
 * FUNCTION:	Software::RememberStackChunk
 *
 * DESCRIPTION: .
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

Bool Software::RememberStackChunk (const PalmHeap::ChunkInfo& chunkInfo)
{
	// Get the range of the chunk.	(!!! Remember just the body,
	// or the header and any trailer, too?)

	uaecptr chunkStart = chunkInfo.chunkHdrStart;	// + chunkInfo.chunkHdrSize;
	uaecptr chunkSize = chunkInfo.size; // - chunkInfo.chunkHdrSize - chunkInfo.sizeAdj;

	// See if this range is already in the list.

	StackList::iterator iter = FindStackChunk (chunkStart);

	// If so, do nothing and return true.

	if (iter != gStackList.end ())
		return true;	// Already there

	// Create a range object for the chunk.

	StackRange	range (chunkStart, chunkStart + chunkSize);

	// Add the range to the list and return false.

	gStackList.insert (iter, range);

	return false;	// Chunk wasn't already there.
}


/***********************************************************************
 *
 * FUNCTION:	Software::ForgetStackChunk
 *
 * DESCRIPTION: .
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void Software::ForgetStackChunk (uaecptr chunkStart)
{
	// See if this chunk is already in the list.

	StackList::iterator iter = FindStackChunk (chunkStart);

	// If so, remove it.

	if (iter != gStackList.end ())
	{
		gStackList.erase (iter);
	}
}


/***********************************************************************
 *
 * FUNCTION:	Software::FindStackChunk
 *
 * DESCRIPTION: .
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

StackList::iterator Software::FindStackChunk (uaecptr testAddress)
{
	StackList::iterator iter = gStackList.begin ();

	for (; iter != gStackList.end (); ++iter)
	{
		StackRange	range = *iter;
		if ((testAddress >= range.fBottom) && (testAddress < range.fTop))
		{
			break;
		}
	}

	return iter;
}


#pragma mark -

// ===========================================================================
//		 LowMem
// ===========================================================================

static uae_u16		gSysDispatchTableSize;

/***********************************************************************
 *
 * FUNCTION:	LowMem::Initialize
 *
 * DESCRIPTION: Standard initialization function.  Responsible for
 *				initializing this sub-system when a new session is
 *				created.  May also be called from the Load function
 *				to share common functionality.
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void LowMem::Initialize (void)
{
}


/***********************************************************************
 *
 * FUNCTION:	LowMem::Reset
 *
 * DESCRIPTION: Standard reset function.  Sets the sub-system to a
 *				default state.	This occurs not only on a Reset (as
 *				from the menu item), but also when the sub-system
 *				is first initialized (Reset is called after Initialize)
 *				as well as when the system is re-loaded from an
 *				insufficient session file.
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void LowMem::Reset (void)
{
	gSysDispatchTableSize = 0;
}


/***********************************************************************
 *
 * FUNCTION:	LowMem::Save
 *
 * DESCRIPTION: Standard save function.  Saves any sub-system state to
 *				the given session file.
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void LowMem::Save (SessionFile&)
{
}


/***********************************************************************
 *
 * FUNCTION:	LowMem::Load
 *
 * DESCRIPTION: Standard load function.  Loads any sub-system state
 *				from the given session file.
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void LowMem::Load (SessionFile&)
{
}


/***********************************************************************
 *
 * FUNCTION:	LowMem::Dispose
 *
 * DESCRIPTION: Standard dispose function.	Completely release any
 *				resources acquired or allocated in Initialize and/or
 *				Load.
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void LowMem::Dispose (void)
{
}


/***********************************************************************
 *
 * FUNCTION:	LowMem::GetEvtMgrIdle
 *
 * DESCRIPTION: .
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

uae_u8 LowMem::GetEvtMgrIdle (void)
{
	CEnableFullAccess	munge;	// Remove blocks on memory access.

