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/* -*- mode: C++; tab-width: 4 -*- */
/* ===================================================================== *\
Copyright (c) 1998-2001 Palm, Inc. or its subsidiaries.
Copyright (c) 2001 PocketPyro, Inc.
All rights reserved.
This file is part of the Palm OS Emulator.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
\* ===================================================================== */
#include "EmCommon.h"
#include "EmPatchModuleSys.h"
#include "EmLowMem.h" // EmLowMem_GetGlobal
#include "EmMemory.h" // CEnableFullAccess
#include "EmPalmOS.h" // ForgetStacksIn
#include "EmPalmFunction.h" // FindFunctionName
#include "EmPalmHeap.h" // EmPalmHeap::MemMgrInit, etc.
#include "EmPatchState.h" // EnterMemMgr, ExitMemMgr,etc.
#include "EmSession.h" // ScheduleDeferredError
#include "EmSubroutine.h"
#include "Hordes.h" // gWarningHappened (!!! There's gotta be a better place for this!)
#include "Logging.h" // LogAppendMsg
#include "Marshal.h" // CALLED_SETUP
#include "MetaMemory.h" // MetaMemory mark functions
#include "PreferenceMgr.h" // ShouldContinue
#include "ROMStubs.h" // MemHandleLock, MemHandleUnlock
// ======================================================================
// Proto patch table for the system functions. This array will be used
// to create a sparse array at runtime.
// ======================================================================
ProtoPatchTableEntry gProtoMemMgrPatchTable[] =
{
#undef INSTALL_PATCH
#define INSTALL_PATCH(fn) {sysTrap##fn, MemMgrHeadpatch::fn, MemMgrTailpatch::fn},
FOR_EACH_MEMMGR_FUNCTION(INSTALL_PATCH)
{0, NULL, NULL}
};
#ifdef FILL_BLOCKS
const int kChunkNewValue = 0x31;
const int kChunkResizeValue = 0x33;
const int kChunkFreeValue = 0x35;
const int kHandleNewValue = 0x71;
const int kHandleResizeValue = 0x73;
const int kHandleFreeValue = 0x75;
const int kPtrNewValue = 0x91;
const int kPtrResizeValue = 0x93;
const int kPtrFreeValue = 0x95;
#endif
static void PrvRememberHeapAndPtr (EmPalmHeap* h, emuptr p);
static EmPalmHeap* PrvGetRememberedHeap (emuptr p);
static void PrvRememberChunk (emuptr);
static void PrvRememberHandle (emuptr);
static void PrvForgetChunk (emuptr);
static void PrvForgetHandle (emuptr);
static void PrvForgetAll (UInt16 heapID, UInt16 ownerID);
static int PrvCountLeaks (UInt16 ownerID);
static void PrvReportMemoryLeaks (UInt16 ownerID);
static void PrvReportLeakedChunk (const EmTrackedChunk& tracked,
const EmPalmChunk& chunk);
static Bool PrvLeakException (const EmPalmChunk& chunk);
// Define a bunch of wrapper head- and tailpatches.
// These are defined via macros for those functions that don't have a
// complex implementation.
#define DEFINE_HEAD_PATCH(fn) CallROMType MemMgrHeadpatch::fn (void) { EmPatchState::EnterMemMgr (#fn); return kExecuteROM; }
#define DEFINE_TAIL_PATCH(fn) void MemMgrTailpatch::fn (void) { EmPatchState::ExitMemMgr (#fn); }
FOR_EACH_STUB_HEADPATCH_FUNCTION(DEFINE_HEAD_PATCH)
FOR_EACH_STUB_BOTHPATCH_FUNCTION(DEFINE_HEAD_PATCH)
FOR_EACH_STUB_TAILPATCH_FUNCTION(DEFINE_TAIL_PATCH)
FOR_EACH_STUB_BOTHPATCH_FUNCTION(DEFINE_TAIL_PATCH)
#pragma mark -
/***********************************************************************
*
* FUNCTION: MemMgrHeadpatch::MemChunkFree
*
* DESCRIPTION: If the user wants disposed blocks to be filled with a
* special value, handle that here.
*
* PARAMETERS: none
*
* RETURNED: nothing
*
***********************************************************************/
CallROMType MemMgrHeadpatch::MemChunkFree (void)
{
// Err MemChunkFree(MemPtr chunkDataP)
EmPatchState::EnterMemMgr ("MemChunkFree");
CALLED_SETUP ("Err", "MemPtr p");
CALLED_GET_PARAM_VAL (MemPtr, p);
#ifdef FILL_BLOCKS
gHeapID = ::MemPtrHeapID (p);
if (p && gPrefs->FillDisposedBlocks ())
{
UInt32 size = ::MemPtrSize (p);
CEnableFullAccess munge;
uae_memset (p, kChunkFreeValue, size);
}
#endif
::PrvForgetChunk ((emuptr) (MemPtr) p);
// Remember what heap the chunk was in for later when
// we need to resync with that heap.
EmPalmHeap* heap = const_cast<EmPalmHeap*>(EmPalmHeap::GetHeapByPtr (p));
::PrvRememberHeapAndPtr (heap, (emuptr) (MemPtr) p);
// In case this chunk contained a stack, forget all references
// to that stack (or those stacks).
if (heap)
{
const EmPalmChunk* chunk = heap->GetChunkBodyContaining ((emuptr) (MemPtr) p);
if (chunk)
{
EmPalmOS::ForgetStacksIn (chunk->BodyStart (), chunk->BodySize ());
}
}
return kExecuteROM;
}
/***********************************************************************
*
* FUNCTION: MemMgrHeadpatch::MemHandleFree
*
* DESCRIPTION: If the user wants disposed blocks to be filled with a
* special value, handle that here.
*
* PARAMETERS: none
*
* RETURNED: nothing
*
***********************************************************************/
CallROMType MemMgrHeadpatch::MemHandleFree (void)
{
// Err MemHandleFree(MemHandle h)
EmPatchState::EnterMemMgr ("MemHandleFree");
CALLED_SETUP ("Err", "MemHandle h");
CALLED_GET_PARAM_VAL (MemHandle, h);
#ifdef FILL_BLOCKS
gHeapID = ::MemHandleHeapID (h);
if (h && gPrefs->FillDisposedBlocks ())
{
UInt32 size = ::MemHandleSize (h);
if (p)
{
{
CEnableFullAccess munge;
uae_memset (p, kHandleFreeValue, size);
}
}
}
#endif
::PrvForgetHandle ((emuptr) (MemHandle) h);
// Remember what heap the chunk was in for later when
// we need to resync with that heap.
