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<!--  This file copyright Persistence of Vision Raytracer Pty. Ltd. 2003-2004  -->
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<h3><a name="s03_07_06">3.7.6 </a>finish.inc</h3>

<p>
  This file contains some predefined finishes. 
</p>

<dl>
 
 <dt>
   <code>Dull</code> 
 <dd>
   Dull, with a large, soft specular highlight. 
 <dt>
   <code>Shiny</code> 
 <dd>
   Shiny, with a small, tight specular highlight. 
 <dt>
   <code>Glossy</code> 
 <dd>
   Very shiny with very tight specular highlights and a fair amount of reflection. 
 <dt>
   <code>Phong_Dull</code> 
 <dd>
   Dull, with a large, soft phong highlight. 
 <dt>
   <code>Phong_Shiny</code> 
 <dd>
   Shiny, with a small, tight phong highlight. 
 <dt>
   <code>Phong_Glossy</code> 
 <dd>
   Very shiny with very tight phong highlights and a fair amount of reflection. 
 <dt>
   <code>Luminous</code> 
 <dd>
   A glowing surface, unaffected by light_sources. 
 <dt>
   <code>Mirror</code> 
 <dd>
   A perfectly reflective surface, no highlights or shading. 
</dl>
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