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# !!! FIXME: Make this more robust. MUCH more robust.
# !!! FIXME: ...or at least comment the rest of these options...
BINDIR := ./bin
SRCDIR := .
ifeq ($(WITH_STEAMWORKS),1)
steamworks := true
endif
ifeq ($(macosx_x86),1)
target := macosx_x86
CLIENTEXE := $(BINDIR)/postal1-x86
else
target := linux
CLIENTEXE := $(BINDIR)/postal1
endif
# ----------------------------------------------------- ... bleh.
ifeq ($(strip $(target)),linux)
macosx := false
CC ?= gcc
CXX ?= g++
LINKER ?= g++
endif
ifeq ($(strip $(target)),macosx_x86)
macosx := true
CPUARCH := x86
CC := gcc
CXX := g++
LINKER := g++
endif
CLEANUP := $(wildcard *.exe) $(wildcard *.obj) \
$(wildcard $(BINDIR)/*.exe) $(wildcard $(BINDIR)/*.obj) \
$(wildcard *~) $(wildcard *.err) \
$(wildcard .\#*) core
SRCS := \
AnimThing.cpp \
ball.cpp \
barrel.cpp \
bouy.cpp \
character.cpp \
chunk.cpp \
deathWad.cpp \
demon.cpp \
dispenser.cpp \
doofus.cpp \
dude.cpp \
explode.cpp \
fire.cpp \
fireball.cpp \
firebomb.cpp \
flag.cpp \
flagbase.cpp \
grenade.cpp \
heatseeker.cpp \
hood.cpp \
item3d.cpp \
mine.cpp \
napalm.cpp \
navnet.cpp \
ostrich.cpp \
person.cpp \
PowerUp.cpp \
pylon.cpp \
rocket.cpp \
sentry.cpp \
SndRelay.cpp \
SoundThing.cpp \
thing.cpp \
Thing3d.cpp \
trigger.cpp \
warp.cpp \
weapon.cpp \
alphablitforpostal.cpp \
Anim3D.cpp \
BufQ.cpp \
bulletFest.cpp \
camera.cpp \
crawler.cpp \
cutscene.cpp \
encrypt.cpp \
gameedit.cpp \
GameSettings.cpp \
grip.cpp \
IdBank.cpp \
InputSettings.cpp \
InputSettingsDlg.cpp \
keys.cpp \
Log.cpp \
logtab.cpp \
MemFileFest.cpp \
MenuSettings.cpp \
MenuTrans.cpp \
net.cpp \
NetBrowse.cpp \
NetClient.cpp \
NetDlg.cpp \
netmsgr.cpp \
NetServer.cpp \
organ.cpp \
Personatorium.cpp \
ProtoBSDIP.cpp \
realm.cpp \
scene.cpp \
score.cpp \
settings.cpp \
smash.cpp \
socket.cpp \
StockPile.cpp \
TexEdit.cpp \
toolbar.cpp \
TriggerRegions.cpp \
update.cpp \
yatime.cpp \
aivars.cpp \
band.cpp \
credits.cpp \
game.cpp \
input.cpp \
localize.cpp \
main.cpp \
menus.cpp \
play.cpp \
SampleMaster.cpp \
title.cpp
RSSRCS := \