	// First, get sysEvtMgrGlobalsP, which is a pointer in low-memory.

	uae_u32 sysEvtMgrGlobalsP	= LowMem_GetGlobal (sysEvtMgrGlobalsP);

	/*
	**	Next look at the "idle" boolean in the SysEvtMgrGlobalsPtr
	**	contained in sysEvtMgrGlobalsP:
	**
	**	struct SysEvtMgrGlobalsType
	**	{
	**		...
	**		Boolean 		idle;
	**		...
	**	};
	*/

	size_t	idleOffset = offsetof (SysEvtMgrGlobalsType, idle);

	// Under Palm OS 1.0, there was an extra 4-byte value at the
	// location currently holding "gremlinsFlag", which is before
	// the "idle" field.  Under that version of the OS, we therefore
	// have to add 4 to get the right offset.

	if (Patches::OSMajorVersion () == 1)
	{
		idleOffset += sizeof (Long);
	}

	uae_u8	idle = get_byte (sysEvtMgrGlobalsP + idleOffset);

	return idle;
}


/***********************************************************************
 *
 * FUNCTION:	LowMem::TrapExists
 *
 * DESCRIPTION: .
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

Bool LowMem::TrapExists (uae_u16 iATrap)
{
	// If we haven't already, get the number of traps in this system.

	if (gSysDispatchTableSize == 0)
	{
		CEnableFullAccess	munge;	// Remove blocks on memory access.

		gSysDispatchTableSize = LowMem_GetGlobal (sysDispatchTableSize);
	}

	return (SysTrapIndex (iATrap) == SysTrapIndex (sysTrapHostControl)) ||
			SysTrapIndex (iATrap) < gSysDispatchTableSize;
}


/***********************************************************************
 *
 * FUNCTION:	LowMem::GetTrapAddress
 *
 * DESCRIPTION: .
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

uaecptr LowMem::GetTrapAddress (uae_u16 iATrap)
{
	uaecptr address = UAE_NULL;

	CEnableFullAccess	munge;	// Remove blocks on memory access.

	// If the trap number is not in range, just return NULL to signal
	// that normal process of the TRAP $F should occur.

	if (TrapExists (iATrap))
	{
		// Get sysDispatchTableP, which is a pointer in low-memory.

		uae_u32 sysDispatchTableP	= LowMem_GetGlobal (sysDispatchTableP);

		// If it's NULL, return NULL.

		if (sysDispatchTableP != UAE_NULL)
		{
			// Next, get the right guy from its contents.

			address = get_long (sysDispatchTableP + SysTrapIndex (iATrap) * 4);
		}
	}

	return address;
}


#pragma mark -

// ===========================================================================
//		 Registers
// ===========================================================================

/***********************************************************************
 *
 * FUNCTION:	Registers::GetRegisters
 *
 * DESCRIPTION: .
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void Registers::GetRegisters (regstruct& oRegisters)
{
	Registers::UpdateSRFromRegisters ();

	oRegisters = regs;
	oRegisters.pc = m68k_getpc ();
}


/***********************************************************************
 *
 * FUNCTION:	Registers::SetRegisters
 *
 * DESCRIPTION: .
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void Registers::SetRegisters (regstruct& iRegisters)
{
	regs = iRegisters;
	Registers::UpdateRegistersFromSR ();
	m68k_setpc (iRegisters.pc);
}


/***********************************************************************
 *
 * FUNCTION:	Registers::UpdateSRFromRegisters
 *
 * DESCRIPTION: Updates the status register to reflect the state of the
 *				other registers.
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void Registers::UpdateSRFromRegisters (void)
{
	// (taken from MakeSR in newcpu.c)

	regs.sr = ((regs.t1 << 15) | (regs.t0 << 14)
			| (regs.s << 13) | (regs.m << 12) | (regs.intmask << 8)
			| (XFLG << 4) | (NFLG << 3) | (ZFLG << 2) | (VFLG << 1) 
			|  CFLG);
}


/***********************************************************************
 *
 * FUNCTION:	Registers::UpdateRegistersFromSR
 *
 * DESCRIPTION: Updates the registers to reflect the state of the
 *				status register.
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void Registers::UpdateRegistersFromSR (void)
{
	// (taken from MakeFromSR in newcpu.c)
	
//	int oldm = regs.m;
	int olds = regs.s;
	
	regs.t1 = (regs.sr >> 15) & 1;
	regs.t0 = (regs.sr >> 14) & 1;
	regs.s = (regs.sr >> 13) & 1;
	regs.m = (regs.sr >> 12) & 1;
	regs.intmask = (regs.sr >> 8) & 7;

	XFLG = (regs.sr >> 4) & 1;
	NFLG = (regs.sr >> 3) & 1;
	ZFLG = (regs.sr >> 2) & 1;
	VFLG = (regs.sr >> 1) & 1;
	CFLG = regs.sr & 1;

	if (olds != regs.s)
	{
		if (olds)
		{
			regs.isp = m68k_areg(regs, 7);
			m68k_areg(regs, 7) = regs.usp;
		}
		else
		{
			regs.usp = m68k_areg(regs, 7);
			m68k_areg(regs, 7) = regs.isp;
		}
	}
	
	regs.spcflags |= SPCFLAG_INT;

	if (regs.t1 || regs.t0)
	{
		regs.spcflags |= SPCFLAG_TRACE;
	}
	else
	{
		regs.spcflags &= ~(SPCFLAG_TRACE | SPCFLAG_DOTRACE);
	}
}


