File: octree.cpp

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/*******************************************************************************
 * octree.cpp
 *
 * This module contains all oct-tree functions for radiosity.
 *
 * This file was written by Jim McElhiney.
 *
 * ---------------------------------------------------------------------------
 * Persistence of Vision Ray Tracer ('POV-Ray') version 3.7.
 * Copyright 1991-2013 Persistence of Vision Raytracer Pty. Ltd.
 *
 * POV-Ray is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Affero General Public License as
 * published by the Free Software Foundation, either version 3 of the
 * License, or (at your option) any later version.
 *
 * POV-Ray is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Affero General Public License for more details.
 *
 * You should have received a copy of the GNU Affero General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 * ---------------------------------------------------------------------------
 * POV-Ray is based on the popular DKB raytracer version 2.12.
 * DKBTrace was originally written by David K. Buck.
 * DKBTrace Ver 2.0-2.12 were written by David K. Buck & Aaron A. Collins.
 * ---------------------------------------------------------------------------
 * $File: //depot/public/povray/3.x/source/backend/support/octree.cpp $
 * $Revision: #1 $
 * $Change: 6069 $
 * $DateTime: 2013/11/06 11:59:40 $
 * $Author: chrisc $
 *******************************************************************************/

/************************************************************************
*  Oct-tree routines.  Used by Radiosity calculation routines.
*
*  To understand the relationship between an ot_id (x,y,z,size) and
*  a place in model space, you have to scale the integer values:
*  The nominal space occupied is given as follows:
*      fsize = pow(2,size-127);
*      lox = (float)x *fsize; loy = (float)y * fsize; loz = (float)z * fsize;
*      hix = lox + fsize;  hiy = loy + fsize;  hiz = loz + fsize;
*  All elements within this node are guaranteed to stick outside of the
*  nominal box by a distance of less than fsize/2 in x, y, and/or z.
*  Therefore, the following box is guaranteed to contain all of the
*  elements:
*      minx = lox - fsize/2.;  miny = loy - fsize/2.;  minz = loz - fsize/2.;
*      maxx = lox + fsize/2.;  maxy = loy + fsize/2.;  maxz = loz + fsize/2.;
*  Implemented by and (c) 1994-6 Jim McElhiney, mcelhiney@acm.org  or 71201,1326
*  All standard POV distribution rights granted.  All other rights reserved.
*************************************************************************/

// frame.h must always be the first POV file included (pulls in platform config)
#include "backend/frame.h"
#include "backend/povray.h"
#include "backend/math/vector.h"
#include "backend/support/octree.h"
#include "base/pov_err.h"

#include <algorithm>

// this must be the last file included
#include "base/povdebug.h"

namespace pov
{

/*****************************************************************************
* Local preprocessor defines
******************************************************************************/

#define SAFE_METHOD 1
// #define OT_DEBUG 1

// WARNING: The default uses POV-Ray's own tricks which only work if
// "float" is a 32 bit IEEE 754 floating point number!  If your platform
// does not use 32 bit IEEE 754 floating point numbers, radiosity will
// be broken!!!  If you have this problem, your only other choice is to
// use an ISO C99 standard revision compatible compiler and library:
//
// Define this to 1 to use ISO C99 functions logbf and copysign.
// Define this to 2 to use ISO C99 functions ilogbf and copysign.
// Define this to 3 to use ISO C99 functions logb and copysign.
// Define this to 4 to use ISO C99 functions ilogb and copysign.
//
// You may want to try 1 to 4 as it cannot be generally said which one
// will be faster, but it is most likely that either 1 or 2 will perform
// slightly less well than POV-Ray's trick.  In any case, testing all
// variants (0, 1 to 4) is recommended if possible on your platform!
//
// NOTE: Of course you should put the define for C99_COMPATIBLE_RADIOSITY
// into config.h and *not* mess around with this file!!!
#ifndef C99_COMPATIBLE_RADIOSITY
#define C99_COMPATIBLE_RADIOSITY 0
#endif

// compiler / target platform sanity checks
// (note that these don't necessarily catch all possible quirks; they should be quite reliable though)
#ifndef FLT_RADIX
#include <float.h>
#endif
#if(C99_COMPATIBLE_RADIOSITY == 0)
	#if( (INT_MAX != 2147483647) || (INT_MIN < (-2147483647 - 1)) )
		#error 'int' is not 32 bit or uses non-straightforward encoding; try a different C99_COMPATIBLE_RADIOSITY setting in config.h
	#endif
	#if(FLT_RADIX != 2)
		#error 'float' does not conform to IEEE 754 single-precision format; try a different C99_COMPATIBLE_RADIOSITY setting in config.h
	#endif
	#if(FLT_MANT_DIG != 24)
		#error 'float' does not conform to IEEE 754 single-precision format; try a different C99_COMPATIBLE_RADIOSITY setting in config.h
	#endif
	#if(FLT_MAX_EXP != 128)
		#error 'float' does not conform to IEEE 754 single-precision format; try a different C99_COMPATIBLE_RADIOSITY setting in config.h
	#endif
	#if(FLT_MIN_EXP != -125)
		#error 'float' does not conform to IEEE 754 single-precision format; try a different C99_COMPATIBLE_RADIOSITY setting in config.h
	#endif
#else
	#if(FLT_RADIX != 2)
		// logb family of functions will not work as expected
		#error floating point arithmetic uses an uncommon radix; this file will not compile on your machine
	#endif
#endif