RSPiX/Src/BLUE/unix/Bdebug.cpp \
RSPiX/Src/BLUE/unix/Bjoy.cpp \
RSPiX/Src/BLUE/unix/Bkey.cpp \
RSPiX/Src/BLUE/unix/Bmain.cpp \
RSPiX/Src/BLUE/unix/Bmouse.cpp \
RSPiX/Src/BLUE/unix/Btime.cpp \
RSPiX/Src/BLUE/unix/Bdisp.cpp \
RSPiX/Src/BLUE/unix/Bsound.cpp \
RSPiX/Src/GREEN/Hot/hot.cpp \
RSPiX/Src/GREEN/Image/Image.cpp \
RSPiX/Src/GREEN/Image/Imagecon.cpp \
RSPiX/Src/GREEN/Image/ImageFile.cpp \
RSPiX/Src/GREEN/InputEvent/InputEvent.cpp \
RSPiX/Src/GREEN/Mix/mix.cpp \
RSPiX/Src/GREEN/Mix/MixBuf.cpp \
RSPiX/Src/GREEN/Image/pal.cpp \
RSPiX/Src/GREEN/Image/PalFile.cpp \
RSPiX/Src/GREEN/Sample/sample.cpp \
RSPiX/Src/GREEN/Snd/snd.cpp \
RSPiX/Src/GREEN/SndFx/SndFx.cpp \
RSPiX/Src/GREEN/Task/task.cpp \
RSPiX/Src/GREEN/3D/pipeline.cpp \
RSPiX/Src/GREEN/3D/render.cpp \
RSPiX/Src/GREEN/3D/types3d.cpp \
RSPiX/Src/GREEN/3D/zbuffer.cpp \
RSPiX/Src/GREEN/BLiT/alphablit.cpp \
RSPiX/Src/GREEN/BLiT/BLIT.cpp \
RSPiX/Src/GREEN/BLiT/BLITINIT.cpp \
RSPiX/Src/GREEN/BLiT/BLiTT.cpp \
RSPiX/Src/GREEN/BLiT/CFNT.cpp \
RSPiX/Src/GREEN/BLiT/Fspr1.cpp \
RSPiX/Src/GREEN/BLiT/FSPR8.cpp \
RSPiX/Src/GREEN/BLiT/line.cpp \
RSPiX/Src/GREEN/BLiT/mono.cpp \
RSPiX/Src/GREEN/BLiT/Rotate96.cpp \
RSPiX/Src/GREEN/BLiT/RPrint.cpp \
RSPiX/Src/GREEN/BLiT/ScaleFlat.cpp \
RSPiX/Src/ORANGE/GameLib/ANIMSPRT.cpp \
RSPiX/Src/ORANGE/Attribute/attribute.cpp \
RSPiX/Src/ORANGE/GUI/btn.cpp \
RSPiX/Src/ORANGE/Channel/channel.cpp \
RSPiX/Src/ORANGE/color/colormatch.cpp \
RSPiX/Src/ORANGE/DirtRect/DirtRect.cpp \
RSPiX/Src/ORANGE/color/dithermatch.cpp \
RSPiX/Src/ORANGE/GUI/dlg.cpp \
RSPiX/Src/ORANGE/GUI/edit.cpp \
RSPiX/Src/ORANGE/File/file.cpp \
RSPiX/Src/ORANGE/QuickMath/FixedPoint.cpp \
RSPiX/Src/ORANGE/GUI/guiItem.cpp \
RSPiX/Src/ORANGE/IFF/iff.cpp \
RSPiX/Src/ORANGE/ImageTools/lasso.cpp \
RSPiX/Src/ORANGE/Laymage/laymage.cpp \
RSPiX/Src/ORANGE/GUI/ListBox.cpp \
RSPiX/Src/ORANGE/GUI/ListContents.cpp \
RSPiX/Src/ORANGE/Meter/meter.cpp \
RSPiX/Src/ORANGE/MsgBox/MsgBox.cpp \
RSPiX/Src/ORANGE/GUI/MultiBtn.cpp \
RSPiX/Src/ORANGE/MultiGrid/MultiGrid.cpp \
RSPiX/Src/ORANGE/MultiGrid/MultiGridIndirect.cpp \