#pragma mark -

// ===========================================================================
//		 HWRegisters
// ===========================================================================

static uae_u32	gCurrentMilliseconds;


/***********************************************************************
 *
 * FUNCTION:	HWRegisters::Initialize
 *
 * DESCRIPTION: Standard initialization function.  Responsible for
 *				initializing this sub-system when a new session is
 *				created.  May also be called from the Load function
 *				to share common functionality.
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void HWRegisters::Initialize (void)
{
}


/***********************************************************************
 *
 * FUNCTION:	HWRegisters::Reset
 *
 * DESCRIPTION: Standard reset function.  Sets the sub-system to a
 *				default state.	This occurs not only on a Reset (as
 *				from the menu item), but also when the sub-system
 *				is first initialized (Reset is called after Initialize)
 *				as well as when the system is re-loaded from an
 *				insufficient session file.
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void HWRegisters::Reset (void)
{
	if (Emulator::EZMode ())
		MC68EZ328Bank::Reset ();
	else
		MC68328Bank::Reset ();
}


/***********************************************************************
 *
 * FUNCTION:	HWRegisters::Save
 *
 * DESCRIPTION: Standard save function.  Saves any sub-system state to
 *				the given session file.
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void HWRegisters::Save (SessionFile&)
{
}


/***********************************************************************
 *
 * FUNCTION:	HWRegisters::Load
 *
 * DESCRIPTION: Standard load function.  Loads any sub-system state
 *				from the given session file.
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void HWRegisters::Load (SessionFile&)
{
}


/***********************************************************************
 *
 * FUNCTION:	HWRegisters::Dispose
 *
 * DESCRIPTION: Standard dispose function.	Completely release any
 *				resources acquired or allocated in Initialize and/or
 *				Load.
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void HWRegisters::Dispose (void)
{
}


/***********************************************************************
 *
 * FUNCTION:	HWRegisters::Cycle
 *
 * DESCRIPTION: .
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void HWRegisters::Cycle (Bool sleeping)
{
	if (Emulator::EZMode ())
		MC68EZ328Bank::Cycle (sleeping);
	else
		MC68328Bank::Cycle (sleeping);
}


/***********************************************************************
 *
 * FUNCTION:	HWRegisters::CycleSlowly
 *
 * DESCRIPTION: .
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void HWRegisters::CycleSlowly (Bool sleeping)
{
	if (Emulator::EZMode ())
		MC68EZ328Bank::CycleSlowly (sleeping);
	else
		MC68328Bank::CycleSlowly (sleeping);
}


/***********************************************************************
 *
 * FUNCTION:	HWRegisters::GetInterruptLevel
 *
 * DESCRIPTION: .
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

uae_s32 HWRegisters::GetInterruptLevel (void)
{
	if (Emulator::EZMode ())
		return MC68EZ328Bank::GetInterruptLevel ();

	return MC68328Bank::GetInterruptLevel ();
}


/***********************************************************************
 *
 * FUNCTION:	HWRegisters::GetInterruptBase
 *
 * DESCRIPTION: .
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

uae_s32 HWRegisters::GetInterruptBase (void)
{
	if (Emulator::EZMode ())
		return MC68EZ328Bank::GetInterruptBase ();

	return MC68328Bank::GetInterruptBase ();
}


/***********************************************************************
 *
 * FUNCTION:	HWRegisters::ButtonEvent
 *
 * DESCRIPTION: .
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void HWRegisters::ButtonEvent (Bool iButton_IsDown, uae_s32 iButton)
{
	if (Emulator::EZMode ())
		MC68EZ328Bank::ButtonEvent (iButton_IsDown, iButton);
	else
		MC68328Bank::ButtonEvent (iButton_IsDown, iButton);
}


/***********************************************************************
 *
 * FUNCTION:	HWRegisters::HotSyncEvent
 *
 * DESCRIPTION: .
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void HWRegisters::HotSyncEvent (Bool iButton_IsDown)
{
	if (Emulator::EZMode ())
		MC68EZ328Bank::HotSyncEvent (iButton_IsDown);
	else
		MC68328Bank::HotSyncEvent (iButton_IsDown);
}


