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/* -*- mode: C++; tab-width: 4 -*- */
/* ===================================================================== *\
Copyright (c) 2000-2001 Palm, Inc. or its subsidiaries.
All rights reserved.
This file is part of the Palm OS Emulator.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
\* ===================================================================== */
#include "EmCommon.h"
#include "EmTransportSocket.h"
#include "EmErrCodes.h" // kError_CommOpen, kError_CommNotOpen, kError_NoError
#include "Logging.h" // LogSerial
#include "Platform.h" // Platform::AllocateMemory
#if PLATFORM_MAC
#include <GUSIPOSIX.h> // inet_addr
#endif
#if PLATFORM_UNIX
#include <errno.h> // ENOENT, errno
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/time.h> // timeval
#include <sys/ioctl.h>
#include <netinet/in.h>
#include <netinet/tcp.h>
#include <netdb.h>
#include <unistd.h> // close
#include <arpa/inet.h> // inet_addr
#endif
#ifndef INADDR_NONE
#define INADDR_NONE 0xffffffff
#endif
#define PRINTF if (!LogSerial ()) ; else LogAppendMsg
EmTransportSocket::OpenPortList EmTransportSocket::fgOpenPorts;
/***********************************************************************
*
* FUNCTION: EmTransportSocket c'tor
*
* DESCRIPTION: Constructor. Initialize our data members.
*
* PARAMETERS: None
*
* RETURNED: Nothing
*
* NOTES: We used to only have a fDataSocket. Now, to allow for
* a listening socket to be opened before a connection is
* attempted, we need two sockets. Note that EmTransport
* Socket does not get its hands dirty with actual sockets.
* Thus, fDataListenSocket is not a socket in the traditional
* sense, and may be connected or not.
*
***********************************************************************/
EmTransportSocket::EmTransportSocket (void) :
fReadMutex (),
fReadBuffer (),
fDataConnectSocket (NULL),
fDataListenSocket (NULL),
fConfig (),
fCommEstablished (false)
{
}
/***********************************************************************
*
* FUNCTION: EmTransportSocket c'tor
*
* DESCRIPTION: Constructor. Initialize our data members.
*
* PARAMETERS: desc - descriptor information used when opening
* the TCP port.
*
* RETURNED: Nothing
*
***********************************************************************/
EmTransportSocket::EmTransportSocket (const EmTransportDescriptor& desc) :
fReadMutex (),
fReadBuffer (),
fDataConnectSocket (NULL),
fDataListenSocket (NULL),
fConfig (),
fCommEstablished (false)
{
ConfigSocket config;
string addr = desc.GetSchemeSpecific ();
string::size_type colonPos = addr.find (':');
string::size_type nonNumPos = addr.find_first_not_of ("0123456789");
// If there's a colon, assume a fully-specified address.
if (colonPos != string::npos)
{
config.fTargetHost = addr.substr (0, colonPos);
config.fTargetPort = addr.substr (colonPos + 1);
}
// If there's no colon, look for numbers. If the entire
// address is made up of numbers, assume it's a port number.
else if (nonNumPos == string::npos)
{
config.fTargetPort = addr;
}
// Otherwise, assume it's a host address with no port.
else
{
config.fTargetHost = addr;
}
fConfig = config;
}
/***********************************************************************
*
* FUNCTION: EmTransportSocket c'tor
*
* DESCRIPTION: Constructor. Initialize our data members.
*
* PARAMETERS: config - configuration information used when opening
* the TCP port.
*
* RETURNED: Nothing
*
***********************************************************************/
EmTransportSocket::EmTransportSocket (const ConfigSocket& config) :
fReadMutex (),
fReadBuffer (),
fDataConnectSocket (NULL),
fDataListenSocket (NULL),
fConfig (config),
fCommEstablished (false)
{
}
/***********************************************************************
*
* FUNCTION: EmTransportSocket d'tor
*
* DESCRIPTION: Destructor. Delete our data members.
*
* PARAMETERS: None
*
* RETURNED: Nothing
*
***********************************************************************/
EmTransportSocket::~EmTransportSocket (void)
{
this->Close ();
}
/***********************************************************************
*
* FUNCTION: EmTransportSocket::Open
*
* DESCRIPTION: Open the transport using the information provided
* either in the constructor or with SetConfig.
