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<TITLE>CheckButton - ESP Widget Set for FLTK</TITLE>
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<H2>class CheckButton</H2>
<HR>
<H3>Class Hierarchy</H3>
<UL><PRE>
Fl_Group
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+----<B>CheckButton</B>
</PRE></UL>
<H3>Include Files</H3>
<UL><PRE>
#include "CheckButton.h"
</PRE></UL>
<H3>Description</H3>
<P>The <CODE>CheckButton</CODE> widget provides a better looking check or
radio button. It is otherwise identical to the <CODE>Fl_Check_Button</CODE>
widget.
<H3>Methods</H3>
<UL>
<LI><A HREF="#CheckButton.CheckButton">CheckButton</A>
<LI><A HREF="#CheckButton.~CheckButton">~CheckButton</A>
</UL>
<H4><A NAME="CheckButton.CheckButton">CheckButton(int xx, int yy, int ww, int hh, const char *l = 0)</A></H4>
<P>The constructor creates the <CODE>CheckButton</CODE> widget at the specified
position and size.
<H4><A NAME="CheckButton.~CheckButton">~CheckButton()</A></H4>
<P>The destructor destroys the widget and frees all memory that has been
allocated.
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