#if(C99_COMPATIBLE_RADIOSITY == 0)
	// hacks exploiting IEEE standard float encoding properties
	#define POW2OP_DECLARE() \
		union { float f; int l; } nodesize_hack; // MUST be float, NOT DBL
	// This hex operation does a floor to next lower power of 2, by clearing
	// all of the mantissa bits.  Works only on IEEE single precision floats
	#define POW2OP_FLOOR(dest,src) \
		nodesize_hack.f = (float)(src); \
		nodesize_hack.l &= 0xff800000; \
		(dest) = (DBL)nodesize_hack.f;
	// This magic hex operation extracts the exponent, which gives us an
	// integer number suitable for labelling a range of a power of 2.  In IEEE
	// format, value = pow(2,exponent-127). Therefore, if our index is, say,
	// 129, then the item has a maximum extent of (2 to the (129-127)), or
	// about 4 space units.
	#define POW2OP_ENCODE(dest,src) \
		nodesize_hack.f = (float) (src); \
		(dest) = (nodesize_hack.l & 0x7f800000) >> 23;
	#define POW2OP_DECODE(dest,src) \
		nodesize_hack.l = (src) << 23; \
		(dest) = (DBL) (size).f;
#elif(C99_COMPATIBLE_RADIOSITY == 1)
	#define POW2OP_DECLARE() // nothing
	#define POW2OP_FLOOR(dest,src) \
		(dest) = pow(2.0, logbf(src)); \
		(dest) = copysign((dest), (src));
	#define POW2OP_ENCODE(dest,src) \
		(dest) = ((int)logbf(src)) + 127;
	#define POW2OP_DECODE(dest,src) \
		if( (src) >= 127 ) (dest) = (DBL)(1 << ((src) - 127)); \
		else (dest) = 1.0 / (DBL)(1 << (127 - (src)));
#elif(C99_COMPATIBLE_RADIOSITY == 2)
	#define POW2OP_DECLARE() // nothing
	#define POW2OP_FLOOR(dest,src) \
		(dest) = (DBL)(1 << ilogbf(src)); \
		(dest) = copysign((dest), (src));
	#define POW2OP_ENCODE(dest,src) \
		(dest) = ilogbf(src) + 127;
	#define POW2OP_DECODE(dest,src) \
		if( (src) >= 127 ) (dest) = (DBL)(1 << ((src) - 127)); \
		else (dest) = 1.0 / (DBL)(1 << (127 - (src)));
#elif(C99_COMPATIBLE_RADIOSITY == 3)
	#define POW2OP_DECLARE() // nothing
	#define POW2OP_FLOOR(dest,src) \
		(dest) = pow(2.0, logb(src)); \
		(dest) = copysign((dest), (src));
	#define POW2OP_ENCODE(dest,src) \
		(dest) = ((int)logb(src)) + 127;
	#define POW2OP_DECODE(dest,src) \
		if( (src) >= 127 ) (dest) = (DBL)(1 << ((src) - 127)); \
		else (dest) = 1.0 / (DBL)(1 << (127 - (src)));
#else
	#define POW2OP_DECLARE() // nothing
	#define POW2OP_FLOOR(dest,src) \
		(dest) = (DBL)(1 << ilogb(src)); \
		(dest) = copysign((dest), (src));
	#define POW2OP_ENCODE(dest,src) \
		(dest) = ilogb(src) + 127;
	#define POW2OP_DECODE(dest,src) \
		if( (src) >= 127 ) (dest) = (DBL)(1 << ((src) - 127)); \
		else (dest) = 1.0 / (DBL)(1 << (127 - (src)));
#endif



bool ot_save_node (const Vector3d& point, OT_ID *node);
bool ot_traverse (OT_NODE *subtree, bool (*function)(OT_BLOCK *block, void * handle1), void * handle2);
bool ot_free_subtree (OT_NODE *node);

void ot_list_insert (OT_BLOCK **list_ptr, OT_BLOCK *item);
bool ot_point_in_node (const Vector3d& point, const OT_ID *node);

/*****************************************************************************
*
* FUNCTION
*
*   ot_ins
*
* INPUT
*   The octree
*   The data to store 
*   The oct-tree node id at which to store 
*
* OUTPUT
*   
* RETURNS
*   
* AUTHOUR
*
*   Jim McElhiney
*   
* DESCRIPTION
*
*   Called with a pointer to the root pointer, because this routine can
*   create a new root block higher up.
*
* THREAD SAFETY
*
*   This function is *NOT* THREAD-SAFE regarding concurrent modifications to
*   the tree.
*
*   This function ensures that tree integrity is maintained at any time,
*   extending the tree (if necessary) via functions that maintain tree
*   integrity themselves, and hooking in the new block only after it has been
*   fully built.
*
*   NOTE:
*
*   To ensure tree integrity, it is *MANDATORY* that the new block already
*   contains valid data except for the "next" pointer.
*
* CHANGES
*
*   --- 1994 : Creation.
*
******************************************************************************/
void ot_ins(OT_NODE **root_ptr, OT_BLOCK *new_block, const OT_ID *new_id)
{
	int target_size, dx, dy, dz, index;
	OT_NODE *temp_node, *this_node;
	OT_ID temp_id;

