File: ProtoBSDIP.cpp

package info (click to toggle)
postal1 2015.git20250526%2Bds-2
  • links: PTS, VCS
  • area: contrib
  • in suites: forky, sid
  • size: 14,024 kB
  • sloc: cpp: 130,877; ansic: 38,942; python: 874; makefile: 351; sh: 61
file content (1594 lines) | stat: -rw-r--r-- 47,910 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
////////////////////////////////////////////////////////////////////////////////
//
// Copyright 2016 RWS Inc, All Rights Reserved
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of version 2 of the GNU General Public License as published by
// the Free Software Foundation
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
//
// ProtoBSDIP.cpp
// Project: Postal
// 
// History:
//		08/04/97 BRH	Started.
//
//		08/06/97 BRH	Debugged - restored to working order.
//					MJR
//
//		08/07/97 BRH	Fixed error message that referred to RSocket
//
//		08/08/97 MJR	Upgraded to latest revision of plugin stuff.
//
//		08/09/97 MJR	Added broadcast support.
//
//		08/14/97 MJR	Fixed GetAddress() to avoid database function when
//							working with a dotted address.
//
//		08/18/97 MJR	Fixed stupid error in GetAddress() that caused crashes.
//
//		08/20/97 MJR	Added support for setting whether socket blocks or not.
//
//		09/02/97 MJR	Got rid of TRACE() on "would block" situations.
//
//					MJR	Fixed serious bug that caused functions to return -1
//							as the number of actual bytes sent/received if an
//							error occurred -- they now properly return 0 instead.
//
//		09/09/97 MJR	Added RSocket::errNotSupported return value to Open().
//
//		11/18/97	JMI	Added message and Close() in destructor for case when
//							an opened socket is never closed.  Trying to find memory
//							leak but this was apparently not the problem.
//
//////////////////////////////////////////////////////////////////////////////
//
// WINSOCK NOTES
// -------------
//
//
// Windows NT WorkStation 4.0 only allow a maximum of 5 backlogs on listen().
// Earlier versions of NT were also limited to 5.  NT servers defaults to 200.
// No idea what Win95 does.
//
// Sockets allow for "stream" (TCP) and "datagram" (UDP).  TCP is referred to
// as "connected", while UDP is normally connectionless.
//
// You can use UDP in connected mode, which saves you from having to specify
// the destination for each send operation and also automatically discards any
// data received from anywhere other than that same destination.  This may be
// faster, depending on the WinSock implimentation.
//
// I suppose one important advantage of being "unconnected" is that you can
// send and receive to/from multiple remote systems, which may be more suitable
// if you were doing some sort of "star" network, where any system can talk to
// any other system.  It seems, though, that you could simulate this with TCP
// or connected UDP by using multiple ports, one per remote system.
//
// TCP is reliable, UDP is not.
//
// With TCP, data may be "coalesced" into larger packets before transmission,
// which is why you need to keep calling receive until you get the amount of
// data you were expecting.  (I also read that you might have to send until
// all the data has been sent, which may make some sense -- you send 100 bytes,
// but the system only needed 50 to "complete" the current data buffer, and so
// it sends only 50 of the 100 you gave it and returns, so you have to call it
// again to send the remaining 50).
//
// With UDP, data is NEVER coalesced, as it may be with TCP.  In both cases,
// data may be split up into multiple blocks based on the maximum transmission
// unit (MTU).  This is supposed to be transparent to the app, and it's obvious
// how it would be with TCP, but I don't see how it could be with UDP since
// it's supposedly unreliable.
//
// We can check the MTU at some point when the socket stuff hands back info
// about the selected protocol (can't remember exact spot, but it exists).
// Other documentation claims that there is no defined way to determine the
// MTU.
//
// We might want to consider the user of broadcasting on LANs.  We might also
// consider using UDP on LAN's (doing our own sequencing and resending of data)
// and TCP on WAN's.  This may work well for another reason, which is that
// I've read several times that TCP headers are usually compressed over PPP
// links, which most people use to connect to WAN's.
//
// PUSH Bit Interpretation
// By default, Windows NT versions 4.0 and 3.5x complete a recv() call when:
// �	Data arrives with the PUSH bit set.
// �	The user recv() buffer is full.
// �	0.5 seconds have elapsed since any data arrived.
// If a client program is run on a computer with a TCP/IP implementation that
// does not set the PUSH bit on sends, response delays may result.  It�s best
//  to correct this on the client side; however, a configuration parameter
// (IgnorePushBitOnReceives) is added to Afd.sys to force it to treat all
// arriving packets as though the PUSH bit were set. 
//
// Delayed Acknowledgments
// Per RFC 1122, TCP uses delayed acknowledgments to reduce the number of
// packets sent on the media. The Microsoft stack takes a common approach
// to implementing delayed acknowledgments. The following conditions cause
// an acknowledgment to be sent as data is received by TCP on a given
// connection:
// �	No ACK is sent for the previous received segment.
// �	Segment is received, and no other segment arrives within 200ms for that connection.
// In summary, normally an ACK is sent for every other TCP segment received
// on a connection, unless the delayed ACK timer (200ms) expires. There is no
// configuration parameter to disable delayed ACKs.
//
//
// THINGS TO CHANGE
// ----------------
//
// Do we need to impliment a checksum on UDP data?
//
// We need to check what type of command is being cancelled via the blocking
// hook.  If it's an acceptable command, there's no problem.  If not, then
// the socket becomes unusable.  It would be good if this could be done in some
// way as to be transparent to the app.  Then again, that might not make sense,
// because if certain operations are cancelled, it might make sense that the
// socket is unusable.  I'm no longer sure this is really necessary.  I think
// the general implication should be that any time a function fails, you can
// no longer use that socket, whether it failed because it was aborted or for
// some other reason.
//
// Check into how connections are currently being terminated.  Simply calling
// closesocket() sounds like it would work, but I'm not sure how the other end
// will react.  This needs to be worked out and implimented.
//
// Should we allow user to specify send and recieve buffer sizes, which some
// winsock implimentations support?
//
//////////////////////////////////////////////////////////////////////////////

#include "RSPiX.h"
#include "socket.h"


//////////////////////////////////////////////////////////////////////////////
// Macros
//////////////////////////////////////////////////////////////////////////////

//////////////////////////////////////////////////////////////////////////////
// Static data
//////////////////////////////////////////////////////////////////////////////

