1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633
|
/*******************************************************************************
* shelloutprocessing.cpp
*
* ---------------------------------------------------------------------------
* Persistence of Vision Ray Tracer ('POV-Ray') version 3.7.
* Copyright 1991-2013 Persistence of Vision Raytracer Pty. Ltd.
*
* POV-Ray is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* POV-Ray is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
* ---------------------------------------------------------------------------
* POV-Ray is based on the popular DKB raytracer version 2.12.
* DKBTrace was originally written by David K. Buck.
* DKBTrace Ver 2.0-2.12 were written by David K. Buck & Aaron A. Collins.
* ---------------------------------------------------------------------------
* $File: //depot/public/povray/3.x/source/frontend/shelloutprocessing.cpp $
* $Revision: #1 $
* $Change: 6069 $
* $DateTime: 2013/11/06 11:59:40 $
* $Author: chrisc $
*******************************************************************************/
#include <string>
#include <cctype>
#include <boost/format.hpp>
#include <boost/algorithm/string.hpp>
// configbase.h must always be the first POV file included within base *.cpp files
#include "base/configbase.h"
#include "base/types.h"
#include "base/povmscpp.h"
#include "base/povmsgid.h"
#include "frontend/configfrontend.h"
#include "frontend/shelloutprocessing.h"
// this must be the last file included
#include "base/povdebug.h"
namespace pov_frontend
{
using namespace pov_base;
ShelloutAction::ShelloutAction(const ShelloutProcessing *sp, unsigned int attribID, POVMS_Object& opts): returnAction(ignore), returnNegate(false), isSet(false)
{
if (opts.Exist(attribID))
{
POVMS_Object attr;
opts.Get(attribID, attr);
if (attr.Exist(kPOVAttrib_CommandString))
{
rawCommand = attr.GetString(kPOVAttrib_CommandString);
if (sp->ExtractCommand(rawCommand, command, rawParameters))
{
int action = attr.TryGetInt(kPOVAttrib_ReturnAction, (int) ignore);
switch (tolower(action))
{
case ignore:
case skipOne:
case skipAll:
case quit:
case abort:
case fatal:
returnAction = (Action) tolower(action);
returnNegate = isupper(action);
isSet = true;
break;
default:
break;
}
}
}
}
}
// expand the parameters in the rawParameters member into the parameters member, applying the escapes
// documented below. scene is the scene name, ofn the output file name, w/h the width/height, clock the
// current animation clock value, and frame the current frame number.
void ShelloutAction::ExpandParameters(const string& scene, const string& ofn, unsigned int w, unsigned int h, float clock, unsigned int frame)
{
// %o: output file name in full
// %s: scene name without path or extension
// %n: frame number
// %k: clock value
// %h: height
// %w: width
// %%: percent character
parameters.clear();
for (const char *cmd = rawParameters.c_str(); *cmd; cmd++)
{
if (*cmd != '%')
{
parameters.push_back(*cmd);
continue;
}
switch (*++cmd)
{
case '%':
parameters.append("%%");
break;
case 'o':
parameters.append(ofn);
break;
case 's':
parameters.append(scene);
break;
case 'n':
parameters.append(str(boost::format("%u") % frame));
break;
case 'k':
parameters.append(str(boost::format("%#.6f") % clock));
break;
case 'h':
parameters.append(str(boost::format("%u") % h));
break;
case 'w':
parameters.append(str(boost::format("%u") % w));
break;
default:
parameters.push_back('%');
parameters.push_back(*cmd);
break;
}
}
}
// ------------------------------------------------------------------
ShelloutProcessing::ShelloutProcessing(POVMS_Object& opts, const string& scene, unsigned int width, unsigned int height): sceneName(scene), imageWidth(width), imageHeight(height)
{
skipReturn = cancelReturn = exitCode = 0;
clockVal = 0.0;
frameNo = 0;
hadPreScene = hadPostScene = killRequested = skipCallouts = cancelRender = skipNextFrame = skipAllFrames = false;
commandProhibited = processStartRequested = hadUserAbort = hadFatalError = false;
postProcessEvent = lastShelloutEvent;
cancelFormat.exceptions(boost::io::all_error_bits ^ boost::io::too_many_args_bit);
skipFormat.exceptions(boost::io::all_error_bits ^ boost::io::too_many_args_bit);
shellouts[preFrame].reset(new ShelloutAction(this, kPOVAttrib_PreFrameCommand, opts));
shellouts[postFrame].reset(new ShelloutAction(this, kPOVAttrib_PostFrameCommand, opts));
shellouts[preScene].reset(new ShelloutAction(this, kPOVAttrib_PreSceneCommand, opts));
shellouts[postScene].reset(new ShelloutAction(this, kPOVAttrib_PostSceneCommand, opts));
shellouts[userAbort].reset(new ShelloutAction(this, kPOVAttrib_UserAbortCommand, opts));
shellouts[fatalError].reset(new ShelloutAction(this, kPOVAttrib_FatalErrorCommand, opts));
}
ShelloutProcessing::~ShelloutProcessing()
{
}
// called by the internal parser during construction to separate commands from parameters.