EmPalmHeap* heap = const_cast<EmPalmHeap*>(EmPalmHeap::GetHeapByHdl (h));
::PrvRememberHeapAndPtr (heap, (emuptr) (MemHandle) h);
// In case this chunk contained a stack, forget all references
// to that stack (or those stacks).
if (heap)
{
const EmPalmChunk* chunk = heap->GetChunkReferencedBy (h);
if (chunk)
{
EmPalmOS::ForgetStacksIn (chunk->BodyStart (), chunk->BodySize ());
}
}
if (h)
{
// In case this chunk contained system code, invalid our cache
// of valid system code chunks.
emuptr p = (emuptr) EmPalmHeap::DerefHandle (h);
MetaMemory::ChunkUnlocked (p);
// In case this chunk held a bitmap, drop it from our list of
// registered bitmaps.
MetaMemory::UnregisterBitmapHandle (h);
}
return kExecuteROM;
}
/***********************************************************************
*
* FUNCTION: MemMgrHeadpatch::MemHandleUnlock
*
* DESCRIPTION:
*
* PARAMETERS: none
*
* RETURNED: nothing
*
***********************************************************************/
CallROMType MemMgrHeadpatch::MemHandleUnlock (void)
{
// Err MemHandleUnlock(MemHandle h)
EmPatchState::EnterMemMgr ("MemHandleUnlock");
CALLED_SETUP ("Err", "MemHandle h");
CALLED_GET_PARAM_VAL (MemHandle, h);
// If this handle was for a bitmap resource, forget the pointer
// we registered earlier.
if (MetaMemory::IsBitmapHandle (h))
{
EmPalmHeap* heap = const_cast<EmPalmHeap*>(EmPalmHeap::GetHeapByHdl (h));
if (heap)
{
emuptr p = (emuptr) EmPalmHeap::DerefHandle (h) - heap->ChunkHeaderSize ();
EmPalmChunk chunk (*heap, p);
if (chunk.LockCount () == 1)
{
MetaMemory::UnregisterBitmapPointer ((MemPtr) p);
}
}
}
return kExecuteROM;
}
/***********************************************************************
*
* FUNCTION: MemMgrHeadpatch::MemPtrUnlock
*
* DESCRIPTION:
*
* PARAMETERS: none
*
* RETURNED: nothing
*
***********************************************************************/
CallROMType MemMgrHeadpatch::MemPtrUnlock (void)
{
// Err MemPtrUnlock(MemPtr p)
EmPatchState::EnterMemMgr ("MemPtrUnlock");
CALLED_SETUP ("Err", "MemPtr p");
CALLED_GET_PARAM_VAL (MemPtr, p);
// If this handle was for a bitmap resource, forget the pointer
// we registered earlier.
if (MetaMemory::IsBitmapPointer (p))
{
MetaMemory::UnregisterBitmapPointer (p);
}
return kExecuteROM;
}
/***********************************************************************
*
* FUNCTION: MemMgrHeadpatch::MemSemaphoreRelease
*
* DESCRIPTION:
*
* PARAMETERS: none
*
* RETURNED: nothing
*
***********************************************************************/
CallROMType MemMgrHeadpatch::MemSemaphoreRelease (void)
{
// Err MemSemaphoreRelease (Boolean writeAccess)
EmPatchState::EnterMemMgr ("MemSemaphoreRelease");
CALLED_SETUP ("Err", "Boolean writeAccess");
CALLED_GET_PARAM_VAL (Boolean, writeAccess);
if (writeAccess
&& --EmPatchState::fgData.fMemSemaphoreCount == 0
&& EmPatchState::HasWellBehavedMemSemaphoreUsage ())
{
// Amount of time to allow before warning that the memory manager
// semaphore has been held too long. Note that this used to be
// 60 seconds. However, at current emulation speeds and the rate
// at which the tickcount is incremented, it seems that the
// Memory Manager itself can hold onto the semaphore longer than
// this threshold (in really, really full heaps when calling
// MemChunkNew, for example). So let's double it.
const unsigned long kMaxElapsedSeconds = 120 /* seconds */ * 100 /* ticks per second */;
CEnableFullAccess munge;
unsigned long curCount = EmLowMem_GetGlobal (hwrCurTicks);
unsigned long elapsedTicks = curCount - EmPatchState::fgData.fMemSemaphoreReserveTime;
if (elapsedTicks > kMaxElapsedSeconds)
{
EmAssert (gSession);
gSession->ScheduleDeferredError (new EmDeferredErrMemMgrSemaphore);
}
}
return kExecuteROM;
}
/***********************************************************************
*
* FUNCTION: MemMgrHeadpatch::MemSemaphoreReserve
*
* DESCRIPTION:
*
* PARAMETERS: none
*
* RETURNED: nothing
*
***********************************************************************/
CallROMType MemMgrHeadpatch::MemSemaphoreReserve (void)
{
// Err MemSemaphoreReserve (Boolean writeAccess)
EmPatchState::EnterMemMgr ("MemSemaphoreReserve");
CALLED_SETUP ("Err", "Boolean writeAccess");
CALLED_GET_PARAM_VAL (Boolean, writeAccess);
if (writeAccess
&& EmPatchState::fgData.fMemSemaphoreCount++ == 0
&& EmPatchState::HasWellBehavedMemSemaphoreUsage ())
{
CEnableFullAccess munge;
EmPatchState::fgData.fMemSemaphoreReserveTime = EmLowMem_GetGlobal (hwrCurTicks);
}
return kExecuteROM;
}
#pragma mark -
/***********************************************************************
*
* FUNCTION: MemMgrTailpatch::MemChunkFree
*
* DESCRIPTION: If the user wants disposed blocks to be filled with a
* special value, handle that here.
