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<!--  This file copyright Persistence of Vision Raytracer Pty. Ltd. 2003-2004  -->
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   shapesq.inc</a> 
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    <strong class="NavBar">POV-Ray 3.6 for UNIX documentation</strong><br> <strong>3.7.13 
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    <a href="s_145.html">3.7.14 stones.inc, stones1.inc, stones2.inc, 
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<h3><a name="s03_07_13">3.7.13 </a>skies.inc, stars.inc</h3>

<p>
  These files contain some predefined skies for you to use in your scenes. 
</p>

<p>
  skies.inc:<br> There are textures and pigment definitions in this file. All pigment definitions start with 
 &quot;P_&quot;, all sky_spheres start with &quot;S_&quot;, all textures start with &quot;T_&quot;, and all objects 
 start with &quot;O_&quot;. 
</p>

<p>
  stars.inc:<br> This file contains predefined starfield textures. The starfields become denser and more colorful 
 with the number, with Starfield6 being the densest and most colorful. 
</p>

<h4><a name="s03_07_13_01">3.7.13.1 </a>skies.inc</h4>

<p>
  Pigments: 
</p>

<dl>
 
 <dt>
   <code>P_Cloud1</code> 
 <dt>
   <code>P_Cloud2</code> 
 <dt>
   <code>P_Cloud3</code> 
</dl>

<p>
  Sky Spheres: 
</p>

<dl>
 
 <dt>
   <code>S_Cloud1</code> 
 <dd>
   This sky_sphere uses P_Cloud2 and P_Cloud3. 
 <dt>
   <code>S_Cloud2</code> 
 <dd>
   This sky_sphere uses P_Cloud4. 
 <dt>
   <code>S_Cloud3</code> 
 <dd>
   This sky_sphere uses P_Cloud2. 
 <dt>
   <code>S_Cloud4</code> 
 <dd>
   This sky_sphere uses P_Cloud3. 
 <dt>
   <code>S_Cloud5</code> 
 <dd>
   This sky_sphere uses a custom pigment. 
</dl>

<p>
  Textures: 
</p>

<dl>
 
 <dt>
   <code>T_Cloud1</code> 
 <dd>
   2-layer texture using P_Cloud1 pigment, contains clear regions. 
 <dt>
   <code>T_Cloud2</code> 
 <dd>
   1-layer texture, contains clear regions. 
 <dt>
   <code>T_Cloud3</code> 
 <dd>
   2-layer texture, contains clear regions. 
</dl>

<p>
  Objects: 
</p>

<dl>
 
 <dt>
   <code>O_Cloud1</code> 
 <dd>
   Sphere, radius 10000 with T_Cloud1 texture. 
 <dt>
   <code>O_Cloud2</code> 
 <dd>
   Union of 2 planes, with T_Cloud2 and T_Cloud3. 
</dl>

<h4><a name="s03_07_13_02">3.7.13.2 </a>stars.inc</h4>

<dl>
 
 <dt>
   <code>Starfield1</code> 
 <dt>
   <code>Starfield2</code> 
 <dt>
   <code>Starfield3</code> 
 <dt>
   <code>Starfield4</code> 
 <dt>
   <code>Starfield5</code> 
 <dt>
   <code>Starfield6</code> 
</dl>
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