WSADATA							RProtocolBSDIP::ms_WSAData;
bool								RProtocolBSDIP::ms_bDidStartup;
bool								RProtocolBSDIP::ms_bWSAStartup;
#ifdef WIN32
bool								RProtocolBSDIP::ms_bWSASetBlockingHook;
RSocket::FuncNum				RProtocolBSDIP::ms_funcnum;
RSocket::BLOCK_CALLBACK		RProtocolBSDIP::ms_callback;
#endif

//////////////////////////////////////////////////////////////////////////////
// Functions
//////////////////////////////////////////////////////////////////////////////

//////////////////////////////////////////////////////////////////////////////
// Constructor
//////////////////////////////////////////////////////////////////////////////
RProtocolBSDIP::RProtocolBSDIP(void)
	{
	Init();
	}


//////////////////////////////////////////////////////////////////////////////
// Destructor
//////////////////////////////////////////////////////////////////////////////
RProtocolBSDIP::~RProtocolBSDIP(void)
	{
	if (m_sock != INVALID_SOCKET)
		{
		TRACE("~RProtocolBSDIP(): Closing socket you forgot to, hoser!\n");

		Close();
		}
	}


//////////////////////////////////////////////////////////////////////////////
// Reset
//////////////////////////////////////////////////////////////////////////////
void RProtocolBSDIP::Reset(void)
	{
	Close();
	Init();
	RProtocol::Reset();
	}


//////////////////////////////////////////////////////////////////////////////
// Init
//////////////////////////////////////////////////////////////////////////////
void RProtocolBSDIP::Init(void)
	{
	m_sock = INVALID_SOCKET;
	RProtocol::Init();
	}


//////////////////////////////////////////////////////////////////////////////
//	Startup socket API.  This is normally called from the socket's Startup
// function.  Since we have multiple protocols using the same winsock
// code, the Startup and Shutdown will have to be called after creating
//	an RSocket and before calling Open()
//////////////////////////////////////////////////////////////////////////////
int16_t RProtocolBSDIP::Startup(void)
	{
	int16_t sResult = 0;
	
	// Only do this once, but multiple calls are not considered an error
	if (!ms_bDidStartup)
		{
		// Startup winsock API.  If this fails, the typical call the WSGetLastError() is
		// not supported, so there's no way to get a specific error code.
		if (WSAStartup(MAKEWORD(1,1), &ms_WSAData) == 0)
			{
			ms_bWSAStartup = true;
			
			#ifdef WIN32
			// Confirm that this winsock implimentation supports 1.1.  If it supports
			// version greater than 1.1 in addition to 1.1, it will still return 1.1
			// since that's what we inquired about.
			if (LOBYTE(ms_WSAData.wVersion) == 1 && HIBYTE(ms_WSAData.wVersion) == 1)
				{
				// Set static hook to 0 as default
				ms_callback = 0;
				
				// Set our blocking hook function
				if (WSASetBlockingHook(RProtocolBSDIP::BlockingHook) != NULL)
					{
					ms_bWSASetBlockingHook = true;
					
					// success!
					ms_bDidStartup = true;
					
					// Set protocol
					ms_prototype = RSocket::TCPIP;
					}
				else
					{
					sResult = -1;
					TRACE("RProtocolBSDIP::Hook(): Error returned by WSASetBlockingHook(): %ld\n", WSAGetLastError());
					}
				}
			else
				{
				sResult = -1;
				TRACE("RProtocolBSDIP::Startup(): Incorrect version of WinSock DLL!\n");
				}
			#endif
			}
		else
			{
			sResult = -1;
			TRACE("RProtocolBSDIP::Startup(): Incorrect version of WinSock DLL or can't find WinSock DLL!\n");
			}
		
		// If there's an error, clean up after ourselves
		if (sResult)
			Shutdown();
		}
	
	return sResult;
	}


//////////////////////////////////////////////////////////////////////////////
//	Shutdown socket API.  This is normally called from the socket's Startup
// function.  Since we have multiple protocols using the same winsock
// code, the Startup and Shutdown will have to be called after creating
//	an RSocket and before calling Open()
//////////////////////////////////////////////////////////////////////////////
void RProtocolBSDIP::Shutdown(void)
	{
	#ifdef WIN32
	if (ms_bWSASetBlockingHook)
		{
		// Remove blocking hook
		if (WSAUnhookBlockingHook() == SOCKET_ERROR)
			TRACE("RProtocolBSDIP::Unhook(): Error returned by WSAUnhookBlockingHook(): %ld\n", WSAGetLastError());
		
		ms_bWSASetBlockingHook = false;
		}
	#endif

	if (ms_bWSAStartup)
		{
		// Cleanup winsock API
		if (WSACleanup() == SOCKET_ERROR)
			TRACE("RProtocolBSDIP::Shutdown(): Error returned by WSACleanup(): %ld\n", WSAGetLastError());
		
		ms_bWSAStartup = false;
		}
	
	// Set protocol
	ms_prototype = RSocket::NO_PROTOCOL;
	
	ms_bDidStartup = false;
	}


//////////////////////////////////////////////////////////////////////////////
// Open socket
// A return value of RSocket::errNotSupported means this protocol is
// not supported.
//////////////////////////////////////////////////////////////////////////////
int16_t RProtocolBSDIP::Open(							// Returns 0 if successful, non-zero otherwise
	uint16_t usPort,								// In:  Port number or 0 for any port
	int16_t sType,											// In:  Any one RSocket::typ* enum
	int16_t sOptionFlags,									// In:  Any combo of RSocket::opt* enums
	RSocket::BLOCK_CALLBACK callback /*NULL */)	// In:  Blocking callback (or NULL to keep current)
	{

#if PLATFORM_UNIX
    return(-1);  // !!! FIXME
#else
	int16_t sResult = 0;
	
	// Make sure startup was called.  Only this function needs to do this
	// because all the others check for a valid socket, which can only be
	// created via this function.
	if (ms_bDidStartup)
		{
		// Make sure socket isn't already open
		if (m_sock == INVALID_SOCKET)
			{
			// If callback was specified, use it.
            #ifdef WIN32
			if (callback != NULL)
				m_callback = callback;
			
			// Set current callback
			ms_callback = m_callback;
			#endif

			// Save type
			m_sType = sType;
			
