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/* -*- mode: C++; tab-width: 4 -*- */
/* ===================================================================== *\
Copyright (c) 2001 Palm, Inc. or its subsidiaries.
All rights reserved.
This file is part of the Palm OS Emulator.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
\* ===================================================================== */
#include "EmCommon.h"
#include "EmEventOutput.h"
#include "EmMemory.h" // EmMem_strcpy
#include "EmPalmOS.h" // GenerateStackCrawl
#include "EmPalmStructs.h" // EmAliasControlType
#include "EmPatchState.h" // EmPatchState::GetCurrentAppInfo
#include "EmSession.h" // gSession
#include "ErrorHandling.h" // Errors::GetAppName, GetAppVersion
#include "Miscellaneous.h" // StackCrawlStrings
#include "PreferenceMgr.h" // Preference, gEmuPrefs
#include "ROMStubs.h" // FtrGet
// Special rank positions:
#define kObjectRank_None -2
#define kObjectRank_Last -1
// PalmOS table font:
#define tableFont boldFont
// WindowFlagsType modal flag bit:
#define WindowTypeFlags_modal 0x2000
// Useful macros:
static inline Bool PrvIsPenEvent (const EmRecordedEvent& event)
{
return event.eType == kRecordedPenEvent;
}
static inline Bool PrvIsPenUp (const PointType& pt)
{
return pt.x == -1 && pt.y == -1;
}
static inline Bool PrvIsPenDown (const PointType& pt)
{
return !::PrvIsPenUp (pt);
}
static inline Bool PrvIsPenUp (const EmRecordedEvent& event)
{
return ::PrvIsPenEvent (event) && ::PrvIsPenUp (event.penEvent.coords);
}
static inline Bool PrvIsPenDown (const EmRecordedEvent& event)
{
return ::PrvIsPenEvent (event) && ::PrvIsPenDown (event.penEvent.coords);
}
#define POINT_IN_RECT(X,Y,R) (X >= R.topLeft.x && \
Y >= R.topLeft.y && \
X <= R.topLeft.x + R.extent.x && \
Y <= R.topLeft.y + R.extent.y)
#define IS_EXTENDED(chrcode) (chrcode >= 0x0080 && chrcode <= 0x00FF)
// Global state variables:
EmEventInfoList EmEventOutput::fgEventInfo;
Bool EmEventOutput::fgIsGatheringInfo;
int EmEventOutput::fgCounter;
UInt16 EmEventOutput::fgPreviousFormID;
Bool EmEventOutput::fgEventAwaitingInfo; // Set if tapped on field or list; cleared when we get the awaited information.
Bool EmEventOutput::fgWaitForPenUp;
#pragma mark -
/***********************************************************************
*
* FUNCTION: EmEventOutput::StartGatheringInfo
*
* DESCRIPTION: Reset our state in preparation to start gathering info.
* This should be called each time we start replaying an
* event list.
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void EmEventOutput::StartGatheringInfo (void)
{
fgEventInfo.clear ();
fgCounter = 0;
fgPreviousFormID = 0;
fgEventAwaitingInfo = false;
fgWaitForPenUp = false;
EmEventOutput::GatherInfo (true);
}
/***********************************************************************
*
* FUNCTION: EmEventOutput::IsGatheringInfo
*
* DESCRIPTION: Return whether or not we are currently gathering information.
*
* PARAMETERS: None.
*
* RETURNED: True if we are currently gathering info.
*
***********************************************************************/
Bool EmEventOutput::IsGatheringInfo (void)
{
return fgIsGatheringInfo;
}
/***********************************************************************
*
* FUNCTION: EmEventOutput::GatherInfo
*
* DESCRIPTION: Turn information gathering on or off.
*
* PARAMETERS: gatherInfo - whether or not we're turning on
*
* RETURNED: Nothing.
*
***********************************************************************/
void EmEventOutput::GatherInfo (Bool gatherInfo)
{
fgIsGatheringInfo = gatherInfo;
}
#pragma mark -
/***********************************************************************
*
* FUNCTION: PrvGetStringFromEmuMemory
*
* DESCRIPTION: Retrieve a string from emulator memory and store it in
* a string object.
*
* PARAMETERS: emustr - pointer to the string in emulator memory
*
* RETURNED: The string object.
*
***********************************************************************/
static string PrvGetStringFromEmuMemory (emuptr emustr)
{
string str;
if (!emustr)
return str;
size_t len = EmMem_strlen (emustr);
if (len)
{
char* temp = new char [len + 1];
if (temp == NULL)
{
// Failed to allocate space for temporary buffer.
return str;
}
EmMem_strcpy (temp, emustr);
str = temp;
delete [] temp;
}
return str;
}
/***********************************************************************
*
* FUNCTION: PrvClearEventData
*
* DESCRIPTION: Clear out information gathered and stored in an event
* without disturbing the event itself.
*
* PARAMETERS: event - event to clear
*
* RETURNED: Nothing.
*
***********************************************************************/
static void PrvClearEventData (EmEventInfo& eventInfo)
{
eventInfo.text.empty ();
eventInfo.newFormText.empty ();
eventInfo.stackCrawl.clear ();
eventInfo.objKind = (FormObjectKind) -1;
eventInfo.objID = 0;
eventInfo.rank = kObjectRank_None;
eventInfo.row = -1;
eventInfo.column = -1;
eventInfo.style = (ControlStyleType) -1;
eventInfo.asciiCode = 0;
eventInfo.keyCode = 0;
eventInfo.modifiers = 0;
}
/***********************************************************************
*
* FUNCTION: EmEventOutput::GetEventInfo
*
* DESCRIPTION: Master function for retrieving information from the
* emulator related to gremlin events being posted.
*
* PARAMETERS: event - the current event being replayed.
*
* RETURNED: Nothing.
*
***********************************************************************/
void EmEventOutput::GetEventInfo (const EmRecordedEvent& event)
{
if (!fgIsGatheringInfo)
return;
CEnableFullAccess munge; // Direct access to form.window.windowFlags.flags.