*
* PARAMETERS: None
*
* RETURNED: 0 if no error.
*
* NOTES: Implements the new method of opening a listening socket,
* then opening a connection socket. This avoids the problem
* where both machines might try to connect, fail, and then
* each fall back to listening. However, this approach does
* not work in localhost mode, for obvious (upon reflection)
* reasons: if you start listening, then shout, you are
* going to hear yourself (or in this case, you're going to
* drop your listening socket once your connecting socket
* tells you that it has connected, not knowing that you have
* connected to yourself).
*
***********************************************************************/
ErrCode EmTransportSocket::Open (void)
{
PRINTF ("EmTransportSocket::Open...");
// Exit if communications have already been established.
if (fCommEstablished)
{
PRINTF ("EmTransportSocket::Open: TCP port already open...leaving...");
return kError_CommOpen;
}
string registrationKey = "TCP:" + fConfig.fTargetHost + ":" + fConfig.fTargetPort;
EmAssert (fgOpenPorts.find (registrationKey) == fgOpenPorts.end ());
ErrCode err;
if (fConfig.fTargetHost != "localhost")
{
err= OpenCommPortListen (fConfig);
if (err)
{
PRINTF ("EmTransportSocket::Open: comm port closed due to error %ld on listening attempt", err);
PRINTF ("EmTransportSocket::Open: closing listening socket");
err = CloseCommPortListen ();
fCommEstablished = false;
if (err)
PRINTF ("EmTransportSocket::Open: err = %ld when closing listen socket", err);
}
else if (fDataListenSocket->ConnectPending ())
{
PRINTF ("EmTransportSocket::Open: not attempting to connect due to a pending connection");
}
else
{
PRINTF ("EmTransportSocket::Open: listening socket opened properly");
// set to true here because we are listening properly; not affected by whether this
// next connect call fails
fCommEstablished = true;
err = OpenCommPortConnect (fConfig);
}
if (err == 0)
{
fCommEstablished = true;
fgOpenPorts[registrationKey] = this;
PRINTF ("EmTransportSocket::Open: successful connection, so closing listening socket");
err = CloseCommPortListen ();
}
else
{
PRINTF ("EmTransportSocket::Open: err = %ld on connect attempt", err);
PRINTF ("EmTransportSocket::Open: closing connect socket");
err = CloseCommPortConnect ();
}
}
else
{
PRINTF ("EmTransportSocket::Open: opening in localhost mode (old style)");
err = OpenCommPortConnect (fConfig);
if (err)
{
PRINTF ("EmTransportSocket::Open: err %ld in connect attempt", err);
err = CloseCommPortConnect ();
if (err)
PRINTF ("EmTransportSocket::Open: err %ld in connect socket close", err);
PRINTF ("EmTransportSocket::Open: falling back to listening");
err = OpenCommPortListen (fConfig);
PRINTF ("EmTransportSocket::Open: listening socket opened properly");
}
if (err == 0)
{
fCommEstablished = true;
fgOpenPorts [registrationKey] = this;
}
else
{
PRINTF ("EmTransportSocket::Open: error %ld on listening attempt, closing listen socket", err);
err = CloseCommPortListen ();
}
}
return err;
}
/***********************************************************************
*
* FUNCTION: EmTransportSocket::Close
*
* DESCRIPTION: Close the transport.
*
* PARAMETERS: None
*
* RETURNED: 0 if no error.
*
***********************************************************************/
ErrCode EmTransportSocket::Close (void)
{
PRINTF ("EmTransportSocket::Close...");
if (!fCommEstablished)
{
PRINTF ("EmTransportSocket::Close: TCP port not open...leaving...");
return kError_CommNotOpen;
}
fCommEstablished = false;
string registrationKey = "TCP:" + fConfig.fTargetHost + ":" + fConfig.fTargetPort;
fgOpenPorts.erase (registrationKey);
ErrCode err = CloseCommPort ();
if (err)
PRINTF ("EmTransportSocket::Close: err = %ld", err);
return err;
}
/***********************************************************************
*
* FUNCTION: EmTransportSocket::Read
*
* DESCRIPTION: Read up to the given number of bytes, storing them in
* the given buffer.
