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/* -*- mode: C++; tab-width: 4 -*- */
/* ================================================================================== */
/* Copyright (c) 1998-1999 3Com Corporation or its subsidiaries. All rights reserved. */
/* ================================================================================== */
#include "EmulatorCommon.h"
#include "Platform_Files.h"
#include <sys/stat.h>
#include "ErrorHandling.h" // this->Throw
#include "Miscellaneous.h" // EndsWith, StartsWith
// ===========================================================================
// FileReference
//
// A FileReference is a lightweight reference to a file. It can be
// used to open files, and can be saved (for example, in a preferences
// file) for later.
// ===========================================================================
/***********************************************************************
*
* FUNCTION: FileReference::FileReference
*
* DESCRIPTION: FileReference constructor. Initializes the sole data
* member (a string to hold the file path) to be empty.
*
* PARAMETERS: none.
*
* RETURNED: nothing.
*
***********************************************************************/
FileReference::FileReference(void) :
fFilePath()
{
}
/***********************************************************************
*
* FUNCTION: FileReference::FileReference
*
* DESCRIPTION: FileReference copy constructor.
*
* PARAMETERS: other - FileReference to clone.
*
* RETURNED: nothing.
*
***********************************************************************/
FileReference::FileReference(const FileReference& other) :
fFilePath(other.fFilePath)
{
}
/***********************************************************************
*
* FUNCTION: FileReference::FileReference
*
* DESCRIPTION: FileReference constructor. Creates a file reference to
* the file with the given path.
*
* PARAMETERS: path - Full path to the file.
*
* RETURNED: nothing.
*
***********************************************************************/
FileReference::FileReference(const char* path) :
fFilePath(path)
{
}
/***********************************************************************
*
* FUNCTION: FileReference::FileReference
*
* DESCRIPTION: FileReference constructor. Creates a file reference to
* the file with the given path.
*
* PARAMETERS: path - Full path to the file.
*
* RETURNED: nothing.
*
***********************************************************************/
FileReference::FileReference(const string& path) :
fFilePath(path)
{
}
/***********************************************************************
*
* FUNCTION: FileReference::FileReference
*
* DESCRIPTION: FileReference constructor. Creates a file reference to
* the file with the given path.
*
* PARAMETERS: path - Full path to the file.
*
* RETURNED: nothing.
*
***********************************************************************/
FileReference::FileReference(const unsigned char*)
{
// Shouldn't be calling this one on Unix...this is for the Mac
// where Pascal strings are passed as unsigned char*'s.
}
/***********************************************************************
*
* FUNCTION: FileReference::FileReference
*
* DESCRIPTION: FileReference destructor. Nothing special to do...
*
* PARAMETERS: none.
*
* RETURNED: nothing.
*
***********************************************************************/
FileReference::~FileReference(void)
{
}
/***********************************************************************
*
* FUNCTION: FileReference::operator=
*
* DESCRIPTION: Assignment operator. If "other" is not the same as
* the controlled object, copy the contents.
*
* PARAMETERS: other - object to copy.
*
* RETURNED: reference to self.
*
***********************************************************************/
FileReference&
FileReference::operator=(const FileReference& other)
{
if (&other != this)
{
fFilePath = other.fFilePath;
}
return *this;
}
/***********************************************************************
*
* FUNCTION: FileReference::IsSpecified
*
* DESCRIPTION: Returns whether or not the controlled object has been
* pointed to a (possibly non-existant) file, or if it's
* empty (that it, it was created with the default ctor).
*
* PARAMETERS: none.
*
* RETURNED: True if the object points to a file.
*
***********************************************************************/
Bool
FileReference::IsSpecified(void) const
{
return !fFilePath.empty();
}
/***********************************************************************
*
* FUNCTION: FileReference::Exists
*
* DESCRIPTION: Returns whether or not the controlled object points to
* an existing file.
*
* PARAMETERS: none.
*
* RETURNED: True if the referenced file exists.