// Clear current event data.
EmEventInfo eventInfo;
::PrvClearEventData (eventInfo);
eventInfo.event = event;
// Get the active form and form id.
// This may be incorrect for popup dialogs.
FormType* frmP = ::FrmGetActiveForm ();
UInt16 currentFormID = 0;
if (frmP)
{
currentFormID = ::FrmGetFormId (frmP);
}
// If the active form has changed since last event:
if ((currentFormID != fgPreviousFormID) && currentFormID)
{
// Cancel the event awaiting info, because it is no longer possible to get info.
fgEventAwaitingInfo = false;
if (currentFormID)
{
// If there was a previous event, associate the form change with it.
if (fgEventInfo.size () > 0)
{
EmEventInfo& prevEvent = fgEventInfo.back ();
EmAliasFormType<PAS> form ((emuptr) frmP);
// Get the new form's title.
emuptr emuTitle = (emuptr)::FrmGetTitle (frmP);
if (emuTitle)
{
string title = ::PrvGetStringFromEmuMemory (emuTitle);
if (!title.empty ())
{
if (form.window.windowFlags.flags & WindowTypeFlags_modal)
{
prevEvent.newFormText = string("open the \"") + title + string("\" dialog");
}
else
{
prevEvent.newFormText = string("go to the \"") + title + string("\" view");
}
}
}
// If there is no title:
if (prevEvent.newFormText.empty ())
{
if (form.window.windowFlags.flags & WindowTypeFlags_modal)
{
prevEvent.newFormText = "go to a new dialog";
}
else
{
prevEvent.newFormText += "go to a new view";
}
}
}
}
}
// A previous pen down event may have set the fgEventAwaitingInfo flag.
// This flag means that we want to scope out the state of the system
// later to find out what the pen event caused to happen. We gather
// that information on the next event after the ensuing pen up event.
//
// This will not work 100% of the time, because the event's target object
// may have disappeared, the active form may have changed, or the
// application may have done something to the object.
if (fgEventAwaitingInfo)
{
// If we're waiting for a pen-up event, see if we found it.
if (fgWaitForPenUp)
{
if (::PrvIsPenUp (eventInfo.event))
{
fgWaitForPenUp = false;
}
}
else
{
EmEventOutput::GetAwaitedEventInfo ();
fgEventAwaitingInfo = false;
}
}
// Get information about current event.
// Skip pen up events.
if (!::PrvIsPenUp (eventInfo.event))
{
switch (eventInfo.event.eType)
{
case kRecordedPenEvent:
EmEventOutput::GetPenEventInfo (eventInfo);
break;
case kRecordedAppSwitchEvent:
EmEventOutput::GetAppSwitchEventInfo (eventInfo);
break;
default:
break;
}
}
fgPreviousFormID = currentFormID;
// For some reason, I sometimes see *two* sets of instructions
// in the output -- one a duplicate of the other. However, they
// are all number consecutively, which implies that OutputEvents
// is called just once, and that the doubling effect is because
// two sets of events are in fgEventInfo. Put a check here to
// see if that's the case.
if (fgEventInfo.size () > 0)
{
EmAssert (fgEventInfo.back ().event.eType != kRecordedErrorEvent);
}
fgEventInfo.push_back (eventInfo);
}
/***********************************************************************
*
* FUNCTION: EmEventOutput::PoppingUpForm
*
* DESCRIPTION: Called by the FrmPopupForm headpatch to tell us that
* the application is popping up a dialog.
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void EmEventOutput::PoppingUpForm (void)
{
if (!fgIsGatheringInfo)
return;
// If there was a previous event, associate the form change with it.
if (fgEventInfo.size () > 0)
{
fgEventInfo.back ().newFormText = "popup a dialog";
}
}
/***********************************************************************
*
* FUNCTION: EmEventOutput::ErrorOccurred
*
* DESCRIPTION: Called by Errors::HandleDialog to tell us the text of
* the error that occurred.
*
* PARAMETERS: None.
*
* RETURNED: Nothing.
*
***********************************************************************/
void EmEventOutput::ErrorOccurred (const string& msg)
{
if (!fgIsGatheringInfo)
return;
// Create a new event recording the information.
EmEventInfo eventInfo;
eventInfo.event.eType = kRecordedErrorEvent;
eventInfo.text = msg;
// Capture the stack crawl.
EmStackFrameList stackCrawl;
EmPalmOS::GenerateStackCrawl (stackCrawl);
// Generate a full stack crawl.
::StackCrawlStrings (stackCrawl, eventInfo.stackCrawl);
// Save this information at the end of our collection.
fgEventInfo.push_back (eventInfo);
}
#pragma mark -
/***********************************************************************
*
* FUNCTION: PrvObjectIsHigherRank
*
* DESCRIPTION: Determine if an object is ranked higher inside a form
* than another object. Ranking is top to bottom, then
* left to right.
*
* PARAMETERS: r1 - bounds of object in question
*
* r2 - bounds of object we're comparing to
*
* RETURNED: True if object (r1) is higher-ranked.
*
***********************************************************************/
static Bool PrvObjectIsHigherRank (RectangleType& r1, RectangleType& r2)
{
if (r2.topLeft.y < r1.topLeft.y)
return true;
if (r2.topLeft.y == r1.topLeft.y)
{
if (r2.topLeft.x < r1.topLeft.x)
return true;
}
return false;
}
/***********************************************************************
*
* FUNCTION: PrvFindObjectRank
*
* DESCRIPTION: Find the rank number of an object inside a form.
*
* PARAMETERS: frmP - pointer to form containing the object
*
* objectIndices - vector array of object indexes in form
*
* object1 - index of the object to rank
*
* RETURNED: Rank value of the object.