#ifdef RADSTATS
	ot_inscount++;
#endif

	// If there is no root yet, create one.  This is a first-time-through

	if (*root_ptr == NULL)
	{
// CLi moved C99_COMPATIBLE_RADIOSITY check from ot_newroot() to ot_ins() NULL root handling section
// (no need to do this again and again for every new node inserted)
#if(C99_COMPATIBLE_RADIOSITY == 0)
		if((sizeof(int) != 4) || (sizeof(float) != 4))
		{
			throw POV_EXCEPTION_STRING("Radiosity is not available in this unofficial version because\n"
			                           "the person who made this unofficial version available did not\n"
			                           "properly check for compatibility on your platform.\n"
			                           "Look for C99_COMPATIBLE_RADIOSITY in the source code to find\n"
			                           "out how to correct this.");
		}
#endif

		*root_ptr = (OT_NODE *)POV_CALLOC(1, sizeof(OT_NODE), "octree node");

#ifdef RADSTATS
		ot_nodecount = 1;
#endif

		// Might as well make it the right size for our first data block

		(*root_ptr)->Id = *new_id;
	}

	// What if the thing we're inserting is bigger than the biggest node in the
	// existing tree?  Add a new top to the tree till it's big enough.

	while ((*root_ptr)->Id.Size < new_id->Size)
	{
		// root too small

		ot_newroot(root_ptr);
	}

	// What if the new block is the right size, but for an area of space which
	// does not overlap with the current tree?  New bigger root, until the
	// areas overlap.

	// Build a temp id, like a cursor to move around with

	temp_id = *new_id;

	// First, find the parent of our new node which is as big as root

	while (temp_id.Size < (*root_ptr)->Id.Size)
	{
		ot_parent(&temp_id, &temp_id);
	}

	while((temp_id.x != (*root_ptr)->Id.x) ||
	      (temp_id.y != (*root_ptr)->Id.y) ||
	      (temp_id.z != (*root_ptr)->Id.z))
	{
		// while separate subtrees...

		ot_newroot(root_ptr);       // create bigger root

		ot_parent(&temp_id, &temp_id);      // and move cursor up one, too
	}

	// At this point, the new node is known to fit under the current tree
	// somewhere.  Go back down the tree to the right level, making new nodes
	// as you go.

	this_node = *root_ptr;        // start at the root

	while (this_node->Id.Size > new_id->Size)
	{
		// First, pick the node id of the child we are talking about

		target_size = this_node->Id.Size - 1;       // this is the size we want

		temp_id = *new_id;  // start with the new one

		while (temp_id.Size < target_size)
		{
			ot_parent(&temp_id, &temp_id);    // climb up till one below here
		}

		// Now we have to pick which child number we are talking about

		dx = (temp_id.x & 1) * 4;
		dy = (temp_id.y & 1) * 2;
		dz = (temp_id.z & 1);

		index = dx + dy + dz;

		if (this_node->Kids[index] == NULL)
		{
			// Next level down doesn't exist yet, so create it
			temp_node = (OT_NODE *)POV_CALLOC(1, sizeof(OT_NODE), "octree node");

#ifdef RADSTATS
			ot_nodecount++;
#endif

			// Fill in the data
			temp_node->Id = temp_id;
			// (all other data fields are automatically zeroed by the allocation function)

			// Add it onto the tree
			this_node->Kids[index] = temp_node;
		}

		// Now follow it down and repeat
		this_node = this_node->Kids[index];
	}

	// Finally, we're in the right place, so insert the new value
	ot_list_insert(&(this_node->Values), new_block);
}



/*****************************************************************************
*
* FUNCTION
*
*   ot_list_insert
*
* INPUT
*   
* OUTPUT
*   
* RETURNS
*   
* AUTHOUR
*
*   Jim McElhiney
*   
* DESCRIPTION
*
*   -
*
* THREAD SAFETY
*
*   This function is *NOT* THREAD-SAFE regarding concurrent modifications to
*   the tree.
*
*   This function ensures that tree integrity is maintained at any time,
*   hooking in the new block only after it has been fully built.
*
*   NOTE:
*
*   To ensure tree integrity, it is *MANDATORY* that the new block already
*   contains valid data except for the "next" pointer.
*
* CHANGES
*
*   --- 1994 : Creation.
*
******************************************************************************/

void ot_list_insert(OT_BLOCK **list_head, OT_BLOCK *new_block)
{
	new_block->next = *list_head; // copy addr of old first block

	*list_head = new_block;
}



/*****************************************************************************
*
* FUNCTION
*
*   ot_newroot
*
* INPUT
*   
* OUTPUT
*   
* RETURNS
*   
* AUTHOUR
*
*   Jim McElhiney
*   
* DESCRIPTION
*
*   Modify a tree so that it has a bigger root, owning the old root passed in.
*   Note that this function is called with a POINTER TO the root pointer,
*   since the root pointer will be changed.
*
* THREAD SAFETY
*
*   This function is *NOT* THREAD-SAFE regarding concurrent modifications to
*   the tree.
*
*   This function ensures that tree integrity is maintained at any time,
*   hooking in the new node only after it has been fully built.
*
* CHANGES
*
*   --- 1994 : Creation.
*
******************************************************************************/

void ot_newroot(OT_NODE **root_ptr)
{
	OT_NODE *newroot;
	int dx, dy, dz, index;

	newroot = (OT_NODE *)POV_CALLOC(1, sizeof(OT_NODE), "octree node");

#ifdef RADSTATS
	ot_nodecount++;
#endif
	ot_parent(&newroot->Id, &((*root_ptr)->Id));  // sets the x/y/z/size id

