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/****************************************************************************
* octree.h
*
* Oct-tree routine prototypes. Use by Radiosity calculation routies.
*
* Implemented by and (c) 1994 Jim McElhiney, mcelhiney@acm.org or cserve 71201,1326
* All standard POV distribution rights granted. All other rights reserved.
*
* from Persistence of Vision(tm) Ray Tracer version 3.6.
* Copyright 1991-2003 Persistence of Vision Team
* Copyright 2003-2004 Persistence of Vision Raytracer Pty. Ltd.
*---------------------------------------------------------------------------
* NOTICE: This source code file is provided so that users may experiment
* with enhancements to POV-Ray and to port the software to platforms other
* than those supported by the POV-Ray developers. There are strict rules
* regarding how you are permitted to use this file. These rules are contained
* in the distribution and derivative versions licenses which should have been
* provided with this file.
*
* These licences may be found online, linked from the end-user license
* agreement that is located at http://www.povray.org/povlegal.html
*---------------------------------------------------------------------------
* This program is based on the popular DKB raytracer version 2.12.
* DKBTrace was originally written by David K. Buck.
* DKBTrace Ver 2.0-2.12 were written by David K. Buck & Aaron A. Collins.
*---------------------------------------------------------------------------
* $File: //depot/povray/3.6-release/source/octree.h $
* $Revision: #2 $
* $Change: 2939 $
* $DateTime: 2004/07/04 13:43:26 $
* $Author: root $
* $Log$
*****************************************************************************/
#ifndef OCTREE_H
#define OCTREE_H
BEGIN_POV_NAMESPACE
USING_POV_BASE_NAMESPACE
/*****************************************************************************
* Global preprocessor defines
******************************************************************************/
#define OT_BIAS 10000000.
#define MAX3(a,b,c) ( ((a)>(b)) ? max((a),(c)) : max((b),(c)) )
/*****************************************************************************
* Global typedefs
******************************************************************************/
typedef struct ot_block_struct OT_BLOCK;
typedef struct ot_id_struct OT_ID;
typedef struct ot_node_struct OT_NODE;
/* Each node in the oct-tree has a (possibly null) linked list of these
data blocks off it. */
struct ot_block_struct
{
OT_BLOCK *next;
VECTOR Point, S_Normal;
float drdx, dgdx, dbdx, drdy, dgdy, dbdy, drdz, dgdz, dbdz;
RGB Illuminance;
float Harmonic_Mean_Distance, Nearest_Distance;
VECTOR To_Nearest_Surface;
short Bounce_Depth;
};
/* This is the information necessary to name an oct-tree node. */
struct ot_id_struct
{
int x, y, z;
int Size;
};
/* These are the structures that make up the oct-tree itself, known as nodes */
struct ot_node_struct
{
OT_ID Id;
OT_BLOCK *Values;
OT_NODE *Kids[8];
};
/*****************************************************************************
* Global variables
******************************************************************************/
/*****************************************************************************
* Global functions
******************************************************************************/
void ot_ins (OT_NODE **root, OT_BLOCK *new_block, OT_ID *new_id);
void ot_list_insert (OT_BLOCK **list_ptr, OT_BLOCK *item);
void ot_newroot (OT_NODE **root_ptr);
bool ot_dist_traverse (OT_NODE *subtree, VECTOR point, int bounce_depth, \
int (*func)(OT_BLOCK *block, void *handle1), void *handle2);
int ot_point_in_node (VECTOR point, OT_ID *node);
void ot_index_sphere (VECTOR point, DBL radius, OT_ID *id);
void ot_index_box (VECTOR min_point, VECTOR max_point, OT_ID *id);
void ot_parent (OT_ID *dad, OT_ID *kid);
bool ot_save_tree (OT_NODE *rootptr, OStream *fd);
bool ot_write_block (OT_BLOCK *bl, void * handle);
bool ot_free_tree (OT_NODE **ppRoot);
bool ot_read_file (IStream * fd);
/* a trunc function which always returns the floor integer */
int Trunc (DBL value);
END_POV_NAMESPACE
#endif
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