*
***********************************************************************/
static int16 PrvFindObjectRank (FormPtr frmP, vector<uint16>& objectIndices, uint16 object1)
{
EmAssert (frmP);
RectangleType r1;
::FrmGetObjectBounds (frmP, object1, &r1);
FormObjectKind objectKind1 = ::FrmGetObjectType (frmP, object1);
int rank = 0;
uint16 siblingCount = 0;
vector<uint16>::iterator iter = objectIndices.begin ();
while (iter != objectIndices.end ())
{
// Make sure object is not ourself
if (*iter != object1)
{
// Make sure object is the same kind
FormObjectKind objectKind2 = ::FrmGetObjectType (frmP, *iter);
if (objectKind2 == objectKind1)
{
siblingCount++;
RectangleType r2;
::FrmGetObjectBounds (frmP, *iter, &r2);
if (::PrvObjectIsHigherRank (r1, r2))
rank++;
}
}
++iter;
}
// No ranking if we are all alone.
if (siblingCount == 0)
return kObjectRank_None;
// Special case for the last object in the form.
else if (rank == siblingCount)
return kObjectRank_Last;
// Else just use the rank number.
return rank;
}
/***********************************************************************
*
* FUNCTION: PrvPointInTableItem
*
* DESCRIPTION: This routine computes which row, column a point is in.
* It was adapted from the function 'PointInTableItem' in
* UI/src/Table.cpp by art and peter.
*
* PARAMETERS: tableP - pointer to a table object
*
* x - point's x coordinate
*
* y - point's y coordinate
*
* rrow - return the row
*
* rcol - return the column
*
* RETURNED: True if the point is in at item.
*
***********************************************************************/
static Boolean PrvPointInTableItem (TableType* tableP, Coord x, Coord y, Int16& rrow, Int16& rcol)
{
EmAssert (tableP);
CEnableFullAccess munge;
Int16 row, col;
Int16 numRows, numCols;
RectangleType r;
EmAliasTableType<PAS> table ((emuptr)tableP);
RectangleType bounds;
bounds.topLeft.x = table.bounds.topLeft.x;
bounds.topLeft.y = table.bounds.topLeft.y;
bounds.extent.x = table.bounds.extent.x;
bounds.extent.y = table.bounds.extent.y;
if (!POINT_IN_RECT(x, y, bounds))
return false;
r.topLeft.x = table.bounds.topLeft.x;
r.topLeft.y = table.bounds.topLeft.y;
numRows = table.numRows;
for (row = table.topRow; row < numRows; row++)
{
// Is the point within the bounds of the row.
r.extent.x = table.bounds.extent.x;
r.extent.y = ::TblGetRowHeight (tableP, row);
if (POINT_IN_RECT(x, y, r))
{
numCols = table.numColumns;
for (col = 0; col < numCols; col++)
{
// Is the point within the bounds of the column
r.extent.x = ::TblGetColumnWidth (tableP, col);
r.extent.y = ::TblGetRowHeight (tableP, row);
if (POINT_IN_RECT(x, y, r))
{
rrow = row;
rcol = col;
return true;
}
// Move to the next column.
r.topLeft.x += r.extent.x + ::TblGetColumnSpacing (tableP, col);
}
// We were in a useable row, but we were not in any of the columns.
return false;
}
// Move to next row.
r.topLeft.x = table.bounds.topLeft.x;
r.topLeft.y += ::TblGetRowHeight (tableP, row);
}
return false;
}
/***********************************************************************
*
* FUNCTION: EmEventOutput::GetPenEventInfo
*
* DESCRIPTION: Get information about the current pen event. EventAwaitingInfo
* is set for events that need to retrieve info a little later.
*
* PARAMETERS: event - the current event being replayed
*
* RETURNED: Nothing.
*
***********************************************************************/
void EmEventOutput::GetPenEventInfo (EmEventInfo& eventInfo)
{
EmAssert (eventInfo.event.eType == kRecordedPenEvent);
EmAssert (fgIsGatheringInfo);
CEnableFullAccess munge;
// Get the pen location in display coordinates.
EmPoint displayPt (eventInfo.event.penEvent.coords);
Int16 displayX = displayPt.fX;
Int16 displayY = displayPt.fY;
EmPoint localPt = displayPt;
Int16 localX = displayX;
Int16 localY = displayY;
// Get the active form.
FormPtr frmP = ::FrmGetActiveForm ();
// Get the objects in that form.
vector<uint16> objectIndices;
::CollectOKObjects (frmP, objectIndices);
// Convert the pen location to local form coordinates.
if (frmP)
{
WinHandle oldDrawWin = ::WinSetDrawWindow (::FrmGetWindowHandle (frmP));
::WinDisplayToWindowPt (&localX, &localY);
::WinSetDrawWindow (oldDrawWin);
localPt = EmPoint (localX, localY);
}
// Iterate over the objects, finding one we hit.
vector<uint16>::iterator iter = objectIndices.begin ();
while (iter != objectIndices.end ())
{
RectangleType r;
::FrmGetObjectBounds (frmP, *iter, &r);
EmRect bounds (r);
// Must expand bounds a little to match what PalmOS detects as tapping inside an object.
bounds.fBottom += 2;
bounds.fRight += 2;
if (bounds.Contains (localPt))
{
break;
}
++iter;
};
// If we found a hit on a form object...
if (iter != objectIndices.end ())
{
eventInfo.objID = *iter;
// Get its type.
eventInfo.objKind = ::FrmGetObjectType (frmP, *iter);
// Get its rank.
eventInfo.rank = ::PrvFindObjectRank (frmP, objectIndices, *iter);
// Get special info for object type.
switch (eventInfo.objKind)
{
case frmFieldObj:
{
// Set up to retrieve info during the next event.
eventInfo.text.empty ();
fgEventAwaitingInfo = true;
fgWaitForPenUp = false;
break;
}
case frmControlObj:
{
emuptr ctlP = (emuptr) ::FrmGetObjectPtr (frmP, *iter);
if (ctlP)
{
EmAliasControlType<PAS> control (ctlP);
// Store control style.
eventInfo.style = control.style;
// Store text label if it exists.
eventInfo.text = ::PrvGetStringFromEmuMemory (control.text);
if (!eventInfo.text.empty ())
{
// Check if label is unique. If so, no need for rank.
eventInfo.rank = kObjectRank_None;
// TODO: Else rank it amongst peers with same label.
