File: fnpovfpu.h

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/*******************************************************************************
 * fnpovfpu.h
 *
 * This module contains all defines, typedefs, and prototypes for fnpovfpu.cpp.
 *
 * This module is inspired by code by D. Skarda, T. Bily and R. Suzuki.
 *
 * ---------------------------------------------------------------------------
 * Persistence of Vision Ray Tracer ('POV-Ray') version 3.7.
 * Copyright 1991-2013 Persistence of Vision Raytracer Pty. Ltd.
 *
 * POV-Ray is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Affero General Public License as
 * published by the Free Software Foundation, either version 3 of the
 * License, or (at your option) any later version.
 *
 * POV-Ray is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Affero General Public License for more details.
 *
 * You should have received a copy of the GNU Affero General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 * ---------------------------------------------------------------------------
 * POV-Ray is based on the popular DKB raytracer version 2.12.
 * DKBTrace was originally written by David K. Buck.
 * DKBTrace Ver 2.0-2.12 were written by David K. Buck & Aaron A. Collins.
 * ---------------------------------------------------------------------------
 * $File: //depot/public/povray/3.x/source/backend/vm/fnpovfpu.h $
 * $Revision: #1 $
 * $Change: 6069 $
 * $DateTime: 2013/11/06 11:59:40 $
 * $Author: chrisc $
 *******************************************************************************/

#ifndef FNPOVFPU_H
#define FNPOVFPU_H

#include <vector>
#include <set>

#include <boost/thread.hpp>

namespace pov
{

class FunctionVM;
struct FPUContext;

}

#include "backend/frame.h"
#include "backend/vm/fncode.h"

namespace pov
{

#define MAX_CALL_STACK_SIZE 1024

enum
{
	ITYPE_R = 0,
	ITYPE_I,
	ITYPE_S,
	ITYPE_J,
	ITYPE_X,
	ITYPE_M
};

struct Opcode
{
	const char *name;
	unsigned int code;
	int type;
};

enum
{
	TRAP_SYS1_SIN = 0,
	TRAP_SYS1_COS,
	TRAP_SYS1_TAN,
	TRAP_SYS1_ASIN,
	TRAP_SYS1_ACOS,
	TRAP_SYS1_ATAN,
	TRAP_SYS1_SINH,
	TRAP_SYS1_COSH,
	TRAP_SYS1_TANH,
	TRAP_SYS1_ASINH,
	TRAP_SYS1_ACOSH,
	TRAP_SYS1_ATANH,
	TRAP_SYS1_FLOOR,
	TRAP_SYS1_CEIL,
	TRAP_SYS1_SQRT,
	TRAP_SYS1_EXP,
	TRAP_SYS1_LN,
	TRAP_SYS1_LOG,
	TRAP_SYS1_INT
};

enum
{
	TRAP_SYS2_POW = 0,
	TRAP_SYS2_ATAN2,
	TRAP_SYS2_MOD,
	TRAP_SYS2_DIV
};

typedef SYS_MATH_RETURN (*Sys1)(SYS_MATH_PARAM r0);
typedef SYS_MATH_RETURN (*Sys2)(SYS_MATH_PARAM r0,SYS_MATH_PARAM r1);

class FunctionVM;

// WARNING: Do not change this structure without notice!!!
// Platform specific code may depend on the exact layout and size! [trf]
struct FunctionEntry
{
	union {
		FunctionCode fn;            // valid if reference_count != 0
		FUNCTION next_unreferenced; // valid if reference_count == 0
	};
	unsigned int reference_count;
	SYS_FUNCTION_ENTRY
};

// WARNING: Do not change this structure without notice!!!
// Platform specific code may depend on the exact layout and size! [trf]
struct StackFrame
{
	unsigned int pc;
	FUNCTION fn;
};

// WARNING: Do not change this structure without notice!!!
// Platform specific code may depend on the exact layout and size! [trf]
struct FPUContext
{
	StackFrame *pstackbase;
	DBL *dblstackbase;
	unsigned int maxdblstacksize;
	FunctionVM *functionvm;
	TraceThreadData *threaddata;
	#if (SYS_FUNCTIONS == 1)
	DBL *dblstack;
	#endif

	void SetLocal(unsigned int k, DBL v);
	DBL GetLocal(unsigned int k);
};


#define OPCODE(i,s,d) ((i << 6) | (s << 3) | d)