*
* PARAMETERS: len - maximum number of bytes to read.
* data - buffer to receive the bytes.
*
* RETURNED: 0 if no error. The number of bytes actually read is
* returned in len if there was no error.
*
***********************************************************************/
ErrCode EmTransportSocket::Read (long& len, void* data)
{
PRINTF ("EmTransportSocket::Read...");
if (!fCommEstablished)
{
PRINTF ("EmTransportSocket::Read: port not open, leaving");
return kError_CommNotOpen;
}
GetIncomingData (data, len);
if (LogSerialData ())
LogAppendData (data, len, "EmTransportSocket::Read: reading %ld bytes.", len);
else
PRINTF ("EmTransportSocket::Read: reading %ld bytes", len);
return kError_NoError;
}
/***********************************************************************
*
* FUNCTION: EmTransportSocket::Write
*
* DESCRIPTION: Write up the the given number of bytes, using the data
* in the given buffer.
*
* PARAMETERS: len - number of bytes in the buffer.
* data - buffer containing the bytes.
*
* RETURNED: 0 if no error. The number of bytes actually written is
* returned in len if there was no error.
*
***********************************************************************/
ErrCode EmTransportSocket::Write (long& len, const void* data)
{
PRINTF ("EmTransportSocket::Write...");
ErrCode err;
if (!fCommEstablished)
{
PRINTF ("...EmTransportSocket::Write: port not open, leaving");
return kError_CommNotOpen;
}
// Tracking errors here so that we can close the connection if some
// mechanism farther down the food chain (in CTCPSocket) finds out
// that the connection was dropped. This wasn't checked before, as
// errors were ignored in PutOutgoingData, explaining the many
// writes of 0 bytes (indicating a dropped connection) in log files.
err = PutOutgoingData (data, len);
if (err)
{
PRINTF ("...EmTransportSocket::Write: PutOutgoingData returned err %ld, closing connection", err);
this->Close ();
return kError_CommNotOpen;
}
if (LogSerialData ())
LogAppendData (data, len, "EmTransportSocket::Write: writing %ld bytes.", len);
else
PRINTF ("EmTransportSocket::Write: writing %ld bytes", len);
return kError_NoError;
}
/***********************************************************************
*
* FUNCTION: EmTransportSocket::CanRead
*
* DESCRIPTION: Return whether or not the transport is available for
* a read operation (that is, it's connected to another
* entity). Does NOT indicate whether or not there are
* actually any bytes available to be read.
*
* PARAMETERS: None
*
* RETURNED: True if so.
*
***********************************************************************/
Bool EmTransportSocket::CanRead (void)
{
return fCommEstablished;
}
/***********************************************************************
*
* FUNCTION: EmTransportSocket::CanWrite
*
* DESCRIPTION: Return whether or not the transport is available for
* a write operation (that is, it's connected to another
* entity). Does NOT indicate whether or not there is
* actually any room in the transport's internal buffer
* for the data being written.
*
* PARAMETERS: None
*
* RETURNED: True if so.
*
***********************************************************************/
Bool EmTransportSocket::CanWrite (void)
{
return fCommEstablished;
}
/***********************************************************************
*
* FUNCTION: EmTransportSocket::BytesInBuffer
*
* DESCRIPTION: Returns the number of bytes that can be read with the
* Read method. Note that bytes may be received in
* between the time BytesInBuffer is called and the time
* Read is called, so calling the latter with the result
* of the former is not guaranteed to fetch all received
* and buffered bytes.
*
* PARAMETERS: minBytes - try to buffer at least this many bytes.
* Return when we have this many bytes buffered, or
* until some small timeout has occurred.
*
* RETURNED: Number of bytes that can be read.
*
***********************************************************************/
long EmTransportSocket::BytesInBuffer (long /*minBytes*/)
{
if (!fCommEstablished)
return 0;
return this->IncomingDataSize ();
}
/***********************************************************************
*
* FUNCTION: EmTransportSocket::GetSpecificName
*
* DESCRIPTION: Returns the port name, or host address, depending on the
* transport in question.
*
* PARAMETERS:
*
* RETURNED: string, appropriate to the transport in question.