}
}
break;
}
case frmListObj:
{
// Set up to retrieve info during the next event.
eventInfo.text.empty ();
eventInfo.row = -1;
fgEventAwaitingInfo = true;
fgWaitForPenUp = true;
break;
}
case frmTableObj:
{
TableType* tableP = (TableType*)::FrmGetObjectPtr (frmP, *iter);
if (tableP)
{
::PrvPointInTableItem (tableP, localX, localY,
eventInfo.row, eventInfo.column);
}
break;
}
case frmLabelObj:
// my ($label_id) = FrmGetObjectId ($form, $ii);
// my ($address, $label) = FrmGetLabel($form, $label_id);
// $line .= " \"$label\"";
// event.text = "labeltext";
break;
case frmTitleObj:
// my ($address, $title) = FrmGetTitle($form,);
// $line .= " \"$title\"";
// event.text = "titletext";
break;
default:
break; // Handle all other cases to keep gcc happy.
}
}
// Otherwise, see if we hit in the silkscreen area.
else
{
UInt16 numButtons;
const PenBtnInfoType* buttonListP = EvtGetPenBtnList(&numButtons);
EmAliasPenBtnInfoType<PAS> buttonList ((emuptr) buttonListP);
for (UInt16 buttonIndex = 0; buttonIndex < numButtons; ++buttonIndex)
{
EmAliasPenBtnInfoType<PAS> button = buttonList[buttonIndex];
RectangleType buttonBounds;
buttonBounds.topLeft.x = button.boundsR.topLeft.x;
buttonBounds.topLeft.y = button.boundsR.topLeft.y;
buttonBounds.extent.x = button.boundsR.extent.x;
buttonBounds.extent.y = button.boundsR.extent.y;
if (POINT_IN_RECT(displayX, displayY, buttonBounds))
{
eventInfo.asciiCode = button.asciiCode;
eventInfo.keyCode = button.keyCode;
eventInfo.modifiers = button.modifiers;
break;
}
}
}
}
/***********************************************************************
*
* FUNCTION: EmEventOutput::GetAppSwitchEventInfo
*
* DESCRIPTION: Get information about the current app switch event.
* In particular, any recorded "from application"
* information recorded in it is probably incorrect now,
* so let's generate some new information.
*
* PARAMETERS: event - the current event being replayed
*
* RETURNED: Nothing.
*
***********************************************************************/
void EmEventOutput::GetAppSwitchEventInfo (EmEventInfo& eventInfo)
{
EmuAppInfo currentApp = EmPatchState::GetCurrentAppInfo ();
eventInfo.event.appSwitchEvent.oldCardNo = currentApp.fCardNo;
eventInfo.event.appSwitchEvent.oldDbID = currentApp.fDBID;
}
#pragma mark -
/***********************************************************************
*
* FUNCTION: PrvFindInsertionPointString
*
* DESCRIPTION: Create a string that identifies where a field was tapped,
* using the position insertion point. Currently we just
* copy the contents of the field up to the insertion point.
*
* PARAMETERS: emustr - contents of the field in emulator memory
*
* pos - position of the insertion point
*
* RETURNED: String identifying where the field was tapped.
*
***********************************************************************/
static string PrvFindInsertionPointString (emuptr emustr, UInt16 pos)
{
EmAssert (emustr);
// Copy the text before pos from emulator memory into local temp buffer.
char* temp = new char [pos + 1];
if (temp == NULL)
{
// Failed to create temp buffer.
return string ();
}
::EmMem_strncpy (temp, emustr, (size_t) pos);
// Perhaps.. Scan backwards from pos until string up to pos is unique inside entire field string.
// For now we'll just use the entire string up to pos.
temp[pos] = 0;
// Return result.
string finalString = temp;
delete [] temp;
return finalString;
}
/***********************************************************************
*
* FUNCTION: EmEventOutput::GetAwaitedEventInfo
*
* DESCRIPTION: Master function to get information from the emulator about
* an event that has been waiting for information. This
* mechanism is used to give the running application or OS
* enough time to respond to a gremlin event before we try to
* get information about it. This is used for finding where we
* tapped inside a field, a list, or a table. After the gremlin
* taps inside the target object, FldHandleEvent, LstHandleEvent,
* or TblHandleEvent will compute the new insertion point or
* selection due to that pen event. We then try to retrieve the
* results of that computation. This method won't work if the
* application changes the target object before we have a chance
* to retrieve its info, or the object gets destroyed.
*
* PARAMETERS: None
*
* RETURNED: Nothing.
*
***********************************************************************/
void EmEventOutput::GetAwaitedEventInfo (void)
{
EmAssert (fgEventAwaitingInfo);
EmAssert (fgIsGatheringInfo);
CEnableFullAccess munge; // Remove blocks on memory access.
// It is entirely possible that the active form has been destroyed or changed.
FormType* frmP = ::FrmGetActiveForm ();
if (frmP == NULL)
{
return;
}
// Look for an event that needs completing.
Bool foundAwaitedEvent = false;
EmEventInfoList::reverse_iterator iter = fgEventInfo.rbegin ();
while (!foundAwaitedEvent && iter != fgEventInfo.rend ())
{
EmEventInfo& awaitingEvent = *iter++;
switch (awaitingEvent.event.eType)
{
case kRecordedPenEvent:
{
switch (awaitingEvent.objKind)
{
case frmFieldObj:
{
// Find the field text to tap after.
FieldType* fldP = (FieldType*) ::FrmGetObjectPtr (frmP, awaitingEvent.objID);
if (fldP)
{
emuptr txtP = (emuptr) ::FldGetTextPtr (fldP);
if (txtP)
{
UInt16 pos = ::FldGetInsPtPosition (fldP);
if (pos == 0)
{
// Tap at the beginning.
awaitingEvent.text = " at the beginning";
}
else
{
// Tap after the text 'blah'.
string aftertext =
::PrvFindInsertionPointString (txtP, pos);
awaitingEvent.text = " after the text \"" + aftertext + "\"";
}
}
}
foundAwaitedEvent = true;
break;
} // case frmFieldObj
case frmListObj:
{
// Find the list item to tap on.
