1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114
|
/*******************************************************************************
* path.h
*
* ---------------------------------------------------------------------------
* Persistence of Vision Ray Tracer ('POV-Ray') version 3.7.
* Copyright 1991-2013 Persistence of Vision Raytracer Pty. Ltd.
*
* POV-Ray is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* POV-Ray is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
* ---------------------------------------------------------------------------
* POV-Ray is based on the popular DKB raytracer version 2.12.
* DKBTrace was originally written by David K. Buck.
* DKBTrace Ver 2.0-2.12 were written by David K. Buck & Aaron A. Collins.
* ---------------------------------------------------------------------------
* $File: //depot/public/povray/3.x/source/base/path.h $
* $Revision: #1 $
* $Change: 6069 $
* $DateTime: 2013/11/06 11:59:40 $
* $Author: chrisc $
*******************************************************************************/
#ifndef POVRAY_BASE_PATH_H
#define POVRAY_BASE_PATH_H
#include "base/configbase.h"
#include "base/types.h"
#include <string>
#include <vector>
namespace pov_base
{
class Path
{
public:
enum Encoding
{
ASCII,
URL
};
Path();
Path(const char *p, Encoding e = ASCII);
Path(const string& p, Encoding e = ASCII);
Path(const UCS2 *p);
Path(const UCS2String& p);
/**
* Creates a path from a base path and a filename.
* Filename information in the base path is allowed but ignored.
* Relative path information in the filename is allowed.
*
* @note Absolute path information in the filename may cause unexpected results.
*/
Path(const Path& p1, const Path& p2);
bool operator==(const Path& p) const;
bool operator!=(const Path& p) const;
UCS2String operator()() const;
bool HasVolume() const;
UCS2String GetVolume() const;
UCS2String GetFolder() const;
vector<UCS2String> GetAllFolders() const;
UCS2String GetFile() const;
void SetVolume(const char *p);
void SetVolume(const string& p);
void SetVolume(const UCS2 *p);
void SetVolume(const UCS2String& p);
void AppendFolder(const char *p);
void AppendFolder(const string& p);
void AppendFolder(const UCS2 *p);
void AppendFolder(const UCS2String& p);
void RemoveFolder();
void RemoveAllFolders();
void SetFile(const char *p);
void SetFile(const string& p);
void SetFile(const UCS2 *p);
void SetFile(const UCS2String& p);
void Clear();
bool Empty() const;
private:
UCS2String volume;
vector<UCS2String> folders;
UCS2String file;
void ParsePathString(const UCS2String& p);
UCS2String URLToUCS2String(const char *p) const;
UCS2String URLToUCS2String(const string& p) const;
};
}
#endif // POVRAY_BASE_PATH_H
|