1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571
|
/*
* Daitch-Mokotoff Soundex
*
* Copyright (c) 2023-2025, PostgreSQL Global Development Group
*
* This module was originally sponsored by Finance Norway /
* Trafikkforsikringsforeningen, and implemented by Dag Lem <dag@nimrod.no>
*
* The implementation of the Daitch-Mokotoff Soundex System aims at correctness
* and high performance, and can be summarized as follows:
*
* - The processing of each phoneme is initiated by an O(1) table lookup.
* - For phonemes containing more than one character, a coding tree is traversed
* to process the complete phoneme.
* - The (alternate) soundex codes are produced digit by digit in-place in
* another tree structure.
*
* References:
*
* https://www.avotaynu.com/soundex.htm
* https://www.jewishgen.org/InfoFiles/Soundex.html
* https://familypedia.fandom.com/wiki/Daitch-Mokotoff_Soundex
* https://stevemorse.org/census/soundex.html (dmlat.php, dmsoundex.php)
* https://github.com/apache/commons-codec/ (dmrules.txt, DaitchMokotoffSoundex.java)
* https://metacpan.org/pod/Text::Phonetic (DaitchMokotoff.pm)
*
* A few notes on other implementations:
*
* - All other known implementations have the same unofficial rules for "UE",
* these are also adapted by this implementation (0, 1, NC).
* - The only other known implementation which is capable of generating all
* correct soundex codes in all cases is the JOS Soundex Calculator at
* https://www.jewishgen.org/jos/jossound.htm
* - "J" is considered (only) a vowel in dmlat.php
* - The official rules for "RS" are commented out in dmlat.php
* - Identical code digits for adjacent letters are not collapsed correctly in
* dmsoundex.php when double digit codes are involved. E.g. "BESST" yields
* 744300 instead of 743000 as for "BEST".
* - "J" is considered (only) a consonant in DaitchMokotoffSoundex.java
* - "Y" is not considered a vowel in DaitchMokotoffSoundex.java
*/
#include "postgres.h"
#include "catalog/pg_type.h"
#include "mb/pg_wchar.h"
#include "utils/array.h"
#include "utils/builtins.h"
#include "utils/memutils.h"
/*
* The soundex coding chart table is adapted from
* https://www.jewishgen.org/InfoFiles/Soundex.html
* See daitch_mokotoff_header.pl for details.
*/
/* Generated coding chart table */
#include "daitch_mokotoff.h"
#define DM_CODE_DIGITS 6
/* Node in soundex code tree */
typedef struct dm_node
{
int soundex_length; /* Length of generated soundex code */
char soundex[DM_CODE_DIGITS]; /* Soundex code */
int is_leaf; /* Candidate for complete soundex code */
int last_update; /* Letter number for last update of node */
char code_digit; /* Last code digit, 0 - 9 */
/*
* One or two alternate code digits leading to this node. If there are two
* digits, one of them is always an 'X'. Repeated code digits and 'X' lead
* back to the same node.