ListType* lstP = (ListType*)::FrmGetObjectPtr (frmP, awaitingEvent.objID);
if (lstP)
{
Int16 currentItem = ::LstGetSelection (lstP);
// If there is a selection:
if (currentItem != noListSelection)
{
// Use text if it exists, else use row number.
emuptr textP = (emuptr) ::LstGetSelectionText (lstP, currentItem);
if (textP && ::EmMem_strlen(textP) > 0)
{
// This may not be unique...
awaitingEvent.text = ::PrvGetStringFromEmuMemory (textP);
}
else
{
// Should this be relative to topItem?
awaitingEvent.row = currentItem;
}
}
}
foundAwaitedEvent = true;
break;
} // case frmListObj
default:
{
// fgEventAwaitingInfo set inappropriately
EmAssert (false);
}
} // switch (objKind)
break;
} // case pen event
default:
{
// fgEventAwaitingInfo set inappropriately
EmAssert (false);
}
} // switch (eType)
} // while
}
#pragma mark -
/***********************************************************************
*
* FUNCTION: EmEventOutput::OutputEvents
*
* DESCRIPTION: Master output function - write out a text description of
* a gremlin event list.
*
* PARAMETERS: events - list of events to output
*
* stream - string stream to write output into
*
* RETURNED: Nothing.
*
***********************************************************************/
void EmEventOutput::OutputEvents (strstream& stream)
{
// Start step counter from one. The current step number is not necessarily
// the same as the current event index, because multiple events can go into
// a single step.
fgCounter = 1;
// Write out starting step.
EmEventOutput::OutputStartStep (stream);
// Iterate over all the events.
EmEventInfoList::iterator iter (fgEventInfo.begin ());
while (iter != fgEventInfo.end ())
{
switch (iter->event.eType)
{
case kRecordedKeyEvent:
EmEventOutput::OutputKeyEventStep (iter, stream);
break;
case kRecordedPenEvent:
EmEventOutput::OutputPenEventStep (*iter, stream);
break;
case kRecordedAppSwitchEvent:
EmEventOutput::OutputAppSwitchEventStep (*iter, stream);
break;
case kRecordedErrorEvent:
EmEventOutput::OutputErrorEvent (*iter, stream);
break;
case kRecordedNullEvent:
// No output for null events.
break;
default:
stream << "Unknown event" << endl;
EmAssert (false);
}
++iter;
}
}
/***********************************************************************
*
* FUNCTION: EmEventOutput::OutputStartStep
*
* DESCRIPTION: Write out the description of the starting step,
* ie launching the application being exercised.
*
* PARAMETERS: stream - the output stream to write into
*
* RETURNED: Nothing.
*
***********************************************************************/
void EmEventOutput::OutputStartStep (strstream& stream)
{
stream << endl;
stream << fgCounter << ". ";
// Get and write out application name and version.
string appNameUC;
string appNameLC;
string appVersion;
Errors::GetAppName (appNameUC, appNameLC);
Errors::GetAppVersion (appVersion);
stream << "Start \"" << appNameLC << "\" " << appVersion << "";
// Device name:
Preference<Configuration> pref (kPrefKeyLastConfiguration);
Configuration cfg = *pref;
EmDevice device = cfg.fDevice;
string deviceStr = device.GetMenuString ();
stream << " on a " << deviceStr;
// ROM version:
UInt32 romVersionData;
::FtrGet (sysFileCSystem, sysFtrNumROMVersion, &romVersionData);
UInt32 romVersionMajor = sysGetROMVerMajor (romVersionData);
UInt32 romVersionMinor = sysGetROMVerMinor (romVersionData);
stream
<< " running Palm OS "
<< romVersionMajor << "." << romVersionMinor
<< "." << endl;
fgCounter++;
}
#pragma mark -
enum KeyType
{
kKeyType_Writeable, // a normal character that can be entered by typing/graffiti
kKeyType_Button, // a button
kKeyType_Event // an event, not necessarily from user input
};
struct KeyDescription
{
char * description;
uint16 chrcode;
KeyType type;
};
// List of text descriptions for different kinds of character codes.
// Palm OS chr and vchr defines are in Core/System/Chars.h.
// Items followed by a '-' are not currently generated by gremlins.
static KeyDescription gKeyDescription [] =
{
{ "backspace", chrBackspace, kKeyType_Writeable }, // 0x0008
{ "tab", chrHorizontalTabulation, kKeyType_Writeable }, // 0x0009
{ "new line", chrLineFeed, kKeyType_Writeable }, // 0x000A
{ "page up", vchrPageUp, kKeyType_Button }, // 0x000B
{ "page down", vchrPageDown, kKeyType_Button }, // 0x000C
{ "carriage return", chrCarriageReturn, kKeyType_Writeable }, // 0x000D
{ "escape", chrEscape, kKeyType_Writeable }, // 0x001B -
{ "left arrow", chrLeftArrow, kKeyType_Button }, // 0x001C
{ "right arrow", chrRightArrow, kKeyType_Button }, // 0x001D
{ "up arrow", chrUpArrow, kKeyType_Button }, // 0x001E
{ "down arrow", chrDownArrow, kKeyType_Button }, // 0x001F
// { " ", chrSpace, kKeyType_Writeable }, // 0x0020
// Everything here (0x0021 to 0x007E) is printable.
{ "<delete>", chrDelete, kKeyType_Writeable }, // 0x007F
// extended characters from 0x0080 to 0x00FF
// Remaining are either commands or wide characters.
