File: disp_sdl.h

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/*******************************************************************************
 * disp_sdl.h
 *
 * Written by Christoph Hormann <chris_hormann@gmx.de>
 *
 * SDL (Simple direct media layer) based render display system
 *
 * ---------------------------------------------------------------------------
 * Persistence of Vision Ray Tracer ('POV-Ray') version 3.7.
 * Copyright 1991-2013 Persistence of Vision Raytracer Pty. Ltd.
 *
 * POV-Ray is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Affero General Public License as
 * published by the Free Software Foundation, either version 3 of the
 * License, or (at your option) any later version.
 *
 * POV-Ray is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Affero General Public License for more details.
 *
 * You should have received a copy of the GNU Affero General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 * ---------------------------------------------------------------------------
 * POV-Ray is based on the popular DKB raytracer version 2.12.
 * DKBTrace was originally written by David K. Buck.
 * DKBTrace Ver 2.0-2.12 were written by David K. Buck & Aaron A. Collins.
 * ---------------------------------------------------------------------------
 * $File: //depot/public/povray/3.x/unix/disp_sdl.h $
 * $Revision: #1 $
 * $Change: 6069 $
 * $DateTime: 2013/11/06 11:59:40 $
 * $Author: chrisc $
 *******************************************************************************/

#ifdef HAVE_LIBSDL

#ifndef _DISP_SDL_H
#define _DISP_SDL_H

#include "vfe.h"
#include "unixoptions.h"
#include "disp.h"

#include <SDL/SDL.h>

namespace pov_frontend
{
	using namespace vfe;
	using namespace vfePlatform;

	class UnixSDLDisplay : public UnixDisplay
	{
		public:
			static const UnixOptionsProcessor::Option_Info Options[];
			static bool Register(vfeUnixSession *session);

			UnixSDLDisplay(unsigned int w, unsigned int h, GammaCurvePtr gamma, vfeSession *session, bool visible);
			virtual ~UnixSDLDisplay();
			void Initialise();
			void Close();
			void Show();
			void Hide();
			bool TakeOver(UnixDisplay *display);
			void DrawPixel(unsigned int x, unsigned int y, const RGBA8& colour);
			void DrawRectangleFrame(unsigned int x1, unsigned int y1, unsigned int x2, unsigned int y2, const RGBA8& colour);
			void DrawFilledRectangle(unsigned int x1, unsigned int y1, unsigned int x2, unsigned int y2, const RGBA8& colour);
			void DrawPixelBlock(unsigned int x1, unsigned int y1, unsigned int x2, unsigned int y2, const RGBA8 *colour);
			void Clear();
			bool HandleEvents();
			void UpdateScreen(bool Force);
			void PauseWhenDoneNotifyStart();
			bool PauseWhenDoneResumeIsRequested();
			void PauseWhenDoneNotifyEnd();

		protected:
			/// Number of Pixels before the display is updated
			static const unsigned int UpdateInterval = 100;

			void SetCaption(bool paused);

			/// Sets the color of a pixel in a non-scaled image.
			inline void SetPixel(unsigned int x, unsigned int y, const RGBA8& colour);
			/**
				 @brief Sets the color of a pixel in a scaled-down image.

				 If the pixel is already filled the color is mixed.
			*/
			inline void SetPixelScaled(unsigned int x, unsigned int y, const RGBA8& colour);
			/// Makes a pixel coordinate part of the update rectangle
			void UpdateCoord(unsigned int x, unsigned int y);
			/// Makes a rectangle part of the update rectangle
			void UpdateCoord(unsigned int x1, unsigned int y1, unsigned int x2, unsigned int y2);
			/// Makes a pixel coordinate part of the update rectangle (scaled down image version)
			void UpdateCoordScaled(unsigned int x, unsigned int y);
			/// Makes a rectangle part of the update rectangle (scaled down image version)
			void UpdateCoordScaled(unsigned int x1, unsigned int y1, unsigned int x2, unsigned int y2);

			bool m_Initialized;
			bool m_valid;
			bool m_display_scaled;
			float m_display_scale;
			/// for update interval
			unsigned int m_PxCnt;
			SDL_Surface *m_screen;
			SDL_Surface *m_display;
			SDL_Rect m_screen_rect;
			SDL_Rect m_update_rect;
			/// for mixing colors in scaled down display
			vector<unsigned char> m_PxCount;
	};
}

#endif /* _DISP_SDL_H */

#endif /* HAVE_LIBSDL */