#define OPCODE_ADD    OPCODE(0,0,0)
#define OPCODE_SUB    OPCODE(1,0,0)
#define OPCODE_MUL    OPCODE(2,0,0)
#define OPCODE_DIV    OPCODE(3,0,0)
#define OPCODE_MOD    OPCODE(4,0,0)
#define OPCODE_MOVE   OPCODE(5,0,0)
#define OPCODE_CMP    OPCODE(6,0,0)
#define OPCODE_NEG    OPCODE(7,0,0)
#define OPCODE_ABS    OPCODE(8,0,0)
#define OPCODE_ADDI   OPCODE(9,0,0)
#define OPCODE_SUBI   OPCODE(9,1,0)
#define OPCODE_MULI   OPCODE(9,2,0)
#define OPCODE_DIVI   OPCODE(9,3,0)
#define OPCODE_MODI   OPCODE(9,4,0)
#define OPCODE_LOADI  OPCODE(9,5,0)
#define OPCODE_CMPI   OPCODE(9,6,0)
#define OPCODE_SEQ    OPCODE(10,0,0)
#define OPCODE_SNE    OPCODE(10,1,0)
#define OPCODE_SLT    OPCODE(10,2,0)
#define OPCODE_SLE    OPCODE(10,3,0)
#define OPCODE_SGT    OPCODE(10,4,0)
#define OPCODE_SGE    OPCODE(10,5,0)
#define OPCODE_TEQ    OPCODE(10,6,0)
#define OPCODE_TNE    OPCODE(10,7,0)
#define OPCODE_LOAD   OPCODE(11,0,0)
#define OPCODE_STORE  OPCODE(12,0,0)
#define OPCODE_BEQ    OPCODE(13,0,0)
#define OPCODE_BNE    OPCODE(13,1,0)
#define OPCODE_BLT    OPCODE(13,2,0)
#define OPCODE_BLE    OPCODE(13,3,0)
#define OPCODE_BGT    OPCODE(13,4,0)
#define OPCODE_BGE    OPCODE(13,5,0)
#define OPCODE_XEQ    OPCODE(14,0,0)
#define OPCODE_XNE    OPCODE(14,1,0)
#define OPCODE_XLT    OPCODE(14,2,0)
#define OPCODE_XLE    OPCODE(14,3,0)
#define OPCODE_XGT    OPCODE(14,4,0)
#define OPCODE_XGE    OPCODE(14,5,0)
#define OPCODE_XDZ    OPCODE(14,6,0)
// #define OPCODE_XINF   OPCODE(14,7,0)
#define OPCODE_JSR    OPCODE(15,0,0)
#define OPCODE_JMP    OPCODE(15,0,1)
#define OPCODE_RTS    OPCODE(15,0,2)
#define OPCODE_CALL   OPCODE(15,0,3)
#define OPCODE_SYS1   OPCODE(15,0,4)
#define OPCODE_SYS2   OPCODE(15,0,5)
#define OPCODE_TRAP   OPCODE(15,0,6)
#define OPCODE_TRAPS  OPCODE(15,0,7)
#define OPCODE_GROW   OPCODE(15,1,0)
#define OPCODE_PUSH   OPCODE(15,1,1)
#define OPCODE_POP    OPCODE(15,1,2)
#define OPCODE_DEBUG  OPCODE(15,1,5)
#define OPCODE_NOP    OPCODE(15,3,7)

extern const Opcode POVFPU_Opcodes[];

extern const Sys1 POVFPU_Sys1Table[];
extern const Sys2 POVFPU_Sys2Table[];

extern const unsigned int POVFPU_Sys1TableSize;
extern const unsigned int POVFPU_Sys2TableSize;

void POVFPU_Exception(FPUContext *context, FUNCTION fn, const char *msg = NULL);
DBL POVFPU_RunDefault(FPUContext *context, FUNCTION k);

class FunctionVM
{
		friend void POVFPU_Exception(FPUContext *, FUNCTION, const char *);
		friend DBL POVFPU_RunDefault(FPUContext *, FUNCTION);
	public:
		FunctionVM();
		~FunctionVM();

		void Reset();

		void SetGlobal(unsigned int k, DBL v);
		DBL GetGlobal(unsigned int k);

		FunctionCode *GetFunction(FUNCTION k);
		FunctionCode *GetFunctionAndReference(FUNCTION k);

		unsigned int AddConstant(DBL v);

		FUNCTION AddFunction(FunctionCode *f);
		void RemoveFunction(FUNCTION fn);

		FPUContext *NewContext(TraceThreadData *);
		void DeleteContext(FPUContext *);
	private:
		vector<FunctionEntry> functions;
		FUNCTION nextUnreferenced;
		std::set<FPUContext *> contexts;
		vector<DBL> globals;
		vector<DBL> consts;
		boost::recursive_mutex contextMutex;
};

}

#endif