RSPiX/Src/ORANGE/GUI/ProcessGui.cpp \
RSPiX/Src/ORANGE/Debug/profile.cpp \
RSPiX/Src/ORANGE/GUI/PushBtn.cpp \
RSPiX/Src/ORANGE/QuickMath/QuickMath.cpp \
RSPiX/Src/ORANGE/GameLib/Region.cpp \
RSPiX/Src/ORANGE/RString/rstring.cpp \
RSPiX/Src/ORANGE/GUI/scrollbar.cpp \
RSPiX/Src/ORANGE/GameLib/SHAPES.cpp \
RSPiX/Src/ORANGE/Parse/SimpleBatch.cpp \
RSPiX/Src/ORANGE/GameLib/SPRITE.cpp \
RSPiX/Src/ORANGE/str/str.cpp \
RSPiX/Src/ORANGE/GUI/txt.cpp \
RSPiX/Src/CYAN/Unix/uDialog.cpp \
RSPiX/Src/CYAN/Unix/uColors.cpp \
RSPiX/Src/CYAN/Unix/uPath.cpp
WSRCS := \
WishPiX/Menu/menu.cpp \
WishPiX/Prefs/prefline.cpp \
WishPiX/Prefs/prefs.cpp \
WishPiX/ResourceManager/resmgr.cpp \
WishPiX/Spry/spry.cpp
# wtf is THIS?!
#RSPiX/Src/ORANGE/MTask/mtask.cpp \
SRCS += $(RSSRCS)
SRCS += $(WSRCS)
RSOBJS := $(RSSRCS:.cpp=.o)
RSOBJS := $(foreach f,$(RSOBJS),$(BINDIR)/$(f))
OBJS0 := $(SRCS:.s=.o)
OBJS1 := $(OBJS0:.c=.o)
OBJS2 := $(OBJS1:.cpp=.o)
OBJS3 := $(OBJS2:.nasm=.o)
OBJS4 := $(OBJS3:.s=.o)
OBJS := $(foreach f,$(OBJS4),$(BINDIR)/$(f))
SRCS := $(foreach f,$(SRCS),$(SRCDIR)/$(f))
EBINDIR := ./extra
ESRCS := \
saktool.c
EOBJS := $(ESRCS:.c=.o)
EOBJS := $(foreach f,$(EOBJS),$(EBINDIR)/$(f))
ESRCS := $(foreach f,$(ESRCS),$(SRCDIR)/$(f))
# !!! FIXME: Get -Wall in here, some day.
COMMONFLAGS += -fsigned-char -DPLATFORM_UNIX -w
ifeq ($(strip $(macosx)),true)
COMMONFLAGS += -DPLATFORM_MACOSX
endif
# defines the game needs...
COMMONFLAGS += -DLOCALE=US -DTARGET=POSTAL_2015
# includes ...
COMMONFLAGS += -I$(SRCDIR)
COMMONFLAGS += -I/usr/include/SDL2
COMMONFLAGS += -I$(SRCDIR)/RSPiX
COMMONFLAGS += -I$(SRCDIR)/RSPiX/Inc
COMMONFLAGS += -I$(SRCDIR)/RSPiX/Src
COMMONFLAGS += -I$(SRCDIR)/RSPiX/Src/BLUE
COMMONFLAGS += -I$(SRCDIR)/RSPiX/Src/BLUE/unix
COMMONFLAGS += -I$(SRCDIR)/RSPiX/Src/CYAN
COMMONFLAGS += -I$(SRCDIR)/RSPiX/Src/CYAN/Unix
COMMONFLAGS += -I$(SRCDIR)/RSPiX/Src/ORANGE
COMMONFLAGS += -I$(SRCDIR)/RSPiX/Src/ORANGE/CDT
COMMONFLAGS += -I$(SRCDIR)/RSPiX/Src/ORANGE/GameLib
COMMONFLAGS += -I$(SRCDIR)/RSPiX/Src/ORANGE/File
COMMONFLAGS += -I$(SRCDIR)/RSPiX/Src/ORANGE/Multigrid
COMMONFLAGS += -I$(SRCDIR)/RSPiX/Src/GREEN/Image
