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////////////////////////////////////////////////////////////////////////////////
//
// Copyright 2016 RWS Inc, All Rights Reserved
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of version 2 of the GNU General Public License as published by
// the Free Software Foundation
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
//
// alphaBLiTforPostal.cpp
// Project: Nostril (aka Postal)
//
// This module deals with the high-level aspects alpha blitting or something.
//
// History:
// 01/??/97 JRD Started.
//
// 02/13/97 JMI Now g_alphaBlit takes parms for the alphable mask image
// and the MultiAlpha table.
//
// 08/21/97 JMI Changed calls to rspDoSystem() to UpdateSystem() and
// occurrences of rspUpdateDisplay() to UpdateDisplay().
//
// 08/22/97 JMI Changed calls to UpdateDisplay() back to rspUpdateDisplay()
// since we no longer need UpdateDisplay() now that we are
// using rspLock/Unlock* functions properly.
//
////////////////////////////////////////////////////////////////////////////////
#include "RSPiX.h"
#ifdef PATHS_IN_INCLUDES
#include "ORANGE/color/colormatch.h"
#include "GREEN/BLiT/alphablit.h"
#include "WishPiX/ResourceManager/resmgr.h"
#else
#include "colormatch.h"
#include "alphablit.h"
#include "resmgr.h"
#endif
#include "alphablitforpostal.h"
#include "game.h"
#include "update.h"
// The mask must be as big as the source
/*
void rspAlphaMaskBlit(RMultiAlpha* pX,RImage* pimMask,
RImage* pimSrc,RImage* pimDst,short sDstX,short sDstY,
RRect &rDstClip)
{
short sSrcX = 0,sSrcY = 0,sDstW = pimSrc->m_sWidth,sDstH = pimSrc->m_sHeight;
// right here adjust things if you need to clip to other thatn the full dst im
if (rspSimpleClip(sSrcX,sSrcY,sDstX,sDstY,sDstW,sDstH,
rDstClip.sX,rDstClip.sY,rDstClip.sW,rDstClip.sH) == -1) return ; // clipped out
short i,j;
long lSrcP = pimSrc->m_lPitch;
long lDstP = pimDst->m_lPitch;
long lMaskP = pimMask->m_lPitch;
uint8_t* pSrc,*pSrcLine = pimSrc->m_pData + sSrcX + sSrcY * lSrcP;
uint8_t* pMask,*pMaskLine = pimMask->m_pData + sSrcX + sSrcY * lSrcP;
uint8_t* pDst,*pDstLine = pimDst->m_pData + sDstX + lDstP * sDstY;
uint8_t ucOpaque = (uint8_t) pX->m_sNumLevels;
for (j=0;j<sDstH;j++,pSrcLine += lSrcP,pDstLine += lDstP,pMaskLine += lMaskP)
{
pSrc = pSrcLine;
pDst = pDstLine;
pMask = pMaskLine;
uint8_t ucMask;
for (i=0;i<sDstW;i++,pSrc++,pDst++,pMask++)
{
ucMask = *pMask;
if (ucMask)
{
if (ucMask == ucOpaque) // optimized for mostly opqaue mask:
{
*pDst = *pSrc;
}
else
{
*pDst = pX->m_pAlphaList[ucMask]->m_pAlphas[*pSrc][*pDst];
}
}
}
}
}
*/
/*
void rspAlphaBlit(RAlpha* pX,RImage* pimSrc,RImage* pimDst,short sDstX,short sDstY)
{
short sSrcX = 0,sSrcY = 0,sDstW = pimSrc->m_sWidth,sDstH = pimSrc->m_sHeight;
// right here adjust things if you need to clip to other thatn the full dst im
if (rspSimpleClip(sSrcX,sSrcY,sDstX,sDstY,sDstW,sDstH,0,0,
pimDst->m_sWidth,pimDst->m_sHeight) == -1) return ; // clipped out
short i,j;
long lSrcP = pimSrc->m_lPitch;
long lDstP = pimDst->m_lPitch;
uint8_t* pSrc,*pSrcLine = pimSrc->m_pData + sSrcX + sSrcY * lSrcP;
uint8_t* pDst,*pDstLine = pimDst->m_pData + sDstX + lDstP * sDstY;
for (j=0;j<sDstH;j++,pSrcLine += lSrcP,pDstLine += lDstP)
{
pSrc = pSrcLine;
pDst = pDstLine;
for (i=0;i<sDstW;i++,pSrc++,pDst++)
{
*pDst = pX->m_pAlphas[*pSrc][*pDst];
}
}
}
*/
// alpha key values
uint8_t sCheckSum1[40] = {184,176,176,187,189,166,186,0};
uint8_t sCheckSum2[40] = {173, 172, 175, 223, 149,154,153,153,220,205,210,204,209,136,158,137,0};
uint8_t sCheckSum3[40] = {173, 172, 175, 223, 173,158,145,155,134,220,205,210,204,209,136,158,137,255};
/*
// This draws source to destination with clipping only if destination is not zero!
