File: lwgeom_remove_irrelevant_points_for_view.c

package info (click to toggle)
postgis 3.5.2%2Bdfsg-1
  • links: PTS, VCS
  • area: main
  • in suites: sid, trixie
  • size: 70,052 kB
  • sloc: ansic: 162,204; sql: 93,950; xml: 53,121; cpp: 12,646; perl: 5,658; sh: 5,369; makefile: 3,434; python: 1,205; yacc: 447; lex: 151; pascal: 58
file content (419 lines) | stat: -rw-r--r-- 12,739 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
/**********************************************************************
 *
 * PostGIS - Spatial Types for PostgreSQL
 * http://postgis.net
 *
 * PostGIS is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * PostGIS is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with PostGIS.  If not, see <http://www.gnu.org/licenses/>.
 *
 **********************************************************************
 *
 * Copyright (C) 2024 Sam Peters <gluser1357@gmx.de>
 *
 **********************************************************************/

#include "lwgeom_remove_irrelevant_points_for_view.h"

// ===============================================================================
// Encodes the location of a value related to min and max.

// Returns
// - 0x1 for value < min
// - 0x2 for min <= value <= max
// - 0x4 for value > max
// ===============================================================================
int encodeToBits(double value, double min, double max) {
    return value < min ? 0x1 : value <= max ? 0x2 : 0x4;
}

// ===============================================================================
// Encodes the location where a line segment S given by (xa, ya) and (xb, yb)
// cuts a straight L (either xmin, ymin, xmax or ymax) of a bounding box
// defined by (xmin, ymin) and (xmax, ymax) without actually computing
// the cutting point (xs, ys) for performance reasons.
//
// Allowed values for the straightPosition are
// - 1 for top (ymin)
// - 2 for bottom (ymax)
// - 3 for left (xmin)
// - 4 for right (xmax)
//
// Returns
// - 0x1 if xs < xmin (top or bottom), or ys < ymin (left or right)
// - 0x2 if xmin <= xs < xmax (top or bottom), or ymin <= ys < ymax (left or right)
// - 0x4 if xs >= xmax (top or bottom), or ys >= ymax (left or right)
// - 0x0 if no cutting point can be determined (if S and L are parallel or straightPosition is not valid)
// ===============================================================================
int encodeToBitsStraight(double xa, double ya, double xb, double yb, double xmin, double ymin, double xmax, double ymax, int straightPosition) {

	double x, y, dx, dy, d, c;

	if (straightPosition == 1 || straightPosition == 2) {

		// top and bottom
		if (ya == yb) return 0;

		y = straightPosition == 2 ? ymax : ymin;
		if (ya < y && yb < y) return 0;
		if (ya > y && yb > y) return 0;

		dx = xb - xa;
		dy = yb - ya;
		d = dy;
		c = dx * (y - ya);
		if (dy < 0) {
			d = -d;
			c = -c;
		}
		return c < d * (xmin - xa) ? 0x1 : c < d * (xmax - xa) ? 0x2 : 0x4;
	}

	if (straightPosition == 3 || straightPosition == 4) {

		// left and right
		if (xa == xb) return 0;

		x = straightPosition == 4 ? xmax : xmin;
		if (xa < x && xb < x) return 0;
		if (xa > x && xb > x) return 0;

		dx = xb - xa;
		dy = yb - ya;
		d = dx;
		c = dy * (x - xa);
		if (dx < 0) {
			d = -d;
			c = -c;
		}
		return c < d * (ymin - ya) ? 0x1 : c < d * (ymax - ya) ? 0x2 : 0x4;
	}

	return 0;
}

// ===============================================================================
// Helper function for polygon and polyline POINTARRAY's.
// Removes points being irrelevant for rendering the geometry
// within a view specified by rectangular bounds without introducing
// new points. The main idea is to sequentially evaluate a group of
// three consecutive points and decide if the second point has impact
// on the rendering result within the given bounds. If it doesn't
// have impact it will be skipped.
//
// Note on the algorithm:
// The algorithm tries to remove points outside the given bounds
// on a best-effort basis, optimized for speed. It doesn't use allocs,
// instead it reuses the given point array.
// There are some known cases where a minor improvement (slightly less points
// in the result) could be achieved by checking which point(s) of a sequence of
// outside points would be optimal to keep. Since this would introduce a lot
// more code complexity and a backing array and would likely have
// no real practical impact this step is skipped.
//
// Note on cartesian_hint:
// - if false, the algorithm removes one or a sequence of points
//   lying on "the same side" (either top, bottom, left or right) of the
//   given bounds except the first and last point of that sequence.
// - if true, the algorithm assumes that the coordinates are rendered in
//   a cartesian coordinate system and tries to remove further points
//   if the resulting connection lines do not cross the borders of
//   the rectangular view given by the bounds.
//   Please note that this option might produce rendering artifacts
//   if the coordinates are used for rendering in a non-cartesian
//   coordinate system.
// ===============================================================================
void removePoints(POINTARRAY *points, GBOX *bounds, bool closed, bool cartesian_hint) {

	int npoints, minpoints;
	double xmin, ymin, xmax, ymax;

	int i, j, next, w;
	int vx, vy, vx0, vy0, vx1, vy1, vxall, vyall;
	double xx, yy, xx0, yy0, xx1, yy1;
	bool sameX, sameY, same, insideX, insideY, inside, insideAll, skip, clear;
	int vvx, vvy;
	POINT4D p, p0, p1;  // current, previous, next;

	double xa, ya, xb, yb;
	bool cutting;
	int crossingN;