*
***********************************************************************/
string EmTransportSocket::GetSpecificName (void)
{
string returnString = fConfig.fTargetHost + ":" + fConfig.fTargetPort;
return returnString;
}
/***********************************************************************
*
* FUNCTION: EmTransportSocket::GetTransport
*
* DESCRIPTION: Return any transport object currently using the port
* specified in the given configuration.
*
* PARAMETERS: config - The configuration object containing information
* on a port in which we're interested. All or some
* of the information in this object is used when
* searching for a transport object already utilizing
* the port.
*
* RETURNED: Any found transport object. May be NULL.
*
***********************************************************************/
EmTransportSocket* EmTransportSocket::GetTransport (const ConfigSocket& config)
{
string registrationKey = "TCP:" + config.fTargetHost + ":" + config.fTargetPort;
OpenPortList::iterator iter = fgOpenPorts.find (registrationKey);
if (iter == fgOpenPorts.end ())
return NULL;
return iter->second;
}
/***********************************************************************
*
* FUNCTION: EmTransportSocket::GetDescriptorList
*
* DESCRIPTION: Return the list of TCP ports on this computer. Used
* to prepare a menu of TCP port choices.
*
* PARAMETERS: nameList - port names are added to this list.
*
* RETURNED: Nothing
*
***********************************************************************/
void EmTransportSocket::GetDescriptorList (EmTransportDescriptorList& descList)
{
descList.clear ();
descList.push_back (EmTransportDescriptor (kTransportSocket));
}
/***********************************************************************
*
* FUNCTION: EmTransportSocket::OpenCommPortConnect
*
* DESCRIPTION: Open the TCP port.
*
* PARAMETERS: config - data block describing which port to use.
*
* RETURNED: 0 if no error.
*
* NOTES: Implements a subset of OpenCommPort's functionality.
* In particular, it tries to connect, then returns.
* OpenCommPortListen implements the listening behavior.
* This change was made so that control over the behavior
* (whether connect first or listen first) could be
* in Open.
*
***********************************************************************/
ErrCode EmTransportSocket::OpenCommPortConnect (const EmTransportSocket::ConfigSocket& config)
{
ErrCode err;
if (fDataConnectSocket)
return errNone;
fDataConnectSocket = new CTCPClientSocket (EmTransportSocket::EventCallBack,
config.fTargetHost, atoi (config.fTargetPort.c_str ()), this);
// Try establishing a connection to some peer already waiting on the
// target host, on the target port
err = fDataConnectSocket->Open ();
return err;
}
/***********************************************************************
*
* FUNCTION: EmTransportSocket::OpenCommPortListen
*
* DESCRIPTION: Open the TCP port.
*
* PARAMETERS: config - data block describing which port to use.
*
* RETURNED: 0 if no error.
*
***********************************************************************/
ErrCode EmTransportSocket::OpenCommPortListen (const EmTransportSocket::ConfigSocket& config)
{
ErrCode err;
if (fDataListenSocket)
return errNone;
fDataListenSocket = new CTCPClientSocket (EmTransportSocket::EventCallBack,
config.fTargetHost, atoi (config.fTargetPort.c_str ()), this);
// Fall into server mode and start waiting
err = fDataListenSocket->OpenInServerMode ();
return err;
}
/***********************************************************************
*
* FUNCTION: EmTransportSocket::EventCallBack
*
* DESCRIPTION:
*
* PARAMETERS: None.
*
* RETURNED: 0 if no error.
*
***********************************************************************/
void EmTransportSocket::EventCallBack (CSocket* s, int event)
{
switch (event)
{
case CSocket::kConnected:
break;
case CSocket::kDataReceived:
while (s->HasUnreadData(1))
{
long len = 1;
char buf;
s->Read(&buf, len, &len);
if (len > 0)
{
// Log the data.
if (LogSerialData ())
LogAppendData (&buf, len, "EmTransportSocket::CommRead: Received data:");
else
PRINTF ("EmTransportSocket::CommRead: Received %ld TCP bytes.", len);
// Add the data to the EmTransportSocket object's buffer.
((CTCPClientSocket*)s)->GetOwner()->PutIncomingData (&buf, len);
}
}
break;
case CSocket::kDisconnected:
break;
}
}
/***********************************************************************
*
* FUNCTION: EmTransportSocket::CloseCommPort
*
* DESCRIPTION: Close the comm port.