*
***********************************************************************/
Bool
FileReference::Exists(void) const
{
struct stat buf;
return 0 == stat(fFilePath.c_str(), &buf);
}
/***********************************************************************
*
* FUNCTION: FileReference::IsPRC
* FUNCTION: FileReference::IsPDB
* FUNCTION: FileReference::IsPQA
* FUNCTION: FileReference::IsPSF
* FUNCTION: FileReference::IsROM
*
* DESCRIPTION: DESCRIPTION
*
* PARAMETERS: None
*
* RETURNED: Nothing
*
***********************************************************************/
Bool
FileReference::IsPRC (void) const
{
return fFilePath.size() > 4 &&
::EndsWith (fFilePath.c_str(), ".prc");
}
Bool
FileReference::IsPDB (void) const
{
return fFilePath.size() > 4 &&
::EndsWith (fFilePath.c_str(), ".pdb");
}
Bool
FileReference::IsPQA (void) const
{
return fFilePath.size() > 4 &&
::EndsWith (fFilePath.c_str(), ".pqa");
}
Bool
FileReference::IsPSF (void) const
{
return fFilePath.size() > 4 &&
::EndsWith (fFilePath.c_str(), ".psf");
}
Bool
FileReference::IsROM (void) const
{
return fFilePath.size() > 4 &&
(::EndsWith (fFilePath.c_str(), ".rom") || ::StartsWith (fFilePath.c_str(), "rom."));
}
/***********************************************************************
*
* FUNCTION: FileReference::GetFileName
*
* DESCRIPTION: Returns the name of the referenced file. Only the file
* *name* is returned, not the full path.
*
* PARAMETERS: none.
*
* RETURNED: A string containing the name. If the file is not
* specified, an empty string is returned. No checks are
* made to see if the file actually exists.
*
***********************************************************************/
string
FileReference::GetFileName(void) const
{
const char *slash = strrchr(fFilePath.c_str(), '/');
if (slash)
{
return string(slash + 1);
}
return fFilePath;
}
/***********************************************************************
*
* FUNCTION: FileReference::operator==
* FUNCTION: FileReference::operator!=
* FUNCTION: FileReference::operator>
* FUNCTION: FileReference::operator<
*
* DESCRIPTION: Bogus operators for wiggy VC++ compiler which won't let
* us instantiate STL containers without them.
*
* PARAMETERS: other - object to compare ourself to.
*
* RETURNED: True if the requested condition is true. Comparisons
* are based on the file's full path.
*
***********************************************************************/
bool
FileReference::operator==(const FileReference& other) const
{
return strcmp (fFilePath.c_str(), other.fFilePath.c_str()) == 0;
}
bool
FileReference::operator!=(const FileReference& other) const
{
return strcmp (fFilePath.c_str(), other.fFilePath.c_str()) != 0;
}
bool
FileReference::operator>(const FileReference& other) const
{
return strcmp (fFilePath.c_str(), other.fFilePath.c_str()) < 0;
}
bool
FileReference::operator<(const FileReference& other) const
{
return strcmp (fFilePath.c_str(), other.fFilePath.c_str()) > 0;
}
/***********************************************************************
*
* FUNCTION:
*
* DESCRIPTION:
*
* PARAMETERS: None
*
* RETURNED: Nothing
*
***********************************************************************/
bool
FileReference::FromPrefString (const string& s)
{
fFilePath = s;
return true;
}
/***********************************************************************
*
* FUNCTION:
*
* DESCRIPTION:
*
* PARAMETERS: None
*
* RETURNED: Nothing
*
***********************************************************************/
string
FileReference::ToPrefString (void) const
{
return this->GetFilePath ();
}
/***********************************************************************
*
* FUNCTION:
*
* DESCRIPTION:
*
* PARAMETERS: None
*
* RETURNED: Nothing
*
***********************************************************************/
FILE*
FileReference::OpenAsFILE (const char* mode) const
{
FILE* result = NULL;
string path = this->GetFilePath ();
if (path.size() > 0)
{
result = fopen (path.c_str (), mode);
}
return result;
}
/***********************************************************************
*
* FUNCTION: FileReference::GetFilePath
*
* DESCRIPTION: Returns the full path of the referenced file.
*
* PARAMETERS: none.
*
* RETURNED: The full path of the referenced file. If the file is
* not specified, an empty string is returned. No check
* made to see if the file actually exists.
*
* Note that a pointer to actual object data is returned!
* The path is NOT returned in a new string object.