	// Function:  decide which child of the new root the old root is. Theory:
	// x,y,z values are measured in block sizes, and are a factor of 2 smaller
	// at each level higher.  The parent of both (3,4,5,k) and (2,5,4,k) is
	// (1,2,2,k+1), so the oddness of the child's ordinates determines which
	// child it is, and hence the value of the index into the parent's array of
	// children.  First half of array (4 entries) is kids with low/even x;
	// First half of those is kids with low/even y (2 entries), and the very
	// first entry is the one with low/even everything.
	dx = ((*root_ptr)->Id.x & 1) * 4;
	dy = ((*root_ptr)->Id.y & 1) * 2;
	dz = ((*root_ptr)->Id.z & 1);
	index = dx + dy + dz;
	newroot->Kids[index] = *root_ptr;
	*root_ptr = newroot;

// CLi moved C99_COMPATIBLE_RADIOSITY check from ot_newroot() to ot_ins() NULL root handling section
// (no need to do this again and again for every new node inserted)
}



/*****************************************************************************
*
* FUNCTION
*
*   ot_dist_traverse
*
* INPUT
*   
* OUTPUT
*   
* RETURNS
*   
* AUTHOUR
*
*   Jim McElhiney
*   
* DESCRIPTION
*
*   Call "function(&node, handle)" for every node which is less than a node
*   width from the test point. Post traverse = small stuff first = the kids
*   before this node. "function(*node, handle)" must return true/false on
*   whether or not to continue with further processing.  Returns false if
*   execution was halted this way, true otherwise;
*
* THREAD SAFETY
*
*   This function is robust regarding the following modifications to the tree by
*   other threads:
*   - inserting a new parent node, provided the new parent node already
*     contains valid data, and the proper "Kids[n]" pointer already references
*     the old root node
*   - adding a new child node anywhere in the tree, provided the new node
*     already contains valid data
*   - inserting a new block anywhere in a block list (including the head or
*     tail), provided the new block already contains valid data, and the
*     "next" pointer already references the block before which is to be
*     inserted
*
*   In essence, this means that the code is robust regarding any additions
*   to the tree by other threads, provided that they are done according to
*   best practice.
*
*   This function may - or may not - ignore elements currently being added to
*   the tree by other threads.
*
*   NOTE:
*
*   This function is *NOT* THREAD-SAFE regarding modifications to existing tree
*   data, except as necessary to add new elements.
*
*   Statistics activated by the RADSTATS macro are *NOT* THREAD-SAFE by design.
*
*   This function is *NOT* THREAD-SAFE on machines where pointer copying is a
*   non-atomic operation.
*
* CHANGES
*
*   --- 1994 : Creation.
*
******************************************************************************/

bool ot_dist_traverse(OT_NODE *subtree, const Vector3d& point, int bounce_depth, bool (*function)(OT_BLOCK *block, void *handle1), void *handle)
// only those blocks with this recur depth
{
#ifdef RADSTATS
	extern long ot_seenodecount, ot_seeblockcount;
#endif

	int i;
	OT_NODE *this_node;
	OT_BLOCK *this_block;

#ifdef RADSTATS
	ot_seenodecount++;
#endif

	// First, recurse to the child nodes
	for (i = 0; i < 8 ; i++)
	{     // for each potential kid
		this_node = subtree->Kids[i];
		if (this_node != NULL)
		{   // ...which exists
			if (ot_point_in_node(point, &this_node->Id))
			{ // ...and in range
				if(!ot_dist_traverse(this_node, point, bounce_depth, function, handle))
					return false;
			}
		}
	}

	// Now, call the specified routine for each data block hung off this tree
	// node

	// if ( ot_point_in_node(point, &subtree->Id) )
	{
		this_block = subtree->Values;
		while (this_block != NULL)
		{
#ifdef RADSTATS
			if (subtree->Id.Size < 100 || subtree->Id.Size > 140 )
			{
				Debug_Info("bounds error, unreasonable size %d\n", subtree->Id.Size);
			}
			ot_seeblockcount++;
#endif
			if ((int)this_block->Bounce_Depth == bounce_depth)
			{
				//oksofar = (*function) (this_block, handle);
				if (!( (*function) (this_block, handle)))
					return false;
			}
			this_block = this_block->next;
		}
	}

	return true;
}


/*****************************************************************************
*
* FUNCTION
*
*   ot_traverse - call a function for every block in the tree.
*
* INPUT
*   
* OUTPUT
*   
* RETURNS
*   
* AUTHOUR
*
*   Jim McElhiney
*   
* DESCRIPTION
*
* Call "function(&block, handle)" for every block hanging off every node.
*   Post traverse = small stuff first = the kids before this node.
*   "function(*node, handle)" must return true/false on whether or not to
*   Continue with further processing.  Returns false if execution
*   was halted this way, true otherwise;
*
* THREAD SAFETY
*
*   This function is robust regarding the following modifications to the tree by
*   other threads:
*   - inserting a new parent node, provided the new parent node already
*     contains valid data, and the proper "Kids[n]" pointer already references
*     the old root node
*   - adding a new child node anywhere in the tree, provided the new node
*     already contains valid data
*   - inserting a new block anywhere in a block list (including the head or
*     tail), provided the new block already contains valid data, and the
*     "next" pointer already references the block before which is to be
*     inserted
*
*   In essence, this means that the code is robust regarding any additions
*   to the tree by other threads, provided that they are done according to
*   best practice.
*
*   This function may - or may not - ignore elements currently being added to
*   the tree by other threads.
*
*   NOTE:
*
*   This function is *NOT* THREAD-SAFE regarding modifications to existing tree
*   data, except as necessary to add new elements.
*
*   Statistics activated by the RADSTATS macro are *NOT* THREAD-SAFE by design.
*
*   This function is *NOT* THREAD-SAFE on machines where pointer copying is a
*   non-atomic operation.
*
* CHANGES
*
*   --- Jan 1996 : Creation.
*
******************************************************************************/