COMMONFLAGS += -I$(SRCDIR)/WishPiX
COMMONFLAGS += -I$(SRCDIR)/WishPiX/Spry
ifeq ($(strip $(expiring_beta)),true)
COMMONFLAGS += -DBETAEXPIRE=$(shell date +%s)
endif
ifeq ($(strip $(macosx)),true)
COMMONFLAGS += -arch i386 -mmacosx-version-min=10.6
LDFLAGS += -arch i386 -mmacosx-version-min=10.6
LDFLAGS += -framework CoreFoundation -framework Cocoa
LIBS += SDL2/libs/macosx/libSDL2-2.0.0.dylib
STEAMLDFLAGS += steamworks/sdk/redistributable_bin/osx32/libsteam_api.dylib
else
LIBS += -lSDL2
STEAMLDFLAGS += steamworks/sdk/redistributable_bin/linux32/libsteam_api.so
endif
ifeq ($(strip $(steamworks)),true)
COMMONFLAGS += -DWITH_STEAMWORKS=1 -Isteamworks/sdk/public
LDFLAGS += $(STEAMLDFLAGS)
endif
COMMONFLAGS += -DALLOW_TWINSTICK
CFLAGS += $(CPPFLAGS) $(COMMONFLAGS)
CXXFLAGS += $(CPPFLAGS) $(COMMONFLAGS)
.PHONY: all bindir
all: debugoff $(CLIENTEXE)
debug: debugon $(CLIENTEXE)
debugon:
$(eval CFLAGS += -DDEBUG -D_DEBUG -O0 -g)
$(eval CXXFLAGS += -DDEBUG -D_DEBUG -O0 -g)
debugoff:
$(eval OPTFLAG := -O3)
$(eval CFLAGS += -DNDEBUG -D_NDEBUG -O2)
$(eval CXXFLAGS += -DNDEBUG -D_NDEBUG -O2)
$(BINDIR)/%.o: $(SRCDIR)/%.s
$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
$(BINDIR)/%.o: $(SRCDIR)/%.cpp
$(CXX) -c -o $@ $< $(CXXFLAGS) -std=c++03
$(BINDIR)/%.o: $(SRCDIR)/%.c
$(CC) -c -o $@ $< $(CFLAGS)
$(BINDIR)/%.a: $(SRCDIR)/%.a
cp $< $@
ranlib $@
$(CLIENTEXE): $(BINDIR) $(OBJS) $(LIBS)
$(LINKER) -o $(CLIENTEXE) $(OBJS) $(LDFLAGS) $(LIBS)
$(BINDIR) :
$(MAKE) bindir
bindir :
mkdir -p $(BINDIR)
mkdir -p $(BINDIR)/RSPiX/Src/BLUE/unix
mkdir -p $(BINDIR)/RSPiX/Src/GREEN/Hot
mkdir -p $(BINDIR)/RSPiX/Src/GREEN/Image
mkdir -p $(BINDIR)/RSPiX/Src/GREEN/InputEvent
mkdir -p $(BINDIR)/RSPiX/Src/GREEN/Mix
mkdir -p $(BINDIR)/RSPiX/Src/GREEN/Sample
mkdir -p $(BINDIR)/RSPiX/Src/GREEN/Snd
mkdir -p $(BINDIR)/RSPiX/Src/GREEN/SndFx
mkdir -p $(BINDIR)/RSPiX/Src/GREEN/Task
mkdir -p $(BINDIR)/RSPiX/Src/GREEN/3D
mkdir -p $(BINDIR)/RSPiX/Src/GREEN/BLiT
mkdir -p $(BINDIR)/RSPiX/Src/ORANGE/GameLib
mkdir -p $(BINDIR)/RSPiX/Src/ORANGE/Attribute
mkdir -p $(BINDIR)/RSPiX/Src/ORANGE/GUI
