1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365
|
/*******************************************************************************
* pvmem.h
*
* Definitions for windows-specific memory handling routines.
*
* Author: Christopher J. Cason.
*
* ---------------------------------------------------------------------------
* Persistence of Vision Ray Tracer ('POV-Ray') version 3.7.
* Copyright 1991-2013 Persistence of Vision Raytracer Pty. Ltd.
*
* POV-Ray is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* POV-Ray is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
* ---------------------------------------------------------------------------
* POV-Ray is based on the popular DKB raytracer version 2.12.
* DKBTrace was originally written by David K. Buck.
* DKBTrace Ver 2.0-2.12 were written by David K. Buck & Aaron A. Collins.
* ---------------------------------------------------------------------------
* $File: //depot/public/povray/3.x/windows/pvmem.h $
* $Revision: #1 $
* $Change: 6069 $
* $DateTime: 2013/11/06 11:59:40 $
* $Author: chrisc $
*******************************************************************************/
#ifndef __PVMEM_H__
#define __PVMEM_H__
#undef new
#undef delete
namespace povwin
{
#ifdef _WIN64
#define InterlockedExchangeAdd InterlockedExchangeAdd64
#define InterlockedIncrement InterlockedIncrement64
#endif
class WinMemStats
{
public:
WinMemStats() { Clear(); }
~WinMemStats() {}
void Clear() { currentAllocated = peakAllocated = callsToAlloc = callsToFree = smallestAlloc = largestAlloc = 0; }
void * operator new(size_t count) { return (WinMemStats *) HeapAlloc(GetProcessHeap(), 0, count); }
void operator delete (void *p) { HeapFree(GetProcessHeap(), 0, p); }
void RecordAlloc(size_t count)
{
callsToAlloc++;
currentAllocated += count;
if (currentAllocated > 0)
if (peakAllocated < currentAllocated)
peakAllocated = currentAllocated;
if (count > 1)
if ((smallestAlloc == 0) || (count < smallestAlloc))
smallestAlloc = count;
if (count > largestAlloc)
largestAlloc = count;
}
void RecordFree(size_t count)
{
callsToFree++;
currentAllocated -= count;
}
void InterlockedRecordAlloc(size_t count)
{
}
void InterlockedRecordFree(size_t count)
{
}
void Report(uint64& allocs, uint64& frees, int64& current, uint64& peak, uint64 &smallest, uint64 &largest)
{
allocs = callsToAlloc;
frees = callsToFree;
current = currentAllocated;
peak = peakAllocated;
smallest = smallestAlloc;
largest = largestAlloc;
}
WinMemStats& operator=(const WinMemStats& rhs)
{
// not interlocked, should only be used when thread is not performing memory allocations
currentAllocated = rhs.currentAllocated;
peakAllocated = rhs.peakAllocated;
callsToAlloc = rhs.callsToAlloc;
callsToFree = rhs.callsToFree;
smallestAlloc = rhs.smallestAlloc;
largestAlloc = rhs.largestAlloc;
return *this;
}
WinMemStats operator+(const WinMemStats& rhs) const
{
// not interlocked, should only be used when thread is not performing memory allocations
WinMemStats result = *this;
result.currentAllocated += rhs.currentAllocated;
result.callsToAlloc += rhs.callsToAlloc;
result.callsToFree += rhs.callsToFree;
result.peakAllocated = 0;
result.smallestAlloc = 0;
result.largestAlloc = 0;
return result;
}
WinMemStats& operator+=(const WinMemStats& rhs)
{
// not interlocked, should only be used when threads are not performing memory allocations
currentAllocated += rhs.currentAllocated;
callsToAlloc += rhs.callsToAlloc;
callsToFree += rhs.callsToFree;
peakAllocated = 0;
smallestAlloc = 0;
largestAlloc = 0;
return *this;
}
private:
volatile int64 currentAllocated;
volatile uint64 peakAllocated;
volatile uint64 callsToAlloc;
volatile uint64 callsToFree;
volatile uint64 smallestAlloc;
volatile uint64 largestAlloc;
};
typedef WinMemStats PovMemStats;
class WinHeap
{
public:
WinHeap()
{
InitializeCriticalSectionAndSpinCount(&m_CritSec, 4000);
m_LowFragHeap = false;
SYSTEM_INFO si;
GetSystemInfo(&si);
// allocate heap
m_Heap = HeapCreate (HEAP_NO_SERIALIZE, si.dwPageSize, 0);
if (m_Heap == NULL)
return;
#if 0
// enable low-fragmentation heap. NB this only works on XP or later.
// TODO: make sure this isn't an unresolved symbol in W2K or earlier.