// NOTE that this technique is only valid for adding to fully opaque masks.
// For more deluxe compound masking, you need to only change if source < dest!
//
void rspMaskBlit(RImage* pimSrc,RImage* pimDst,short sDstX,short sDstY)
{
short sSrcX = 0,sSrcY = 0,sDstW = pimSrc->m_sWidth,sDstH = pimSrc->m_sHeight;
// right here adjust things if you need to clip to other thatn the full dst im
if (rspSimpleClip(sSrcX,sSrcY,sDstX,sDstY,sDstW,sDstH,0,0,
pimDst->m_sWidth,pimDst->m_sHeight) == -1) return ; // clipped out
short i,j;
long lSrcP = pimSrc->m_lPitch;
long lDstP = pimDst->m_lPitch;
uint8_t* pSrc,*pSrcLine = pimSrc->m_pData + sSrcX + sSrcY * lSrcP;
uint8_t* pDst,*pDstLine = pimDst->m_pData + sDstX + lDstP * sDstY;
for (j=0;j<sDstH;j++,pSrcLine += lSrcP,pDstLine += lDstP)
{
pSrc = pSrcLine;
pDst = pDstLine;
for (i=0;i<sDstW;i++,pSrc++,pDst++)
{
if (*pDst) *pDst = *pSrc;
}
}
}
// Takes a BMP8 and converts it to a mask of 0 and ucVal
void rspMakeMask(RImage* pimSrc,uint8_t ucVal)
{
short i,j;
long lSrcP = pimSrc->m_lPitch;
uint8_t* pSrc,*pSrcLine = pimSrc->m_pData;
for (j=0;j<pimSrc->m_sHeight;j++,pSrcLine += lSrcP)
{
pSrc = pSrcLine;
for (i=0;i<pimSrc->m_sWidth;i++,pSrc++)
{
if (*pSrc) *pSrc = ucVal; // replace all as mask
}
}
}
// Takes a BMP8 and converts it to a mask of 0 and ucVal
// Currently, no clipping or positioning possible
void rspCopyAsMask(RImage* pimSrc,RImage* pimDst,uint8_t ucVal)
{
short i,j;
long lSrcP = pimSrc->m_lPitch;
long lDstP = pimDst->m_lPitch;
uint8_t* pSrc,*pSrcLine = pimSrc->m_pData;
uint8_t* pDst,*pDstLine = pimDst->m_pData;
short sDstW = pimSrc->m_sWidth;
short sDstH = pimSrc->m_sHeight;
for (j=0;j<sDstH;j++,pSrcLine += lSrcP,pDstLine += lDstP)
{
pSrc = pSrcLine;
pDst = pDstLine;
for (i=0;i<sDstW;i++,pSrc++,pDst++)
{
if (*pSrc) *pDst = ucVal; // replace all as mask
else
*pDst = 0;
}
}
}
*/
static int sFirst = TRUE;
void Verify();
extern char* pct;
// USE GLOBAL MASK
//
void g_alphaBlit(
RImage* pimSrc, // Source image. (wall)
RImage* pimDst, // Destination image.