*
***********************************************************************/
string
FileReference::GetFilePath(void) const
{
return fFilePath;
}
// ===========================================================================
// FileHandle
//
// A FileHandle is a lightweight reference to an open file. The class's
// constructor attempts to open (or create) the file based on the input
// parameters. The class's destructor closes the file.
//
// Once a file is open, member functions can be used to operate on the
// file (read from it, write to it, etc.).
//
// FileHandles can be copied, but no reference counting is performed.
// Thus, after the first FileHandle is deleted, copies of it will
// contain invalid file references.
//
// ===========================================================================
/***********************************************************************
*
* FUNCTION: FileHandle::FileHandle
*
* DESCRIPTION: FileHandle constructor. Opens and/or creates the
* file according to the input parameters.
*
* PARAMETERS: ref - reference to the file to create/open.
*
* openMode - flags describing how to open/create the file
*
* creator - creator value to assign to the file if it's
* created (only used on Mac).
*
* fileType - file type value to assign to the file if it's
* created (only used on the Mac).
*
* RETURNED: nothing.
*
* If the operation fails, an exception is thrown.
*
***********************************************************************/
FileHandle::FileHandle(const FileReference& ref,
long openMode,
uae_u32 creator,
uae_u32 fileType) :
fStream(NULL)
{
this->Open(ref, openMode, creator, fileType);
}
/***********************************************************************
*
* FUNCTION: FileHandle::~FileHandle
*
* DESCRIPTION: FileHandle destructor. Closes the file.
*
* PARAMETERS: none.
*
* RETURNED: nothing.
*
* If the operation fails, an exception is thrown.
*
***********************************************************************/
FileHandle::~FileHandle(void)
{
this->Close();
}
/***********************************************************************
*
* FUNCTION: FileHandle::GetReference
*
* DESCRIPTION: Returns the FileReference used to create/open the file.
*
* PARAMETERS: none.
*
* RETURNED: The file reference.
*
***********************************************************************/
FileReference
FileHandle::GetReference(void)
{
return fFileRef;
}
/***********************************************************************
*
* FUNCTION: FileHandle::IsOpen
*
* DESCRIPTION: Returns whether or not the file is open.
*
* PARAMETERS: none.
*
* RETURNED: TRUE if the file is open, FALSE otherwise.
*
***********************************************************************/
Bool
FileHandle::IsOpen(void)
{
return fStream != NULL;
}
/***********************************************************************
*
* FUNCTION: FileHandle::SetPos
*
* DESCRIPTION: Set the read/write position within the file.
*
* PARAMETERS: offset - stdio-style offset value.
*
* seekMode - stdio-style mode value.
*
* RETURNED: nothing.
*
* If the operation fails, an exception is thrown.
*
***********************************************************************/
void
FileHandle::SetPos(long offset, SeekMode seekMode)
{
if (fStream == NULL)
{
this->Throw(EBADF);
}
int whence;
if (seekMode == kSeekSet)
{
whence = SEEK_SET;
}
else if (seekMode == kSeekEnd)
{
whence = SEEK_END;
}
else
{
whence = SEEK_CUR;
}
int err = fseek(fStream, offset, whence);
if (err)
{
this->Throw(errno);
}
}
/***********************************************************************
*
* FUNCTION: FileHandle::GetPos
*
* DESCRIPTION: Return the current read/write file position.
*
* PARAMETERS: none.
*
* RETURNED: The current stdio-style position.
*
* If the operation fails, an exception is thrown.
*
***********************************************************************/
uae_s32
FileHandle::GetPos(void)
{
if (fStream == NULL)
{
this->Throw(EBADF);
}
return ftell(fStream);
}
/***********************************************************************
*
* FUNCTION: FileHandle::SetLength
*
* DESCRIPTION: Set the length of the file.
*
* PARAMETERS: length - the desired file length.
*
* RETURNED: nothing.
*
* If the operation fails, an exception is thrown.
*
***********************************************************************/
void
FileHandle::SetLength(uae_s32 length)
{
// !!! Use BOOL SetEndOfFile (fHandle);
}
/***********************************************************************
*
* FUNCTION: FileHandle::GetLength
*
* DESCRIPTION: Returns the length of the file.
*
* PARAMETERS: none.
*
* RETURNED: The length of the file.
*
* If the operation fails, an exception is thrown.