mkdir -p $(BINDIR)/RSPiX/Src/ORANGE/Channel
mkdir -p $(BINDIR)/RSPiX/Src/ORANGE/color
mkdir -p $(BINDIR)/RSPiX/Src/ORANGE/DirtRect
mkdir -p $(BINDIR)/RSPiX/Src/ORANGE/File
mkdir -p $(BINDIR)/RSPiX/Src/ORANGE/QuickMath
mkdir -p $(BINDIR)/RSPiX/Src/ORANGE/IFF
mkdir -p $(BINDIR)/RSPiX/Src/ORANGE/ImageTools
mkdir -p $(BINDIR)/RSPiX/Src/ORANGE/Laymage
mkdir -p $(BINDIR)/RSPiX/Src/ORANGE/Meter
mkdir -p $(BINDIR)/RSPiX/Src/ORANGE/MsgBox
mkdir -p $(BINDIR)/RSPiX/Src/ORANGE/MTask
mkdir -p $(BINDIR)/RSPiX/Src/ORANGE/MultiGrid
mkdir -p $(BINDIR)/RSPiX/Src/ORANGE/Debug
mkdir -p $(BINDIR)/RSPiX/Src/ORANGE/RString
mkdir -p $(BINDIR)/RSPiX/Src/ORANGE/Parse
mkdir -p $(BINDIR)/RSPiX/Src/ORANGE/str
mkdir -p $(BINDIR)/RSPiX/Src/CYAN/Unix
mkdir -p $(BINDIR)/WishPiX/Menu
mkdir -p $(BINDIR)/WishPiX/Prefs
mkdir -p $(BINDIR)/WishPiX/ResourceManager
mkdir -p $(BINDIR)/WishPiX/Spry
mkdir -p $(BINDIR)/libs
$(EBINDIR)/%.o: $(SRCDIR)/%.c
$(CC) -c -g -o $@ $< $(CFLAGS)
saktool: $(EBINDIR) $(EOBJS) $(ELIBS)
$(LINKER) -o saktool $(EOBJS) $(ELDFLAGS) $(ELIBS)
picon:
$(eval CFLAGS += -fPIC -shared)
$(eval CXXFLAGS += -fPIC -shared)
RSPiX_wrap.cxx: RSPiX.i
swig -c++ -python -IRSPiX/Src RSPiX.i
# Idk if there's a way to fix this "properly"
sed -i "s/ Node \\*/ RFList< RSprite \\* >::Pointer /g" RSPiX_wrap.cxx
sed -i "s/(Node \\*/(RFList< RSprite \\* >::Pointer/g" RSPiX_wrap.cxx
RSPiX_wrap.o: RSPiX.i RSPiX_wrap.cxx
$(CXX) -c RSPiX_wrap.cxx $(CXXFLAGS)
_RSPiX.so: $(BINDIR) picon $(RSOBJS) RSPiX.i RSPiX_wrap.cxx RSPiX_wrap.o $(BINDIR)/WishPiX/Spry/spry.o $(BINDIR)/malphagen.o
$(CXX) RSPiX_wrap.o $(RSOBJS) $(BINDIR)/WishPiX/Spry/spry.o $(BINDIR)/malphagen.o -o _RSPiX.so $(LDFLAGS) $(LIBS) $(CXXFLAGS)
swig:
BINDIR=binpic $(MAKE) -e _RSPiX.so
$(EBINDIR) :
$(MAKE) ebindir
ebindir :
mkdir -p $(EBINDIR)
distclean: clean
clean:
rm -f $(CLEANUP)
rm -rf $(BINDIR)
#rm -f $(SRCDIR)/parser/y.tab.c
#rm -f $(SRCDIR)/parser/lex.yy.c
rm -rf $(EBINDIR)
rm -f saktool
rm -f RSPiX_wrap.c RSPiX_wrap.cxx RSPiX_wrap.o _RSPiX.so RSPiX.py
# end of Makefile ...
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