			// Select socket type
			int iType;
			if (sType == RSocket::typStream)
				iType = SOCK_STREAM;
			else if (sType == RSocket::typDatagram)
				iType = SOCK_DGRAM;
			else
				{
				sResult = -1;
				TRACE("RProtocolBSDIP::Open(): Invalid type specified!\n");
				}
			if (sResult == 0)
				{

				// Create socket
                #ifdef WIN32
				ms_funcnum = RSocket::OtherFunc;
                #endif

				m_sock = socket(AF_INET, iType, 0);
				if (m_sock != INVALID_SOCKET)
					{
					// Set defaults
					m_bListening = false;
					m_bConnected = false;
					m_bConnecting = false;
					
					// Check if they want blocking turned off
					if (sOptionFlags & RSocket::optDontBlock)
						{
						u_long ulEnableNonBlockingMode = 1;
						if (ioctlsocket(m_sock, FIONBIO, &ulEnableNonBlockingMode) == SOCKET_ERROR)
							{
							sResult = -1;
							TRACE("RProtocolBSDIP::Open(): Error setting non-blocking mode, error returned by ioctlsocket(): %ld\n", WSAGetLastError());
							}
						}

					// Check if they want coalescing turned off
					if ((sOptionFlags & RSocket::optDontCoalesce) && !sResult)
						{
						if (sType == RSocket::typStream)
							{
							int optval = 1;
							if (setsockopt(m_sock, IPPROTO_TCP, TCP_NODELAY, (char*)&optval, sizeof(optval)) == SOCKET_ERROR)
								{
								sResult = -1;
								TRACE("RProtocolBSDIP::Open(): Error setting TCP_NODELAY, error returned by setsockopt(): %ld\n", WSAGetLastError());
								}
							}
						else
							{
							sResult = -1;
							TRACE("RPRotocolBSDIP::Open(): optDontCoalesce is only valid for typStream!\n");
							}
						}

					// Check if they want lingering turned off
					if ((sOptionFlags & RSocket::optDontWaitOnClose) && !sResult)
						{
						if (sType == RSocket::typStream)
							{
							int optval = 1;
							if (setsockopt(m_sock, SOL_SOCKET, SO_DONTLINGER, (char*)&optval, sizeof(optval)) == SOCKET_ERROR)
								{
								sResult = -1;
								TRACE("RProtocolBSDIP::Open(): Error setting SO_DONTLINGER, error returned by setsockopt(): %ld\n", WSAGetLastError());
								}
							}
						else
							{
							sResult = -1;
							TRACE("RPRotocolBSDIP::Open(): optDontWaitOnClose is only valid for typStream!\n");
							}
						}
					
					if (sResult == 0)
						{
						// Setup local address (any address is fine)
						SOCKADDR_IN addr;
						addr.sin_family = AF_INET;
						addr.sin_port = htons(usPort);
						addr.sin_addr.s_addr = INADDR_ANY;

						// Bind socket to local address
						if (bind(m_sock, (SOCKADDR*) &addr, sizeof(addr)) != SOCKET_ERROR)
							{
							// success
							}
						else
							{
							sResult = -1;
							TRACE("RProtocolBSDIP::Open(): Error returned by bind(): %ld\n", WSAGetLastError());
							}
						}

					// If anything went wrong, close the socket
					if (sResult)
						Close();
					}
				else
					{
					int iErr = WSAGetLastError();
					if (iErr == WSAEAFNOSUPPORT)
						sResult = RSocket::errNotSupported;
					else
						sResult = -1;
					TRACE("RProtocolBSDIP::Open(): Error returned by socket(): %ld\n", iErr);
					}
				}
			}
		else
			{
			sResult = -1;
			TRACE("RProtocolBSDIP::Open(): Socket already open!\n");
			}
		}
	else
		{
		sResult = -1;
		TRACE("RProtocolBSDIP::Open(): Didn't call WSAStartup()!\n");
		}

	return sResult;
#endif
	}


//////////////////////////////////////////////////////////////////////////////
// Close socket
//////////////////////////////////////////////////////////////////////////////
int16_t RProtocolBSDIP::Close(							// Returns 0 if successfull, non-zero otherwise
	bool bForceNow /*= true */)						// In:  'true' means do it now, false follows normal rules
	{
#if PLATFORM_UNIX
    return(-1);  // !!! FIXME
#else
	int16_t sResult = 0;

	// Only close it if it's open, but don't consider it an error if it isn't
	if (m_sock != INVALID_SOCKET)
		{
		// Set current callback
		ms_callback = m_callback;
		
		// See if they want to force this to happen RIGHT NOW
		if (bForceNow && (m_sType == RSocket::typStream))
			{
			// Set the "don't linger" option, which will cause the closesocket()
			// to return immediately, but the underlying socket implimentation will
			// attempt to send all unsent data before it actually closes the connection.
			int optval = 1;
			ms_funcnum = RSocket::OtherFunc;
			if (setsockopt(m_sock, SOL_SOCKET, SO_DONTLINGER, (char*)&optval, sizeof(optval)) == SOCKET_ERROR)
				{
				sResult = -1;
				TRACE("RProtocolBSDIP::Close(): Error setting SO_DONTLINGER, error returned by setsockopt(): %ld\n", WSAGetLastError());
				}
			}

		// If an error occurred, we can't do the close because it might block, which
		// is presumably the whole reason the caller asked for us to turn of lingering
		if (sResult == 0)
			{

			// Close socket
			ms_funcnum = RSocket::OtherFunc;
			if (closesocket(m_sock) != SOCKET_ERROR)
				{
				// Reset flags
				m_bListening = false;
				m_bConnected = false;
				m_bConnecting = false;
				
