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<!--  This file copyright Persistence of Vision Raytracer Pty. Ltd. 2003-2004  -->
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<title>2.1 Introduction</title>
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    <a href="s_47.html">2 Introduction to POV-Ray</a> 
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    <strong class="NavBar">POV-Ray 3.6 for UNIX documentation</strong><br> <strong>2.1 
   Introduction</strong> 
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    <a href="s_49.html">2.1.1 Program Description</a> 
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<h2><a name="s02_01">2.1 </a>Introduction</h2>

<p>
  This book provides a tutorial for the Persistence of Vision Ray-Tracer (POV-Ray). The documentation applies to all 
 platforms to which this version of POV-Ray is ported. The platform-specific documentation is available for each 
 platform separately. 
</p>

<p>
  This book is divided into five main parts: 
</p>

<ol>
 
 <li>
   This introduction which explains what POV-Ray is and what ray-tracing is. It gives a brief overview of how to 
  create ray-traced images. 
 </li>

 <li>
   A &quot;<a href="#l3">Beginning Tutorial</a>&quot; which explains step by step how to use the different features 
  of POV-Ray. 
 </li>

 <li>
   An &quot;<a href="s_65.html#s02_03">Advanced Tutorial</a>&quot; which contains more advanced tutorial topics. 
 </li>

 <li>
   &quot;<a href="s_76.html#s02_04">POV-Ray questions and tips</a>&quot; gives answers to many frequently-asked 
  questions about POV-Ray. 
 </li>

 <li>
   In the &quot;<a href="s_86.html#s02_05">Appendices</a>&quot; you will find some tips and hints, where to get the 
  latest version and versions for other platforms, the POV-Ray licence, information on compiling custom versions of 
  POV-Ray, suggested reading, contact addresses and legal information. 
 </li>

</ol>

<p>
  POV-Ray runs on Windows 9x/ME/NT/2000/XP, Macintosh Mac OS and Mac OS X, x86 Linux, UNIX, and other platforms. 
</p>

<p>
  We assume that if you are reading this document then you already have POV-Ray installed and running. However the 
 POV-Team does distribute this file by itself in various formats including online on the Internet. If you do not have 
 POV-Ray or are not sure you have the official version or the latest version, see appendix &quot;<a href="s_90.html#s02_05_04">What 
 to do if you don't have POV-Ray</a>&quot;. 
</p>

<p>
  This book covers only the generic parts of the program which are common to each version. <strong>Each version has 
 platform-specific documentation not included here.</strong> We recommend you finish reading this introductory section 
 then read the platform-specific information before reading this tutorial. 
</p>

<p>
  The platform-specific docs will show you how to render a sample scene and will give you detailed description of the 
 platform-specific features. 
</p>

<p>
  The Windows version documentation is available on the POV-Ray program's Help menu or by pressing the F1 key while 
 in the program. 
</p>

<p>
  The Mac platform documentation is available via the &quot;Help&quot; menu as well as for viewing using a regular 
 web browser. Details may be found in the &quot;<code>POV-Ray MacOS Read Me</code>&quot; which contains information 
 specific to the Mac version of POV-Ray. It is best to read this document first. 
</p>

<p>
  The Unix / Linux version documentation can be found at the same place as the platform independent part. Usually 
 that is <code>/usr/local/share/povray-3.?/html</code> 
</p>

<p><strong>
 Section Contents
</strong>

<ul>
 
 <li>
  <a href="s_49.html#s02_01_01">2.1.1 Program Description</a>
 <li>
  <a href="s_50.html#s02_01_02">2.1.2 What is Ray-Tracing?</a>
 <li>
  <a href="s_51.html#s02_01_03">2.1.3 What is POV-Ray?</a>
 <li>
  <a href="s_52.html#s02_01_04">2.1.4 Features</a>
 <li>
  <a href="s_53.html#s02_01_05">2.1.5 The Early History of POV-Ray</a>
  <ul>
   
   <li>
    <a href="s_53.html#s02_01_05_01">2.1.5.1 The Original Creation Message</a>
   <li>
    <a href="s_53.html#s02_01_05_02">2.1.5.2 The Name</a>
   <li>
    <a href="s_53.html#s02_01_05_03">2.1.5.3 A Historic 'Version History'</a>
  </ul>

 <li>
  <a href="s_54.html#s02_01_06">2.1.6 How Do I Begin?</a>
 <li>
  <a href="s_55.html#s02_01_07">2.1.7 Notation and Basic Assumptions</a>
</ul>

<p>
 <a name="l3">
<small><strong>More about &quot;Beginning Tutorial&quot;</strong></small>
</a>
 <ul>
  
  <li><small>
   <a href="s_15.html#s01_03">1.3 Getting Started</a> in 1 POV-Ray for Unix
  </small>

  <li><small>
   <a href="s_56.html#s02_02">2.2 Getting Started</a> in 2 Introduction to POV-Ray
  </small>

 </ul>

</p>
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    <strong>2.1 Introduction</strong> 
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