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/*******************************************************************************
* rendermessagehandler.cpp
*
* ---------------------------------------------------------------------------
* Persistence of Vision Ray Tracer ('POV-Ray') version 3.7.
* Copyright 1991-2013 Persistence of Vision Raytracer Pty. Ltd.
*
* POV-Ray is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* POV-Ray is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
* ---------------------------------------------------------------------------
* POV-Ray is based on the popular DKB raytracer version 2.12.
* DKBTrace was originally written by David K. Buck.
* DKBTrace Ver 2.0-2.12 were written by David K. Buck & Aaron A. Collins.
* ---------------------------------------------------------------------------
* $File: //depot/public/povray/3.x/source/frontend/rendermessagehandler.cpp $
* $Revision: #1 $
* $Change: 6069 $
* $DateTime: 2013/11/06 11:59:40 $
* $Author: chrisc $
*******************************************************************************/
#include <sstream>
// configbase.h must always be the first POV file included within base *.cpp files
#include "base/configbase.h"
#include "base/types.h"
#include "frontend/configfrontend.h"
#include "frontend/renderfrontend.h"
#include "frontend/filemessagehandler.h"
// this must be the last file included
#include "base/povdebug.h"
namespace pov_frontend
{
RenderMessageHandler::RenderMessageHandler()
{
}
RenderMessageHandler::~RenderMessageHandler()
{
}
void RenderMessageHandler::HandleMessage(const SceneData& sd, const ViewData&, POVMSType ident, POVMS_Object& obj)
{
if(ident != kPOVMsgIdent_Progress)
{
sd.console->flush();
if(sd.streams[STATUS_STREAM])
sd.streams[STATUS_STREAM]->flush();
}
switch(ident)
{
case kPOVMsgIdent_RenderOptions:
Options(sd.console.get(), obj, sd.consoleoutput[RENDER_STREAM]);
if(sd.streams[RENDER_STREAM].get() != NULL)
Message2Console::RenderOptions(obj, sd.streams[RENDER_STREAM].get());
if(sd.streams[ALL_STREAM].get() != NULL)
Message2Console::RenderOptions(obj, sd.streams[ALL_STREAM].get());
break;
case kPOVMsgIdent_RenderStatistics:
Statistics(sd.console.get(), obj, sd.consoleoutput[STATISTIC_STREAM]);
if(sd.streams[STATISTIC_STREAM].get() != NULL)
{
Message2Console::RenderStatistics(obj, sd.streams[STATISTIC_STREAM].get());
Message2Console::RenderTime(obj, sd.streams[STATISTIC_STREAM].get());
}
if(sd.streams[ALL_STREAM].get() != NULL)
{
Message2Console::RenderStatistics(obj, sd.streams[ALL_STREAM].get());
Message2Console::RenderTime(obj, sd.streams[ALL_STREAM].get());
}
break;
case kPOVMsgIdent_Progress:
Progress(sd.console.get(), obj, sd.verbose);
// if(sd.streams[ALL_STREAM].get() != NULL)
// Message2Console::Progress(obj, sd.streams[ALL_STREAM]);
break;
case kPOVMsgIdent_Warning:
Warning(sd.console.get(), obj, sd.consoleoutput[WARNING_STREAM]);
if(sd.streams[WARNING_STREAM].get() != NULL)
Message2Console::Warning(obj, sd.streams[WARNING_STREAM].get());
if(sd.streams[ALL_STREAM].get() != NULL)
Message2Console::Warning(obj, sd.streams[ALL_STREAM].get());
break;
case kPOVMsgIdent_Error:
Error(sd.console.get(), obj, sd.consoleoutput[WARNING_STREAM]);
if(sd.streams[WARNING_STREAM].get() != NULL)
Message2Console::Error(obj, sd.streams[WARNING_STREAM].get());
if(sd.streams[ALL_STREAM].get() != NULL)
Message2Console::Error(obj, sd.streams[ALL_STREAM].get());
break;
case kPOVMsgIdent_FatalError:
FatalError(sd.console.get(), obj, sd.consoleoutput[FATAL_STREAM]);
if(sd.streams[FATAL_STREAM].get() != NULL)
Message2Console::FatalError(obj, sd.streams[FATAL_STREAM].get());
if(sd.streams[ALL_STREAM].get() != NULL)
Message2Console::FatalError(obj, sd.streams[ALL_STREAM].get());
break;
}
}
void RenderMessageHandler::Options(Console *console, POVMS_Object& obj, bool conout)
{
if(conout == true)
Message2Console::RenderOptions(obj, console);
}
void RenderMessageHandler::Statistics(Console *console, POVMS_Object& obj, bool conout)
{
if(conout == true)
{
Message2Console::RenderStatistics(obj, console);
Message2Console::RenderTime(obj, console);
}
}
void RenderMessageHandler::Progress(Console *console, POVMS_Object& obj, bool verbose)
{
std::ostringstream sstr;
switch(obj.GetType(kPOVMSObjectClassID))
{
case kPOVObjectClass_PhotonProgress:
{
int cpc(obj.GetInt(kPOVAttrib_CurrentPhotonCount));
sstr << Message2Console::GetProgressTime(obj, kPOVAttrib_RealTime)
<< " Photons " << cpc << " \r";
break;
}
case kPOVObjectClass_RadiosityProgress:
{
int pt(obj.GetInt(kPOVAttrib_Pixels));
int pc(obj.GetInt(kPOVAttrib_PixelsCompleted));
int percent = 0;
if(pt > 0)
percent = (pc * 100) / pt;
sstr << Message2Console::GetProgressTime(obj, kPOVAttrib_RealTime)
<< " Radiosity pretrace completed " << pc << " of " << pt << " pixels (" << percent << "%) \r";
break;
}
case kPOVObjectClass_RenderProgress:
{
int pt(obj.GetInt(kPOVAttrib_Pixels));
int pp(obj.GetInt(kPOVAttrib_PixelsPending));
int pc(obj.GetInt(kPOVAttrib_PixelsCompleted));
int percent = 0;
if(pt > 0)
percent = (pc * 100) / pt;
sstr << Message2Console::GetProgressTime(obj, kPOVAttrib_RealTime)
<< "Rendering completed " << pc << " of " << pt << " pixels (" << percent << "%) and " << pp << " pixels pending \r";
break;
}
}
console->Output(sstr.str());
}
void RenderMessageHandler::Warning(Console *console, POVMS_Object& obj, bool conout)
{
if(conout == true)
Message2Console::Warning(obj, console);
}
void RenderMessageHandler::Error(Console *console, POVMS_Object& obj, bool conout)
{
if(conout == true)
Message2Console::Error(obj, console);
}
void RenderMessageHandler::FatalError(Console *console, POVMS_Object& obj, bool conout)
{
if(conout == true)
Message2Console::FatalError(obj, console);
}
}
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