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<h3><a name="s02_05_05">2.5.5 </a>Suggested Reading</h3>
<p>
Beside the POV-Ray material mentioned in "Books, Magazines and CD-ROMs" there are several good books or
periodicals that you should be able to locate in your local computer book store or your local university library.
</p>
<ol>
<li>
"An Introduction to Ray tracing" Andrew S. Glassner (editor) <br>ISBN 0-12-286160-4; Academic Press;
1989
</li>
<li>
"Realistic Image Synthesis Using Photon Mapping" Henrik Wann Jensen <br>ISBN: 1568811470; AK Peters;
July 2001
</li>
<li>
"3D Artist" Newsletter, "The Only Newsletter about Affordable PC 3D Tools and Techniques") <br>Publisher:
Bill Allen; P.O. Box 4787; Santa Fe, NM 87502-4787; (505) 982-3532
</li>
<li>
"Image Synthesis: Theory and Practice" Nadia Magnenat-Thalman and Daniel Thalmann; <br>Springer-Verlag;
1987
</li>
<li>
"The RenderMan Companion" Steve Upstill; <br>Addison Wesley; 1989
</li>
<li>
"Graphics Gems" Andrew S. Glassner (editor); <br>Academic Press; 1990
</li>
<li>
"Fundamentals of Interactive Computer Graphics" J. D. Foley and A. Van Dam; <br>ISBN 0-201-14468-9;
Addison-Wesley 1983
</li>
<li>
"Computer Graphics: Principles and Practice (2nd Ed.)" J. D. Foley, A. van Dam, J. F. Hughes; <br>ISBN
0-201-12110-7; Addison-Wesley; 1990
</li>
<li>
"Computers, Pattern, Chaos, and Beauty" Clifford Pickover; <br>St.Martin's Press;
</li>
<li>
"SIGGRAPH Conference Proceedings"; <br>Association for Computing Machinery Special Interest Group on
Computer Graphics
</li>
<li>
"IEEE Computer Graphics and Applications"; The Computer Society; <br>10662, Los Vaqueros Circle; Los
Alamitos, CA 90720
</li>
</ol>
<p>
The POV-Team <strong>no longer recommends</strong> books from CRC Press. Go read <a href="http://mathworld.wolfram.com/erics_commentary.html" target="new">Eric's
commentary</a> to find out why.
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