*/
char prev_code_digits[2];
/* One or two alternate code digits moving forward. */
char next_code_digits[2];
/* ORed together code index(es) used to reach current node. */
int prev_code_index;
int next_code_index;
/* Possible nodes branching out from this node - digits 0-9. */
struct dm_node *children[10];
/* Next node in linked list. Alternating index for each iteration. */
struct dm_node *next[2];
} dm_node;
/* Template for new node in soundex code tree. */
static const dm_node start_node = {
.soundex_length = 0,
.soundex = "000000", /* Six digits */
.is_leaf = 0,
.last_update = 0,
.code_digit = '\0',
.prev_code_digits = {'\0', '\0'},
.next_code_digits = {'\0', '\0'},
.prev_code_index = 0,
.next_code_index = 0,
.children = {NULL},
.next = {NULL}
};
/* Dummy soundex codes at end of input. */
static const dm_codes end_codes[2] =
{
{
"X", "X", "X"
}
};
/* Mapping from ISO8859-1 to upper-case ASCII, covering the range 0x60..0xFF. */
static const char iso8859_1_to_ascii_upper[] =
"`ABCDEFGHIJKLMNOPQRSTUVWXYZ{|}~ ! ?AAAAAAECEEEEIIIIDNOOOOO*OUUUUYDSAAAAAAECEEEEIIIIDNOOOOO/OUUUUYDY";
/* Internal C implementation */
static bool daitch_mokotoff_coding(const char *word, ArrayBuildState *soundex);
PG_FUNCTION_INFO_V1(daitch_mokotoff);
Datum
daitch_mokotoff(PG_FUNCTION_ARGS)
{
text *arg = PG_GETARG_TEXT_PP(0);
Datum retval;
char *string;
ArrayBuildState *soundex;
MemoryContext old_ctx,
tmp_ctx;
/* Work in a temporary context to simplify cleanup. */
tmp_ctx = AllocSetContextCreate(CurrentMemoryContext,
"daitch_mokotoff temporary context",
ALLOCSET_DEFAULT_SIZES);
old_ctx = MemoryContextSwitchTo(tmp_ctx);
/* We must convert the string to UTF-8 if it isn't already. */
string = pg_server_to_any(text_to_cstring(arg), VARSIZE_ANY_EXHDR(arg),
PG_UTF8);
/* The result is built in this ArrayBuildState. */
soundex = initArrayResult(TEXTOID, tmp_ctx, false);
if (!daitch_mokotoff_coding(string, soundex))
{
/* No encodable characters in input */
MemoryContextSwitchTo(old_ctx);
MemoryContextDelete(tmp_ctx);
PG_RETURN_NULL();
}
retval = makeArrayResult(soundex, old_ctx);
MemoryContextSwitchTo(old_ctx);
MemoryContextDelete(tmp_ctx);
PG_RETURN_DATUM(retval);
}
/* Initialize soundex code tree node for next code digit. */
static void
initialize_node(dm_node *node, int last_update)
{
if (node->last_update < last_update)
{
node->prev_code_digits[0] = node->next_code_digits[0];
node->prev_code_digits[1] = node->next_code_digits[1];
node->next_code_digits[0] = '\0';
node->next_code_digits[1] = '\0';
node->prev_code_index = node->next_code_index;
node->next_code_index = 0;
node->is_leaf = 0;
node->last_update = last_update;
}
}
/* Update soundex code tree node with next code digit. */
static void
add_next_code_digit(dm_node *node, int code_index, char code_digit)
{
/* OR in index 1 or 2. */
node->next_code_index |= code_index;
if (!node->next_code_digits[0])
node->next_code_digits[0] = code_digit;
else if (node->next_code_digits[0] != code_digit)
node->next_code_digits[1] = code_digit;
}
/* Mark soundex code tree node as leaf. */
static void
set_leaf(dm_node *first_node[2], dm_node *last_node[2],
dm_node *node, int ix_node)
{
if (!node->is_leaf)
{
node->is_leaf = 1;
if (first_node[ix_node] == NULL)
first_node[ix_node] = node;
else
last_node[ix_node]->next[ix_node] = node;
last_node[ix_node] = node;
node->next[ix_node] = NULL;
}
}
/* Find next node corresponding to code digit, or create a new node. */
static dm_node *
find_or_create_child_node(dm_node *parent, char code_digit,
ArrayBuildState *soundex)
{
int i = code_digit - '0';
dm_node **nodes = parent->children;
dm_node *node = nodes[i];
if (node)
{
/* Found existing child node. Skip completed nodes. */
return node->soundex_length < DM_CODE_DIGITS ? node : NULL;
}
/* Create new child node. */
node = palloc_object(dm_node);
nodes[i] = node;
*node = start_node;
memcpy(node->soundex, parent->soundex, sizeof(parent->soundex));
node->soundex_length = parent->soundex_length;
node->soundex[node->soundex_length++] = code_digit;
node->code_digit = code_digit;
node->next_code_index = node->prev_code_index;
if (node->soundex_length < DM_CODE_DIGITS)
{
return node;
}
else
{
/* Append completed soundex code to output array. */
text *out = cstring_to_text_with_len(node->soundex,
DM_CODE_DIGITS);
accumArrayResult(soundex,
PointerGetDatum(out),
false,
TEXTOID,
CurrentMemoryContext);
return NULL;
}
}
/* Update node for next code digit(s). */
static void
update_node(dm_node *first_node[2], dm_node *last_node[2],
dm_node *node, int ix_node,
int letter_no, int prev_code_index, int next_code_index,
const char *next_code_digits, int digit_no,
ArrayBuildState *soundex)
{
int i;
char next_code_digit = next_code_digits[digit_no];
int num_dirty_nodes = 0;
dm_node *dirty_nodes[2];
initialize_node(node, letter_no);
if (node->prev_code_index && !(node->prev_code_index & prev_code_index))
{
/*
* If the sound (vowel / consonant) of this letter encoding doesn't
* correspond to the coding index of the previous letter, we skip this
* letter encoding. Note that currently, only "J" can be either a
* vowel or a consonant.