{ "low battery", vchrLowBattery, kKeyType_Event }, // 0x0101
{ "next field", vchrNextField, kKeyType_Button }, // 0x0103
{ "Menu", vchrMenu, kKeyType_Button }, // 0x0105
{ "command", vchrCommand, kKeyType_Button }, // 0x0106
{ "Home", vchrLaunch, kKeyType_Button }, // 0x0108
{ "Keyboard", vchrKeyboard, kKeyType_Button }, // 0x0109
{ "Find", vchrFind, kKeyType_Button }, // 0x010A
{ "Calculator", vchrCalc, kKeyType_Button }, // 0x010B -
{ "prev field", vchrPrevField, kKeyType_Button }, // 0x010C
// Currently, nothing beyond here is generated by gremlins.
{ "Keyboard \"abc\"", vchrKeyboardAlpha, kKeyType_Button }, // 0x0110
{ "Keyboard \"123\"", vchrKeyboardNumeric, kKeyType_Button }, // 0x0111
{ "lock", vchrLock, kKeyType_Button }, // 0x0112
{ "Backlight", vchrBacklight, kKeyType_Button }, // 0x0113
{ "auto off", vchrAutoOff, kKeyType_Event }, // 0x0114 - This one is currently disabled.
// PalmOS 3.0
{ "exgtest", vchrExgTest, kKeyType_Event }, // 0x0115
{ "send data", vchrSendData, kKeyType_Event }, // 0x0116
{ "ir receive", vchrIrReceive, kKeyType_Event }, // 0x0117
// PalmOS 3.1
{ "tsm1", vchrTsm1, kKeyType_Event }, // 0x0118
{ "tsm2", vchrTsm2, kKeyType_Event }, // 0x0119
{ "tsm3", vchrTsm3, kKeyType_Event }, // 0x011A
{ "tsm4", vchrTsm4, kKeyType_Event }, // 0x011B
// PalmOS 3.2
{ "radio coverage OK", vchrRadioCoverageOK, kKeyType_Event }, // 0x011C
{ "radio coverage fail", vchrRadioCoverageFail, kKeyType_Event }, // 0x011D
{ "power off", vchrPowerOff, kKeyType_Event }, // 0x011E
// PalmOS 3.5
{ "resume sleep", vchrResumeSleep, kKeyType_Event }, // 0x011F
{ "late wakeup", vchrLateWakeup, kKeyType_Event }, // 0x0120
{ "tsm mode", vchrTsmMode, kKeyType_Event }, // 0x0121
{ "Brightness", vchrBrightness, kKeyType_Button }, // 0x0122
{ "Contrast", vchrContrast, kKeyType_Button }, // 0x0123
{ "exg int data", vchrExgIntData, kKeyType_Event }, // 0x01FF
{ "hard 1 (Date Book)", vchrHard1, kKeyType_Button }, // 0x0204
{ "hard 2 (Address Book)", vchrHard2, kKeyType_Button }, // 0x0205
{ "hard 3 (ToDo List)", vchrHard3, kKeyType_Button }, // 0x0206
{ "hard 4 (Note Pad)", vchrHard4, kKeyType_Button }, // 0x0207
{ "hard power", vchrHardPower, kKeyType_Button }, // 0x0208
{ "hard cradle", vchrHardCradle, kKeyType_Button }, // 0x0209
{ "hard cradle 2", vchrHardCradle2, kKeyType_Button }, // 0x020A
{ "hard contrast", vchrHardContrast, kKeyType_Button }, // 0x020B
{ "hard antenna", vchrHardAntenna, kKeyType_Event }, // 0x020C
{ "hard brightness", vchrHardBrightness, kKeyType_Button }, // 0x020D
{ NULL, 0, (KeyType) 0 }
};
/***********************************************************************
*
* FUNCTION: PrvFindKeyDescription
*
* DESCRIPTION: Search for the text description of a character code
* recieved in event.data.keyDown.ascii.
*
* PARAMETERS: chrcode - the character code value to search for
*
* RETURNED: pointer to a KeyDescription structure that describes
* the character code, or null if no description found.
*
***********************************************************************/
static KeyDescription* PrvFindKeyDescription (uint16 chrcode)
{
// Iterate over the key description list and find an element with
// the same key code.
for (KeyDescription* kd = gKeyDescription; kd->description != NULL; kd++)
{
if (kd->chrcode == chrcode)
return kd;
}
// Failed to find description.
return NULL;
}
/***********************************************************************
*
* FUNCTION: PrvIsKeyWriteable
*
* DESCRIPTION: Determine whether a key event is writeable or not. By
* 'writeable' we mean that the key event can be reproduced
* by a user by typing or graffiti, as in a normal printable
* text character. This routine is used to determine whether
* multiple key events can be merged together into a single
* string.
*
* PARAMETERS: kd - the key description structure for this event, if it exists
*
* chrcode - the character code, ie from event.data.keyDown.ascii
*
* modifiers - the modifiers for this event
*
* RETURNED: True if the key event is writeable.
*
***********************************************************************/
static Bool PrvIsKeyWriteable (KeyDescription* kd, uint16 chrcode, uint16 modifiers)
{
// If commandKeyMask is set, can't be writeable.
if (modifiers & commandKeyMask)
return false;
// Everything above 0x0100 without commandKeyMask set is a writeable wide character..?
if (chrcode >= 0x100)
return true;
// Remaining values are below 0x100 without commandKeyMask set.
// If the key has a description, use it to determine writeability.
if (kd)
{
return kd->type == kKeyType_Writeable;
}
// If the key's character code is printable, we'll assume it's writeable.
if (isprint (chrcode))
return true;
// If the key's character code is in the extended ascii range, we'll assume it's
// writeable. Problem with this is that it's not easy to enter an extended character
// into a Palm device..
if (IS_EXTENDED(chrcode))
return true;
// Anything else (meaning values below 0x0080 without commandKeyMask set and
// no key description specified) assumed to be unwriteable.
return false;
}
/***********************************************************************
*
* FUNCTION: EmEventOutput::OutputKeyEventStep
*
* DESCRIPTION: Write out the description of a key event. This routine
* handles key events that look like button presses or special
* event notifications (like LowBattery), as well as writeable
* characters. Successive writeable characters are merged
* together into a single string if possible.
