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<strong class="NavBar">POV-Ray 3.6 for UNIX documentation</strong><br> <strong>1
POV-Ray for Unix</strong>
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<a href="s_2.html">1.1 Introduction</a>
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<h1><a name="s01">1 </a>POV-Ray for Unix</h1>
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Section Contents
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<a href="s_2.html#s01_01">1.1 Introduction</a>
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<a href="s_3.html#s01_01_01">1.1.1 What is POV-Ray?</a>
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<a href="s_4.html#s01_01_02">1.1.2 What is POV-Ray for Unix?</a>
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<a href="s_4.html#s01_01_02_01">1.1.2.1 ... And What Is It Not?</a>
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<a href="s_5.html#s01_01_03">1.1.3 Who Can Use POV-Ray for Unix?</a>
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<a href="s_6.html#s01_01_04">1.1.4 Spelling</a>
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<a href="s_7.html#s01_01_05">1.1.5 Reporting Bugs</a>
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<a href="s_8.html#s01_01_06">1.1.6 Trademarks</a>
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<a href="s_9.html#s01_02">1.2 New Features</a>
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<a href="s_10.html#s01_02_01">1.2.1 I/O Restrictions</a>
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<a href="s_11.html#s01_02_02">1.2.2 Display Options</a>
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<a href="s_12.html#s01_02_03">1.2.3 Benchmark Mode</a>
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<a href="s_13.html#s01_02_04">1.2.4 Sample scene render scripts</a>
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<a href="s_14.html#s01_02_05">1.2.5 KDE integration</a>
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<a href="s_15.html#s01_03">1.3 Getting Started</a>
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<a href="s_16.html#s01_03_01">1.3.1 Available distributions</a>
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<a href="s_17.html#s01_03_02">1.3.2 Configuration</a>
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<a href="s_17.html#s01_03_02_01">1.3.2.1 The I/O Restrictions configuration file</a>
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<a href="s_17.html#s01_03_02_02">1.3.2.2 The main POV-Ray INI file</a>
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<a href="s_18.html#s01_03_03">1.3.3 Starting a Render Job</a>
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<a href="s_18.html#s01_03_03_01">1.3.3.1 X Window display</a>
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<a href="s_18.html#s01_03_03_02">1.3.3.2 SVGAlib display</a>
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<a href="s_18.html#s01_03_03_03">1.3.3.3 Output file formats</a>
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<a href="s_19.html#s01_03_04">1.3.4 Interrupting POV-Ray</a>
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<a href="s_20.html#s01_03_05">1.3.5 Tutorials</a>
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<a href="s_21.html#s01_03_06">1.3.6 Rendering the Sample Scenes</a>
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<a href="s_22.html#s01_03_07">1.3.7 POV-Ray for Unix Tips</a>
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<a href="s_22.html#s01_03_07_01">1.3.7.1 Automated execution</a>
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<a href="s_22.html#s01_03_07_02">1.3.7.2 Post-processing Images</a>
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<a href="s_23.html#s01_04">1.4 I/O Restrictions</a>
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<a href="s_24.html#s01_04_01">1.4.1 Configuration file format</a>
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<a href="s_25.html#s01_04_02">1.4.2 File I/O Security</a>
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<a href="s_26.html#s01_04_03">1.4.3 Shellout Security</a>
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<a href="s_27.html#s01_04_04">1.4.4 Permitted Paths</a>
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<a href="s_27.html#s01_04_04_01">1.4.4.1 Examples for path settings</a>
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<a href="s_28.html#s01_04_05">1.4.5 Example configuration file</a>
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<a href="s_29.html#s01_05">1.5 Understanding File Types</a>
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<a href="s_30.html#s01_05_01">1.5.1 POV Files</a>
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<a href="s_31.html#s01_05_02">1.5.2 INI Files</a>
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<a href="s_31.html#s01_05_02_01">1.5.2.1 INI File Sections</a>
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<a href="s_32.html#s01_06">1.6 Understanding POV-Ray Options</a>
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<a href="s_33.html#s01_06_01">1.6.1 Special Command-Line Options</a>
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<a href="s_34.html#s01_06_02">1.6.2 Benchmark Rendering Mode</a>
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<a href="s_35.html#s01_07">1.7 Bug Reports</a>
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<a href="s_36.html#s01_07_01">1.7.1 Feature Requests are not bugs</a>
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<a href="s_37.html#s01_07_02">1.7.2 Known Bugs</a>
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<a href="s_38.html#s01_07_03">1.7.3 Spelling</a>
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<a href="s_39.html#s01_07_04">1.7.4 Bug Reporting via Email</a>
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<a href="s_40.html#s01_07_05">1.7.5 Bug Reporting via our News Server</a>
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<a href="s_41.html#s01_08">1.8 Speed Considerations</a>
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<a href="s_42.html#s01_08_01">1.8.1 Render Priority</a>
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<a href="s_43.html#s01_08_02">1.8.2 Render Window</a>
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<a href="s_44.html#s01_08_03">1.8.3 Memory</a>
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<a href="s_45.html#s01_08_04">1.8.4 Scene Features</a>
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<a href="s_46.html#s01_08_05">1.8.5 Render Quality</a>
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<strong>1 POV-Ray for Unix</strong>
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<a href="s_2.html">1.1 Introduction</a>
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