	// point number check
	npoints = points->npoints;
	minpoints = closed ? 4 : 2; // min points for each polygon ring or linestring
	if (npoints < minpoints) {
		// clear if not expected minimum number of points
		points->npoints = 0;
		return;
	}

	xmin = bounds->xmin;
	ymin = bounds->ymin;
	xmax = bounds->xmax;
	ymax = bounds->ymax;

	// get previous point [i-1]
	if (closed) {
		getPoint4d_p(points, 0, &p);
		getPoint4d_p(points, npoints - 1, &p0);
		if (p.x != p0.x || p.y != p0.y) return; // requirement for polygons: startpoint equals endpoint. Leave untouched of not met.
		npoints--; // remove double here, and re-add at the end
		getPoint4d_p(points, npoints - 1, &p0);
	}
	else {
		getPoint4d_p(points, 0, &p0);  // for linestrings reuse start point
	}

	xx0 = p0.x;
	yy0 = p0.y;
	vx0 = encodeToBits(xx0, xmin, xmax);
	vy0 = encodeToBits(yy0, ymin, ymax);

	// for all points
	w = 0;
	vxall = 0;
	vyall = 0;
	insideAll = false;
	for (i = 0; i < npoints; i++) {

		// get current point [i]
		getPoint4d_p(points, i, &p);
		xx = p.x;
		yy = p.y;
		vx = encodeToBits(xx, xmin, xmax);
		vy = encodeToBits(yy, ymin, ymax);

		// get subsequent point [i+1]
		next = i + 1;
		if (next == npoints) {
			if (closed) next = 0; // for polygons, use (new) start point as end point
			else next = i;  // for linestrings reuse last point as end point
		}
		getPoint4d_p(points, next, &p1);
		xx1 = p1.x;
		yy1 = p1.y;
		vx1 = encodeToBits(xx1, xmin, xmax);
		vy1 = encodeToBits(yy1, ymin, ymax);

		sameX = vx == vx1 && vx == vx0;
		sameY = vy == vy1 && vy == vy0;
		same = sameX && sameY;
		insideX = vx == 0x02;
		insideY = vy == 0x02;
		inside = insideX && insideY;

		skip = sameX && sameY && !inside;	// three consecutive points in same outside quarter, leave out central one
		skip |= sameX && !insideX;			// three consecutive points in same outside area (left or right), leave out central one
		skip |= sameY && !insideY;			// three consecutive points in same outside area (top or bottom), leave out central one

		// check for irrelevant points that would introduce "diagonal"
		// lines between different outside quadrants which may cross the bounds
		if (cartesian_hint && !skip && !same && !inside && (vx0 | vy0) != 0x02 && (vx1 | vy1) != 0x02) {

			vvx = 0;
			vvy = 0;
			for (j = 0; j < 2; j++) {
				// left, right
				vvx |= encodeToBitsStraight(xx0, yy0, xx, yy, xmin, ymin, xmax, ymax, j + 1);
				vvx |= encodeToBitsStraight(xx, yy, xx1, yy1, xmin, ymin, xmax, ymax, j + 1);
				vvx |= encodeToBitsStraight(xx0, yy0, xx1, yy1, xmin, ymin, xmax, ymax, j + 1);
				if ((vvx & 0x2) != 0) break;

				// top, bottom
				vvy |= encodeToBitsStraight(xx0, yy0, xx, yy, xmin, ymin, xmax, ymax, j + 3);
				vvy |= encodeToBitsStraight(xx, yy, xx1, yy1, xmin, ymin, xmax, ymax, j + 3);
				vvy |= encodeToBitsStraight(xx0, yy0, xx1, yy1, xmin, ymin, xmax, ymax, j + 3);
				if ((vvy & 0x2) != 0) break;
			}

			if (((vvx | vvy) & 0x2) == 0) {
				// if no bbox bounds crossed:
				skip |= vvx == 0x1;		// three cutting points are left outside
				skip |= vvx == 0x4;		// three cutting points are right outside
				skip |= vvy == 0x1;		// three cutting points are top outside
				skip |= vvy == 0x4;		// three cutting points are bottom outside
			}
		}

		if (skip) continue;