				// Mark it as invalid
				m_sock = INVALID_SOCKET;
				}
			else
				{
				int iErr = WSAGetLastError();
				if (iErr == WSAEWOULDBLOCK)
					sResult = RSocket::errWouldBlock;
				else
					{
					sResult = -1;
					TRACE("RProtocolBSDIP::Close(): Error returned by closesocket(): %ld\n", iErr);
					}
				}
			}
		}
	
	return sResult;
#endif
	}


////////////////////////////////////////////////////////////////////////////////
// Set socket to broadcast mode
////////////////////////////////////////////////////////////////////////////////
int16_t RProtocolBSDIP::Broadcast(void)				// Returns 0 if successfull, non-zero otherwise
	{
#if PLATFORM_UNIX
    return(-1);  // !!! FIXME
#else
	int16_t sResult = 0;
	
	if (m_sock != INVALID_SOCKET)
		{
		if (!m_bListening)
			{
			// Set current callback
			ms_callback = m_callback;
			
			int optval = 1;
			ms_funcnum = RSocket::OtherFunc;
			if (setsockopt(m_sock, SOL_SOCKET, SO_BROADCAST, (char*)&optval, sizeof(optval)) == SOCKET_ERROR)
				{
				sResult = -1;
				TRACE("RProtocolBSDIP::Broadcast(): Error setting SO_BROADCAST, error returned by setsockopt(): %ld\n", WSAGetLastError());
				}
			}
		else
			{
			sResult = -1;
			TRACE("RProtocolBSDIP::Broadcast(): Socket is already listening!\n");
			}
		}
	else
		{
		sResult = -1;
		TRACE("RProtocolBSDIP::Broadcast(): Socket is not open!\n");
		}
	
	return sResult;
#endif
	}


//////////////////////////////////////////////////////////////////////////////
// Set socket to listen for connection requests
//
// Current winsock implimentations support a maximum of 5 queued connectons.
// Requesting more than 5 will cause this function to return an error.
//////////////////////////////////////////////////////////////////////////////
int16_t RProtocolBSDIP::Listen(							// Returns 0 if successfull, non-zero otherwise
	int16_t sMaxQueued /* = 5*/)							// In:  Maximum number of queued connection requests
	{
#if PLATFORM_UNIX
    return(-1);  // !!! FIXME
#else
	int16_t sResult = 0;
	
	if (m_sock != INVALID_SOCKET)
		{
		if (!m_bListening)
			{
			if ((sMaxQueued >= 1) && (sMaxQueued <= 5))
				{
				// Set current callback
				ms_callback = m_callback;
				
				// Current winsock implimentations are silently hardwired to support
				// no more than 5 queued connections.  They will NOT complain if you
				// set a higher number, but instead will silently set their internal
				// value to the max value (5).  Note, however, that it could be less
				// than 5, just not greater than 5.
				ms_funcnum = RSocket::OtherFunc;
				if (listen(m_sock, (int)sMaxQueued) != SOCKET_ERROR)
					{
					// Socket is listening
					m_bListening = true;
					}
				else
					{
					sResult = -1;
					TRACE("RProtocolBSDIP::Listen(): Error returned by listen(): %ld\n", WSAGetLastError());
					}
				}
			else
				{
				sResult = -1;
				TRACE("RProtocolBSDIP::Listen(): Max queued connections must be between 1 and 5!\n");
				}
			}
		else
			{
			sResult = -1;
			TRACE("RProtocolBSDIP::Listen(): Socket is already listening!\n");
			}
		}
	else
		{
		sResult = -1;
		TRACE("RProtocolBSDIP::Listen(): Socket is not open!\n");
		}
	
	return sResult;
#endif
	}


//////////////////////////////////////////////////////////////////////////////
// Accept request for connection
//////////////////////////////////////////////////////////////////////////////
int16_t RProtocolBSDIP::Accept(						// Returns 0 on success, non-zero otherwise
	RSocket::RProtocol* pProtocolClient,			// I/O: Client protocol
	RSocket::Address* paddressClient)				// Out: Client address
	{
#if PLATFORM_UNIX
    return(-1);  // !!! FIXME
#else
	int16_t sResult = 0;
	
	if (m_sock != INVALID_SOCKET)
		{
		if (m_bListening)
			{
			// Set current callback
			ms_callback = m_callback;
			
			// Make sure client socket isn't already in use
			if (((RProtocolBSDIP*) pProtocolClient)->m_sock == INVALID_SOCKET)
				{
				// Client address will be filled in here.  Length must be set to available bytes
				// before calling accept().
				AddressIP addressClient;
				addressClient.prototype = RSocket::TCPIP;
				addressClient.lAddressLen = sizeof(addressClient.address);
				
				// Accept a client connection.  If no client is pending, then this will block.
				// Upon return, the specified address is filled in, and the specified length
				// is set to the actual length of the address (in bytes).
				ms_funcnum = RSocket::AcceptFunc;
				((RProtocolBSDIP*)pProtocolClient)->m_sock = accept(m_sock, (SOCKADDR*)&(addressClient.address), (int*)(&addressClient.lAddressLen));
				if (((RProtocolBSDIP*)pProtocolClient)->m_sock != INVALID_SOCKET)
					{
					
					// Client socket is connected
					pProtocolClient->m_bConnected = true;
					pProtocolClient->m_bConnecting = false;

					// If caller requested client address, return it now
					if (paddressClient != NULL)
						{
						// A memcpy is perfectly safe since these structs are interchangable
						memcpy(paddressClient, &addressClient, sizeof(RSocket::Address));
						}
					}
				else
					{
					int iErr = WSAGetLastError();
					if (iErr == WSAEWOULDBLOCK)
						sResult = RSocket::errWouldBlock;
					else
						{
						sResult = -1;
						TRACE("RProtocolBSDIP::AcceptClient(): Error returned by accept(): %ld\n", iErr);
						}
					}
				}
			else
				{
				sResult = -1;
				TRACE("RProtocolBSDIP::AcceptClient(): Specified client socket is already in use!\n");
				}
			}
		else
			{
			sResult = -1;
			TRACE("RProtocolBSDIP::AcceptClient(): Socket is not listening!\n");
			}
		}
	else
		{
		sResult = -1;
		TRACE("RProtocolBSDIP::AcceptClient(): Socket is not open!\n");
		}
	
	return sResult;
#endif
	}


//////////////////////////////////////////////////////////////////////////////
// Connect to address
//
// If the RSocket::optDontBlock option was set on this socket, then this
// function may return RSocket::errWouldBlock, which indicates that it is
// still trying to connect, but has not yet managed to do so.  In that case,
// this function should be called repeatedly (polled) until it returns either
// an actual error message other than RSocket::errWouldBlock, which would
// indicate that the connection attempt has failed, or 0, which indicates
// that it has actually connected successfully.
//////////////////////////////////////////////////////////////////////////////
int16_t RProtocolBSDIP::Connect(						// Returns 0 if successfull, non-zero otherwise
	RSocket::Address* paddress)						// In:  Remote address to connect to
	{
#if PLATFORM_UNIX
    return(-1);  // !!! FIXME
#else
	int16_t sResult = 0;

	if (m_sock != INVALID_SOCKET)
		{
		if (!m_bListening)
			{
			// Set current callback
			ms_callback = m_callback;
				