// given a raw string in the form returned from the POV INI file, extract the command and any parameters.
// the default version of this method should suffice for most implementations, however some platforms
// may need different treatment of quotes or escapes. for example, the windows platform may wish to
// provide a special-case for strings that look like windows paths, and exempt them from escaping of
// the backslash.
//
// the default method will trim the source and then search it for the first whitespace character
// that is both outside of a quoted string and not escaped. this forms the boundary between the
// command and the parameters (if not found, the entire source is considered the command). the code
// accepts single and double quotes as acceptable delimiters. if quotes are found around the command,
// they are removed. no other quotes (including any within the parameters) will be altered.
//
// when parsing the command portion of the string, any backslashes found are considered to be escapes
// which remove the special meaning of the following character. the escape is removed and the next
// character will not be subject to special interpretation (this affects single quote, double quote,
// backslashes, and any whitespace characters. any escapes in the text after the point where the
// parameters start will not be removed.
//
// this method should return true if the command is non-empty upon completion.
bool ShelloutProcessing::ExtractCommand(const string& src, string& command, string& parameters) const
{
bool inSQ = false;
bool inDQ = false;
bool hadEscape = false;
const char *s;
command.clear();
parameters.clear();
string str = boost::trim_copy(src);
for (s = str.c_str(); *s; s++)
{
if (hadEscape)
{
hadEscape = false;
command.push_back(*s);
}
else if (*s == '\\')
{
hadEscape = true;
}
else
{
if (*s == '"')
inDQ = !inDQ;
else if (*s == '\'')
inSQ = !inSQ;
else if (isspace(*s) && !inSQ && !inDQ)
break;
command.push_back(*s);
}
}
boost::trim(command);
if (command.empty())
return false;
if (command.size() > 1)
{
char ch1 = command[0];
char ch2 = command[command.size() - 1];
if ((ch1 == '\'' || ch1 == '"') && ch1 == ch2)
{
command = boost::trim_copy(command.substr(1, command.size() - 2));
if (command.empty())
return false;
}
}
parameters = boost::trim_copy(string(s));
return true;
}
string ShelloutProcessing::GetPhaseName(shelloutEvent event)
{
switch (event)
{
case preScene:
return "pre-scene";
case postScene:
return "post-scene";
case preFrame:
return "pre-frame";
case postFrame:
return "post-frame";
case userAbort:
return "user abort";
case fatalError:
return "fatal error";
default:
return "";
}
}
bool ShelloutProcessing::HandleProcessEvent(shelloutEvent event, bool internalCall)
{
if (hadPostScene)
if (event < postScene)
return cancelRender;
if (!hadPreScene)
event = preScene;
bool skipWasSet(skipCallouts);
string phaseName(GetPhaseName(event));
ShelloutPtr sh(shellouts[event]);
switch (event)
{
case preScene:
if (hadPreScene)
return cancelRender;
hadPreScene = true;
phaseName = "pre-scene";
break;
case postScene:
if (hadPostScene)
return cancelRender;
hadPostScene = true;
phaseName = "post-scene";
break;
case preFrame:
if (skipNextFrame || skipAllFrames)
return cancelRender;
phaseName = "pre-frame";
break;
case postFrame:
if (skipNextFrame || skipAllFrames)
return cancelRender;
phaseName = "post-frame";
break;
case userAbort:
if (hadUserAbort)
return cancelRender;
hadUserAbort = true;
phaseName = "user abort";
break;
case fatalError:
// if cancel render is already set, we return unless this is an internal call
if (cancelRender && !internalCall)
return true;
cancelRender = true;
skipCallouts = true;
exitCode = 1;
phaseName = "fatal error";
break;
default:
return cancelRender;
}
// skipCallouts is set if an event return indicated we should exit with no further shellouts.
