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/*******************************************************************************
* task.h
*
* ---------------------------------------------------------------------------
* Persistence of Vision Ray Tracer ('POV-Ray') version 3.7.
* Copyright 1991-2013 Persistence of Vision Raytracer Pty. Ltd.
*
* POV-Ray is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* POV-Ray is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
* ---------------------------------------------------------------------------
* POV-Ray is based on the popular DKB raytracer version 2.12.
* DKBTrace was originally written by David K. Buck.
* DKBTrace Ver 2.0-2.12 were written by David K. Buck & Aaron A. Collins.
* ---------------------------------------------------------------------------
* $File: //depot/public/povray/3.x/source/backend/support/task.h $
* $Revision: #1 $
* $Change: 6069 $
* $DateTime: 2013/11/06 11:59:40 $
* $Author: chrisc $
*******************************************************************************/
#ifndef POVRAY_BACKEND_TASK_H
#define POVRAY_BACKEND_TASK_H
#include <vector>
#include <queue>
#include <boost/thread.hpp>
#include <boost/function.hpp>
#include "backend/frame.h"
#include "base/timer.h"
#include "base/pov_err.h"
namespace pov
{
using namespace pov_base;
class Task;
class Task
{
struct StopThreadException { };
public:
class TaskData
{
friend class Task;
public:
TaskData() { }
virtual ~TaskData() { }
private:
Task *task;
};
Task(TaskData *td, const boost::function1<void, Exception&>& f);
virtual ~Task();
inline bool IsPaused() { return !done && paused; }
inline bool IsRunning() { return !done && !paused && !stopRequested && (taskThread != NULL); }
inline bool IsDone() { return done; }
inline bool Failed() { return done && (failed != kNoError); }
int FailureCode(int defval = kNoError);
POV_LONG ConsumedRealTime() const;
POV_LONG ConsumedCPUTime() const;
void Start(const boost::function0<void>& completion);
void RequestStop();
void Stop();
void Pause();
void Resume();
inline void Cooperate()
{
if(stopRequested == true)
throw StopThreadException();
else if(paused == true)
{
while(paused == true)
{
boost::thread::yield();
Delay(100);
if(stopRequested == true)
throw StopThreadException();
}
}
}
inline static void CurrentTaskCooperate()
{
TaskData *td = Task::GetTLSDataPtr();
if((td != NULL) && (td->task != NULL))
td->task->Cooperate();
}
inline static TaskData *GetTLSDataPtr() { return GET_THREAD_LOCAL_PTR(taskDataPtr); }
inline TaskData *GetDataPtr() { return taskData; }
inline POVMSContext GetPOVMSContext() { return povmsContext; }
/// Start a new thread with a given stack size.
template<typename CALLABLE_T>
inline static boost::thread* NewBoostThread(CALLABLE_T func, int stackSize)
{
#if HAVE_BOOST_THREAD_ATTRIBUTES
// boost 1.50 and later provide an official mechanism to set the stack size.
boost::thread::attributes attr;
attr.set_stack_size (stackSize);
return new boost::thread(attr, func);
#elif !defined(USE_OFFICIAL_BOOST)
// Prior to boost 1.50, for some platforms we used an unofficial hacked version of boost to set the stack size.
return new boost::thread(func, stackSize);
#else
// For some platforms the default stack size of older boost versions may suffice.
return new boost::thread(func);
#endif
}
protected:
virtual void Run() = 0;
virtual void Stopped() = 0;
virtual void Finish() = 0;
POV_LONG ElapsedRealTime() const;
POV_LONG ElapsedCPUTime() const;
private:
/// task data pointer
TaskData *taskData;
/// task data pointer - TLS version
static DECLARE_THREAD_LOCAL_PTR(TaskData, taskDataPtr);
/// task fatal error handler
boost::function1<void, Exception&> fatalErrorHandler;
/// stop request flag
volatile bool stopRequested;
/// paused flag
volatile bool paused;
/// done flag
volatile bool done;
/// failed code
volatile int failed;
// pointer to timer or NULL
Timer *timer;
// real time spend in task
POV_LONG realTime;
// CPU time spend in task
POV_LONG cpuTime;
/// task thread
boost::thread *taskThread;
/// POVMS message receiving context
POVMSContext povmsContext;
inline void FatalErrorHandler(const Exception& e)
{
Exception pe(e);
fatalErrorHandler(pe);
}
inline void FatalErrorHandler(Exception& e) { fatalErrorHandler(e); }
/// not available
Task();
/// not available
Task(const Task&);
/// not available
Task& operator=(const Task&);
void TaskThread(const boost::function0<void>& completion);
static void TaskDataCleanup(Task::TaskData *) { }
};
}
#endif // POVRAY_BACKEND_TASK_H
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