*
***********************************************************************/
uae_s32
FileHandle::GetLength(void)
{
if (fStream == NULL)
{
this->Throw(EBADF);
}
long cur = ftell(fStream);
fseek(fStream, 0, SEEK_END);
uae_s32 length = ftell(fStream);
fseek(fStream, cur, SEEK_SET);
return length;
}
/***********************************************************************
*
* FUNCTION: FileHandle::Read
*
* DESCRIPTION: Read data from the file.
*
* PARAMETERS: length - amount of data to read.
*
* buffer - buffer into which the data is place.
*
* RETURNED: nothing.
*
* If the operation fails, an exception is thrown.
*
***********************************************************************/
void
FileHandle::Read(uae_s32 length, void* buffer)
{
if (fStream == NULL)
{
this->Throw(EBADF);
}
if (!buffer)
{
this->Throw(EINVAL);
}
fread(buffer, 1, length, fStream);
if (ferror(fStream))
{
this->Throw(errno);
}
}
/***********************************************************************
*
* FUNCTION: FileHandle::Write
*
* DESCRIPTION: Write data to the file.
*
* PARAMETERS: length - amount of data to write.
*
* buffer - buffer from which data is retrieved
*
* RETURNED: nothing.
*
* If the operation fails, an exception is thrown.
*
***********************************************************************/
void
FileHandle::Write(uae_s32 length, const void* buffer)
{
if (fStream == NULL)
{
this->Throw(EBADF);
}
if (!buffer)
{
this->Throw(EINVAL);
}
fwrite(buffer, 1, length, fStream);
if (ferror(fStream))
{
this->Throw(errno);
}
}
/***********************************************************************
*
* FUNCTION: FileHandle::Open [protected]
*
* DESCRIPTION: Opens and/or creates the given file based on the given
* parameters. This function is called from the ctor in
* order to do all the work.
*
* PARAMETERS: ref - reference to the file to create/open.
*
* openMode - flags describing how to open/create the file
*
* creator - creator value to assign to the file if it's
* created (only used on Mac).
*
* fileType - file type value to assign to the file if it's
* created (only used on the Mac).
*
* RETURNED: nothing.
*
* If the operation fails, an exception is thrown.
*
***********************************************************************/
void
FileHandle::Open(const FileReference& ref,
long openMode,
uae_u32 creator,
uae_u32 fileType)
{
(void)creator;
(void)fileType;
// Determine how the file should be opened (open existing, create new, etc.)
// Currently we only support:
// kOpenExisting | kOpenRead
// kCreateAlways | kOpenReadWrite
const char *mode;
switch (openMode & kOpenTypeMask)
{
case kOpenExisting: mode = "rb"; break;
case kCreateAlways: mode = "w+b"; break;
default:
{
assert(0);
this->Throw(EINVAL);
}
}
// Open/create the file.
fStream = fopen(ref.GetFilePath().c_str (), mode);
// Check for errors.
if (fStream == NULL)
{
this->Throw(errno);
}
}
/***********************************************************************
*
* FUNCTION: FileHandle::Close [protected]
*
* DESCRIPTION: Closes the file. Called from the dtor to do all the
* work.
*
* PARAMETERS: none.
*
* RETURNED: nothing.
*
* If the operation fails, an exception is thrown.
*
***********************************************************************/
void
FileHandle::Close(void)
{
if (fStream == NULL)
{
this->Throw(EINVAL);
}
if (fclose(fStream))
{
fStream = NULL;
this->Throw(errno);
}
fStream = NULL;
}
/***********************************************************************
*
* FUNCTION: FileHandle::Throw [protected]
*
* DESCRIPTION: Bottleneck function for throwing an exception. Makes
* sure that the file's name is installed as an error
* message parameter and then throws the exception.
*
* PARAMETERS: err - ErrCode to throw.
*
* RETURNED: never.
*
***********************************************************************/
void
FileHandle::Throw(ErrCode err)
{
this->SetFileNameParameter();
Errors::Throw(err);
}
/***********************************************************************
*
* FUNCTION: FileHandle::SetFileNameParameter [protected]
*
* DESCRIPTION: .
*
* PARAMETERS: none.
*
* RETURNED: nothing.
*
***********************************************************************/
void
FileHandle::SetFileNameParameter(void)
{
string name = this->GetReference().GetFileName();
Errors::SetParameter("%filename", name);
}
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