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/*******************************************************************************
* path.cpp
*
* ---------------------------------------------------------------------------
* Persistence of Vision Ray Tracer ('POV-Ray') version 3.7.
* Copyright 1991-2013 Persistence of Vision Raytracer Pty. Ltd.
*
* POV-Ray is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* POV-Ray is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
* ---------------------------------------------------------------------------
* POV-Ray is based on the popular DKB raytracer version 2.12.
* DKBTrace was originally written by David K. Buck.
* DKBTrace Ver 2.0-2.12 were written by David K. Buck & Aaron A. Collins.
* ---------------------------------------------------------------------------
* $File: //depot/public/povray/3.x/source/base/path.cpp $
* $Revision: #1 $
* $Change: 6069 $
* $DateTime: 2013/11/06 11:59:40 $
* $Author: chrisc $
*******************************************************************************/
// configbase.h must always be the first POV file included within base *.cpp files
#include "base/configbase.h"
#include "base/types.h"
#include "base/path.h"
#include "base/pov_err.h"
#ifdef USE_SYSPROTO
#include "syspovprotobase.h" // TODO FIXME - need to resolve structural dependencies between config.h, configbase.h, frame.h and sysproto.h
#endif
// this must be the last file included
#include "base/povdebug.h"
namespace pov_base
{
Path::Path()
{
}
Path::Path(const char *p, Encoding e)
{
if(e == ASCII)
ParsePathString(ASCIItoUCS2String(p));
else
ParsePathString(URLToUCS2String(p));
}
Path::Path(const string& p, Encoding e)
{
if(e == ASCII)
ParsePathString(ASCIItoUCS2String(p.c_str()));
else
ParsePathString(URLToUCS2String(p));
}
Path::Path(const UCS2 *p)
{
ParsePathString(UCS2String(p));
}
Path::Path(const UCS2String& p)
{
ParsePathString(p);
}
Path::Path(const Path& p1, const Path& p2)
{
// TODO: Handle case p2.HasVolume()==true
vector<UCS2String> f1(p1.GetAllFolders());
vector<UCS2String> f2(p2.GetAllFolders());
volume = p1.GetVolume();
for(vector<UCS2String>::iterator i(f1.begin()); i != f1.end(); i++)
folders.push_back(*i);
for(vector<UCS2String>::iterator i(f2.begin()); i != f2.end(); i++)
folders.push_back(*i);
file = p2.GetFile();
}
bool Path::operator==(const Path& p) const
{
if(volume != p.GetVolume())
return false;
if(folders != p.GetAllFolders())
return false;
if(file != p.GetFile())
return false;
return true;
}
bool Path::operator!=(const Path& p) const
{
if(volume != p.GetVolume())
return true;
if(folders != p.GetAllFolders())
return true;
if(file != p.GetFile())
return true;
return false;
}
UCS2String Path::operator()() const
{
UCS2String p;
p += volume;
for(vector<UCS2String>::const_iterator i(folders.begin()); i != folders.end(); i++)
{
p += *i;
p += POV_FILE_SEPARATOR;
}
p += file;
return p;
}
bool Path::HasVolume() const
{
return (volume.length() > 0);
}
UCS2String Path::GetVolume() const
{
return volume;
}
UCS2String Path::GetFolder() const
{
if(folders.empty() == false)
return folders.back();
else
return UCS2String();
}
vector<UCS2String> Path::GetAllFolders() const
{
return folders;
}
UCS2String Path::GetFile() const
{
return file;
}
void Path::SetVolume(const char *p)
{
volume = ASCIItoUCS2String(p);
}
void Path::SetVolume(const string& p)
{
volume = ASCIItoUCS2String(p.c_str());
}
void Path::SetVolume(const UCS2 *p)
{
volume = UCS2String(p);
}
void Path::SetVolume(const UCS2String& p)
{
volume = p;
}
void Path::AppendFolder(const char *p)
{
folders.push_back(ASCIItoUCS2String(p));
}
void Path::AppendFolder(const string& p)
{
folders.push_back(ASCIItoUCS2String(p.c_str()));
}
void Path::AppendFolder(const UCS2 *p)
{
folders.push_back(UCS2String(p));
}
void Path::AppendFolder(const UCS2String& p)
{
folders.push_back(p);
}
void Path::RemoveFolder()
{
folders.pop_back();
}
void Path::RemoveAllFolders()
{
folders.clear();
}
void Path::SetFile(const char *p)
{
file = ASCIItoUCS2String(p);
}
void Path::SetFile(const string& p)
{
file = ASCIItoUCS2String(p.c_str());
}
void Path::SetFile(const UCS2 *p)
{
file = UCS2String(p);
}
void Path::SetFile(const UCS2String& p)
{
file = p;
}
void Path::Clear()
{
volume.clear();
folders.clear();
file.clear();
}
bool Path::Empty() const
{
return (volume.empty() && folders.empty() && file.empty());
}
void Path::ParsePathString(const UCS2String& p)
{
if(POV_PARSE_PATH_STRING(p, volume, folders, file) == false)
throw POV_EXCEPTION_STRING("Invalid path."); // TODO FIXME - properly report path string [trf]
}
UCS2String Path::URLToUCS2String(const char *p) const
{
return URLToUCS2String(string(p));
}
UCS2String Path::URLToUCS2String(const string& p) const
{
return ASCIItoUCS2String(p.c_str()); // TODO FIXME
}
}
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