			// Make sure socket is not already trying to connect
			if (!m_bConnecting)
				{

				// Try to connect to remote socket
				ms_funcnum = RSocket::OtherFunc;
				if (connect(m_sock, (SOCKADDR*)&(paddress->address), sizeof(SOCKADDR_IN)) != SOCKET_ERROR)
					{
					// Connected!
					m_bConnecting = false;
					m_bConnected = true;
					}
				else
					{
					int iErr = WSAGetLastError();
					if (iErr == WSAEWOULDBLOCK)
						{
						// WSAEWOULDBLOCK indicates that connect() would have blocked.  Unlike other
						// winsock functions, it will magically continue trying to connect!!!
						sResult = RSocket::errWouldBlock;
						m_bConnected = false;
						m_bConnecting = true;
						}
					else
						{
						sResult = -1;
						TRACE("RProtocolBSDIP::Connect(): Error returned by connect(): %ld\n", iErr);
						}
					}
				}
			else
				{
				// The socket is trying to connect, so we check whether it succeeded or failed

				// Create a set containing just this socket
				FD_SET set;
				FD_ZERO(&set);
				FD_SET(m_sock, &set);

				// Set time value to 0, which makes this into a polling operation
				TIMEVAL timeval = { 0, 0 };

				// Select exception/error sockets
				ms_funcnum = RSocket::SelectFunc;
				int32_t lCount = select(0, NULL, NULL, &set, &timeval);
				if (lCount == 0)
					{
					// Create a set containing just this socket
					FD_SET set;
					FD_ZERO(&set);
					FD_SET(m_sock, &set);

					// Set time value to 0, which makes this into a polling operation
					TIMEVAL timeval = { 0, 0 };

					// Select writable sockets
					ms_funcnum = RSocket::SelectFunc;
					int32_t lCount = select(0, NULL, &set, NULL, &timeval);
					if (lCount > 0)
						{
						// Connected!
						m_bConnecting = false;
						m_bConnected = true;
						}
					else
						{
						// Return the "would block" error, which means we're still trying to connect
						sResult = RSocket::errWouldBlock;
						}
					}
				else
					{
					// Connection attempt has failed
					m_bConnecting = false;
					m_bConnected = false;
					sResult = -1;
					TRACE("RProtocolBSDIP::Connect(): Non-blocking connection attempt has failed!\n");
					}
				}
			}
		else
			{
			sResult = -1;
			TRACE("RProtocolBSDIP::Connect(): Socket is listening -- can't connect!\n");
			}
		}
	else
		{
		sResult = -1;
		TRACE("RProtocolBSDIP::Connect(): Socket is not open!\n");
		}
	
	return sResult;
#endif
	}


//////////////////////////////////////////////////////////////////////////////
// Send data to connected socket
// NOTE: If an error occurs, plActualBytes will return 0.
//////////////////////////////////////////////////////////////////////////////
int16_t RProtocolBSDIP::Send(							// Returns 0 on success, non-zero otherwise
	void* pBuf,												// In:  Pointer to data buffer
	int32_t lNumBytes,										// In:  Number of bytes to send
	int32_t* plActualBytes)									// Out: Actual number of bytes sent
	{
#if PLATFORM_UNIX
    return(-1);  // !!! FIXME
#else
	int16_t sResult = 0;
	
	if (m_sock != INVALID_SOCKET)
		{
		if (!m_bListening)
			{
			if (m_bConnected)
				{
				// Set current callback
				ms_callback = m_callback;
				
				// Send data
				ms_funcnum = RSocket::OtherFunc;
				*plActualBytes = send(m_sock, (char*)pBuf, lNumBytes, 0);
				if (*plActualBytes == SOCKET_ERROR)
					{
					*plActualBytes = 0;
					int iErr = WSAGetLastError();
					if (iErr == WSAEWOULDBLOCK)
						sResult = RSocket::errWouldBlock;
					else
						{
						sResult = -1;
						TRACE("RProtocolBSDIP::Send(): Error returned by send(): %ld\n", iErr);
						}
					}
				}
			else
				{
				sResult = -1;
				TRACE("RProtocolBSDIP::Send(): Socket not connected!\n");
				}
			}
		else
			{
			sResult = -1;
			TRACE("RProtocolBSDIP::Send(): Socket is listening -- can't send data!\n");
			}
		}
	else
		{
		sResult = -1;
		TRACE("RProtocolBSDIP::Send(): Socket is not open!\n");
		}
	
	return sResult;
#endif
	}


//////////////////////////////////////////////////////////////////////////////
// Send data to specified address
// NOTE: If an error occurs, plActualBytes will return 0.
//////////////////////////////////////////////////////////////////////////////
int16_t RProtocolBSDIP::SendTo(							// Returns 0 on success, non-zero otherwise
	void* pBuf,												// In:  Pointer to data buffer
	int32_t lNumBytes,										// In:  Number of bytes to send
	int32_t* plActualBytes,									// Out: Actual number of bytes sent
	RSocket::Address* paddress)						// In:  Address to send to
	{
#if PLATFORM_UNIX
    return(-1);  // !!! FIXME
#else
	int16_t sResult = 0;
	
	if (m_sock != INVALID_SOCKET)
		{
		if (!m_bListening)
			{
			// Set current callback
			ms_callback = m_callback;
			
