File: task.h

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/*******************************************************************************
 * task.h
 *
 * ---------------------------------------------------------------------------
 * Persistence of Vision Ray Tracer ('POV-Ray') version 3.7.
 * Copyright 1991-2013 Persistence of Vision Raytracer Pty. Ltd.
 *
 * POV-Ray is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Affero General Public License as
 * published by the Free Software Foundation, either version 3 of the
 * License, or (at your option) any later version.
 *
 * POV-Ray is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Affero General Public License for more details.
 *
 * You should have received a copy of the GNU Affero General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 * ---------------------------------------------------------------------------
 * POV-Ray is based on the popular DKB raytracer version 2.12.
 * DKBTrace was originally written by David K. Buck.
 * DKBTrace Ver 2.0-2.12 were written by David K. Buck & Aaron A. Collins.
 * ---------------------------------------------------------------------------
 * $File: //depot/public/povray/3.x/source/backend/support/task.h $
 * $Revision: #1 $
 * $Change: 6069 $
 * $DateTime: 2013/11/06 11:59:40 $
 * $Author: chrisc $
 *******************************************************************************/

#ifndef POVRAY_BACKEND_TASK_H
#define POVRAY_BACKEND_TASK_H

#include <vector>
#include <queue>

#include <boost/thread.hpp>
#include <boost/function.hpp>

#include "backend/frame.h"

#include "base/timer.h"
#include "base/pov_err.h"

namespace pov
{

using namespace pov_base;

class Task;

class Task
{
		struct StopThreadException { };
	public:
		class TaskData
		{
				friend class Task;
			public:
				TaskData() { }
				virtual ~TaskData() { }
			private:
				Task *task;
		};

		Task(TaskData *td, const boost::function1<void, Exception&>& f);
		virtual ~Task();

		inline bool IsPaused() { return !done && paused; }
		inline bool IsRunning() { return !done && !paused && !stopRequested && (taskThread != NULL); }
		inline bool IsDone() { return done; }
		inline bool Failed() { return done && (failed != kNoError); }

		int FailureCode(int defval = kNoError);

		POV_LONG ConsumedRealTime() const;
		POV_LONG ConsumedCPUTime() const;

		void Start(const boost::function0<void>& completion);
		void RequestStop();
		void Stop();
		void Pause();
		void Resume();

		inline void Cooperate()
		{
			if(stopRequested == true)
				throw StopThreadException();
			else if(paused == true)
			{
				while(paused == true)
				{
					boost::thread::yield();
					Delay(100);
					if(stopRequested == true)
						throw StopThreadException();
				}
			}
		}

		inline static void CurrentTaskCooperate()
		{
			TaskData *td = Task::GetTLSDataPtr();

			if((td != NULL) && (td->task != NULL))
				td->task->Cooperate();
		}

		inline static TaskData *GetTLSDataPtr() { return GET_THREAD_LOCAL_PTR(taskDataPtr); }

		inline TaskData *GetDataPtr() { return taskData; }

		inline POVMSContext GetPOVMSContext() { return povmsContext; }

		/// Start a new thread with a given stack size.
		template<typename CALLABLE_T>
		inline static boost::thread* NewBoostThread(CALLABLE_T func, int stackSize)
		{
#if HAVE_BOOST_THREAD_ATTRIBUTES
			// boost 1.50 and later provide an official mechanism to set the stack size.
			boost::thread::attributes attr;
			attr.set_stack_size (stackSize);
			return new boost::thread(attr, func);
#elif !defined(USE_OFFICIAL_BOOST)
			// Prior to boost 1.50, for some platforms we used an unofficial hacked version of boost to set the stack size.
			return new boost::thread(func, stackSize);
#else
			// For some platforms the default stack size of older boost versions may suffice.
			return new boost::thread(func);
#endif
		}

	protected:
		virtual void Run() = 0;
		virtual void Stopped() = 0;
		virtual void Finish() = 0;

		POV_LONG ElapsedRealTime() const;
		POV_LONG ElapsedCPUTime() const;
	private:
		/// task data pointer
		TaskData *taskData;
		/// task data pointer - TLS version
		static DECLARE_THREAD_LOCAL_PTR(TaskData, taskDataPtr);
		/// task fatal error handler
		boost::function1<void, Exception&> fatalErrorHandler;
		/// stop request flag
		volatile bool stopRequested;
		/// paused flag
		volatile bool paused;
		/// done flag
		volatile bool done;
		/// failed code
		volatile int failed;
		// pointer to timer or NULL
		Timer *timer;
		// real time spend in task
		POV_LONG realTime;
		// CPU time spend in task
		POV_LONG cpuTime;
		/// task thread
		boost::thread *taskThread;
		/// POVMS message receiving context
		POVMSContext povmsContext;

		inline void FatalErrorHandler(const Exception& e)
		{
			Exception pe(e);
			fatalErrorHandler(pe);
		}

		inline void FatalErrorHandler(Exception& e) { fatalErrorHandler(e); }

		/// not available
		Task();

		/// not available
		Task(const Task&);

		/// not available
		Task& operator=(const Task&);

		void TaskThread(const boost::function0<void>& completion);

		static void TaskDataCleanup(Task::TaskData *) { }
};

}

#endif // POVRAY_BACKEND_TASK_H