// skipWasSet is initialized to its value before the above switch
if (skipWasSet)
return cancelRender;
// if there's no command set or shellouts are not supported, just return
if (!sh->IsSet() || !ShelloutsSupported())
return cancelRender;
processStartRequested = true;
runningProcessName = sh->Command();
postProcessEvent = event;
commandProhibited = false;
// perform the substitutions on the parameter list
sh->ExpandParameters(sceneName, outputFile, imageWidth, imageHeight, clockVal, frameNo);
// make sure the command is allowed to run
if (!CommandPermitted(sh->Command(), sh->Parameters()))
{
commandProhibited = true;
throw POV_EXCEPTION(kCannotOpenFileErr, str(boost::format("Execution of shellout '%1%' prohibited") % sh->Command()));
}
try
{
ExecuteCommand(sh->Command(), sh->Parameters());
}
catch(...)
{
skipCallouts = true;
throw;
}
return cancelRender;
}
bool ShelloutProcessing::PostProcessEvent(void)
{
int ret;
string output;
shelloutEvent event = postProcessEvent;
string phaseName(GetPhaseName(event));
processStartRequested = false;
runningProcessName.clear();
postProcessEvent = lastShelloutEvent;
if (event == lastShelloutEvent)
return cancelRender; // nothing to do
// we always call collect, even if commandProhibited is true
// if collect returns 0 and the command was a prohibited one, we set it to 1
if ((ret = CollectCommand(output)) == 0)
if (commandProhibited)
ret = 1;
// no need to do anything more if a kill was requested
if (killRequested)
return true;
// if the return action had the '!' or '-' prefix, we toggle the meaning of the result.
bool execResult = ret == 0;
ShelloutPtr sh(shellouts[event]);
if (sh->ReturnNegate())
execResult = !execResult;
if (execResult == false)
{
ShelloutAction::Action action = sh->ReturnAction();
if (action != ShelloutAction::ignore)
{
if (event < userAbort)
{
// common case for preScene, postScene, preFrame and postFrame
switch (action)
{
case ShelloutAction::quit:
// stop render immediately, exit code is 0
skipCallouts = cancelRender = true;
cancelPhase = phaseName;
cancelReason = "quit rendering";
cancelReturn = ret;
cancelCommand = sh->Command();
cancelParameters = sh->Parameters();
cancelOutput = LastShelloutResult();
exitCode = 0;
return true;
case ShelloutAction::abort:
// call abort, exit code is 2
cancelRender = true;
exitCode = 2;
HandleProcessEvent(userAbort, true);
cancelPhase = phaseName;
cancelReason = "generate a user abort";
cancelReturn = ret;
cancelCommand = sh->Command();
cancelParameters = sh->Parameters();
cancelOutput = LastShelloutResult();
return true;
case ShelloutAction::fatal:
// call fatal error, exit code is 1
cancelRender = true;
exitCode = 1;
HandleProcessEvent(fatalError, true);
cancelPhase = phaseName;
cancelReason = "generate a fatal error";
cancelReturn = ret;
cancelCommand = sh->Command();
cancelParameters = sh->Parameters();
cancelOutput = LastShelloutResult();
return true;
}
}
switch (event)
{
case preScene:
switch (action)
{
case ShelloutAction::skipOne:
case ShelloutAction::skipAll:
// stop render immediately, exit code is 0
cancelRender = true;
exitCode = 0;
skipPhase = cancelPhase = phaseName;
skipReason = cancelReason = "skip all frames";
skipReturn = cancelReturn = ret;
skipCommand = cancelCommand = sh->Command();
skipParameters = cancelParameters = sh->Parameters();
skipOutput = cancelOutput = LastShelloutResult();
// if result was skipAll, don't call post-scene
if (action == ShelloutAction::skipAll)
skipCallouts = true;
return true;
}
break;
case preFrame:
switch (action)
{
case ShelloutAction::skipOne:
case ShelloutAction::skipAll:
skipPhase = phaseName;
skipReturn = ret;
skipCommand = sh->Command();
skipParameters = sh->Parameters();
skipOutput = LastShelloutResult();
if (action == ShelloutAction::skipAll)
{
cancelRender = skipAllFrames = true;
skipReason = "skip all remaining frames";
exitCode = 0;
cancelPhase = phaseName;
cancelReason = "skip all frames";
cancelReturn = ret;
cancelCommand = sh->Command();
cancelParameters = sh->Parameters();
cancelOutput = LastShelloutResult();
}
else
{
skipNextFrame = true;
skipReason = str(boost::format("skip frame %1%") % (frameNo + 1));
}
break;
}
break;
case postFrame:
switch (action)
{
case ShelloutAction::skipOne:
case ShelloutAction::skipAll:
cancelRender = skipAllFrames = true;
cancelPhase = skipPhase = phaseName;