ULONG val = 2;
HeapSetInformation(m_Heap, HeapCompatibilityInformation, &val, sizeof(val));
if (HeapQueryInformation(m_Heap, HeapCompatibilityInformation, &val, sizeof(val), NULL))
if (val == 2)
m_LowFragHeap = true;
#endif
}
~WinHeap()
{
if (m_Heap != NULL)
{
Lock();
HeapDestroy(m_Heap);
Unlock();
}
DeleteCriticalSection(&m_CritSec);
}
void * operator new(size_t count) { return (WinHeap *) HeapAlloc(GetProcessHeap(), 0, count); }
bool Validate(const void *p = NULL) const { return m_Heap != NULL && HeapValidate(m_Heap, 0, p); }
void *Alloc(size_t count) { return HeapAlloc(m_Heap, 0, count ? count : 1); }
bool Free(void *p) { return HeapFree(m_Heap, 0, p); }
void *ReAlloc(void *p, size_t count) { return HeapReAlloc(m_Heap, 0, p, count); }
void Compact() { HeapCompact(m_Heap, 0); }
void Lock() { EnterCriticalSection(&m_CritSec); }
void Unlock() { LeaveCriticalSection(&m_CritSec); }
size_t BlockSize(const void *p) const { return HeapSize(m_Heap, 0, p); }
void *LockedAlloc(size_t count)
{
Lock();
void *p = HeapAlloc(m_Heap, 0, count ? count : 1);
Unlock();
return p;
}
void *LockedReAlloc(void *p, size_t count)
{
Lock();
p = HeapReAlloc(m_Heap, 0, p, count);
Unlock();
return p;
}
bool LockedFree(void *p)
{
Lock();
bool result = HeapFree(m_Heap, 0, p);
Unlock();
return result;
}
bool LockedValidate(const void *p = NULL)
{
if (m_Heap == NULL)
return false;
Lock();
bool result = HeapValidate(m_Heap, 0, p);
Unlock();
return result;
}
private:
bool m_LowFragHeap;
HANDLE m_Heap;
CRITICAL_SECTION m_CritSec;
};
class HeapLock
{
public:
HeapLock(WinHeap *wh) : m_WinHeap(wh) { m_WinHeap->Lock(); }
~HeapLock() { m_WinHeap->Unlock(); }
private:
WinHeap *m_WinHeap;
};
class WinMemBlock
{
public:
__declspec(nothrow) WinMemBlock(const void *data, int line)
{
m_Sanity = 'PM';
m_Line = line;
m_Data = data;
# if EXTRA_VALIDATION
m_Hash = ptrdiff_t(m_Sanity) ^ ptrdiff_t(m_Line) ^ ptrdiff_t(m_Data) ^ ptrdiff_t(m_Length) ^ ptrdiff_t(this);
memcpy((char *) this + m_Length - sizeof(m_Hash), &m_Hash, sizeof(m_Hash));
# endif
}
// must be called with the lock held
void __declspec(nothrow) * operator new (size_t size, size_t len)
{
# if EXTRA_VALIDATION
WinMemBlock *block = (WinMemBlock *) m_Heap->Alloc(len + size + BlockPadding);
if (block == NULL)
return NULL;
block->m_Length = len + size + BlockPadding;
return block;
# else
return m_Heap->Alloc(len + size);
# endif
}
// must be called with the lock held
void __declspec(nothrow) operator delete (void *p)
{
m_Heap->Free(p);
}
bool Validate(bool full = EXTRA_VALIDATION) const
{
if (m_Sanity != 'PM')
return false;
# if EXTRA_VALIDATION
ptrdiff_t hash = ptrdiff_t(m_Sanity) ^ ptrdiff_t(m_Line) ^ ptrdiff_t(m_Data) ^ ptrdiff_t(m_Length) ^ ptrdiff_t(this);
if (m_Hash != hash || memcmp(&m_Hash, (char *) this + m_Length - sizeof(m_Hash), sizeof(m_Hash)) != 0)
return false;
# endif
if (!full)
return true;
if (m_Heap->Validate(this) == false)
return false;
# if EXTRA_VALIDATION
if (m_Heap->BlockSize(this) < m_Length)
return false;
# endif
return true;
}
size_t Size() const
{
size_t len = m_Heap->BlockSize(this);
if (len == (size_t) -1 || len < sizeof(WinMemBlock) + BlockPadding)
return (size_t) -1;
# if EXTRA_VALIDATION
if (len < m_Length)
return (size_t) -1;
# endif
return len;
}
size_t Size(size_t size) const
{
return size + sizeof(WinMemBlock) + BlockPadding;
}
void *GetMem()
{
return this + 1;
}
WinMemBlock *Realloc(size_t size, const void *data, int line)
{
WinMemBlock *newBlock = (WinMemBlock *) m_Heap->ReAlloc(this, size + sizeof(WinMemBlock) + BlockPadding);
if (newBlock == NULL)
return NULL;
// note that *this is no longer valid here!
newBlock->m_Line = line;
newBlock->m_Data = data;
# if EXTRA_VALIDATION
newBlock->m_Length = size + sizeof(WinMemBlock) + BlockPadding;
newBlock->m_Hash = ptrdiff_t(newBlock->m_Sanity) ^ ptrdiff_t(newBlock->m_Line) ^ ptrdiff_t(newBlock->m_Data) ^
ptrdiff_t(newBlock->m_Length) ^ ptrdiff_t(newBlock);
memcpy((char *) newBlock + newBlock->m_Length - sizeof(m_Hash), &newBlock->m_Hash, sizeof(m_Hash));
# endif
return newBlock;
}
static WinMemBlock *GetBlock(void *p, bool full = EXTRA_VALIDATION)
{
WinMemBlock *block = (WinMemBlock *) p - 1;
if (!block->Validate(full))
return NULL;
return block;
}
static void SetAllocator(WinHeap *alloc) { m_Heap = alloc; }
private:
unsigned short m_Sanity;
short m_Line;
const void *m_Data;
static WinHeap *m_Heap;
# if EXTRA_VALIDATION
size_t m_Length;
ptrdiff_t m_Hash;
static const size_t BlockPadding = sizeof(ptrdiff_t);
# else
static const size_t BlockPadding = 0;
# endif
WinMemBlock() {} // not available
void *operator new (size_t len) {} // not available
};
}
#endif
|