/***********************************************************************
 *
 * FUNCTION:	HWRegisters::GetLCDDepth
 *
 * DESCRIPTION: .
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

int HWRegisters::GetLCDDepth (void)
{
	// Are we running a Color LCD?
	if (Emulator::HasSED())
		return SED1375Bank::GetLCDDepth();

	if (Emulator::EZMode ())
		return MC68EZ328Bank::GetLCDDepth ();

	return MC68328Bank::GetLCDDepth ();
}


/***********************************************************************
 *
 * FUNCTION:	HWRegisters::GetLCDRowBytes
 *
 * DESCRIPTION: .
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

int HWRegisters::GetLCDRowBytes (void)
{
	// Are we running a Color LCD?
	if (Emulator::HasSED())
		return SED1375Bank::GetLCDRowBytes();

	if (Emulator::EZMode ())
		return MC68EZ328Bank::GetLCDRowBytes ();

	return MC68328Bank::GetLCDRowBytes ();
}


/***********************************************************************
 *
 * FUNCTION:	HWRegisters::GetLCDWidth
 *
 * DESCRIPTION: .
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

int HWRegisters::GetLCDWidth (void)
{
	// Are we running a Color LCD?
	if (Emulator::HasSED())
		return SED1375Bank::GetLCDWidth();

	if (Emulator::EZMode ())
		return MC68EZ328Bank::GetLCDWidth ();

	return MC68328Bank::GetLCDWidth ();
}


/***********************************************************************
 *
 * FUNCTION:	HWRegisters::GetLCDHeight
 *
 * DESCRIPTION: .
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

int HWRegisters::GetLCDHeight (void)
{
	// Are we running a Color LCD?
	if (Emulator::HasSED())
		return SED1375Bank::GetLCDHeight();

	if (Emulator::EZMode ())
		return MC68EZ328Bank::GetLCDHeight ();

	return MC68328Bank::GetLCDHeight ();
}


/***********************************************************************
 *
 * FUNCTION:	HWRegisters::GetLCDStartAddr
 *
 * DESCRIPTION: .
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

uaecptr HWRegisters::GetLCDStartAddr (void)
{
	// Are we running a Color LCD?
	if (Emulator::HasSED())
		return SED1375Bank::GetLCDStartAddr();

	if (Emulator::EZMode ())
		return MC68EZ328Bank::GetLCDStartAddr ();

	return MC68328Bank::GetLCDStartAddr ();
}


/***********************************************************************
 *
 * FUNCTION:	HWRegisters::GetLCDPalette
 *
 * DESCRIPTION: .
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void HWRegisters::GetLCDPalette (RGBType* thePalette)
{
	// Are we running a Color LCD?
	if (Emulator::HasSED())
	{
		SED1375Bank::GetLCDPalette (thePalette);
		return;
	}

#if 1
	Preference<RGBType> pref1 (kPrefKeyBackgroundColor);
	Preference<RGBType> pref2 (kPrefKeyHighlightColor);

	RGBType foreground (0, 0, 0);
	RGBType background;

	if (BacklightIsOn ())
	{
		if (pref2.Loaded ())
			background = *pref2;
		else
			background = ::SkinGetHighlightColor ();
	}
	else
	{
		if (pref1.Loaded ())
			background = *pref1;
		else
			background = ::SkinGetBackgroundColor ();
	}

	long	br = ((long) background.fRed);
	long	bg = ((long) background.fGreen);
	long	bb = ((long) background.fBlue);

	long	dr = ((long) foreground.fRed) - ((long) background.fRed);
	long	dg = ((long) foreground.fGreen) - ((long) background.fGreen);
	long	db = ((long) foreground.fBlue) - ((long) background.fBlue);

	int numColors = 1 << GetLCDDepth ();

	for (int color = 0; color < numColors; ++color)
	{
		thePalette[color].fRed		= (Byte) (br + dr * color / (numColors - 1));
		thePalette[color].fGreen	= (Byte) (bg + dg * color / (numColors - 1));
		thePalette[color].fBlue 	= (Byte) (bb + db * color / (numColors - 1));
	}
#else
	if (Emulator::EZMode ())
	{
		MC68EZ328Bank::GetLCDPalette (thePalette);
		return;
	}

