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/*******************************************************************************
* animation.cpp
*
* ---------------------------------------------------------------------------
* Persistence of Vision Ray Tracer ('POV-Ray') version 3.7.
* Copyright 1991-2013 Persistence of Vision Raytracer Pty. Ltd.
*
* POV-Ray is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* POV-Ray is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
* ---------------------------------------------------------------------------
* POV-Ray is based on the popular DKB raytracer version 2.12.
* DKBTrace was originally written by David K. Buck.
* DKBTrace Ver 2.0-2.12 were written by David K. Buck & Aaron A. Collins.
* ---------------------------------------------------------------------------
* $File: //depot/public/povray/3.x/source/base/animation/animation.cpp $
* $Revision: #1 $
* $Change: 6069 $
* $DateTime: 2013/11/06 11:59:40 $
* $Author: chrisc $
*******************************************************************************/
#include <boost/scoped_ptr.hpp>
// configbase.h must always be the first POV file included within base *.cpp files
#include "base/configbase.h"
#include "base/image/image.h"
#include "base/image/png_pov.h"
#include "base/image/jpeg_pov.h"
#include "base/image/bmp.h"
#include "base/animation/animation.h"
//#include "base/animation/avi.h"
#include "base/animation/moov.h"
//#include "base/animation/mpeg.h"
// this must be the last file included
#include "base/povdebug.h"
namespace pov_base
{
Animation::Animation(FileType aftype, IStream *file, const ReadOptions& options) :
fileType(aftype),
inFile(file),
outFile(NULL),
readOptions(options)
{
float seconds = 0.0f;
currentFrame = 0;
switch(fileType)
{
case AVI:
// state = Avi::ReadFileHeader(inFile, seconds, totalFrames, codec, width, height, readOptions, warnings);
break;
case MOV:
state = Moov::ReadFileHeader(inFile, seconds, totalFrames, codec, width, height, readOptions, warnings);
break;
case MPEG:
// state = Mpeg::ReadFileHeader(inFile, seconds, totalFrames, codec, width, height, readOptions, warnings);
break;
}
if(state == NULL)
throw POV_EXCEPTION(kCannotHandleDataErr, "Cannot read animation file header in the specified format!");
frameDuration = seconds / float(totalFrames);
}
Animation::Animation(FileType aftype, CodecType c, OStream *file, unsigned int w, unsigned int h, const WriteOptions& options) :
fileType(aftype),
inFile(NULL),
outFile(file),
width(w),
height(h),
writeOptions(options),
codec(c)
{
totalFrames = 0;
frameDuration = 1.0f / options.framespersecond;
blurMatrixRadius = 7;
switch(fileType)
{
case AVI:
// state = Avi::WriteFileHeader(outFile, codec, width, height, writeOptions, warnings);
break;
case MOV:
state = Moov::WriteFileHeader(outFile, codec, width, height, writeOptions, warnings);
break;
case MPEG:
// state = Mpeg::WriteFileHeader(outFile, codec, width, height, writeOptions, warnings);
break;
}
if(state == NULL)
throw POV_EXCEPTION(kCannotHandleDataErr, "Cannot write animation file with the specified format and codec!");
// TODO FIXME - build blur matrix (this code only builds an identity matrix)
for(size_t y = 0; y < 15; y++)
{
for(size_t x = 0; x < 15; x++)
blurMatrix[x][y] = 0.0f;
}
blurMatrix[blurMatrixRadius + 1][blurMatrixRadius + 1] = 1.0f;
}
Animation::~Animation()
{
if(outFile != NULL)
{
switch(fileType)
{
case AVI:
// Avi::FinishWriteFile(outFile, writeOptions, warnings, state);
break;
case MOV:
Moov::FinishWriteFile(outFile, writeOptions, warnings, state);
break;
case MPEG:
// Mpeg::FinishWriteFile(outFile, writeOptions, warnings, state);
break;
}
}
else if(inFile != NULL)
{
switch(fileType)
{
case AVI:
// Avi::FinishReadFile(inFile, warnings, state);
break;
case MOV:
Moov::FinishReadFile(inFile, warnings, state);
break;
case MPEG:
// Mpeg::FinishReadFile(inFile, warnings, state);
break;
}
}
state = NULL;
}
Animation *Animation::Open(FileType aftype, IStream *file, const ReadOptions& options) // reading only
{
return new Animation(aftype, file, options);
}
Animation *Animation::Open(FileType aftype, CodecType codec, OStream *file, unsigned int w, unsigned int h, const WriteOptions& options) // writing only
{
return new Animation(aftype, codec, file, w, h, options);
}
void Animation::AppendFrame(Image *image) // writing only - NOTE: This method reserves the right to *modify* the image passed to it!!! [trf]
{
if(writeOptions.blurradius > 0.0f)
{
boost::scoped_ptr<Image> mask(Image::Create(image->GetWidth(), image->GetHeight(), Image::Bit_Map));
float r, g, b, f, t;