			// Send data
			ms_funcnum = RSocket::OtherFunc;
			*plActualBytes = sendto(m_sock, (char*)pBuf, lNumBytes, 0, (SOCKADDR*)&(paddress->address), paddress->lAddressLen);
			if (*plActualBytes == SOCKET_ERROR)
				{
				*plActualBytes = 0;
				int iErr = WSAGetLastError();
				if (iErr == WSAEWOULDBLOCK)
					sResult = RSocket::errWouldBlock;
				else
					{
					sResult = -1;
					TRACE("RProtocolBSDIP::SendTo(): Error returned by sendto(): %ld\n", iErr);
					}
				}
			}
		else
			{
			sResult = -1;
			TRACE("RProtocolBSDIP::SendTo(): Socket is listening -- can't send data!\n");
			}
		}
	else
		{
		sResult = -1;
		TRACE("RProtocolBSDIP::SendTo(): Socket is not open!\n");
		}
	
	return sResult;
#endif
	}


//////////////////////////////////////////////////////////////////////////////
// Receive data - only valid with connected sockets
//
// For datagram (UDP) sockets, there is a one-to-one correspondence between
// sends and receives.  Each send implies a matching receive.  The specified
// buffer must at least as large as the amount of data that was sent, or the
// data will be truncated and an error will be returned.
//
// For stream (TCP) sockets, there is no direct correspondence between sends
// and receive.  One send can be broken up and require multiple receives, and
// and multiple sends can be coalesced into a single recieve.  There is no
// limitation on the amount of data being received.
//
// For stream (TCP) sockets, if the actual number of bytes received is 0, it
// means the other end disconnected gracefully.
//
// In all cases, if the connection was abortively disconnected, an error will
// be returned.
//
// NOTE: If an error occurs, plActualBytes will return 0.
//////////////////////////////////////////////////////////////////////////////
int16_t RProtocolBSDIP::Receive(						// Returns 0 on success, non-zero otherwise
	void* pBuf,												// In:  Pointer to data buffer
	int32_t lMaxBytes,										// In:  Maximum number of bytes that fit in the buffer
	int32_t* plActualBytes)									// Out: Actual number of bytes recieved into the buffer
	{
#if PLATFORM_UNIX
    return(-1);  // !!! FIXME
#else
	int16_t sResult = 0;
	
	if (m_sock != INVALID_SOCKET)
		{
		if (!m_bListening)
			{
			if (m_bConnected)
				{
				// Set current callback
				ms_callback = m_callback;
				
				// Receive data
				ms_funcnum = RSocket::OtherFunc;
				*plActualBytes = recv(m_sock, (char*)pBuf, lMaxBytes, 0);
				if (*plActualBytes == SOCKET_ERROR)
					{
					*plActualBytes = 0;
					int iErr = WSAGetLastError();
					if (iErr == WSAEWOULDBLOCK)
						sResult = RSocket::errWouldBlock;
					else
						{
						sResult = -1;
						TRACE("RProtocolBSDIP::Receive(): Error returned by recv(): %ld\n", iErr);
						}
					}
				}
			else
				{
				sResult = -1;
				TRACE("RProtocolBSDIP::Receive(): Socket not connected!\n");
				}
			}
		else
			{
			sResult = -1;
			TRACE("RProtcolWinTcpip::Receive(): Socket is listening -- can't receive data!\n");
			}
		}
	else
		{
		sResult = -1;
		TRACE("RProtocolBSDIP::Receive(): Socket is not open!\n");
		}
	
	return sResult;
#endif
	}


//////////////////////////////////////////////////////////////////////////////
// Receive data from the given address
// NOTE: If an error occurs, plActualBytes will return 0.
//////////////////////////////////////////////////////////////////////////////
int16_t RProtocolBSDIP::ReceiveFrom(					// Returns 0 on success, non-zero otherwise
	void* pBuf,												// In:  Pointer to data buffer
	int32_t lMaxBytes,										// In:  Maximum bytes that can fit in the buffer
	int32_t* plActualBytes,									// Out: Actual number of bytes recieved into buffer
	RSocket::Address* paddress)						// Out: Source address returned here
	{
#if PLATFORM_UNIX
    return(-1);  // !!! FIXME
#else
	int16_t sResult = 0;
	
	if (m_sock != INVALID_SOCKET)
		{
		if (!m_bListening)
			{
			// Set current callback
			ms_callback = m_callback;
			
			// Source address
			AddressIP addr;
			addr.prototype = RSocket::TCPIP;
			addr.lAddressLen = sizeof(addr.address);
			
			// Receive data
			ms_funcnum = RSocket::OtherFunc;
			*plActualBytes = recvfrom(m_sock, (char*)pBuf, lMaxBytes, 0, (SOCKADDR*)&(addr.address), (int*)(&addr.lAddressLen));
			if (*plActualBytes != SOCKET_ERROR)
				{
				// If caller requested source address, return it now
				if (paddress != NULL)
					{
					// A memcpy is perfectly safe since these structs are interchangable
					memcpy(paddress, &addr, sizeof(RSocket::Address));
					}
				}
			else
				{
				*plActualBytes = 0;
				int iErr = WSAGetLastError();
				if (iErr == WSAEWOULDBLOCK)
					sResult = RSocket::errWouldBlock;
				else
					{
					sResult = -1;
					TRACE("RProtocolBSDIP::ReceiveFrom(): Error returned by recvfrom(): %ld\n", iErr);
					}
				}
			}
		else
			{
			sResult = -1;
			TRACE("RProtocolBSDIP::ReceiveFrom(): Socket is listening -- can't receive data!\n");
			}
		}
	else
		{
		sResult = -1;
		TRACE("RProtocolBSDIP::ReceiveFrom(): Socket is not open!\n");
		}
	
	return sResult;
#endif
	}


//////////////////////////////////////////////////////////////////////////////
// Check if connection can be accepted without blocking
//////////////////////////////////////////////////////////////////////////////
bool RProtocolBSDIP::CanAcceptWithoutBlocking(void)
	{
#if PLATFORM_UNIX
    return(false);
#else
	bool bResult = false;
	
	if (m_sock != INVALID_SOCKET)
		{
		if (m_bListening)
			{
			// Set current callback
			ms_callback = m_callback;
			
			// Create a set containing just this socket
			FD_SET set;
			FD_ZERO(&set);
			FD_SET(m_sock, &set);
			
			// Set time value to 0, which makes this into a polling operation
			TIMEVAL timeval = { 0, 0 };
			
			// Select listening sockets that have actual connections pending
			ms_funcnum = RSocket::SelectFunc;
			int32_t lCount = select(0, &set, NULL, NULL, &timeval);
			if (lCount > 0)
				bResult = true;
			}
		else
			{
			//sResult = -1;
			TRACE("RProtocolBSDIP::CanAcceptWithoutBlocking(): Socket is not listening!\n");
			}
		}
	else
		{
		//sResult = -1;
		TRACE("RProtocolBSDIP::CanAcceptWithoutBlocking(): Socket is not open!\n");
		}
	
	return bResult;
#endif
	}


//////////////////////////////////////////////////////////////////////////////
// Check if socket can send without blocking.  There is no way of knowing
// how long this will be true, especially in a multi-threading environment
//////////////////////////////////////////////////////////////////////////////
bool RProtocolBSDIP::CanSendWithoutBlocking(void)
	{
#if PLATFORM_UNIX
    return(-1);  // !!! FIXME
#else
	bool bResult = false;
	
	if (m_sock != INVALID_SOCKET)
		{
		if (!m_bListening)
			{
			// Set current callback
			ms_callback = m_callback;
			