bool ot_traverse(OT_NODE *subtree, bool (*function)(OT_BLOCK * bl, void * handle1), void *handle)
{
	int i = 0;
	bool oksofar = true;
	OT_NODE *this_node = NULL;
	OT_BLOCK *this_block = NULL;


	// First, recurse to the child nodes
	if (subtree!=NULL)
	{
		for (i=0; i<8 && oksofar; i++ )     // for each potential kid
		{
			this_node = subtree->Kids[i];
			if ( this_node != NULL )          // ...which exists
			{
				oksofar = ot_traverse(this_node, function, handle);
			}
		}

		// Now, call the specified routine for each data block hung off this tree node
		this_block = subtree->Values;
		while ( oksofar  &&  (this_block != NULL) )
		{
			oksofar = (*function)(this_block, handle);
			this_block = this_block->next;
		}
	}

	return oksofar;
}



/*****************************************************************************
*
* FUNCTION
*
*   ot_point_in_node
*
* INPUT
*   
* OUTPUT
*   
* RETURNS
*   
* AUTHOUR
*
*   Jim McElhiney
*   
* DESCRIPTION
*
*   Returns true if the specified point is inside the max extent of the node
*   with the specified ID.
*
* THREAD SAFETY
*
*   This function is thread-safe regarding any modifications to the tree,
*   provided they do not change the OT_ID referenced by the id parameter.
*
* CHANGES
*
*   --- 1994 : Creation.
*
******************************************************************************/

inline bool ot_point_in_node(const Vector3d& point, const OT_ID *id)
{
	DBL sized;

	// sized = 2.0^(size-127)
#if(C99_COMPATIBLE_RADIOSITY == 0)
	// speed hack exploiting standard IEEE float binary representation
	union
	{
		float f; // MUST be float, NOT DBL
		int l;
	} size;
	size.l = id->Size << 23;
	sized = (DBL) size.f;
#else
	// can't use speed hack, do it the official way
	if( id->Size >= 127 ) sized = (DBL)(1 << (id->Size - 127));
	else sized = 1.0 / (DBL)(1 << (127 - id->Size));
#endif

	if (fabs(point.x() + OT_BIAS - ((DBL) id->x + 0.5) * sized) >= sized) return false;
	if (fabs(point.y() + OT_BIAS - ((DBL) id->y + 0.5) * sized) >= sized) return false;
	if (fabs(point.z() + OT_BIAS - ((DBL) id->z + 0.5) * sized) >= sized) return false;

	return true;
}



/*****************************************************************************
*
* FUNCTION
*
*   ot_index_sphere
*
* INPUT
*   
* OUTPUT
*   
* RETURNS
*   
* AUTHOUR
*
*   Jim McElhiney
*   
* DESCRIPTION
*
*   Return the oct-tree index for an object with the specified bounding
*   sphere. This is the smallest box in the tree that this object fits in with
*   a maximum 50% hand-over in any (or all) directions. For example, an object
*   at (.49, .49, 49) of radius 1 fits in the box (0,0,0) size 127 (length 1).
*
* THREAD SAFETY
*
*   This function is thread-safe regarding any modifications to the tree,
*   provided they do not change the OT_ID referenced by the id parameter.
*
* CHANGES
*
*   --- 1994 : Creation.
*
******************************************************************************/

void ot_index_sphere(const Vector3d& point, DBL radius, OT_ID *id)
{
	Vector3d min_point, max_point;

	min_point = point - radius;
	max_point = point + radius;

	ot_index_box(min_point, max_point, id);

#ifdef RADSTATS
	if (id->Size < ot_minsize)
	{
		ot_minsize = id->Size;
	}
	if (id->Size > ot_maxsize)
	{
		ot_maxsize = id->Size;
	}
#endif
}




/*****************************************************************************
*
* FUNCTION
*
*   ot_index_box
*
* INPUT
*   
* OUTPUT
*   
* RETURNS
*   
* AUTHOUR
*
*   Jim McElhiney
*   
* DESCRIPTION
*
*   Return the oct-tree index for an object with the specified bounding box.
*   min_point is lox, loy, loz; max_point is hix, hiy, hiz. This is the
*   smallest box in the tree that this object fits in with a maximum 50%
*   hang-over in any (or all) directions. For example, an object with extent
*   (-.49, -.49, -49) to (1.49, 1.49, 1.49) is the largest that fits in the
*   box (0,0,0) with size 127 (length 1).
*
*   PORTABILITY WARNING:  this function REQUIRES IEEE single precision floating
*   point format to work.  This is true of most common systems except VAXen,
*   Crays, and Alpha AXP in VAX compatibility mode.  Local "float" variables
*   can NOT be made double precision "double" or "DBL".
*
*   NOTE: In general the above note is no longer valid, you can use the
*   C99_COMPATIBLE_RADIOSITY define explained near the top of this file
*   to resolve this problem with recent compilers and libraries [trf]
*
* THREAD SAFETY
*
*   This function is thread-safe regarding any modifications to the tree,
*   provided they do not change the OT_ID referenced by the id parameter.
*
* CHANGES
*
*   --- 1994 : Creation.
*
******************************************************************************/

void ot_index_box(const Vector3d& min_point, const Vector3d& max_point, OT_ID *id)
{
// TODO OPTIMIZE