*
* PARAMETERS: none
*
* RETURNED: nothing
*
***********************************************************************/
void MemMgrTailpatch::MemChunkFree (void)
{
// Err MemChunkFree(MemPtr chunkDataP)
CALLED_SETUP ("Err", "MemPtr p");
CALLED_GET_PARAM_VAL (MemPtr, p);
EmPalmHeap* heap = ::PrvGetRememberedHeap ((emuptr) (MemPtr) p);
EmPalmChunkList delta;
EmPalmHeap::MemChunkFree (heap, &delta);
MetaMemory::Resync (delta);
{
CEnableFullAccess munge;
emuptr w = EmLowMem_GetGlobal (uiGlobals.firstWindow);
if (w == (emuptr) (MemPtr) p)
{
EmPatchState::SetUIReset (false);
}
}
EmPatchState::ExitMemMgr ("MemChunkFree");
}
/***********************************************************************
*
* FUNCTION: MemMgrTailpatch::MemChunkNew
*
* DESCRIPTION:
*
* PARAMETERS: none
*
* RETURNED: nothing
*
***********************************************************************/
void MemMgrTailpatch::MemChunkNew (void)
{
// MemPtr MemChunkNew(UInt16 heapID, UInt32 size, UInt16 attr)
CALLED_SETUP ("MemPtr", "UInt16 heapID, UInt32 size, UInt16 attr");
CALLED_GET_PARAM_VAL (UInt16, heapID);
// CALLED_GET_PARAM_VAL (UInt32, size);
CALLED_GET_PARAM_VAL (UInt16, attr);
GET_RESULT_PTR ();
#ifdef FILL_BLOCKS
if (gPrefs->FillNewBlocks ())
{
if (c)
{
if (attr & memNewChunkFlagNonMovable)
{
CEnableFullAccess munge;
uae_memset (c, kChunkNewValue, size);
}
else
{
emuptr p = (emuptr) ::MemHandleLock ((MemHandle) c);
if (p)
{
{
CEnableFullAccess munge;
uae_memset (p, kChunkNewValue, size);
}
::MemHandleUnlock ((MemHandle) c);
}
}
}
}
#endif
EmPalmChunkList delta;
EmPalmHeap::MemChunkNew (heapID, (MemPtr) result, attr, &delta);
MetaMemory::Resync (delta);
#define TRACK_BOOT_ALLOCATION 0
#if TRACK_BOOT_ALLOCATION
if (attr & memNewChunkFlagNonMovable)
{
c = EmPalmHeap::DerefHandle (c);
}
const EmPalmHeap* heap = EmPalmHeap::GetHeapByPtr ((MemPtr) result);
if (heap)
{
const EmPalmChunk* chunk = heap->GetChunkContaining (result);
if (chunk)
{
LogAppendMsg ("Chunk allocated, loc = 0x%08X, size = 0x%08X",
(int) chunk->Start (), (int) chunk->Size ());
}
}
#endif
if (attr & memNewChunkFlagNonMovable)
{
::PrvRememberChunk (result);
}
else if (attr & memNewChunkFlagPreLock)
{
MemHandle h = EmPalmHeap::RecoverHandle ((MemPtr) result);
::PrvRememberHandle ((emuptr) h);
}
else
{
::PrvRememberHandle (result);
}
EmPatchState::ExitMemMgr ("MemChunkNew");
}
/***********************************************************************
*
* FUNCTION: MemMgrTailpatch::MemHandleFree
*
* DESCRIPTION: If the user wants disposed blocks to be filled with a
* special value, handle that here.
*
* PARAMETERS: none
*
* RETURNED: nothing
*
***********************************************************************/
void MemMgrTailpatch::MemHandleFree (void)
{
// Err MemHandleFree(MemHandle h)
CALLED_SETUP ("Err", "MemHandle h");
CALLED_GET_PARAM_VAL (MemHandle, h);
EmPalmHeap* heap = ::PrvGetRememberedHeap ((emuptr) (MemHandle) h);
EmPalmChunkList delta;
EmPalmHeap::MemHandleFree (heap, &delta);
MetaMemory::Resync (delta);
EmPatchState::ExitMemMgr ("MemHandleFree");
}
/***********************************************************************
*
* FUNCTION: MemMgrTailpatch::MemHandleNew
*
* DESCRIPTION:
*
* PARAMETERS: none
*
* RETURNED: nothing
*
***********************************************************************/
void MemMgrTailpatch::MemHandleNew (void)
{
// MemHandle MemHandleNew(UInt32 size)
CALLED_SETUP ("MemHandle", "UInt32 size");
GET_RESULT_PTR ();
#ifdef FILL_BLOCKS
if (result)
{
if (size && gPrefs->FillNewBlocks ())
{
emuptr p = (emuptr) ::MemHandleLock ((MemHandle) result);
if (p)
{
{
CEnableFullAccess munge;
uae_memset (p, kHandleNewValue, size);
}
::MemHandleUnlock ((MemHandle) result);
}
}
}
#endif
EmPalmChunkList delta;
EmPalmHeap::MemHandleNew ((MemHandle) result, &delta);
MetaMemory::Resync (delta);
#if TRACK_BOOT_ALLOCATION
emuptr c;
if (1)
{
c = EmPalmHeap::DerefHandle (result);
}
const EmPalmHeap* heap = EmPalmHeap::GetHeapByPtr ((MemPtr) c);
if (heap)
{
const EmPalmChunk* chunk = heap->GetChunkContaining (c);
if (chunk)
{
LogAppendMsg ("Handle allocated, loc = 0x%08X, size = 0x%08X",
(int) chunk->Start (), (int) chunk->Size ());
}
}
#endif
::PrvRememberHandle (result);
EmPatchState::ExitMemMgr ("MemHandleNew");
}
/***********************************************************************
*
* FUNCTION: MemMgrTailpatch::MemHandleLock
*
* DESCRIPTION:
*
* PARAMETERS: none
*
* RETURNED: nothing
*
***********************************************************************/
void MemMgrTailpatch::MemHandleLock (void)
{
// MemPtr MemHandleLock(MemHandle h)
CALLED_SETUP ("MemPtr", "MemHandle h");
CALLED_GET_PARAM_VAL (MemHandle, h);
EmPalmChunkList delta;
EmPalmHeap::MemHandleLock ((MemHandle) h, &delta);
MetaMemory::Resync (delta);
// If this handle was for a bitmap resource, remember the pointer
// for fast checking later.