			// Create a set containing just this socket
			FD_SET set;
			FD_ZERO(&set);
			FD_SET(m_sock, &set);
			
			// Set time value to 0, which makes this into a polling operation
			TIMEVAL timeval = { 0, 0 };
			
			// Select writable sockets
			ms_funcnum = RSocket::SelectFunc;
			int32_t lCount = select(0, NULL, &set, NULL, &timeval);
			if (lCount > 0)
				bResult = true;
			}
		else
			{
			//sResult = -1;
			TRACE("RProtocolBSDIP::CanSendWithoutBlocking(): Socket is listening -- can't send data!\n");
			}
		}
	else
		{
		//sResult = -1;
		TRACE("RProtocolBSDIP::CanSendWithoutBlocking(): Socket is not open!\n");
		}
	
	return bResult;
#endif
	}


//////////////////////////////////////////////////////////////////////////////
// Check if socket can be read without blocking.  For datagrams 'true' means 
// queued data is available.  For streams 'true' means the connection has been
// closed.  If it was grecefully closed, the next read will return 0 bytes read.
// If it was aborted, the next read will return with an error.
//////////////////////////////////////////////////////////////////////////////
bool RProtocolBSDIP::CanReceiveWithoutBlocking(void)
	{
#if PLATFORM_UNIX
    return(-1);  // !!! FIXME
#else
	bool bResult = false;
	
	if (m_sock != INVALID_SOCKET)
		{
		if (!m_bListening)
			{
			// Set current callback
			ms_callback = m_callback;
			
			// Create a set containing just this socket
			FD_SET set;
			FD_ZERO(&set);
			FD_SET(m_sock, &set);
			
			// Set time value to 0, which makes this into a polling operation
			TIMEVAL timeval = { 0, 0 };
			
			// Select readable sockets
			ms_funcnum = RSocket::SelectFunc;
			int32_t lCount = select(0, &set, NULL, NULL, &timeval);
			if (lCount > 0)
				bResult = true;
			}
		else
			{
			//sResult = -1;
			TRACE("RProtocolBSDIP::CanReceiveWithoutBlocking(): Socket is listening -- can't receive data!\n");
			}
		}
	else
		{
		//sResult = -1;
		TRACE("RProtocolBSDIP::CanReceiveWithoutBlocking(): Socket is not open!\n");
		}
	
	return bResult;
#endif
	}


//////////////////////////////////////////////////////////////////////////////
// Check the number of bytes of data receivable without blocking.  For
// datagrams this returns the size of the next queued datagram.  For streams
// this returns the total amount of data that can be read with a single
// Receive() which is normally equal to the total amount of queued data.
//////////////////////////////////////////////////////////////////////////////
int32_t RProtocolBSDIP::CheckReceivableBytes(void)
	{
#if PLATFORM_UNIX
    return(0);  // !!! FIXME
#else
	u_long lResult = 0;
	
	if (m_sock != INVALID_SOCKET)
		{
		if (!m_bListening)
			{
			// Set current callback
			ms_callback = m_callback;
			
			// Get amount of data available for reading
			ms_funcnum = RSocket::OtherFunc;
			if (ioctlsocket(m_sock, FIONREAD, &lResult) == SOCKET_ERROR)
				{
				lResult = 0;
				TRACE("RProtocolBSDIP::GetAvailableForReceive(): Error returned by ioctrlsocket(): %ld\n", WSAGetLastError());
				}
			}
		else
			{
			//sResult = -1;
			TRACE("RProtocolBSDIP::CanReceiveWithoutBlocking(): Socket is listening -- can't receive data!\n");
			}
		}
	else
		{
		//sResult = -1;
		TRACE("RProtocolBSDIP::CanReceiveWithoutBlocking(): Socket is not open!\n");
		}
	
	return lResult;
#endif
	}


//////////////////////////////////////////////////////////////////////////////
// check status of protocol and this socket.
//////////////////////////////////////////////////////////////////////////////
bool RProtocolBSDIP::IsError(void)
	{
#if PLATFORM_UNIX
    return(true);  // !!! FIXME
#else
	bool bResult = false;
	
	if (m_sock != INVALID_SOCKET)
		{
		// Set current callback
		ms_callback = m_callback;
		
		// Create a set containing just this socket
		FD_SET set;
		FD_ZERO(&set);
		FD_SET(m_sock, &set);
		
		// Set time value to 0, which makes this into a polling operation
		TIMEVAL timeval = { 0, 0 };
		
		// Select exception/error sockets
		ms_funcnum = RSocket::SelectFunc;
		int32_t lCount = select(0, NULL, NULL, &set, &timeval);
		if (lCount > 0)
			bResult = true;
		}
	
	return bResult;
#endif
	}


//////////////////////////////////////////////////////////////////////////////
// SetCallback
//////////////////////////////////////////////////////////////////////////////
void RProtocolBSDIP::SetCallback(
	RSocket::BLOCK_CALLBACK callback)
	{
	m_callback = callback;
	}


//////////////////////////////////////////////////////////////////////////////
// GetCallback
//////////////////////////////////////////////////////////////////////////////
RSocket::BLOCK_CALLBACK RProtocolBSDIP::GetCallback(void)
	{
	return m_callback;
	}


//////////////////////////////////////////////////////////////////////////////
// GetMaxDatagramSize
//////////////////////////////////////////////////////////////////////////////
/* static */
int16_t RProtocolBSDIP::GetMaxDatagramSize(			// Returns zero on success, non-zero otherwise
	int32_t* plSize)											// Out: Maximum datagram size in bytes
	{
	int16_t sResult = 0;
	
    #ifdef WIN32
	if (ms_bDidStartup)
		{
		*plSize = (int32_t)ms_WSAData.iMaxUdpDg;
		}
	else
		{
		sResult = -1;
		TRACE("RProtocolBSDIP::GetMaxDatagramSize(): Never called Startup()!\n");
		}
    #else
    *plSize = 1024;   // uh, sure.
    #endif

	return sResult;
	}


//////////////////////////////////////////////////////////////////////////////
// Get maximum number of sockets.  This may be a system "global" value, which
// means that if other applications are using sockets, then the number
// available to this application may be lower than the returned value.
//////////////////////////////////////////////////////////////////////////////
/* static */
int16_t RProtocolBSDIP::GetMaxSockets(				// Returns 0 if successfull, non-zero otherwise
	int32_t* plNum)											// Out: maximum number of sockets
	{
	int16_t sResult = 0;