	DBL dx, dy, dz, desiredSize;
	DBL bsized, maxord;
	POW2OP_DECLARE()

	// Calculate the absolute minimum required size of the node, assuming it is perfectly centered within the node;
	// Node size must be a power of 2, and be large enough to accomodate box's biggest dimensions with maximum overhang to all sides

	// compute ideal size of the node for a perfect fit without any overhang
	dx = max_point.x() - min_point.x();
	dy = max_point.y() - min_point.y();
	dz = max_point.z() - min_point.z();
	desiredSize = max3(dx, dy, dz);

	// compute ideal size of the node for a perfect fit with full overhang to all sides
	// desiredSize /= (1 + 2 * 0.5);

	// compute best-matching power-of-two size for a perfect fit with overhang
	// (Note: theoretically this might pick a size larger than required if desiredSize is already a power of two)
	// desiredSize *= 2.0;
	POW2OP_FLOOR(bsized,desiredSize)

	// avoid divisions by zero
	if(bsized == 0.0)
		bsized = 1.0;

#ifdef SAFE_METHOD

	// This block checks for the case where the node id would cause integer
	// overflow, since it is a small buffer far away
	maxord = max3(fabs(min_point[X]), fabs(min_point[Y]), fabs(min_point[Z]));
	maxord += OT_BIAS;
	while (maxord / bsized > 1000000000.0)
	{
#ifdef RADSTATS
		overflows++;
#endif
		bsized *= 2.0;
	}
#endif // SAFE_METHOD

	// The node we chose so far would be ideal for a box of identical size positioned at the node's center,
	// but the actual box is probably somewhat off-center and therefore may have excessive overhang in some directions;
	// check and possibly fix this.

	Vector3d center = (min_point + max_point) / 2;
	id->x = (int) floor((center[X] + OT_BIAS) / bsized);
	id->y = (int) floor((center[Y] + OT_BIAS) / bsized);
	id->z = (int) floor((center[Z] + OT_BIAS) / bsized);
	POW2OP_ENCODE(id->Size, bsized)

#ifdef RADSTATS
	thisloops = 0;
#endif
	while (!ot_point_in_node(min_point, id) || !ot_point_in_node(max_point, id))
	{
		// Debug_Info("looping %d,%d,%d,%d  min=%d, max=%d\n", test_id.x, test_id.y,
		// test_id.z, test_id.Size, ot_point_in_node(min_point, &test_id),
		// ot_point_in_node(max_point, &test_id));
		ot_parent(id, id);
#ifdef RADSTATS
		totloops++;
		thisloops++;
#endif
	}
#ifdef RADSTATS
	if (thisloops < minloops)
		minloops = thisloops;
	if (thisloops > maxloops)
		maxloops = thisloops;
#endif

#ifdef OT_DEBUG
	if (id->Size > 139)
	{
		Debug_Info("unusually large id, maxdel=%.4f, bsized=%.4f, isize=%d\n",
		           maxdel, bsized, id->Size);
	}
#endif
}



/*****************************************************************************
*
* FUNCTION
*
*   ot_parent
*
* INPUT
*   
* OUTPUT
*   
* RETURNS
*   
* AUTHOUR
*
*   Jim McElhiney
*   
* DESCRIPTION
*
*   Set the x/y/z/size block ID info of dad = the parent ID of kid
*
* THREAD SAFETY
*
*   This function is thread-safe regarding any modifications to the tree,
*   provided they do not change the OT_ID referenced by the kid_id parameter.
*
*   NOTE:
*
*   This function changes the OT_ID referenced by the dad_id parameter.
*   It must therefore be used *ONLY* on nodes not hooked into the tree yet.
*
* CHANGES
*
*   --- 1994 : Creation.
*   Apr 2000 : changed (kid_id->? - 1) to (kid_id->? + 1)
*
******************************************************************************/

void ot_parent(OT_ID *dad_id, OT_ID  *kid_id)
{
	dad_id->Size = kid_id->Size + 1;
	// Theoretically, (0:1) should be parented by (0), while (-2:-1) should be parented by (-1).
	// In practice, parenting both by (0) makes the code more robust in case we ever encounter
	// that region, because otherwise we would enter an infinite loop trying to find a common parent.
	// (That doesn't mean that all is well in that region; we're just avoiding a catastrophe.)
#if 1
	//  This is the code found in 3.7.0.beta.29;
	//  note that it parents (-2:-1) by (0)
	dad_id->x = (kid_id->x >= 0) ? (kid_id->x >> 1) : (kid_id->x + 1) / 2;
	dad_id->y = (kid_id->y >= 0) ? (kid_id->y >> 1) : (kid_id->y + 1) / 2;
	dad_id->z = (kid_id->z >= 0) ? (kid_id->z >> 1) : (kid_id->z + 1) / 2;
#else
	//  To parent (-2:-1) by (-1), this code would be used:
	dad_id->x = (kid_id->x >= 0) ? (kid_id->x >> 1) : (kid_id->x - 1) / 2;
	dad_id->y = (kid_id->y >= 0) ? (kid_id->y >> 1) : (kid_id->y - 1) / 2;
	dad_id->z = (kid_id->z >= 0) ? (kid_id->z >> 1) : (kid_id->z - 1) / 2;
#endif
}