if (MetaMemory::IsBitmapHandle (h))
{
GET_RESULT_PTR ();
MetaMemory::RegisterBitmapPointer ((MemPtr) result);
}
EmPatchState::ExitMemMgr ("MemHandleLock");
}
/***********************************************************************
*
* FUNCTION: MemMgrTailpatch::MemHandleResetLock
*
* DESCRIPTION:
*
* PARAMETERS: none
*
* RETURNED: nothing
*
***********************************************************************/
void MemMgrTailpatch::MemHandleResetLock (void)
{
// Err MemHandleResetLock(MemHandle h)
CALLED_SETUP ("Err", "MemHandle h");
CALLED_GET_PARAM_VAL (MemHandle, h);
EmPalmChunkList delta;
EmPalmHeap::MemHandleResetLock ((MemHandle) h, &delta);
MetaMemory::Resync (delta);
EmPatchState::ExitMemMgr ("MemHandleResetLock");
}
/***********************************************************************
*
* FUNCTION: MemMgrTailpatch::MemHandleResize
*
* DESCRIPTION:
*
* PARAMETERS: none
*
* RETURNED: nothing
*
***********************************************************************/
void MemMgrTailpatch::MemHandleResize (void)
{
// Err MemHandleResize(MemHandle h, UInt32 newSize)
CALLED_SETUP ("Err", "MemHandle h, UInt32 newSize");
CALLED_GET_PARAM_VAL (MemHandle, h);
#ifdef FILL_BLOCKS
if (h)
{
if (newSize > gResizeOrigSize && gPrefs->FillResizedBlocks ())
{
emuptr p = (emuptr) ::MemHandleLock ((MemHandle) h);
if (p)
{
{
CEnableFullAccess munge;
uae_memset (p + gResizeOrigSize, kHandleResizeValue, newSize - gResizeOrigSize);
}
::MemHandleUnlock ((MemHandle) h);
}
}
}
#endif
EmPalmChunkList delta;
EmPalmHeap::MemHandleResize ((MemHandle) h, &delta);
MetaMemory::Resync (delta);
EmPatchState::ExitMemMgr ("MemHandleResize");
}
/***********************************************************************
*
* FUNCTION: MemMgrTailpatch::MemHandleUnlock
*
* DESCRIPTION:
*
* PARAMETERS: none
*
* RETURNED: nothing
*
***********************************************************************/
void MemMgrTailpatch::MemHandleUnlock (void)
{
// Err MemHandleUnlock(MemHandle h)
CALLED_SETUP ("Err", "MemHandle h");
CALLED_GET_PARAM_VAL (MemHandle, h);
EmPalmChunkList delta;
EmPalmHeap::MemHandleUnlock ((MemHandle) h, &delta);
MetaMemory::Resync (delta);
EmPatchState::ExitMemMgr ("MemHandleUnlock");
}
/***********************************************************************
*
* FUNCTION: MemMgrTailpatch::MemHeapCompact
*
* DESCRIPTION:
*
* PARAMETERS: none
*
* RETURNED: nothing
*
***********************************************************************/
void MemMgrTailpatch::MemHeapCompact (void)
{
// Err MemHeapCompact(UInt16 heapID)
CALLED_SETUP ("Err", "UInt16 heapID");
CALLED_GET_PARAM_VAL (UInt16, heapID);
EmPalmChunkList delta;
EmPalmHeap::MemHeapCompact (heapID, &delta);
MetaMemory::Resync (delta);
EmPatchState::ExitMemMgr ("MemHeapCompact");
}
/***********************************************************************
*
* FUNCTION: MemMgrTailpatch::MemHeapFreeByOwnerID
*
* DESCRIPTION:
*
* PARAMETERS: none
*
* RETURNED: nothing
*
***********************************************************************/
// !!! This should probably walk the heap itself so that it can just mark
// the chunks that are about to be freed.
void MemMgrTailpatch::MemHeapFreeByOwnerID (void)
{
// Err MemHeapFreeByOwnerID(UInt16 heapID, UInt16 ownerID)
CALLED_SETUP ("Err", "UInt16 heapID, UInt16 ownerID");
CALLED_GET_PARAM_VAL (UInt16, heapID);
CALLED_GET_PARAM_VAL (UInt16, ownerID);
EmPalmChunkList delta;
EmPalmHeap::MemHeapFreeByOwnerID (heapID, ownerID, &delta);
MetaMemory::Resync (delta);
::PrvForgetAll (heapID, ownerID);
EmPatchState::ExitMemMgr ("MemHeapFreeByOwnerID");
}
/***********************************************************************
*
* FUNCTION: MemMgrTailpatch::MemInitHeapTable
*
* DESCRIPTION:
*
* PARAMETERS: none
*
* RETURNED: nothing
*
***********************************************************************/
void MemMgrTailpatch::MemInitHeapTable (void)
{
// Err MemInitHeapTable(UInt16 cardNo)
CALLED_SETUP ("Err", "UInt16 cardNo");
CALLED_GET_PARAM_VAL (UInt16, cardNo);
EmPalmHeap::MemInitHeapTable (cardNo);
EmPatchState::ExitMemMgr ("MemInitHeapTable");
}
/***********************************************************************
*
* FUNCTION: MemMgrTailpatch::MemHeapInit
*
* DESCRIPTION:
*
* PARAMETERS: none
*
* RETURNED: nothing
*
***********************************************************************/
void MemMgrTailpatch::MemHeapInit (void)
{
// Err MemHeapInit(UInt16 heapID, Int16 numHandles, Boolean initContents)
CALLED_SETUP ("Err", "UInt16 heapID, Int16 numHandles, Boolean initContents");
CALLED_GET_PARAM_VAL (UInt16, heapID);
CALLED_GET_PARAM_VAL (Int16, numHandles);
CALLED_GET_PARAM_VAL (Boolean, initContents);
EmPalmHeap::MemHeapInit (heapID, numHandles, initContents);
EmPatchState::ExitMemMgr ("MemHeapInit");
}
/***********************************************************************
*
* FUNCTION: MemMgrTailpatch::MemHeapScramble
*
* DESCRIPTION:
*
* PARAMETERS: none
*
* RETURNED: nothing
*
***********************************************************************/
void MemMgrTailpatch::MemHeapScramble (void)
{
// Err MemHeapScramble(UInt16 heapID)
CALLED_SETUP ("Err", "UInt16 heapID");
CALLED_GET_PARAM_VAL (UInt16, heapID);
EmPalmChunkList delta;
EmPalmHeap::MemHeapScramble (heapID, &delta);
MetaMemory::Resync (delta);
EmPatchState::ExitMemMgr ("MemHeapScramble");
}
/***********************************************************************
*
* FUNCTION: MemMgrTailpatch::MemKernelInit
*
* DESCRIPTION: MemKernelInit is called just after AMXDriversInit, which
* is where the exception vectors are set up. After those
* vectors are installed, there really shouldn't be any
* more memory accesses to that range of memory. Thus,
* memory access there is flagged as invalid.