cancelReturn = skipReturn = ret;
cancelCommand = skipCommand = sh->Command();
cancelParameters = skipParameters = sh->Parameters();
cancelOutput = skipOutput = LastShelloutResult();
cancelReason = skipReason = "skip all remaining frames";
break;
}
break;
case userAbort:
cancelRender = true;
exitCode = 2;
cancelPhase = phaseName;
cancelReason = "generate a user abort";
cancelCommand = sh->Command();
cancelParameters = sh->Parameters();
cancelOutput = LastShelloutResult();
if (action == ShelloutAction::fatal)
{
// call fatal error
exitCode = 1;
HandleProcessEvent(fatalError, true);
cancelReason = "generate a fatal error";
}
cancelReturn = ret;
return true;
}
}
}
return cancelRender;
}
// returns true if a shellout is currently running. if this method is being called in an
// event loop to wait until a shellout has completed, it is the responsibility of the event
// loop to perform appropriate sleeps to avoid wasting CPU time.
bool ShelloutProcessing::ShelloutRunning(void)
{
bool result = CommandRunning();
if (processStartRequested == true && result == false)
PostProcessEvent();
return result;
}
// the message is constructed as per the documentation for the boost::format class.
// the positional parameters are as follows:
// 1: the event causing the cancel (as a string), e.g. "pre-scene"
// 2: the POV-Ray return code (as an integer)
// 3: the return code (as an upper-case string), e.g. "USER ABORT"
// 4: the return code (as a lower-case string).
// 5: the reason for the cancel (as a string), e.g. "generate a user abort"
// 6: the command name that generated the cancel
// 7: the command parameters (CAUTION: may contain escape codes)
// 8: the command return code (as an integer)
// 9: output text from the command, as returned by LastShelloutResult()
string ShelloutProcessing::GetCancelMessage(void)
{
return str(
cancelFormat % cancelPhase
% exitCode
% ExitDesc()
% boost::to_lower_copy(ExitDesc())
% cancelReason
% cancelCommand
% cancelParameters
% cancelReturn
% cancelOutput);
}
// the message is constructed as per the documentation for the boost::format class.
// the positional parameters are as follows:
// 1: the event causing the skip (as a string), e.g. "pre-scene"
// 2: the type of the skip (as a string); e.g. "skip frame 11" or "skip all frames"
// 3: the command name that generated the skip
// 4: the command parameters (CAUTION: may contain escape codes)
// 5: the command return code (as an integer)
// 6: output text from the command, as returned by LastShelloutResult()
string ShelloutProcessing::GetSkipMessage(void)
{
return str(
skipFormat % skipPhase
% skipReason
% skipCommand
% skipParameters
% skipReturn
% skipOutput);
}
// shutdown any currently-running shellouts. if force is true, force them to exit.
// in either case, don't wait more than timeout seconds. return true if there are
// no more processes running afterwards.
bool ShelloutProcessing::KillShellouts(int timeout, bool force)
{
killRequested = true;
return KillCommand(timeout, force);
}
// execute the given command with the supplied parameters, which have already
// been expanded as per the docs, and immediately return true without waiting
// for completion of the process. if the command can't be run other than for
// one of the reasons documented below, return false (in which case CollectCommand
// should return -2 if called later on).
//
// if shellouts are not supported, or access to the executable is prohibited by
// POV-Ray internal rules (not the OS), throw a kCannotOpenFile exception with an
// appropriate message. you should also throw a (different) exception if a process
// is still running. any exception thrown will cancel a render (including remaining
// frames of an animation) and the fatal error shellout (if defined) will not be
// called.
//
// you should reap any processes in your destructor in case CollectCommand doesn't
// get called.
//
// if the platform implemeting a subclass of this method has the equivalent of a
// system log (e.g. syslog on unix, event log on windows), the implementation should
// consider providing a user-controllable option to log any commands using such.
bool ShelloutProcessing::ExecuteCommand(const string& cmd, const string& params)
{
throw POV_EXCEPTION(kCannotOpenFileErr, "Shellouts not implemented on this platform");
}
}
|