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<strong class="NavBar">POV-Ray 3.6 for UNIX documentation</strong><br> <strong>3.8.1
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<a href="s_154.html">3.8.2 The Scene</a>
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<h3><a name="s03_08_01">3.8.1 </a>Quick Reference Contents</h3>
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<a href="s_154.html#s03_08_02">The Scene</a>
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<a href="s_155.html#s03_08_03">Language Basics</a>
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<a href="s_155.html#s03_08_03_01">Floats</a>
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<a href="s_155.html#s03_08_03_02">Vectors</a>
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<a href="s_155.html#s03_08_03_03">Colors</a>
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<a href="s_155.html#s03_08_03_04">User-Defined Functions</a>
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<a href="s_155.html#s03_08_03_05">Strings</a>
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<a href="s_155.html#s03_08_03_06">Arrays</a>
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<a href="s_155.html#s03_08_03_07">Splines</a>
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<a href="s_156.html#s03_08_04">Language Directives</a>
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<a href="s_156.html#s03_08_04_01">File Inclusion</a>
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<a href="s_156.html#s03_08_04_02">Identifier Declaration</a>
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<a href="s_156.html#s03_08_04_03">File Input/Output</a>
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<a href="s_156.html#s03_08_04_04">Default Texture</a>
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<a href="s_156.html#s03_08_04_05">Version Compatibility</a>
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<a href="s_156.html#s03_08_04_06">Conditional Directives</a>
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<a href="s_156.html#s03_08_04_07">Message Streams</a>
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<a href="s_156.html#s03_08_04_08">Macros</a>
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<a href="s_156.html#s03_08_04_09">Embedded Directives</a>
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<a href="s_157.html#s03_08_05">Transformations</a>
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<a href="s_158.html#s03_08_06">Camera</a>
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<a href="s_159.html#s03_08_07">Lights</a>
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<a href="s_159.html#s03_08_07">Light Source</a>
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<a href="s_160.html#s03_08_08_01">Finite Solid Objects</a>
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<a href="s_160.html#s03_08_08_02">Finite Patch Objects</a>
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<a href="s_160.html#s03_08_08_03">Infinite Solid Objects</a>
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<a href="s_160.html#s03_08_08_04">Isosurface</a>
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<a href="s_160.html#s03_08_08_05">Parametric</a>
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<a href="s_160.html#s03_08_08_06">Constructive Solid Geometry</a>
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<a href="s_161.html#s03_08_09">Object Modifiers</a>
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<a href="s_161.html#s03_08_09_01">UV Mapping</a>
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<a href="s_161.html#s03_08_09_02">Material</a>
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<a href="s_161.html#s03_08_09_03">Interior</a>
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<a href="s_161.html#s03_08_09_04">Interior Texture</a>
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<a href="s_162.html#s03_08_10">Texture</a>
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<a href="s_162.html#s03_08_10_01">Plain Texture</a>
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<a href="s_162.html#s03_08_10_02">Layered Texture</a>
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<a href="s_162.html#s03_08_10_03">Patterned Texture</a>
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<a href="s_162.html#s03_08_10_04">Pigment</a>
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<a href="s_162.html#s03_08_10_05">Normal</a>
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<a href="s_162.html#s03_08_10_06">Finish</a>
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<a href="s_162.html#s03_08_10_07">Pattern</a>
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<a href="s_162.html#s03_08_10_08">Pattern Modifiers</a>
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<a href="s_163.html#s03_08_11">Media</a>
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<a href="s_164.html#s03_08_12">Atmospheric Effects</a>
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<a href="s_164.html#s03_08_12_04">Rainbow</a>
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<a href="s_165.html#s03_08_13">Global Settings</a>
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<a href="s_165.html#s03_08_13_01">Radiosity</a>
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<a href="s_165.html#s03_08_13_02">Photons</a>
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<strong>3.8.1 Quick Reference Contents</strong>
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