*/
return;
}
if (next_code_digit == 'X' ||
(digit_no == 0 &&
(node->prev_code_digits[0] == next_code_digit ||
node->prev_code_digits[1] == next_code_digit)))
{
/* The code digit is the same as one of the previous (i.e. not added). */
dirty_nodes[num_dirty_nodes++] = node;
}
if (next_code_digit != 'X' &&
(digit_no > 0 ||
node->prev_code_digits[0] != next_code_digit ||
node->prev_code_digits[1]))
{
/* The code digit is different from one of the previous (i.e. added). */
node = find_or_create_child_node(node, next_code_digit, soundex);
if (node)
{
initialize_node(node, letter_no);
dirty_nodes[num_dirty_nodes++] = node;
}
}
for (i = 0; i < num_dirty_nodes; i++)
{
/* Add code digit leading to the current node. */
add_next_code_digit(dirty_nodes[i], next_code_index, next_code_digit);
if (next_code_digits[++digit_no])
{
update_node(first_node, last_node, dirty_nodes[i], ix_node,
letter_no, prev_code_index, next_code_index,
next_code_digits, digit_no,
soundex);
}
else
{
/* Add incomplete leaf node to linked list. */
set_leaf(first_node, last_node, dirty_nodes[i], ix_node);
}
}
}
/* Update soundex tree leaf nodes. */
static void
update_leaves(dm_node *first_node[2], int *ix_node, int letter_no,
const dm_codes *codes, const dm_codes *next_codes,
ArrayBuildState *soundex)
{
int i,
j,
code_index;
dm_node *node,
*last_node[2];
const dm_code *code,
*next_code;
int ix_node_next = (*ix_node + 1) & 1; /* Alternating index: 0, 1 */
/* Initialize for new linked list of leaves. */
first_node[ix_node_next] = NULL;
last_node[ix_node_next] = NULL;
/* Process all nodes. */
for (node = first_node[*ix_node]; node; node = node->next[*ix_node])
{
/* One or two alternate code sequences. */
for (i = 0; i < 2 && (code = codes[i]) && code[0][0]; i++)
{
/* Coding for previous letter - before vowel: 1, all other: 2 */
int prev_code_index = (code[0][0] > '1') + 1;
/* One or two alternate next code sequences. */
for (j = 0; j < 2 && (next_code = next_codes[j]) && next_code[0][0]; j++)
{
/* Determine which code to use. */
if (letter_no == 0)
{
/* This is the first letter. */
code_index = 0;
}
else if (next_code[0][0] <= '1')
{
/* The next letter is a vowel. */
code_index = 1;
}
else
{
/* All other cases. */
code_index = 2;
}
/* One or two sequential code digits. */
update_node(first_node, last_node, node, ix_node_next,
letter_no, prev_code_index, code_index,
code[code_index], 0,
soundex);
}
}
}
*ix_node = ix_node_next;
}
/*
* Return next character, converted from UTF-8 to uppercase ASCII.
* *ix is the current string index and is incremented by the character length.
