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////////////////////////////////////////////////////////////////////////////////
//
// Copyright 2016 RWS Inc, All Rights Reserved
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of version 2 of the GNU General Public License as published by
// the Free Software Foundation
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
//
// yatime.cpp
// Project: Nostril (aka Postal)
//
// This module impliments the CTime class, which manages game time.
//
// History:
// 01/22/97 MJR Started.
//
// 07/14/97 MJR Renamed module to yatime.cpp/.h to avoid conflicts with
// <time.h>, which are only conflicts because the VC++
// compiler doesn't properly differentiate between #include's
// using <> and "".
//
////////////////////////////////////////////////////////////////////////////////
#define YATIME_CPP
#include "yatime.h"
// CTime is currently implimented entirely in the header file. This file
// exists in case any of that gets big enough that we don't want it inline'd
// anymore!
////////////////////////////////////////////////////////////////////////////////
// EOF
////////////////////////////////////////////////////////////////////////////////
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