mask->FillBitValue(false);
if(writeOptions.bluredgethreshold < 1.0f)
ComputeBlurMask(*image, *mask.get());
for(int y = 0; y < image->GetHeight(); y++)
{
for(int x = 0; x < image->GetWidth(); x++)
{
if(mask->GetBitValue(x, y) == true)
{
image->GetRGBFTValue(x, y, r, g, b, f, t);
GetBlurredPixel(*image, x, y, r, g, b);
image->SetRGBFTValue(x, y, r, g, b, f, t);
}
}
}
}
WriteFrame(outFile, image);
totalFrames++;
}
Image *Animation::ReadNextFrame() // reading only
{
currentFrame++;
return ReadFrame(inFile);
}
float Animation::GetLengthInSeconds() const
{
return frameDuration * totalFrames;
}
unsigned int Animation::GetLengthInFrames() const
{
return totalFrames;
}
unsigned int Animation::GetCurrentFrame() const // reading only
{
return currentFrame;
}
void Animation::SetCurrentFrame(unsigned int frame) // reading only
{
currentFrame = frame;
}
const vector<string>& Animation::GetWarnings() const
{
return warnings;
}
void Animation::ClearWarnings()
{
warnings.clear();
}
Image *Animation::ReadFrame(IStream *file)
{
POV_LONG bytes = 0;
Image *image = NULL;
Image::ReadOptions options;
options.defaultGamma = PowerLawGammaCurve::GetByDecodingGamma(readOptions.gamma);
options.gammacorrect = readOptions.gammacorrect;
options.itype = Image::RGBFT_Float;
switch(fileType)
{
case AVI:
// Avi::PreReadFrame(file, currentFrame, bytes, codec, readOptions, warnings, state);
break;
case MOV:
Moov::PreReadFrame(file, currentFrame, bytes, codec, readOptions, warnings, state);
break;
}
POV_LONG prepos = file->tellg();
switch(codec)
{
case PNGCodec:
image = Png::Read(file, options);
break;
case BMPCodec:
image = Bmp::Read(file, options);
break;
case JPEGCodec:
image = Jpeg::Read(file, options);
break;
case MPEG1Codec:
case MPEG2Codec:
// image = Mpeg::ReadFrame(file, currentFrame, codec, readOptions, warnings, state);
break;
}
if(file->tellg() < (prepos + bytes))
warnings.push_back("Frame decompressor read fewer bytes than expected.");
else if(file->tellg() > (prepos + bytes))
throw POV_EXCEPTION(kInvalidDataSizeErr, "Frame decompressor read more bytes than expected. The input file may be corrupted!");
file->seekg(prepos + bytes, SEEK_END);
switch(fileType)
{
case AVI:
// Avi::PostReadFrame(file, currentFrame, bytes, codec, readOptions, warnings, state);
break;
case MOV:
Moov::PostReadFrame(file, currentFrame, bytes, codec, readOptions, warnings, state);
break;
}
return image;
}
POV_LONG Animation::WriteFrame(OStream *file, const Image *image)
{
Image::WriteOptions options;
options.bpcc = writeOptions.bpcc;
options.alphachannel = writeOptions.alphachannel;
options.compress = writeOptions.compress;
// options.gamma = writeOptions.gamma;
options.encodingGamma = PowerLawGammaCurve::GetByEncodingGamma(writeOptions.gamma);
switch(fileType)
{
case AVI:
// Avi::PreWriteFrame(file, writeOptions, warnings, state);
break;
case MOV:
Moov::PreWriteFrame(file, writeOptions, warnings, state);
break;
}
POV_LONG bytes = file->tellg();
switch(codec)
{
case PNGCodec:
Png::Write(file, image, options);
break;
case BMPCodec:
Bmp::Write(file, image, options);
break;
case JPEGCodec:
// TODO FIXME Jpeg::Write(file, image, options);
break;
case MPEG1Codec:
case MPEG2Codec:
// Mpeg::WriteFrame(file, image, codec, writeOptions, warnings, state);
break;
}
bytes = (file->tellg() - bytes);
switch(fileType)
{
case AVI:
// Avi::PostWriteFrame(file, bytes, writeOptions, warnings, state);
break;
case MOV:
Moov::PostWriteFrame(file, bytes, writeOptions, warnings, state);
break;
}
return bytes;
}
void Animation::ComputeBlurMask(const Image& image, Image& mask)
{
for(int y = 0; y < image.GetHeight(); y++)
{
for(int x = 0; x < image.GetWidth(); x++)
{
for(int yy = -1; yy <= 1; yy++)
{
for(int xx = -1; xx <= 1; xx++)
{
if(fabs(image.GetGrayValue(clip(x + xx, 0, int(image.GetWidth() - 1)), clip(y + yy, 0, int(image.GetHeight() - 1))) - image.GetGrayValue(x, y)) >= writeOptions.bluredgethreshold)
mask.SetBitValue(x, y, true);
}
}
}
}
}
void Animation::GetBlurredPixel(const Image& image, unsigned int x, unsigned int y, float& red, float& green, float& blue)
{
red = green = blue = 0.0f;
for(int yy = -blurMatrixRadius; yy <= blurMatrixRadius; yy++)
{
for(int xx = -blurMatrixRadius; xx <= blurMatrixRadius; xx++)
{
float scale = blurMatrix[blurMatrixRadius + xx][blurMatrixRadius + yy];
float r = 0.0f, g = 0.0f, b = 0.0f;
image.GetRGBValue(clip(int(x) + xx, 0, int(image.GetWidth() - 1)), clip(int(y) + yy, 0, int(image.GetHeight() - 1)), r, g, b);
red += r * scale;
green += g * scale;
blue += b * scale;
}
}
}
}
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