	#ifdef WIN32
	if (ms_bDidStartup)
		{
		*plNum = (int32_t)ms_WSAData.iMaxSockets;
		}
	else
		{
		sResult = -1;
		TRACE("RProtocolBSDIP::GetMaxSockets(): Never called Startup()!\n");
		}
	#else
	*plNum = 25;  // uh...ok.
	#endif
	return sResult;
	}


//////////////////////////////////////////////////////////////////////////////
// Get the address of the specified host from the string provided which may be
// a name or address
//////////////////////////////////////////////////////////////////////////////
/* static */
int16_t RProtocolBSDIP::GetAddress(					// Returns 0 if successfull, non-zero otherwise
	char* pszName,											// In:  Host's name or dotted address (x.x.x.x)
	uint16_t usPort,											// In:  Host's port number
	RSocket::Address* paddress)						// Out: Address
	{
#if PLATFORM_UNIX
    return(-1);  // !!! FIXME
#else
	int16_t sResult = 0;
	
	if (ms_bDidStartup)
		{
		// Cast address to IP address to make it easier to work with
		AddressIP* pip = (AddressIP*)paddress;
		
		// If the string contains only digits and/or dots and there's at least one dot
		// then we assume it's a dotted address.
		if ((strspn(pszName, "0123456789.") >= strlen(pszName)) && (strchr(pszName, '.') != NULL))
			{
			// Convert dotted address into value (returned in network order!)
			uint32_t ulAddr = inet_addr(pszName);
			if (ulAddr != INADDR_NONE)
				{
				// Fill in the address
				pip->prototype = RSocket::TCPIP;
				pip->lAddressLen = sizeof(pip->address);
				pip->address.sin_family = AF_INET;
				pip->address.sin_addr.S_un.S_addr = ulAddr;
				pip->address.sin_port = htons(usPort);
				}
			else
				{
				sResult = -1;
				TRACE("RProtocolBSDIP::GetAddress(): Invalid dotted address: %s\n", pszName);
				}
			}
		else
			{
			// Lookup address based on specified name
			ms_funcnum = RSocket::OtherFunc;
			HOSTENT* phost = gethostbyname(pszName);
			if (phost != NULL)
				{
				// Fill in the address
				pip->prototype = RSocket::TCPIP;
				pip->lAddressLen = sizeof(pip->address);
				pip->address.sin_family = phost->h_addrtype;
				memcpy((char*)&(pip->address.sin_addr), phost->h_addr_list[0], phost->h_length);
				pip->address.sin_port = htons(usPort);
				}
			else
				{
				sResult = -1;
				TRACE("RProtocolBSDIP::GetAddress(): Error returned by gethostbyname(): %ld\n", WSAGetLastError());
				}
			}
		}
	else
		{
		sResult = -1;
		TRACE("RProtocolBSDIP::GetHostAddress(): Never called Startup()!\n");
		}
	
	return sResult;
#endif
	}


////////////////////////////////////////////////////////////////////////////////
// Create broadcast address using specified port
////////////////////////////////////////////////////////////////////////////////
// static
void RProtocolBSDIP::CreateBroadcastAddress(
	uint16_t usPort,								// In:  Port to broadcast to
	RSocket::Address* paddress)						// Out: Broadcast address returned here
	{
	// Cast address to IP address to make it easier to work with
	AddressIP* pip = (AddressIP*)paddress;
	
	// Create broadcast address using specified port
	pip->prototype = RSocket::TCPIP;
	pip->lAddressLen = sizeof(pip->address);
	pip->address.sin_family = AF_INET;
	pip->address.sin_port = htons(usPort);

    #ifdef WIN32
	pip->address.sin_addr.S_un.S_addr = htonl(INADDR_BROADCAST);
    #else
	pip->address.sin_addr.s_addr = htonl(INADDR_BROADCAST);
    #endif
	}


//////////////////////////////////////////////////////////////////////////////
// Get the specified address' current port number
//////////////////////////////////////////////////////////////////////////////
/* static */
uint16_t RProtocolBSDIP::GetAddressPort(	// Returns port number
	RSocket::Address* paddress)						// In:  Address from which to get port
	{
	PSOCKADDR_IN pin = (PSOCKADDR_IN) &(paddress->address);
	
	return ntohs(pin->sin_port);
	}


//////////////////////////////////////////////////////////////////////////////
// Set the specified address' port to the specified value
//////////////////////////////////////////////////////////////////////////////
/* static */
void RProtocolBSDIP::SetAddressPort(
	uint16_t usPort,											// In:  New port number
	RSocket::Address* paddress)						// I/O: Address who's port is to be set
	{
	PSOCKADDR_IN pin = (PSOCKADDR_IN) &(paddress->address);
	
	pin->sin_port = htons(usPort);
	}


////////////////////////////////////////////////////////////////////////////////
// This is a blocking-hook callback function.
// The winsock code will call this repeatedly while the return value is
// non-zero, but the documentation implies that it doesn't do anything else
// while calling this, so it seems like a better idea to return 0 all the time.
////////////////////////////////////////////////////////////////////////////////
/* static */
#ifdef WIN32
intptr_t CALLBACK RProtocolBSDIP::BlockingHook(void)
	{
	// !!!
	// The only Windows Socket API function you can call from this
	// function is WSACancelBlockingCall()
	// !!!
	
	// Call user-installed callback.  If return value is non-zero, cancel
	// the current blocking call.
	if (ms_callback != 0)
		{
		if ((*ms_callback)() != 0)
			{
			// Cancelling accept() or select() is fine --  only that particular
			// operation will fail, and the socket itself will be unaffected.
			// Cancelling any other operation will leave the socket in an unknown/
			// unstable state.  The only function you can call after cancelling
			// operations other than accept() or select() is closesocket().
			WSACancelBlockingCall();
			}
		}
	
	return 0;
	}
#endif


//////////////////////////////////////////////////////////////////////////////
// EOF
//////////////////////////////////////////////////////////////////////////////