1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96
|
/* -*- mode: C++; tab-width: 4 -*- */
/* ===================================================================== *\
Copyright (c) 2000-2001 Palm, Inc. or its subsidiaries.
All rights reserved.
This file is part of the Palm OS Emulator.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
\* ===================================================================== */
#ifndef EmException_h
#define EmException_h
#include <exception>
#include <string>
// ---------- EmException ----------
class EmException : public exception
{
public:
EmException (void) throw ();
virtual ~EmException (void) throw ();
};
// ---------- EmExceptionTopLevelAction ----------
// This class of exception is used to escape back
// to the top level of the CPU loop and optionally
// perform some action there.
class EmExceptionTopLevelAction : public EmException
{
public:
EmExceptionTopLevelAction (void) throw ();
virtual ~EmExceptionTopLevelAction (void) throw ();
virtual void DoAction (void) = 0;
};
// ---------- EmExceptionEnterDebugger ----------
class EmExceptionEnterDebugger : public EmExceptionTopLevelAction
{
public:
EmExceptionEnterDebugger (void) throw ();
virtual ~EmExceptionEnterDebugger (void) throw ();
virtual void DoAction (void);
};
// ---------- EmExceptionReset ----------
class EmExceptionReset : public EmExceptionTopLevelAction
{
public:
EmExceptionReset (EmResetType) throw ();
virtual ~EmExceptionReset (void) throw ();
virtual void DoAction (void);
void SetException (uint16 e) { fException = e; }
void SetMessage (const char* m) { fMessage = m; }
void SetTrapWord (uint16 tw) { fTrapWord = tw; }
virtual const char* what (void) const throw ();
void Display (void) const;
private:
EmResetType fType;
mutable string fWhat;
string fMessage;
uint16 fException;
uint16 fTrapWord;
};
// ---------- EmExceptionNextGremlin ----------
class EmExceptionNextGremlin : public EmExceptionTopLevelAction
{
public:
EmExceptionNextGremlin (void) throw ();
virtual ~EmExceptionNextGremlin (void) throw ();
virtual void DoAction (void);
};
#endif // EmException_h
|