	MC68328Bank::GetLCDPalette (thePalette);
#endif
}


/***********************************************************************
 *
 * FUNCTION:	HWRegisters::GetLCDOffset
 *
 * DESCRIPTION: .
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

int HWRegisters::GetLCDOffset (void)
{
	// Are we running a Color LCD?
	if (Emulator::HasSED())
		return SED1375Bank::GetLCDOffset();

	if (Emulator::EZMode ())
		return MC68EZ328Bank::GetLCDOffset ();

	return MC68328Bank::GetLCDOffset ();
}


/***********************************************************************
 *
 * FUNCTION:	HWRegisters::LCDIsOn
 *
 * DESCRIPTION: .
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

Bool HWRegisters::LCDIsOn (void)
{
	// Are we running a Color LCD?
	if (Emulator::HasSED())
		return SED1375Bank::LCDIsOn();

	if (Emulator::EZMode ())
		return MC68EZ328Bank::LCDIsOn ();

	return MC68328Bank::LCDIsOn ();
}


/***********************************************************************
 *
 * FUNCTION:	HWRegisters::BacklightIsOn
 *
 * DESCRIPTION: .
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

Bool HWRegisters::BacklightIsOn (void)
{
	// Are we running a Color LCD?
	if (Emulator::HasSED())
		return SED1375Bank::BacklightIsOn();

	if (Emulator::EZMode ())
		return MC68EZ328Bank::BacklightIsOn ();

	return MC68328Bank::BacklightIsOn ();
}


/***********************************************************************
 *
 * FUNCTION:	HWRegisters::TurnSoundOff
 *
 * DESCRIPTION: .
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void HWRegisters::TurnSoundOff (void)
{
	if (Emulator::EZMode ())
		MC68EZ328Bank::TurnSoundOff ();
	else
		MC68328Bank::TurnSoundOff ();
}


/***********************************************************************
 *
 * FUNCTION:	HWRegisters::UpdateUARTRegisters
 *
 * DESCRIPTION: .
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void HWRegisters::UpdateUARTRegisters (Bool refreshRxData)
{
	if (Emulator::EZMode ())
		MC68EZ328Bank::UpdateUARTState (refreshRxData);
	else
		MC68328Bank::UpdateUARTState (refreshRxData);
}


/***********************************************************************
 *
 * FUNCTION:	HWRegisters::GetDynamicHeapSize
 *
 * DESCRIPTION: .
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

uae_u32 HWRegisters::GetDynamicHeapSize	(void)
{
	if (Emulator::EZMode ())
		return MC68EZ328Bank::GetDynamicHeapSize ();

	return MC68328Bank::GetDynamicHeapSize ();
}


/***********************************************************************
 *
 * FUNCTION:	HWRegisters::GetROMSize
 *
 * DESCRIPTION: .
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

uae_u32 HWRegisters::GetROMSize	(void)
{
	if (Emulator::EZMode ())
		return MC68EZ328Bank::GetROMSize ();

	return MC68328Bank::GetROMSize ();
}


/***********************************************************************
 *
 * FUNCTION:	HWRegisters::SetCurrentMilliseconds
 *
 * DESCRIPTION: .
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

void HWRegisters::SetCurrentMilliseconds (uae_u32 t)
{
	gCurrentMilliseconds = t;
}


/***********************************************************************
 *
 * FUNCTION:	HWRegisters::GetCurrentMilliseconds
 *
 * DESCRIPTION: .
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

uae_u32 HWRegisters::GetCurrentMilliseconds (void)
{
	return gCurrentMilliseconds;
}


/***********************************************************************
 *
 * FUNCTION:	HWRegisters::CanStop
 *
 * DESCRIPTION: .
 *
 * PARAMETERS:	None.
 *
 * RETURNED:	Nothing.
 *
 ***********************************************************************/

Bool HWRegisters::CanStop (void)
{
	if (Emulator::EZMode ())
		return MC68EZ328Bank::CanStop ();

	return MC68328Bank::CanStop ();
}


#pragma mark -

// ---------------------------------------------------------------------------
// Glue functions to bridge from UAE-generated code to the implemenations
// we define.
// ---------------------------------------------------------------------------

void customreset (void)
{
	Emulator::Reset ();
}


void Exception (int nr, uaecptr oldpc)
{
	uaecptr curpc = m68k_getpc ();

	// Some opcode handlers (like op_4e40 for the TRAP #xx functions)
	// call Exception with oldpc == 0. We really need the PC so that
	// we can look up dispatch numbers, so provide that here.

	if (oldpc == 0)
	{
		if (nr >= kException_Trap0 && nr <= kException_Trap15)
		{
			// pc was bumped by 2 already in op_4e40 handler.