*
* While we're here, let's mark some other memory
* locations, too.
*
* PARAMETERS: none
*
* RETURNED: nothing
*
***********************************************************************/
void MemMgrTailpatch::MemKernelInit (void)
{
MetaMemory::MarkLowMemory ( MetaMemory::GetLowMemoryBegin (),
MetaMemory::GetLowMemoryEnd ());
MetaMemory::MarkSystemGlobals ( MetaMemory::GetSysGlobalsBegin (),
MetaMemory::GetSysGlobalsEnd ());
MetaMemory::MarkHeapHeader ( MetaMemory::GetHeapHdrBegin (0),
MetaMemory::GetHeapHdrEnd (0));
// On the Visor, these are fair game.
MetaMemory::MarkSystemGlobals (offsetof (M68KExcTableType, unassigned[12]),
offsetof (M68KExcTableType, unassigned[16]));
EmPatchState::ExitMemMgr ("MemKernelInit");
}
/***********************************************************************
*
* FUNCTION: MemMgrTailpatch::MemLocalIDToLockedPtr
*
* DESCRIPTION:
*
* PARAMETERS: none
*
* RETURNED: nothing
*
***********************************************************************/
void MemMgrTailpatch::MemLocalIDToLockedPtr (void)
{
// MemPtr MemLocalIDToLockedPtr(LocalID local, UInt16 cardNo)
CALLED_SETUP ("MemPtr", "LocalID local, UInt16 cardNo");
GET_RESULT_PTR ();
EmPalmChunkList delta;
EmPalmHeap::MemLocalIDToLockedPtr ((MemPtr) result, &delta);
MetaMemory::Resync (delta);
EmPatchState::ExitMemMgr ("MemLocalIDToLockedPtr");
}
/***********************************************************************
*
* FUNCTION: MemMgrTailpatch::MemPtrNew
*
* DESCRIPTION:
*
* PARAMETERS: none
*
* RETURNED: nothing
*
***********************************************************************/
void MemMgrTailpatch::MemPtrNew (void)
{
// MemPtr MemPtrNew(UInt32 size)
CALLED_SETUP ("MemPtr", "UInt32 size");
GET_RESULT_PTR ();
#ifdef FILL_BLOCKS
if (result)
{
if (gPrefs->FillNewBlocks ())
{
CEnableFullAccess munge;
uae_memset (result, kPtrNewValue, size);
}
}
#endif
EmPalmChunkList delta;
EmPalmHeap::MemPtrNew ((MemPtr) result, &delta);
MetaMemory::Resync (delta);
::PrvRememberChunk (result);
EmPatchState::ExitMemMgr ("MemPtrNew");
}
/***********************************************************************
*
* FUNCTION: MemMgrTailpatch::MemPtrResetLock
*
* DESCRIPTION:
*
* PARAMETERS: none
*
* RETURNED: nothing
*
***********************************************************************/
void MemMgrTailpatch::MemPtrResetLock (void)
{
// Err MemPtrResetLock(MemPtr p)
CALLED_SETUP ("Err", "MemPtr p");
CALLED_GET_PARAM_VAL (MemPtr, p);
EmPalmChunkList delta;
EmPalmHeap::MemPtrResetLock (p, &delta);
MetaMemory::Resync (delta);
EmPatchState::ExitMemMgr ("MemPtrResetLock");
}
/***********************************************************************
*
* FUNCTION: MemMgrTailpatch::MemPtrResize
*
* DESCRIPTION:
*
* PARAMETERS: none
*
* RETURNED: nothing
*
***********************************************************************/
void MemMgrTailpatch::MemPtrSetOwner (void)
{
// Err MemPtrSetOwner(MemPtr chunkDataP, UInt8 owner)
CALLED_SETUP ("Err", "MemPtr p, UInt16 owner");
CALLED_GET_PARAM_VAL (MemPtr, p);
// CALLED_GET_PARAM_VAL (UInt16, owner);
EmPalmChunkList delta;
EmPalmHeap::MemPtrSetOwner (p, &delta);
MetaMemory::Resync (delta);
EmPatchState::ExitMemMgr ("MemPtrSetOwner");
}
/***********************************************************************
*
* FUNCTION: MemMgrTailpatch::MemPtrResize
*
* DESCRIPTION:
*
* PARAMETERS: none
*
* RETURNED: nothing
*
***********************************************************************/
void MemMgrTailpatch::MemPtrResize (void)
{
// Err MemPtrResize(MemPtr p, UInt32 newSize)
CALLED_SETUP ("Err", "MemPtr p, UInt32 newSize");
CALLED_GET_PARAM_VAL (MemPtr, p);
#ifdef FILL_BLOCKS
if (p)
{
if (newSize > gResizeOrigSize && gPrefs->FillResizedBlocks ())
{
CEnableFullAccess munge;
uae_memset (p + gResizeOrigSize, kPtrResizeValue, newSize - gResizeOrigSize);
}
}
#endif
EmPalmChunkList delta;
EmPalmHeap::MemPtrResize (p, &delta);
MetaMemory::Resync (delta);
EmPatchState::ExitMemMgr ("MemPtrResize");
}
/***********************************************************************
*
* FUNCTION: MemMgrTailpatch::MemPtrUnlock
*
* DESCRIPTION:
*
* PARAMETERS: none
*
* RETURNED: nothing
*
***********************************************************************/
void MemMgrTailpatch::MemPtrUnlock (void)
{
// Err MemPtrUnlock(MemPtr p)
CALLED_SETUP ("Err", "MemPtr p");
CALLED_GET_PARAM_VAL (MemPtr, p);
EmPalmChunkList delta;
EmPalmHeap::MemPtrUnlock (p, &delta);
MetaMemory::Resync (delta);
EmPatchState::ExitMemMgr ("MemPtrUnlock");
}
#pragma mark -
/***********************************************************************
*
* FUNCTION: PrvRememberHeapAndPtr
*
* DESCRIPTION:
*
* PARAMETERS: none
*
* RETURNED: nothing
*
***********************************************************************/
void PrvRememberHeapAndPtr (EmPalmHeap* h, emuptr p)
{
EmAssert (EmPatchState::fgData.fRememberedHeaps.find (p) == EmPatchState::fgData.fRememberedHeaps.end ());
EmPatchState::fgData.fRememberedHeaps[p] = h;
}
/***********************************************************************
*
* FUNCTION: PrvGetRememberedHeap
*
* DESCRIPTION:
*
* PARAMETERS: none
*
* RETURNED: nothing
*
***********************************************************************/
EmPalmHeap* PrvGetRememberedHeap (emuptr p)
{
EmPalmHeap* result = NULL;
map<emuptr, EmPalmHeap*>::iterator iter = EmPatchState::fgData.fRememberedHeaps.find (p);
if (iter != EmPatchState::fgData.fRememberedHeaps.end ())
{
result = iter->second;
EmPatchState::fgData.fRememberedHeaps.erase (iter);
}
EmAssert (result);
return result;
}
#pragma mark -
/***********************************************************************
*
* FUNCTION: PrvRememberChunk
*
* DESCRIPTION: Remember the context in which the given pointer was
* allocated. Called after MemPtrNew or MemChunkNew
* completes.