*
* PARAMETERS: None.
*
* RETURNED: 0 if no error.
*
***********************************************************************/
ErrCode EmTransportSocket::CloseCommPort (void)
{
// Must close each socket separately.
if (fDataListenSocket)
{
fDataListenSocket->Close ();
fDataListenSocket->Delete ();
fDataListenSocket = NULL;
}
if (fDataConnectSocket)
{
fDataConnectSocket->Close ();
fDataConnectSocket->Delete ();
fDataConnectSocket = NULL;
}
return errNone;
}
/***********************************************************************
*
* FUNCTION: EmTransportSocket::CloseCommPortConnect
*
* DESCRIPTION: Close the comm port.
*
* PARAMETERS: None.
*
* RETURNED: 0 if no error.
*
***********************************************************************/
ErrCode EmTransportSocket::CloseCommPortConnect (void)
{
if (fDataConnectSocket)
{
fDataConnectSocket->Close ();
fDataConnectSocket->Delete ();
fDataConnectSocket = NULL;
}
return errNone;
}
/***********************************************************************
*
* FUNCTION: EmTransportSocket::CloseCommPortListen
*
* DESCRIPTION: Close the comm port.
*
* PARAMETERS: None.
*
* RETURNED: 0 if no error.
*
***********************************************************************/
ErrCode EmTransportSocket::CloseCommPortListen (void)
{
if (fDataListenSocket)
{
fDataListenSocket->Close ();
fDataListenSocket->Delete ();
fDataListenSocket = NULL;
}
return errNone;
}
/***********************************************************************
*
* FUNCTION: EmTransportSocket::PutIncomingData
*
* DESCRIPTION: Thread-safe method for adding data to the queue that
* holds data read from the TCP port.
*
* PARAMETERS: data - pointer to the read data.
* len - number of bytes pointed to by "data".
*
* RETURNED: Nothing
*
***********************************************************************/
void EmTransportSocket::PutIncomingData (const void* data, long& len)
{
if (len == 0)
return;
omni_mutex_lock lock (fReadMutex);
char* begin = (char*) data;
char* end = begin + len;
while (begin < end)
fReadBuffer.push_back (*begin++);
}
/***********************************************************************
*
* FUNCTION: EmTransportSocket::GetIncomingData
*
* DESCRIPTION: Thread-safe method for getting data from the queue
* holding data read from the TCP port.
*
* PARAMETERS: data - pointer to buffer to receive data.
* len - on input, number of bytes available in "data".
* On exit, number of bytes written to "data".
*
* RETURNED: Nothing
*
***********************************************************************/
void EmTransportSocket::GetIncomingData (void* data, long& len)
{
omni_mutex_lock lock (fReadMutex);
if (len > (long) fReadBuffer.size ())
len = (long) fReadBuffer.size ();
char* p = (char*) data;
deque<char>::iterator begin = fReadBuffer.begin ();
deque<char>::iterator end = begin + len;
copy (begin, end, p);
fReadBuffer.erase (begin, end);
}
/***********************************************************************
*
* FUNCTION: EmTransportSocket::IncomingDataSize
*
* DESCRIPTION: Thread-safe method returning the number of bytes in the
* read queue.
*
* PARAMETERS: None.
*
* RETURNED: Number of bytes in the read queue.
*
***********************************************************************/
long EmTransportSocket::IncomingDataSize (void)
{
omni_mutex_lock lock (fReadMutex);
return fReadBuffer.size ();
}
/***********************************************************************
*
* FUNCTION: EmTransportSocket::PutOutgoingData
*
* DESCRIPTION: Thread-safe method for adding data to the queue that
* holds data to be written to the TCP port.
*
* PARAMETERS: data - pointer to the read data.
* len - number of bytes pointed to by "data".
*
* RETURNED: Nothing
*
* NOTES: See the caveat in the constructor's comments about treating
* these "sockets" as real sockets. The actual control over
* sockets is down a level in CTCPSocket; thus, the listening
* socket at this level is, logically, where data should be
* written to. The connect socket is tried first, as the
* listening socket is closed on a successful connection.