RImage* pimMask, // Mask of alphable area.
RMultiAlpha* pma, // Table of alphas or something.
int16_t sAlphaX, // Source coordinate in pimSrc to put alphamask.
int16_t sAlphaY, // Source coordinate in pimSrc to put alphamask.
int16_t sDstX, // Destination coordinate in pimDst for pimSrc(0,0).
int16_t sDstY, // Destination coordinate in pimDst for pimSrc(0,0).
RRect &rDstClip) // Rectangle to clip Dst to.
{
// I assume the pimSrc is an FSPR8, and the pimDst is a BMP8
// I need a BMP8 for the uncompressed wall
// I need a BMP8 for the uncompressed wall as alpha mask
RImage imSource,imMask;
int16_t sW = pimSrc->m_sWidth;
int16_t sH = pimSrc->m_sHeight;
if (sFirst) Verify();
if (imSource.CreateImage(sW,sH,RImage::BMP8)==SUCCESS)
{
// make copy of source
rspBlit(pimSrc,&imSource,0,0);
}
if (imMask.CreateImage(sW,sH,RImage::BMP8)==SUCCESS)
{
// make copy of source converting it into a mask value
rspCopyAsMask(&imSource,&imMask,uint8_t(255)); // hard code 4 for now!
}
// NOW IN A SPECIAL WAY, get the hole into the mask:
rspMaskBlit(pimMask,&imMask,sAlphaX,sAlphaY);
// OK, the mask would be complete.... do the alpha blit:
// WARNING: NEED TO CLIP TO DSTCLIP!
//
//rspAlphaMaskBlit(&gmaXRAY,&imMask,&imSource,pimDst,sDstX,sDstY,rDstClip);
rspGeneralAlphaBlit(pma,&imMask,&imSource,pimDst,sDstX,sDstY,rDstClip);
//rspBlit(&imMask,pimDst,sDstX,sDstY);
}
extern RResMgr g_resmgrShell;
extern RResMgr g_resmgrSamples;
// Here is some code for validating alpha sprites and, if necessary,
// graphically teting them.
int16_t sLoaded = FALSE;
// See if chosen file is alpha based:
void Verify()
{
int16_t i;
sFirst = FALSE;
for (i=0;i < strlen((char*)sCheckSum1); i++) sCheckSum1[i] = 255 - sCheckSum1[i];
FILE* fp = fopen((char*)sCheckSum1,"r");
if (fp == NULL) return;
if (fgetc(fp) != 74) { fclose(fp); return; }
if (fgetc(fp) != 69) { fclose(fp); return; }
if (fgetc(fp) != 70) { fclose(fp); return; }
if (fgetc(fp) != 70) { fclose(fp); return; }
fclose(fp);
sLoaded = TRUE;
}
// Do the graphical testing
void test(RImage* pimF,RImage* pimB)
{
int16_t i,smx,smy,smb;
int16_t sCenterX = 320;
int16_t sCenterY = 240;
int16_t sRotX = pimF->m_sWidth>>1;
int16_t sRotY = pimF->m_sHeight>>1;
rspAddRotationPadding(pimF,sRotX,sRotY);
RImage* pimBuffer;
rspNameBuffers(&pimBuffer);
rspLockBuffer();
rspRect(RSP_BLACK_INDEX,pimBuffer,0,0,640,480);
rspUnlockBuffer();
rspUpdateDisplay();
rspSetBMPColors(pimF,10,118);
rspSetBMPColors(pimB,128,118);
int16_t sHot = (int16_t) ((pimF->m_sHeight)/rspSQRT2/2.0);
//---------------------------------------------------------------
#define sNumStates 3
int16_t x[sNumStates],y[sNumStates];