*
* PARAMETERS: p - pointer returned from MemPtrNew or MemChunkNew.
*
* RETURNED: nothing.
*
***********************************************************************/
void PrvRememberChunk (emuptr p)
{
//
// Track only allocations in the dynamic heap.
//
const EmPalmHeap* heap = EmPalmHeap::GetHeapByPtr (p);
if (!heap || heap->HeapID () != 0)
return;
#ifdef _DEBUG
//
// Make sure that this pointer is not a handle in disguise.
//
MemHandle h = EmPalmHeap::RecoverHandle ((MemPtr) p);
if (h)
{
EmAssert (false);
}
//
// Ensure this pointer is not already on our list.
//
EmTrackedChunkList::iterator iter = EmPatchState::fgData.fTrackedChunks.begin ();
while (iter != EmPatchState::fgData.fTrackedChunks.end ())
{
//
// If we have recorded a handle, make sure that our handle
// does not reference this newly allocated chunk. That would
// indicate that we have a stale handle in our list.
//
if (iter->isHandle)
{
emuptr hDereffed = (emuptr) EmPalmHeap::DerefHandle ((MemHandle) iter->ptr);
if (hDereffed == p)
{
EmAssert (false);
}
}
//
// If we have recorded a pointer, make sure that it doesn't
// also point to the newly allocated chunk. That would indicate
// that we have a stale pointer in our list.
//
else
{
if (iter->ptr == p)
{
EmAssert (false);
}
}
++iter;
}
#endif
//
// Push an empty record onto our list. We'll update it after
// it's on the list in order to reduce any performance impact
// due to copying the stack crawl. Push the chunk at the front
// of the list; the theory here is that recently added chunks
// will be the ones most likely to be removed later, so adding
// them to the front will speed up the removal process when
// performing a forward traversal.
//
EmTrackedChunk chunk;
EmPatchState::fgData.fTrackedChunks.push_front (chunk);
//
// Get the pointer to the newly-added record.
//
EmTrackedChunkList::reference newChunk = EmPatchState::fgData.fTrackedChunks.front ();
//
// Fill in the newly added record.
//
newChunk.ptr = p;
newChunk.isHandle = false;
EmPalmOS::GenerateStackCrawl (newChunk.stackCrawl);
}
/***********************************************************************
*
* FUNCTION: PrvRememberHandle
*
* DESCRIPTION: Remember the context in which the given handle was
* allocated. Called after MemHandleNew or MemChunkNew
* completes.
*
* PARAMETERS: h - handle returned from MemHandleNew or MemChunkNew.
*
* RETURNED: nothing.
*
***********************************************************************/
void PrvRememberHandle (emuptr h)
{
//
// Track only allocations in the dynamic heap.
//
const EmPalmHeap* heap = EmPalmHeap::GetHeapByHdl ((MemHandle) h);
if (!heap || heap->HeapID () != 0)
return;
#ifdef _DEBUG
//
// Ensure this handle is not already on our list.
//
EmTrackedChunkList::iterator iter = EmPatchState::fgData.fTrackedChunks.begin ();
while (iter != EmPatchState::fgData.fTrackedChunks.end ())
{
//
// If we have recorded a handle, make sure it does not
// match the newly allocated handle. That would indicate
// that we have a stale handle in our list.
//
if (iter->isHandle)
{
if (iter->ptr == h)
{
EmAssert (false);
}
}
//
// If we have recorded a pointer, make sure it is not
// pointed to by the newly allocate handle. That would
// indicate that we have a stale pointer in our list.
//
else
{
emuptr hDereffed = (emuptr) EmPalmHeap::DerefHandle ((MemHandle) h);
if (iter->ptr == hDereffed)
{
EmAssert (false);
}
}
++iter;
}
#endif
//
// Push an empty record onto our list. We'll update it after
// it's on the list in order to reduce any performance impact
// due to copying the stack crawl. Push the handle at the front
// of the list; the theory here is that recently added chunks
// will be the ones most likely to be removed later, so adding
// them to the front will speed up the removal process when
// performing a forward traversal.
//
EmTrackedChunk chunk;
EmPatchState::fgData.fTrackedChunks.push_front (chunk);
//
// Get the pointer to the newly-added record.
//
EmTrackedChunkList::reference newChunk = EmPatchState::fgData.fTrackedChunks.front ();
//
// Fill in the newly added record.
//
newChunk.ptr = h;
newChunk.isHandle = true;
EmPalmOS::GenerateStackCrawl (newChunk.stackCrawl);
}
/***********************************************************************
*
* FUNCTION: PrvForgetChunk
*
* DESCRIPTION: Forget about the given chunk. Also checks for pointers
* to relocatable blocks and calls PrvForgetHandle instead
* if appropriate. Called in response to MemChunkFree.