/*****************************************************************************
*
* FUNCTION
*
*   ot_save_tree
*
* INPUT
*   
* OUTPUT
*   
* RETURNS 1 for success, 0 for failure.
*   
* AUTHOUR
*
*   Jim McElhiney
*   
* DESCRIPTION
*
*   Given the root pointer of the in-memory cache tree, and a file descriptor
*   of a file you want to write to, write the whole tree to that file.
*
* CHANGES
*
*   Jan 1996 : Creation by JDM.
*
* THREAD SAFETY
*
*   This function is robust regarding the following modifications to the tree by
*   other threads:
*   - inserting a new parent node, provided the new parent node already
*     contains valid data, and the proper "Kids[n]" pointer already references
*     the old root node
*   - adding a new child node anywhere in the tree, provided the new node
*     already contains valid data
*   - inserting a new block anywhere in a block list (including the head or
*     tail), provided the new block already contains valid data, and the
*     "next" pointer already references the block before which is to be
*     inserted
*
*   In essence, this means that the code is robust regarding any additions
*   to the tree by other threads, provided that they are done according to
*   best practice.
*
*   This function may - or may not - ignore elements currently being added to
*   the tree by other threads.
*
*   NOTE:
*
*   This function is *NOT* THREAD-SAFE regarding modifications to existing tree
*   data, except as necessary to add new elements.
*
*   Statistics activated by the RADSTATS macro are *NOT* THREAD-SAFE by design.
*
*   This function is *NOT* THREAD-SAFE on machines where pointer copying is a
*   non-atomic operation.
*
* TO DO
*
*  Code must be written which turns Radiosity_File_*  flags on and off.
*  These flags should be in the opts structure.
*
******************************************************************************/

bool ot_save_tree(OT_NODE *root, OStream *fd)
{
	bool retval = false;

	if(fd != NULL)
		retval = ot_traverse(root, ot_write_block, (void *)fd);
	else
;// TODO MESSAGE    Warning(0, "Bad radiosity cache file handle");

	return retval;
}



/*****************************************************************************
*
* FUNCTION
*
*   ot_write_block
*
* INPUT
*   
* OUTPUT
*   
* RETURNS
*   
* AUTHOUR
*
*   Jim McElhiney
*   
* DESCRIPTION
*
*   Write one block (not a node) from the memory cache to the cache file.
*
* CHANGES
*
*   --- Jan 1996 : Creation.
*
******************************************************************************/

bool ot_write_block(OT_BLOCK *bl, void *fd) // must be passed as void * for compatibility
{
	((OStream *)fd)->printf("C%d\t%g\t%g\t%g\t%02x%02x%02x\t%.4f\t%.4f\t%.4f\t%g\t%g\t%02x%02x%02x\n", // tw
		(int)(bl->Bounce_Depth + 1), // file format still uses 1-based bounce depth counting

		bl->Point[X], bl->Point[Y], bl->Point[Z],
		(int)((bl->S_Normal[X]+1.)*.5*254.+.499999),
		(int)((bl->S_Normal[Y]+1.)*.5*254.+.499999),
		(int)((bl->S_Normal[Z]+1.)*.5*254.+.499999),

		bl->Illuminance[X], bl->Illuminance[Y], bl->Illuminance[Z],
		bl->Harmonic_Mean_Distance,

		bl->Nearest_Distance,
		(int)((bl->To_Nearest_Surface[X]+1.)*.5*254.+.499999),
		(int)((bl->To_Nearest_Surface[Y]+1.)*.5*254.+.499999),
		(int)((bl->To_Nearest_Surface[Z]+1.)*.5*254.+.499999)

		// TODO - write Quality
	);
	return true;
}


/*****************************************************************************
*
* FUNCTION
*
*   ot_free_tree() - get rid of the entire in-memory radiosity cache tree,
*   and zero the pointer to its root.
*
* INPUT - pointer to the tree root pointer.
*   
* RETURNS - success 1, failure 0
*   
* AUTHOUR
*
*   Jim McElhiney
*   
* DESCRIPTION
*
*   Free a complete radiosity cache tree, and all of its nodes and blocks.
*   NOTE parameter is a pointer to the tree pointer...tree pointer will get zeroed.
*   Example call:
*      ot_free_tree(&ot_root);
*   Returns true for success, false for failure.
*
* THREAD SAFETY
*
*   This function is *NOT THREAD-SAFE*.
*
* CHANGES
*
*   --- Jan 1996 : Creation.
*
******************************************************************************/

bool ot_free_tree(OT_NODE **ppRoot)
{
	bool all_ok = ot_free_subtree(*ppRoot);