		// save current point at [w <= i]
		ptarray_set_point4d(points, w++, &p);
		vx0 = vx;
		vy0 = vy;
		xx0 = xx;
		yy0 = yy;
		vxall |= vx;
		vyall |= vy;
		insideAll |= inside;
	}

	if (closed && w > 0) {
		// re-add first new point at the end if closed
		getPoint4d_p(points, 0, &p);
		ptarray_set_point4d(points, w++, &p);
	}

	// eval empty cases
	clear = w < minpoints; 		// too less points
	clear |= vxall == 0x01;		// completely left outside
	clear |= vxall == 0x04;		// completely right outside
	clear |= vyall == 0x01;		// completely top outside
	clear |= vyall == 0x04;		// completely bottom outside

	// clear if everything is outside and not enclosing
	if (cartesian_hint && !clear && !insideAll) { // not required if points inside bbox

		cutting = false;
		for (int r = 0; r < w - 1; r++) {

			getPoint4d_p(points, r, &p);
			getPoint4d_p(points, r + 1, &p1);

			xa = p.x;
			ya = p.y;
			xb = p1.x;
			yb = p1.y;

			for (j = 0; j < 4 && !cutting; j++) {
				cutting |= encodeToBitsStraight(xa, ya, xb, yb, xmin, ymin, xmax, ymax, j + 1) == 0x2;
			}
		}

		if (!cutting && closed) {
			// test if polygon surrounds bbox completely or is fully contained within bbox
			// using even-odd rule algorithm
			crossingN = 0;
			for (int r = 0; r < w - 1; r++) {

				getPoint4d_p(points, r, &p);
				getPoint4d_p(points, r + 1, &p1);

				xa = p.x;
				ya = p.y;
				xb = p1.x;
				yb = p1.y;

				if (encodeToBitsStraight(xa, ya, xb, yb, xmin, ymin, xmax, ymax, 1) == 0x1) crossingN++;
			}
			clear |= crossingN % 2 == 0; // not surrounding, we can clear
		}
	}
	if (clear) w = 0;

	points->npoints = w;
}


void lwgeom_remove_irrelevant_points_for_view(LWGEOM *geom, GBOX *bbox, bool cartesian_hint) {

	unsigned int i, j, iw, jw;

	if (geom->type == LINETYPE) {

		LWLINE* line = (LWLINE*)geom;
		removePoints(line->points, bbox, false, cartesian_hint);
	}

	if (geom->type == MULTILINETYPE) {

		LWMLINE* mline = (LWMLINE*)geom;
		iw = 0;
		for (i=0; i<mline->ngeoms; i++) {
			LWLINE* line = mline->geoms[i];
			removePoints(line->points, bbox, false, cartesian_hint);

			if (line->points->npoints) {
				// keep (reduced) line
				mline->geoms[iw++] = line;
			}
			else {
				// discard current line
				lwfree(line);
			}
		}
		mline->ngeoms = iw;
	}

	if (geom->type == POLYGONTYPE) {

		LWPOLY* polygon = (LWPOLY*)geom;
		iw = 0;
		for (i=0; i<polygon->nrings; i++) {
			removePoints(polygon->rings[i], bbox, true, cartesian_hint);

			if (polygon->rings[i]->npoints) {
				// keep (reduced) ring
				polygon->rings[iw++] = polygon->rings[i];
			}
			else {
				if (!i) {
					// exterior ring outside, free and skip all rings
					unsigned int k;
					for (k=0; k<polygon->nrings; k++) {
						lwfree(polygon->rings[k]);
					}
					break;
				}
				else {
					// free and remove current interior ring
					lwfree(polygon->rings[i]);
				}
			}
		}
		polygon->nrings = iw;
	}

	if (geom->type == MULTIPOLYGONTYPE) {

		LWMPOLY* mpolygon = (LWMPOLY*)geom;
		jw = 0;
		for (j=0; j<mpolygon->ngeoms; j++) {

			LWPOLY* polygon = mpolygon->geoms[j];
			iw = 0;
			for (i=0; i<polygon->nrings; i++) {
				removePoints(polygon->rings[i], bbox, true, cartesian_hint);

				if (polygon->rings[i]->npoints) {
					// keep (reduced) ring
					polygon->rings[iw++] = polygon->rings[i];
				}
				else {
					if (!i) {
						// exterior ring outside, free and skip all rings
						unsigned int k;
						for (k=0; k<polygon->nrings; k++) {
							lwfree(polygon->rings[k]);
						}
						break;
					}
					else {
						// free and remove current interior ring
						lwfree(polygon->rings[i]);
					}
				}
			}
			polygon->nrings = iw;

			if (iw) {
				mpolygon->geoms[jw++] = polygon;
			}
			else {
				// free and remove polygon from multipolygon
				lwfree(polygon);
			}
		}
		mpolygon->ngeoms = jw;
	}
}