*
* PARAMETERS: p - handle passed to MemChunkFree.
*
* RETURNED: nothing.
*
***********************************************************************/
void PrvForgetChunk (emuptr p)
{
//
// Deal with the goofwads who allocate by handle but
// dispose by pointer.
//
MemHandle h = EmPalmHeap::RecoverHandle ((MemPtr) p);
if (h)
{
::PrvForgetHandle ((emuptr) h);
return;
}
//
// Look for the given chunk in our records.
//
EmTrackedChunkList::iterator iter = EmPatchState::fgData.fTrackedChunks.begin ();
while (iter != EmPatchState::fgData.fTrackedChunks.end ())
{
if (!iter->isHandle && iter->ptr == p)
{
//
// If we've found it, erase it from our list and return.
//
EmPatchState::fgData.fTrackedChunks.erase (iter);
return;
}
++iter;
}
}
/***********************************************************************
*
* FUNCTION: PrvForgetHandle
*
* DESCRIPTION: Forget about the given handle. Called in response to
* MemHandleFree.
*
* PARAMETERS: h - handle passed to MemHandleFree.
*
* RETURNED: nothing.
*
***********************************************************************/
void PrvForgetHandle (emuptr h)
{
//
// Look for the given handle in our records.
//
EmTrackedChunkList::iterator iter = EmPatchState::fgData.fTrackedChunks.begin ();
while (iter != EmPatchState::fgData.fTrackedChunks.end ())
{
if (iter->isHandle && iter->ptr == h)
{
//
// If we've found it, erase it from our list and return.
//
EmPatchState::fgData.fTrackedChunks.erase (iter);
return;
}
++iter;
}
}
/***********************************************************************
*
* FUNCTION: PrvForgetAll
*
* DESCRIPTION: Forget about all allocated chunks in the given heap
* with the given owner ID. Called in response to
* MemHeapFreeByOwnerID.
*
* PARAMETERS: heapID - heap ID passed to MemHeapFreeByOwnerID.
*
* ownerID - owner ID passed to MemHeapFreeByOwnerID.
*
* RETURNED: nothing.
*
***********************************************************************/
void PrvForgetAll (UInt16 heapID, UInt16 ownerID)
{
EmTrackedChunkList::iterator iter = EmPatchState::fgData.fTrackedChunks.begin ();
while (iter != EmPatchState::fgData.fTrackedChunks.end ())
{
const EmPalmHeap* heap = NULL;
const EmPalmChunk* chunk = NULL;
if (iter->isHandle)
{
heap = EmPalmHeap::GetHeapByHdl ((MemHandle) iter->ptr);
if (heap && heap->HeapID () == heapID)
{
chunk = heap->GetChunkReferencedBy ((MemHandle) iter->ptr);
}
}
else
{
heap = EmPalmHeap::GetHeapByPtr (iter->ptr);
if (heap && heap->HeapID () == heapID)
{
chunk = heap->GetChunkBodyContaining (iter->ptr);
}
}
if (chunk && chunk->Owner () == ownerID)
{
iter = EmPatchState::fgData.fTrackedChunks.erase (iter);
}
else
{
if (chunk)
EmAssert (!chunk->Free ());
++iter;
}
}
}
/***********************************************************************
*
* FUNCTION: PrvCountLeaks
*
* DESCRIPTION: Find and report memory leaks. Iterates over the
* allocated chunks, looking for ones with the given
* owner ID.
*
* PARAMETERS: ownerID - owner ID of the application quitting.
*
* RETURNED: nothing.
*
***********************************************************************/
int PrvCountLeaks (UInt16 ownerID)
{
int leaks = 0;
EmTrackedChunkList::iterator iter = EmPatchState::fgData.fTrackedChunks.begin ();
while (iter != EmPatchState::fgData.fTrackedChunks.end ())
{
const EmPalmHeap* heap = NULL;
const EmPalmChunk* chunk = NULL;
if (iter->isHandle)
{
heap = EmPalmHeap::GetHeapByHdl ((MemHandle) iter->ptr);
if (heap)
{
chunk = heap->GetChunkReferencedBy ((MemHandle) iter->ptr);
}
}
else
{
heap = EmPalmHeap::GetHeapByPtr (iter->ptr);
if (heap)
{
chunk = heap->GetChunkBodyContaining (iter->ptr);
}
}
if (chunk && chunk->Owner () == ownerID)
{
//
// If this "leak" is not caused by the OS, count it.
//
if (!::PrvLeakException (*chunk))
{
++leaks;
}
}
++iter;
}
return leaks;
}
/***********************************************************************
*
* FUNCTION: PrvReportMemoryLeaks
*
* DESCRIPTION: Find and report memory leaks. Iterates over the
* allocated chunks, looking for ones with the given
* owner ID.
*
* PARAMETERS: ownerID - owner ID of the application quitting.
*
* RETURNED: nothing.
*
***********************************************************************/
void PrvReportMemoryLeaks (UInt16 ownerID)
{
EmTrackedChunkList::iterator iter = EmPatchState::fgData.fTrackedChunks.begin ();
while (iter != EmPatchState::fgData.fTrackedChunks.end ())
{
const EmPalmHeap* heap = NULL;
const EmPalmChunk* chunk = NULL;
if (iter->isHandle)
{
heap = EmPalmHeap::GetHeapByHdl ((MemHandle) iter->ptr);
if (heap)
{
chunk = heap->GetChunkReferencedBy ((MemHandle) iter->ptr);
}
}
else
{
heap = EmPalmHeap::GetHeapByPtr (iter->ptr);
if (heap)
{
chunk = heap->GetChunkBodyContaining (iter->ptr);
}
}
if (chunk && chunk->Owner () == ownerID)
{
//
// If this "leak" is not caused by the OS, report it.
//
if (!::PrvLeakException (*chunk))
{
if (iter != EmPatchState::fgData.fTrackedChunks.begin ())
{
LogAppendMsg ("--------------------------------------------------------");
}
::PrvReportLeakedChunk (*iter, *chunk);
}
}
++iter;
}
}
/***********************************************************************
*
* FUNCTION: PrvReportLeakedChunk
*
* DESCRIPTION: Report information on the leaked chunk:
*
* * Chunk address and size
* * Stack crawl of the context allocating the chunk
* * Contents of the chunk (truncated to 256 bytes).