	*ppRoot = NULL;

	return all_ok;
}


/*****************************************************************************
*
* FUNCTION
*
*   ot_free_subtree - free every node from this node downwards, and all blocks
*   hanging off those nodes, and then free the node which was passed.
*
* INPUT
*   
* OUTPUT
*   
* RETURNS
*   
* AUTHOUR
*
*   Jim McElhiney
*   
* DESCRIPTION
*
*   Free this subtree.  That is, free all of its daughters, then 
*   free all of the blocks hanging off this node, then free this node itself.
*
*   Returns false if problems were encountered anywhere in the tree.
*   Currently, this code assumes success.  If called with an invalid tree pointer,
*   it would probably crash with a memory protection error.
*
* THREAD SAFETY
*
*   This function is *NOT THREAD-SAFE*.
*
* CHANGES
*
*   --- Jan 1996 : Creation.
*
******************************************************************************/

bool ot_free_subtree(OT_NODE *subtree)
{
	int i;
	OT_NODE *this_node;

	// First, recurse to the child nodes
	for (i = 0; i < 8; i++)   // for each potential kid
	{
		this_node = subtree->Kids[i];
		if ( this_node != NULL ) {      // ...which exists
			ot_free_subtree(this_node);
		}
	}

	// Finally, free this block itself
	POV_FREE(subtree);

	return true;
}


/*****************************************************************************
*
* FUNCTION
*
*   ot_read_file
*
* INPUT
*   file descriptor handle of file (already opened) to read into memory.
*   
* OUTPUT
*   
* RETURNS - Success 1 / failure 0
*   
* AUTHOUR
*
*   Jim McElhiney
*   
* DESCRIPTION
*
*   Read in a radiosity cache file, building a tree from its values.
*   If there is an existing tree, these values are added to it.
*
* THREAD SAFETY
*
*   This function is *NOT THREAD-SAFE*.
*
* CHANGES
*
*   --- Jan 1996 : Creation.
*
******************************************************************************/

bool ot_read_file(OT_NODE **root, IStream *fd, const OT_READ_PARAM* param, OT_READ_INFO* info)
{
	bool retval, got_eof;
	int line_num = 0;
	int tempdepth, tx, ty, tz;
	int goodreads = 0;
	int count;
	bool goodparse = true;
	DBL brightness;
	OT_BLOCK bl;
	OT_BLOCK *new_block;
	OT_ID id;
	char normal_string[30], to_nearest_string[30];
	char line[101];

	memset(&bl, 0, sizeof(OT_BLOCK));

	if ( fd != NULL )
	{
		info->Gather_Total.clear();
		info->Gather_Total_Count = 0;

		while (!(got_eof = fd->getline (line, 99).eof ()) && goodparse)
		{
			switch ( line[0] )
			{
				case 'B':    // the file contains the old radiosity_brightness value
				{
					if ( sscanf(line, "B%lf\n", &brightness) == 1 )
					{
						info->Brightness = brightness;
					}
					break;
				}
				case 'P':    // the file made it to the point that the Preview was done
				{
					info->FirstRadiosityPass = true;
					break;
				}
				case 'C':
				{
					count = sscanf(line, "C%d %lf %lf %lf %s %f %f %f %f %f %s\n", // tw
					           &tempdepth,      // since you can't scan a short
					           &bl.Point[X], &bl.Point[Y], &bl.Point[Z],
					           normal_string,
					           &bl.Illuminance[X], &bl.Illuminance[Y], &bl.Illuminance[Z],
					           &bl.Harmonic_Mean_Distance,
					           &bl.Nearest_Distance, to_nearest_string );

					// TODO FIXME - read Quality

					if ( count == 11 )
					{
						bl.Bounce_Depth = (short)tempdepth - 1;

						// normals aren't very critical for direction precision, so they are packed
						sscanf(normal_string, "%02x%02x%02x", &tx, &ty, &tz);
						bl.S_Normal[X] = ((double)tx * (1./ 254.))*2.-1.;
						bl.S_Normal[Y] = ((double)ty * (1./ 254.))*2.-1.;
						bl.S_Normal[Z] = ((double)tz * (1./ 254.))*2.-1.;
						bl.S_Normal.normalize();

						sscanf(to_nearest_string, "%02x%02x%02x", &tx, &ty, &tz);
						bl.To_Nearest_Surface[X] = ((double)tx * (1./ 254.))*2.-1.;
						bl.To_Nearest_Surface[Y] = ((double)ty * (1./ 254.))*2.-1.;
						bl.To_Nearest_Surface[Z] = ((double)tz * (1./ 254.))*2.-1.;
						bl.To_Nearest_Surface.normalize();

						line_num++;

						new_block = (OT_BLOCK *)POV_MALLOC(sizeof (OT_BLOCK), "octree node from file");
						if ( new_block != NULL )
						{
							POV_MEMCPY(new_block, &bl, sizeof (OT_BLOCK));

							ot_index_sphere(bl.Point, bl.Harmonic_Mean_Distance * param->RealErrorBound, &id);
							ot_ins(root, new_block, &id);
							goodreads++;
						}
						else
						{
							goodparse = false;    // allocation error, better stop now
						}
					}
					break;
				}

				default:
				{
					// wrong leading character on line, just try again on next line
				}

			}   // end switch
		} // end while-reading loop

		if ( !got_eof  ||  !goodparse ) {
;// TODO MESSAGE      PossibleError("Cannot process radiosity cache file at line %d.", (int)line_num);
			retval = false;
		}
		else
		{
			if ( goodreads > 0 )
;// TODO MESSAGE         Debug_Info("Reloaded %d values from radiosity cache file.\n", goodreads);
			else
;// TODO MESSAGE         PossibleError("Unable to read any values from the radiosity cache file.");
			retval = true;
		}
	}
	else
	{
		retval = false;
	}

	return retval;
}

} // end of namespace