*
* PARAMETERS: events - the entire event list
*
* iter - an iterator over the events list, currently
* located at a key event
*
* stream - the output stream to write into
*
* RETURNED: Nothing.
*
***********************************************************************/
void EmEventOutput::OutputKeyEventStep (EmEventInfoList::iterator& eventInfoIter, strstream& stream)
{
EmAssert (eventInfoIter->event.eType == kRecordedKeyEvent);
stream << fgCounter << ". ";
KeyDescription* kd = ::PrvFindKeyDescription (eventInfoIter->event.keyEvent.ascii);
// If this key event is writeable, then build up a string
// of characters to write.
if (::PrvIsKeyWriteable (kd, eventInfoIter->event.keyEvent.ascii, eventInfoIter->event.keyEvent.modifiers))
{
string charString;
// Scan forward until we find an event that doesn't involve writing,
// or we hit the end of the list.
do
{
// Add character onto string: Use description if available, else just
// use the character itself.
if (kd)
{
charString += string ("<") + kd->description + string (">");
}
else if (IS_EXTENDED (eventInfoIter->event.keyEvent.ascii))
{
// Put brackets around extended character number
char temp[16];
sprintf (temp, "<%3d>", (int) eventInfoIter->event.keyEvent.ascii);
charString += temp;
}
else
{
charString += eventInfoIter->event.keyEvent.ascii;
}
++eventInfoIter;
// Stop if this event is not a key event.
if (eventInfoIter->event.eType != kRecordedKeyEvent)
break;
// Stop if this key event is not writeable.
kd = ::PrvFindKeyDescription (eventInfoIter->event.keyEvent.ascii);
if (!::PrvIsKeyWriteable (kd, eventInfoIter->event.keyEvent.ascii, eventInfoIter->event.keyEvent.modifiers))
break;
} while (eventInfoIter != fgEventInfo.end ());
// Undigest the event that caused us to break.
--eventInfoIter;
// Output the string.
stream << "Write \"" << charString << "\"." << endl;
}
else
{
if (kd)
{
// Check if it's a button.
if (kd->type == kKeyType_Button)
{
stream << "Tap the " << kd->description << " button." << endl;
}
// Check if it's an event.
else if (kd->type == kKeyType_Event)
{
stream
<< "Application receives a "
<< kd->description << " event." << endl;
}
}
else
{
stream
<< "Write character "
<< eventInfoIter->event.keyEvent.ascii << "." << endl;
}
}
fgCounter++;
}
#pragma mark -
/***********************************************************************
*
* FUNCTION: PrvGetRankString
*
* DESCRIPTION: Return a text string to describe a rank number.
*
* PARAMETERS: rank - the rank number to describe
*
* RETURNED: String containing the rank description.
*
***********************************************************************/
static string PrvGetRankString (int rank)
{
string rankString;
// Special cases:
if (rank == kObjectRank_Last) rankString = "last";
else if (rank == 0) rankString = "first";
else if (rank == 1) rankString = "second";
else if (rank == 2) rankString = "third";
else
{
// Just use 'nth'.
char temp[16];
sprintf (temp, "%d", rank);
rankString = temp + string("th");
}
return rankString;
}
/***********************************************************************
*
* FUNCTION: PrvGetObjectKindString
*
* DESCRIPTION: Return a string describing the type of a form object.
*
* PARAMETERS: objKind - the type of the object
*
* style - the style (for control objects)
*
* RETURNED: A string describing the object's type.
*
***********************************************************************/
static string PrvGetObjectKindString (FormObjectKind objKind, ControlStyleType style)
{
string kindString;
switch (objKind)
{
case frmFieldObj:
kindString = "field";
break;
case frmControlObj:
switch (style)
{
case buttonCtl:
kindString = "button";
break;
case pushButtonCtl:
kindString = "pushbutton";
break;
case checkboxCtl:
kindString = "checkbox";
break;
case popupTriggerCtl:
kindString = "popup trigger";
break;
case selectorTriggerCtl:
kindString = "selector trigger";
break;
case repeatingButtonCtl:
kindString = "repeating button";
break;
case sliderCtl:
kindString = "slider";
break;
case feedbackSliderCtl:
kindString = "feedback slider";
break;
default:
kindString = "control";
}
break;
case frmListObj:
kindString = "list";
break;
case frmTableObj:
kindString = "table";
break;
case frmBitmapObj:
kindString = "bitmap";
break;
// case frmLineObj:
// case frmFrameObj:
// case frmRectangleObj:
case frmLabelObj:
kindString = "label";
break;
case frmTitleObj:
kindString = "title";
break;
case frmPopupObj:
kindString = "popup";
break;
case frmGraffitiStateObj:
kindString = "graffiti shift indicator";
break;
case frmGadgetObj:
kindString = "gadget";
break;
case frmScrollBarObj:
kindString = "scrollbar";
break;
default:
kindString = "(unknown object type)";
}
return kindString;
}
/***********************************************************************
*
* FUNCTION: EmEventOutput::OutputPenEventStep
*
* DESCRIPTION: Write out the description of a pen event. 'Lift stylus'
* events are ignored for now.
*
* PARAMETERS: event - the pen event to describe
*
* stream - the output stream to write into
*
* RETURNED: Nothing.
*
***********************************************************************/
void EmEventOutput::OutputPenEventStep (const EmEventInfo& eventInfo, strstream& stream)
{
EmAssert (eventInfo.event.eType == kRecordedPenEvent);
PointType pen = eventInfo.event.penEvent.coords;
string text = eventInfo.text;
FormObjectKind kind = eventInfo.objKind;
Int16 rank = eventInfo.rank;
if (::PrvIsPenUp (pen))
{
// Skip lift stylus events.
