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/* -*- mode: C++; tab-width: 4 -*- */
/* ================================================================================== */
/* Copyright (c) 1998-1999 3Com Corporation or its subsidiaries. All rights reserved. */
/* ================================================================================== */
#ifndef _EMULATORTYPES_H_
#define _EMULATORTYPES_H_
#include "Platform_Files.h" // FileReference
#include <deque>
#include <map>
#include <string>
#include <vector>
// ======================================
// ========== ENUMERATED TYPES ==========
// ======================================
// ---------- DeviceType ----------
// -*- NEW DEVICE -*-
enum DeviceType
{
kDeviceUnspecified = 0,
kDevicePilot1000,
kDevicePilot5000,
kDevicePalmPilotPersonal,
kDevicePalmPilotProfessional,
kDevicePalmPilotWithUpgrade,
kDevicePalmIII,
kDevicePalmVII,
kDeviceUnused1,
kDeviceQualComm,
kDevicePalmV,
kDevicePalmIIIx,
kDeviceUnused2,
kDeviceAustin,
kDevicePalmVIIEZ,
kDeviceLast
};
typedef vector<DeviceType> DeviceList;
// ---------- <Less of a type, more of a constant...> ----------
enum
{
MRU_COUNT = 9
};
// ---------- CloseActionType ----------
enum CloseActionType
{
kSaveAlways,
kSaveAsk,
kSaveNever
};
typedef vector<CloseActionType> CloseActionList;
// ---------- LoggingType ----------
enum LoggingType
{
kNormalLogging = 0x01,
kGremlinLogging = 0x02,
kAllLogging = kNormalLogging | kGremlinLogging,
kCurrentLogging = 0x80
};
typedef vector<LoggingType> LoggingList;
// =====================================
// ========== SIMPLE TYPEDEFS ==========
// =====================================
typedef uae_u8 ScaleType;
typedef uae_s32 RAMSizeType;
typedef vector<ScaleType> ScaleList;
typedef vector<RAMSizeType> RAMSizeList;
typedef deque<FileReference> FileRefList; // Need to push_front at times.
typedef vector<unsigned char> ByteList;
typedef vector<string> StringList;
typedef vector<RectangleType> RectangleList;
typedef vector<PointType> PointLess;
typedef map<string, string> StringStringMap;
// ================================
// ========== STRUCTURES ==========
// ================================
// ---------- RGBType ----------
struct RGBType
{
RGBType (void) {}
RGBType (uae_u8 red, uae_u8 green, uae_u8 blue) :
fRed (red),
fGreen (green),
fBlue (blue)
{}
bool operator== (const RGBType& rhs) const
{
return fRed == rhs.fRed && fGreen == rhs.fGreen && fBlue == rhs.fBlue;
}
bool operator!= (const RGBType& rhs) const
{
return !(*this == rhs);
}
uae_u8 fRed;
uae_u8 fGreen;
uae_u8 fBlue;
};
typedef vector<RGBType> RGBList;
// ---------- SystemCallContext ----------
struct SystemCallContext
{
uaecptr fPC; // PC at which the system call was made.
uaecptr fNextPC; // PC of instruction after system call.
uaecptr fDestPC; // Address of system function.
uae_u16 fTrapWord; // Trapword, even for SYSTRAP_FAST calls.
uae_u16 fTrapIndex; // Trapword with the high 4 bits removed.
uaecptr fExtra; // RefNum for library calls, D2 for "dispatch" calls.
Bool fViaTrap; // True if called via TRAP $F.
Bool fViaJsrA1; // True if called via SYSTRAP_FASTER.