*
***********************************************************************/
ErrCode EmTransportSocket::PutOutgoingData (const void* data, long& len)
{
ErrCode err = kError_CommNotOpen;
if (fDataListenSocket)
err = fDataListenSocket->Write (data, len, &len);
if (fDataConnectSocket)
err = fDataConnectSocket->Write (data, len, &len);
return err;
}
#pragma mark -
/***********************************************************************
*
* FUNCTION: EmTransportSocket::ConfigSocket c'tor
*
* DESCRIPTION: Constructor. Initialize our data members.
*
* PARAMETERS: None
*
* RETURNED: Nothing
*
***********************************************************************/
EmTransportSocket::ConfigSocket::ConfigSocket (void)
{
}
/***********************************************************************
*
* FUNCTION: EmTransportSocket::ConfigSocket d'tor
*
* DESCRIPTION: Destructor. Delete our data members.
*
* PARAMETERS: None
*
* RETURNED: Nothing
*
***********************************************************************/
EmTransportSocket::ConfigSocket::~ConfigSocket (void)
{
}
/***********************************************************************
*
* FUNCTION: EmTransportSocket::ConfigSocket::NewTransport
*
* DESCRIPTION: Create a new transport object based on the configuration
* information in this object.
*
* PARAMETERS: None
*
* RETURNED: The new transport object.
*
***********************************************************************/
EmTransport* EmTransportSocket::ConfigSocket::NewTransport (void)
{
return new EmTransportSocket (*this);
}
/***********************************************************************
*
* FUNCTION: EmTransportSocket::ConfigSocket::GetTransport
*
* DESCRIPTION: Return any transport object currently using the port
* specified in the given configuration.
*
* PARAMETERS: None
*
* RETURNED: Any found transport object. May be NULL.
*
***********************************************************************/
EmTransport* EmTransportSocket::ConfigSocket::GetTransport (void)
{
return EmTransportSocket::GetTransport (*this);
}
/***********************************************************************
*
* FUNCTION: EmTransportSocket::ConfigSocket::operator==
*
* DESCRIPTION: Compare two Config objects to each other
*
* PARAMETERS: other - the object to compare "this" to.
*
* RETURNED: True if the objects are equivalent.
*
***********************************************************************/
bool EmTransportSocket::ConfigSocket::operator==(const ConfigSocket& other) const
{
return
fTargetHost == other.fTargetHost &&
fTargetPort == other.fTargetPort;
}
#pragma mark -
/***********************************************************************
*
* FUNCTION: CTCPClientSocket::CTCPClientSocket
*
* DESCRIPTION:CTPClientSocket c'tor
*
* PARAMETERS:
*
* RETURNED: Nothing
*
***********************************************************************/
enum { kSocketState_Unconnected, kSocketState_Listening, kSocketState_Connected };
CTCPClientSocket::CTCPClientSocket (EventCallback fn, string targetHost, int targetPort, EmTransportSocket* transport) :
CTCPSocket (fn, targetPort)
{
fTargetHost = targetHost;
fTransport = transport;
}
/***********************************************************************
*
* FUNCTION: CTCPClientSocket::~CTCPClientSocket
*
* DESCRIPTION:
*
* PARAMETERS:
*
* RETURNED:
*
***********************************************************************/
CTCPClientSocket::~CTCPClientSocket ()
{
}
/***********************************************************************
*
* FUNCTION: CTCPClientSocket::Open
*
* DESCRIPTION: Open a socket and try to establish a connection to a
* TCP target.
*
* PARAMETERS: None.
*
* RETURNED: errNone if a connection has been established, or a
* nonzero error code otherwise
*
***********************************************************************/
ErrCode CTCPClientSocket::Open (void)
{
PRINTF ("CTCPClientSocket(0x%08X)::Open...", this);
EmAssert (fSocketState == kSocketState_Unconnected);
EmAssert (fConnectedSocket == INVALID_SOCKET);
sockaddr addr;
int result;
fConnectedSocket = this->NewSocket ();
if (fConnectedSocket == INVALID_SOCKET)
{
PRINTF ("...NewSocket failed for connecting socket; result = %08X", this->GetError ());
return this->ErrorOccurred ();
}
// Attempt to connect to that address (in case anyone is listening).
result = connect (fConnectedSocket, this->FillAddress (&addr), sizeof(addr));
if (result == 0)
{
PRINTF ("...connected!");
fSocketState = kSocketState_Connected;
return errNone;
}
// if the connection was unsuccessful, this should be logged as well
else
{
PRINTF ("...unable to connect: %d", result);
}
closesocket (fConnectedSocket);
fConnectedSocket = INVALID_SOCKET;
return this->ErrorOccurred ();
}
/***********************************************************************
*
* FUNCTION: CTCPClientSocket::OpenInServerMode
*
* DESCRIPTION:
*
* PARAMETERS: None.