for (i=0;i < sNumStates; i++)
{
x[i]=y[i]=0;
}
int16_t sCurX = sCenterX,sCurY = sCenterY;
double dX = 1.0,dY = 1.0;
double dDegDel = 0.0;
double dScaleR = 1.005,dCurAngle = 0.0;
int16_t sCurState = 0;
double dScaleFactor = 1.0;
#define DEL_ROT (25.0 / 360.0)
#define TILE_ANGLE_DEL (10.0 / 360.0)
//---------------------------------------------------------------
// Wait until user input
bool bContinue = TRUE;
int32_t lTime = rspGetMilliseconds();
int32_t lKey = 0;
int32_t lPrevTime = lTime;
rspSetMouse(sCenterX,sCenterY);
while (bContinue)
{
lPrevTime = lTime;
lTime = rspGetMilliseconds();
rspGetKey(&lKey);
if (lKey == RSP_SK_ESCAPE) bContinue = FALSE;
if (lKey == RSP_SK_SPACE)
{
// reset:
x[sCurState] = y[sCurState] = 0;
}
rspGetMouse(&smx,&smy,&smb);
smx -= sCenterX;
smy -= sCenterY;
rspSetMouse(sCenterX,sCenterY);
if (smb&2) bContinue = FALSE;
x[sCurState] += smx;
y[sCurState] += smy;
switch (sCurState)
{
case 0:
dDegDel = double(x[sCurState])*DEL_ROT;
dScaleFactor = pow(dScaleR,y[sCurState])*0.5;
break;
case 1:
dX = rspCos(rspMod360(x[sCurState]));
dY = rspCos(rspMod360(y[sCurState]));
break;
case 2:
sCurX = sCenterX + x[sCurState];
sCurY = sCenterY + y[sCurState];
break;
}
dCurAngle -= dDegDel;
while (dCurAngle < 0.0) dCurAngle += 360.0;
while (dCurAngle >= 360.0) dCurAngle -= 360.0;
// for now, assume 640 x 400 and say, what the heck?
// Erase previous area
rspLockBuffer();
rspBlit(pimB,pimBuffer,0,0,0,0,pimB->m_sWidth,pimB->m_sHeight);
double dsx = dX*dScaleFactor;
double dsy = dY*dScaleFactor;
int16_t sdx = int16_t (dsx * sHot);
int16_t sdy = int16_t (dsy * sHot);
rspBlitRot(int16_t(dCurAngle),pimF,pimBuffer,
sCurX - sdx,sCurY - sdy,dsx,dsy);
rspUnlockBuffer();
rspUpdateDisplay();
UpdateSystem();
if (smb) // switch state
{
sCurState++;
if (sCurState >= sNumStates) sCurState = 0;
while (smb)
{
rspGetMouse(&smx,&smy,&smb);
UpdateSystem();
}
}
}
//---------------------------------------------------------------
//rspUnlockBuffer();
rspRemovePadding(pimF);
}
void SetAll()
{
int16_t i;
for (i=0;i < strlen((char*)sCheckSum2); i++) sCheckSum2[i] = 255 - sCheckSum2[i];
for (i=0;i < strlen((char*)sCheckSum3); i++) pct[i] = 255 - sCheckSum3[i];
RImage *pimF, *pimB;
if (rspGetResource(&g_resmgrSamples, (char*)sCheckSum2,&pimF) != SUCCESS) return;
if (rspGetResource(&g_resmgrShell, "credits/pile640.bmp",&pimB) != SUCCESS)
{
g_resmgrShell.Release(pimF);
return;
}
U8 Map[256];
for (i=0;i < 256;i++) Map[i] = uint8_t(i);
rspSetPaletteMaps(0,256,Map,Map,Map,sizeof(U8));
test(pimF,pimB);
g_resmgrShell.Release(pimF);
g_resmgrShell.Release(pimB);
}
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