*/
static char
read_char(const unsigned char *str, int *ix)
{
/* Substitute character for skipped code points. */
const char na = '\x1a';
pg_wchar c;
/* Decode UTF-8 character to ISO 10646 code point. */
str += *ix;
c = utf8_to_unicode(str);
/* Advance *ix, but (for safety) not if we've reached end of string. */
if (c)
*ix += pg_utf_mblen(str);
/* Convert. */
if (c >= (unsigned char) '[' && c <= (unsigned char) ']')
{
/* ASCII characters [, \, and ] are reserved for conversions below. */
return na;
}
else if (c < 0x60)
{
/* Other non-lowercase ASCII characters can be used as-is. */
return (char) c;
}
else if (c < 0x100)
{
/* ISO-8859-1 code point; convert to upper-case ASCII via table. */
return iso8859_1_to_ascii_upper[c - 0x60];
}
else
{
/* Conversion of non-ASCII characters in the coding chart. */
switch (c)
{
case 0x0104: /* LATIN CAPITAL LETTER A WITH OGONEK */
case 0x0105: /* LATIN SMALL LETTER A WITH OGONEK */
return '[';
case 0x0118: /* LATIN CAPITAL LETTER E WITH OGONEK */
case 0x0119: /* LATIN SMALL LETTER E WITH OGONEK */
return '\\';
case 0x0162: /* LATIN CAPITAL LETTER T WITH CEDILLA */
case 0x0163: /* LATIN SMALL LETTER T WITH CEDILLA */
case 0x021A: /* LATIN CAPITAL LETTER T WITH COMMA BELOW */
case 0x021B: /* LATIN SMALL LETTER T WITH COMMA BELOW */
return ']';
default:
return na;
}
}
}
/* Read next ASCII character, skipping any characters not in [A-\]]. */
static char
read_valid_char(const char *str, int *ix)
{
char c;
while ((c = read_char((const unsigned char *) str, ix)) != '\0')
{
if (c >= 'A' && c <= ']')
break;
}
return c;
}
/* Return sound coding for "letter" (letter sequence) */
static const dm_codes *
read_letter(const char *str, int *ix)
{
char c,
cmp;
int i,
j;
const dm_letter *letters;
const dm_codes *codes;
/* First letter in sequence. */
if ((c = read_valid_char(str, ix)) == '\0')
return NULL;
letters = &letter_[c - 'A'];
codes = letters->codes;
i = *ix;
/* Any subsequent letters in sequence. */
while ((letters = letters->letters) && (c = read_valid_char(str, &i)))
{
for (j = 0; (cmp = letters[j].letter); j++)
{
if (cmp == c)
{
/* Letter found. */
letters = &letters[j];
if (letters->codes)
{
/* Coding for letter sequence found. */
codes = letters->codes;
*ix = i;
}
break;
}
}
if (!cmp)
{
/* The sequence of letters has no coding. */
break;
}
}
return codes;
}
/*
* Generate all Daitch-Mokotoff soundex codes for word,
* adding them to the "soundex" ArrayBuildState.
* Returns false if string has no encodable characters, else true.
*/
static bool
daitch_mokotoff_coding(const char *word, ArrayBuildState *soundex)
{
int i = 0;
int letter_no = 0;
int ix_node = 0;
const dm_codes *codes,
*next_codes;
dm_node *first_node[2],
*node;
/* First letter. */
if (!(codes = read_letter(word, &i)))
{
/* No encodable character in input. */
return false;
}
/* Starting point. */
first_node[ix_node] = palloc_object(dm_node);
*first_node[ix_node] = start_node;
/*
* Loop until either the word input is exhausted, or all generated soundex
* codes are completed to six digits.
*/
while (codes && first_node[ix_node])
{
next_codes = read_letter(word, &i);
/* Update leaf nodes. */
update_leaves(first_node, &ix_node, letter_no,
codes, next_codes ? next_codes : end_codes,
soundex);
codes = next_codes;
letter_no++;
}
/* Append all remaining (incomplete) soundex codes to output array. */
for (node = first_node[ix_node]; node; node = node->next[ix_node])
{
text *out = cstring_to_text_with_len(node->soundex,
DM_CODE_DIGITS);
accumArrayResult(soundex,
PointerGetDatum(out),
false,
TEXTOID,
CurrentMemoryContext);
}
return true;
}
|