*
* RETURNED: errNone if a connection has been established, or a
* nonzero error code otherwise
*
***********************************************************************/
ErrCode CTCPClientSocket::OpenInServerMode (void)
{
int result;
sockaddr addr;
fListeningSocket = this->NewSocket ();
if (fListeningSocket == INVALID_SOCKET)
{
PRINTF ("...NewSocket failed for listening socket; result = %08X", this->GetError ());
return this->ErrorOccurred ();
}
result = bind (fListeningSocket, this->FillLocalAddress (&addr), sizeof(addr));
if (result != 0)
{
PRINTF ("...bind failed; result = %08X", this->GetError ());
return this->ErrorOccurred ();
}
// Start listening for a connection.
result = listen (fListeningSocket, 1);
if (result != 0)
{
PRINTF ("...listen failed; result = %08X", this->GetError ());
return this->ErrorOccurred ();
}
PRINTF ("...listening for connection");
fSocketState = kSocketState_Listening;
return errNone;
}
/***********************************************************************
*
* FUNCTION: CTCPClientSocket::FillLocalAddress
*
* DESCRIPTION: Fill in a sockaddr data structure with values
* appropriate for connecting from the outside. This is an
* Internet address on the local machine.
*
* PARAMETERS: addr - the sockaddr to fill in.
*
* RETURNED: The same sockaddr passed in.
*
***********************************************************************/
sockaddr* CTCPClientSocket::FillLocalAddress (sockaddr* addr)
{
sockaddr_in* addr_in = (sockaddr_in*) addr;
#ifdef HAVE_SIN_LEN
addr_in->sin_len = sizeof (*addr_in);
#endif
addr_in->sin_family = AF_INET;
addr_in->sin_port = htons (fPort);
addr_in->sin_addr.s_addr = htonl (INADDR_ANY);
return addr;
}
/***********************************************************************
*
* FUNCTION: CTCPClientSocket::GetOwner
*
* DESCRIPTION:This creates a link between a CTCPClientSocket object and
* a EmTransportSocket object.
*
* PARAMETERS: None
*
* RETURNED: Associated transport object, as passed to c'tor
*
***********************************************************************/
EmTransportSocket* CTCPClientSocket::GetOwner (void)
{
return fTransport;
}
/***********************************************************************
*
* FUNCTION: CTCPClientSocket::FillAddress
*
* DESCRIPTION: Fill in a sockaddr data structure with values
* appropriate for connecting from the outside. This is an
* Internet address on the local machine.
*
* PARAMETERS: addr - the sockaddr to fill in.
*
* RETURNED: The same sockaddr passed in.
*
***********************************************************************/
sockaddr* CTCPClientSocket::FillAddress (sockaddr* addr)
{
PRINTF ("CTCPSocket(0x%08X)::FillAddress...", this);
sockaddr_in* addr_in = (sockaddr_in*) addr;
const char* name = fTargetHost.c_str ();
unsigned long ip;
// Check for common "localhost" case in order to avoid a name lookup on the Mac
if (!_stricmp(name,"localhost"))
{
ip = htonl(INADDR_LOOPBACK);
}
else
{
// Try decoding a dotted ip address string
ip = inet_addr(name);
if (ip == INADDR_NONE)
{
hostent* entry;
// Perform a DNS lookup
entry = gethostbyname(name);
if (entry)
{
ip = *(unsigned long*) entry->h_addr;
}
}
}
#ifdef HAVE_SIN_LEN
addr_in->sin_len = sizeof (*addr_in);
#endif
addr_in->sin_family = AF_INET;
addr_in->sin_port = htons (fPort);
addr_in->sin_addr.s_addr = ip;
return addr;
}
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