			oldpc = curpc - 2;
		}
		else
		{
			assert (false);
		}
	}

	Software::ProcessException (nr, oldpc, curpc);
}


unsigned long op_illg (uae_u32 iOpcode)
{
	Software::ProcessIllegalInstruction (iOpcode);
	return 0;
}


void Software_ProcessLINK (uae_s32 linkSize)
{
	Software::ProcessLINK (linkSize);
}


int Software_ProcessRTS (void)
{
	return Software::ProcessRTS ();
}


int Software_ProcessRTE (uaecptr newpc)
{
	return Software::ProcessRTE (newpc);
}


int Software_ProcessJSR (uaecptr oldpc, uaecptr dest)
{
	return Software::ProcessJSR (oldpc, dest);
}


int Software_ProcessJSR_Ind (uaecptr oldpc)
{
	return Software::ProcessJSR_Ind (oldpc);
}


void Software_CheckStackPointer (int opcodeType, uaecptr oldA7)
{
	UNUSED_PARAM(opcodeType)
	UNUSED_PARAM(oldA7)

	// Disabled for now.  There's a problem where interrupt code can attempt
	// to switch to a previously unknown stack, causing us to walk the heap
	// to learn stuff about the chunk.	If the heap is in flux because of a
	// pending memory manager call, then we're screwed, and end up reporting
	// that the heap is corrupted.
	//
	// The question remains as to how the interrupt code managed to get the
	// block of memory, allowed the non-interrupt code to enter the memory
	// manager, and then attempted to switch the stack to that block...

//	Software::CheckStackPointer (opcodeType, oldA7);
}


void MakeSR (void)
{
	Registers::UpdateSRFromRegisters ();
}


void MakeFromSR (void)
{
	Registers::UpdateRegistersFromSR ();
}


void* xmalloc (size_t size)
{
	return Platform::AllocateMemory (size);
}

// Include this because VC++ can't figure out that it can be dead-code stripped!
uae_u32 get_disp_ea_020 (uae_u32 base, uae_u32 dp)
{
    int reg = (dp >> 12) & 15;
    uae_s32 regd = regs.regs[reg];
    if ((dp & 0x800) == 0)
	regd = (uae_s32)(uae_s16)regd;
    regd <<= (dp >> 9) & 3;
    if (dp & 0x100) {
	uae_s32 outer = 0;
	if (dp & 0x80) base = 0;
	if (dp & 0x40) regd = 0;

	if ((dp & 0x30) == 0x20) base += (uae_s32)(uae_s16)next_iword();
	if ((dp & 0x30) == 0x30) base += next_ilong();

	if ((dp & 0x3) == 0x2) outer = (uae_s32)(uae_s16)next_iword();
	if ((dp & 0x3) == 0x3) outer = next_ilong();

	if ((dp & 0x4) == 0) base += regd;
	if (dp & 0x3) base = get_long (base);
	if (dp & 0x4) base += regd;

	return base + outer;
    } else {
	return base + (uae_s32)((uae_s8)dp) + regd;
    }
}

uae_u32 get_disp_ea_000 (uae_u32 base, uae_u32 dp)
{
    int reg = (dp >> 12) & 15;
    uae_s32 regd = regs.regs[reg];
#if 1
    if ((dp & 0x800) == 0)
	regd = (uae_s32)(uae_s16)regd;
    return base + (uae_s8)dp + regd;
#else
    /* Branch-free code... benchmark this again now that
     * things are no longer inline.  */
    uae_s32 regd16;
    uae_u32 mask;
    mask = ((dp & 0x800) >> 11) - 1;
    regd16 = (uae_s32)(uae_s16)regd;
    regd16 &= mask;
    mask = ~mask;
    base += (uae_s8)dp;
    regd &= mask;
    regd |= regd16;
    return base + regd;
#endif
}

// Dummy functions just so that we can link under VC++.

void m68k_move2c (int, uae_u32 *)
{
}


void m68k_movec2 (int, uae_u32 *)
{
}


void m68k_divl (uae_u32, uae_u32, uae_u16, uaecptr)
{
}


void m68k_mull (uae_u32, uae_u32, uae_u16)
{
}


void fpp_opp (uae_u32, uae_u16)
{
}


void fdbcc_opp (uae_u32, uae_u16)
{
}


void fscc_opp (uae_u32, uae_u16)
{
}


void ftrapcc_opp (uae_u32,uaecptr)
{
}


void fbcc_opp (uae_u32, uaecptr, uae_u32)
{
}


void fsave_opp (uae_u32)
{
}


void frestore_opp (uae_u32)
{
}