// stream << "Lift stylus." << endl;
}
else
{
stream << fgCounter << ". ";
// Tap on silkscreen
KeyDescription* kd;
if (eventInfo.asciiCode != 0 &&
(kd = ::PrvFindKeyDescription (eventInfo.asciiCode)) != NULL)
{
// Check if it's a button.
if (kd->type == kKeyType_Button)
{
stream << "Tap the " << kd->description << " button";
}
// Check if it's an event.
else if (kd->type == kKeyType_Event)
{
stream << "Application receives a " << kd->description << " event";
}
}
// Tap somewhere.
else if (kind == -1)
{
// Just output location to tap at.
stream << "Tap at " << pen.x << ", " << pen.y;
}
else
{
// Command.
if ( (kind == frmFieldObj)
|| (kind == frmTitleObj)
|| (kind == frmTableObj))
{
stream << "Tap in the ";
}
else
{
stream << "Tap the ";
}
// Ranking.
Bool needRankPostfix = false;
if (rank == kObjectRank_None)
{
// Output control label or nothing.
if (!text.empty () && (kind == frmControlObj))
{
stream << "\"" << text << "\" ";
}
}
else
{
// Output ranking.
stream << ::PrvGetRankString (rank) << " ";
if (rank > 1)
needRankPostfix = true;
}
// Object kind.
// Skip this for the special 'nth list item' case.
if (!(kind == frmListObj &&
rank == kObjectRank_None &&
text.empty() &&
eventInfo.row != -1))
{
stream
<< ::PrvGetObjectKindString (kind, eventInfo.style);
}
// Remainder of ranking.
if (needRankPostfix)
stream << " from the top";
// Special object data.
switch (kind)
{
case frmFieldObj:
if (!text.empty ())
{
// After the text 'blah'.
stream << text;
}
else
{
// Shouldn't need this because if event.text is empty then
// the field is empty so it doesn't matter where you tap.
// stream << " at " << pen.x << ", " << pen.y;
}
break;
case frmListObj:
// Output item text if we have it, else try the item number.
if (!text.empty ())
{
if (rank == kObjectRank_None)
{
// Special case for forms with only one list.
stream << " item \"" << text << "\"";
}
else
{
stream << ", in the \"" << text << "\" item";
}
}
else if (eventInfo.row != -1)
{
if (rank == kObjectRank_None)
{
// Special case for forms with only one list.
stream << ::PrvGetRankString (eventInfo.row) << " list item";
}
else
{
stream << ", in the " << ::PrvGetRankString (eventInfo.row) << " item";
}
}
else
{
stream << " at " << pen.x << ", " << pen.y;
}
break;
case frmTableObj:
// Output column, row if we have it, else use x, y pixel position.
if (eventInfo.row != -1)
{
stream
<< " at column " << eventInfo.column
<< " row " << eventInfo.row;
}
else
{
stream << " at " << pen.x << ", " << pen.y;
}
break;
default:
break; // Handle all other cases to keep gcc happy.
}
}
// Form change.
if (!eventInfo.newFormText.empty ())
{
// "To go to the 'A' dialog" or "To open the 'B' view".
stream << " to " << eventInfo.newFormText;
}
stream << "." << endl;
fgCounter++;
}
}
#pragma mark -
/***********************************************************************
*
* FUNCTION: EmEventOutput::OutputAppSwitchEventStep
*
* DESCRIPTION: Write out the description of an appSwitch event.
*
* PARAMETERS: event - the appSwitch event to describe
*
* stream - the output stream to write into
*
* RETURNED: Nothing.
*
***********************************************************************/
void EmEventOutput::OutputAppSwitchEventStep (const EmEventInfo& eventInfo, strstream& stream)
{
EmAssert (eventInfo.event.eType == kRecordedAppSwitchEvent);
stream << fgCounter << ". ";
uint16 cardNo = eventInfo.event.appSwitchEvent.cardNo;
uint32 dbID = eventInfo.event.appSwitchEvent.dbID;
uint16 oldCardNo = eventInfo.event.appSwitchEvent.oldCardNo;
uint32 oldDbID = eventInfo.event.appSwitchEvent.oldDbID;
char name [dmDBNameLength] = { 0 };
char oldName [dmDBNameLength] = { 0 };
uint16 version;
uint16 oldVersion;
#define GET_NAME(x, y) x, NULL, y, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL
::DmDatabaseInfo (cardNo, dbID, GET_NAME(name, &version));
::DmDatabaseInfo (oldCardNo, oldDbID, GET_NAME(oldName, &oldVersion));
if (strcmp (name, oldName) != 0)
{
stream << "Switch to \"" << name << "\" from \"" << oldName << "\"." << endl;
}
else
{
stream << "Relaunch \"" << name << "\"." << endl;
}
fgCounter++;
}
/***********************************************************************
*
* FUNCTION: EmEventOutput::OutputErrorEvent
*
* DESCRIPTION: Write out the description of an error event.
*
* PARAMETERS: event - the error event to describe
*
* stream - the output stream to write into
*
* RETURNED: Nothing.
*
***********************************************************************/
void EmEventOutput::OutputErrorEvent (const EmEventInfo& eventInfo, strstream& stream)
{
EmAssert (eventInfo.event.eType == kRecordedErrorEvent);
// Output error description. Do this a character at
// a time in order to convert line endings.
stream << endl;
stream << "Crash with error:" << endl << endl;
{
string::const_iterator iter = eventInfo.text.begin ();
while (iter != eventInfo.text.end ())
{
if (*iter == '\r' || *iter == '\n')
{
stream << endl;
}
else
{
stream << *iter;
}
++iter;
}
stream << endl << endl;
}
// Output the stack crawl.
stream << "Function call stack:" << endl;
EmEventOutput::OutputStack (stream, eventInfo.stackCrawl);
stream << endl;
}
void EmEventOutput::OutputStack (strstream& stream, const StringList& stackCrawl)
{
StringList::const_iterator iter = stackCrawl.begin ();
while (iter != stackCrawl.end ())
{
stream << "\t" << *iter << endl;
++iter;
}
}
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