};
typedef vector<SystemCallContext> SystemCallContextList;
// ---------- DatabaseInfo ----------
struct DatabaseInfo
{
ULong creator;
ULong type;
UInt version;
LocalID dbID;
UInt cardNo;
ULong modDate;
Word dbAttrs;
char name[dmDBNameLength];
char dbName[dmDBNameLength];
Bool operator < (const DatabaseInfo& other) const
{ if (creator < other.creator) return true;
if (creator > other.creator) return false;
if (type < other.type) return true;
return false; }
Bool operator == (const DatabaseInfo& other) const
{ return (creator == other.creator) &&
(type == other.type); }
};
typedef vector<DatabaseInfo> DatabaseInfoList;
// ---------- Configuration ----------
struct Configuration
{
Configuration () :
fDeviceType (kDeviceUnspecified),
fRAMSize (1024),
fROMFile ()
{
}
Configuration (DeviceType dt, long size, const FileReference& rom) :
fDeviceType (dt),
fRAMSize (size),
fROMFile (rom)
{
}
DeviceType fDeviceType;
RAMSizeType fRAMSize;
FileReference fROMFile;
};
typedef vector<Configuration> ConfigurationList;
// ---------- GremlinInfo ----------
struct GremlinInfo
{
GremlinInfo () :
fNumber (0),
fSteps (-1),
fSaveFrequency (10000),
fAppList ()
{
}
long fNumber;
long fSteps;
long fSaveFrequency;
DatabaseInfoList fAppList;
};
typedef vector<GremlinInfo> GremlinInfoList;
// ---------- HordeInfo ----------
struct HordeInfo
{
HordeInfo () :
fStartNumber (0),
fStopNumber (0),
fSaveFrequency (10000),
fSwitchDepth (30000),
fMaxDepth (1000000),
fAppList ()
{
}
long fStartNumber;
long fStopNumber;
long fSaveFrequency;
long fSwitchDepth;
long fMaxDepth;
DatabaseInfoList fAppList;
};
typedef vector<HordeInfo> HordeInfoList;
// ----------------------------------------------------------------------
// For reasons of "convenience", the official type declarations for these
// packets omit their bodies. For the emulator, we'd really like to have
// the bodies, so we define these parallel types.
// ----------------------------------------------------------------------
#include "PalmPack.h"
struct SysPktReadMemRspType2
{
_sysPktBodyCommon;
Byte data[sysPktMaxBodySize-2];
};
struct SysPktReadRegsRspType2
{
_sysPktBodyCommon; // Common Body header
M68KRegsType reg; // <- return registers
};
struct SysPktGetBreakpointsRspType2
{
_sysPktBodyCommon; // Common Body header
BreakpointType bp[dbgTotalBreakpoints];
};
struct SysPktSetBreakpointsCmdType2
{
_sysPktBodyCommon; // Common Body header
BreakpointType bp[dbgTotalBreakpoints];
};
struct SysPktGetTrapBreaksRspType2
{
_sysPktBodyCommon; // Common Body header
Word trapBP[dbgTotalTrapBreaks];
};
struct SysPktSetTrapBreaksCmdType2
{
_sysPktBodyCommon; // Common Body header
Word trapBP[dbgTotalTrapBreaks];
};
struct SysPktGetTrapConditionsRspType2
{
_sysPktBodyCommon; // Common Body header
Word trapParam[dbgTotalTrapBreaks];
};
struct SysPktSetTrapConditionsCmdType2
{
_sysPktBodyCommon; // Common Body header
Word trapParam[dbgTotalTrapBreaks];
};
struct SysPktRPCType2
{
_sysPktBodyCommon; // Common Body header
Word trapWord; // which trap to execute
DWord resultD0; // result from D0 placed here
DWord resultA0; // result from A0 placed here
Word numParams; // how many parameters follow
// Following is a variable length array of SlkRPCParamInfo's
// SysPktRPCParamType param[1];
char param[sysPktMaxBodySize];
};
struct SysPktEmptyRspType
{
_sysPktBodyCommon; // Common Body header
};
struct SysPktRPC2Type
{
_sysPktBodyCommon; // Common Body header
UInt16 trapWord; // which trap to execute
UInt32 resultD0; // result from D0 placed here
UInt32 resultA0; // result from A0 placed here
UInt16 resultException;
Byte DRegMask;
Byte ARegMask;
UInt32 Regs[1];
UInt16 numParams; // how many parameters follow
// SysPktRPCParamType param[1];
char param[sysPktMaxBodySize];
};
#include "PalmPackPop.h"
// ============================================
// ========== Windows socket mapping ==========
// ============================================
#if !defined (_WINDOWS)
typedef int SOCKET;
#define WSAEINVAL EINVAL
#define INVALID_SOCKET ((SOCKET) (~0))
#define SOCKET_ERROR (-1)
#define closesocket close
#define ioctlsocket ioctl
#ifndef INADDR_LOOPBACK
#define INADDR_LOOPBACK 0x7f000001
#endif
#endif
#if UNIX
#include <sys/socket.h> // socklen_t
#else
typedef int socklen_t;
#endif
#endif // _EMULATORTYPES_H_
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