*
* PARAMETERS: tracked - context information about the chunk.
*
* chunk - information on the leaked chunk.
*
* RETURNED: nothing.
*
***********************************************************************/
void PrvReportLeakedChunk (const EmTrackedChunk& tracked, const EmPalmChunk& chunk)
{
//
// Generate a full stack crawl.
//
StringList stackCrawlFunctions;
EmStackFrameList::const_iterator iter = tracked.stackCrawl.begin ();
while (iter != tracked.stackCrawl.end ())
{
// Get the function name.
char funcName[256] = {0};
::FindFunctionName (iter->fAddressInFunction, funcName, NULL, NULL, 255);
// If we can't find the name, dummy one up.
if (strlen (funcName) == 0)
{
sprintf (funcName, "<Unknown @ 0x%08lX>", iter->fAddressInFunction);
}
stackCrawlFunctions.push_back (string (funcName));
++iter;
}
//
// Get some data to dump
//
uint8 buffer[256];
uint32 len = chunk.BodySize ();
if (len > countof (buffer))
{
len = countof (buffer);
}
EmMem_memcpy ((void*) buffer, chunk.BodyStart (), len);
//
// Print the message.
//
// * Chunk address and size
// * Stack crawl of the context allocating the chunk
// * Contents of the chunk (truncated to 256 bytes).
//
LogAppendMsg ("%s chunk leaked at 0x%08X, size = %ld",
tracked.isHandle ? "Relocatable" : "Non-relocatable",
chunk.BodyStart (), chunk.BodySize ());
LogAppendMsg ("Chunk allocated by:");
StringList::iterator iter2 = stackCrawlFunctions.begin ();
while (iter2 != stackCrawlFunctions.end ())
{
LogAppendMsg ("\t%s", iter2->c_str ());
++iter2;
}
if (chunk.BodySize () <= countof (buffer))
LogAppendData (buffer, len, "Chunk contents:");
else
LogAppendData (buffer, len, "Chunk contents (first %d bytes only):", countof (buffer));
}
/***********************************************************************
*
* FUNCTION: PrvLeakException
*
* DESCRIPTION: Return whether or not the given memory chunk should be
* quietly allowed as a leak.
*
* PARAMETERS: chunk - information on the chunk to be tested.
*
* RETURNED: TRUE if the chunk -- even though leaked -- should not
* be reported as a leak. FALSE otherwise.
*
***********************************************************************/
Bool PrvLeakException (const EmPalmChunk& chunk)
{
// Up to Palm OS 3.2, UIReset (called from the application's
// startup code) allocated the event queue and undo buffers
// using the application's chunk ID. In Palm OS 3.2, this
// allocation was moved to UIInitialize, causing the blocks
// to be marked with the system's chunk ID.
//
// At the same time, the call to InitWindowVariables (which
// allocated the RootWindow) was moved from UIReset to
// UIInitialize.
if (EmPatchState::OSMajorMinorVersion () >= 32)
{
// Nothing
}
else if (EmPatchState::OSMajorMinorVersion () >= 31)
{
if (chunk.BodyStart () == EmLowMem_GetGlobal (uiGlobalsV31.displayWindow))
return true;
if (chunk.BodyStart () == EmLowMem_GetGlobal (uiGlobalsV31.eventQ))
return true;
if (chunk.BodyStart () == EmLowMem_GetGlobal (uiGlobalsV31.undoGlobals.buffer))
return true;
}
else if (EmPatchState::OSMajorMinorVersion () >= 30)
{
if (chunk.BodyStart () == EmLowMem_GetGlobal (uiGlobalsV3.displayWindow))
return true;
if (chunk.BodyStart () == EmLowMem_GetGlobal (uiGlobalsV3.eventQ))
return true;
if (chunk.BodyStart () == EmLowMem_GetGlobal (uiGlobalsV3.undoGlobals.buffer))
return true;
}
else if (EmPatchState::OSMajorMinorVersion () >= 20)
{
if (chunk.BodyStart () == EmLowMem_GetGlobal (uiGlobalsV2.displayWindow))
return true;
if (chunk.BodyStart () == EmLowMem_GetGlobal (uiGlobalsV2.eventQ))
return true;
if (chunk.BodyStart () == EmLowMem_GetGlobal (uiGlobalsV2.undoGlobals.buffer))
return true;
}
else // OSMajorMinorVersion < 20
{
if (chunk.BodyStart () == EmLowMem_GetGlobal (uiGlobalsV1.displayWindow))
return true;
if (chunk.BodyStart () == EmLowMem_GetGlobal (uiGlobalsV1.eventQ))
return true;
if (chunk.BodyStart () == EmLowMem_GetGlobal (uiGlobalsV1.undoGlobals.buffer))
return true;
}
return false;
}
/***********************************************************************
*
* FUNCTION: CheckForMemoryLeaks
*
* DESCRIPTION: Entry point for checking for and reporting memory leaks.
* Called from SysAppExit patch.
*
* PARAMETERS: memOwnerID - memory owner ID of the function quitting.
*
* RETURNED: nothing
*
***********************************************************************/
void CheckForMemoryLeaks (UInt32 memOwnerID)
{
if (!EmPatchState::fgData.fMemMgrLeaks)
return;
CEnableFullAccess munge;
int leaks = ::PrvCountLeaks (memOwnerID);
if (!leaks)
return;
//
// Found some leaks, so report them.
//
LogAppendMsg ("WARNING: ========================================================");
LogAppendMsg ("WARNING: Memory Leaks");
LogAppendMsg ("WARNING: ========================================================");
LogAppendMsg ("WARNING: Begin Memory Leak Dump");
LogAppendMsg ("WARNING: ========================================================");
::PrvReportMemoryLeaks (memOwnerID);
LogAppendMsg ("WARNING: ========================================================");
LogAppendMsg ("WARNING: End Memory Leak Dump");
LogAppendMsg ("WARNING: ========================================================");
LogDump ();
// Now tell the user about them.
Errors::ReportErrMemMgrLeaks (leaks);
}
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