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// This work is licensed under the Creative Commons Attribution 3.0 Unported License.
// To view a copy of this license, visit http://creativecommons.org/licenses/by/3.0/
// or send a letter to Creative Commons, 444 Castro Street, Suite 900, Mountain View,
// California, 94041, USA.
// Persistence Of Vision raytracer sample file.
// Gold wire "basket" around white marble teapot
//
// -w320 -h240
// -w800 -h600 +a0.3
#version 3.6;
global_settings {
assumed_gamma 2.2
max_trace_level 5
}
#include "colors.inc"
#include "textures.inc"
#include "golds.inc"
#include "metals.inc"
#include "skies.inc"
camera {
location <0, 4, -5.5>
angle 65 // direction <0, 0, 1.1>
up <0, 1, 0>
right x*image_width/image_height
look_at <0.5, 0.5, 0>
}
light_source {<10, 20, -30> color White}
light_source {<15, 30, 10> color White shadowless }
plane { y, 0
pigment { color rgb <0.13, 0.41, 0.37> * 0.35 }
finish {
ambient 0.1
diffuse 0.5
// reflection 0.35
}
}
sky_sphere { S_Cloud1 }
// teapot.raw lies with top/bottom along the z axis
// Extents of teapot.raw:
// x -3 to 3.434
// y 0 to -2
// z -2 to 3.15
#declare Cyl1_Pot = union { #include "teapot_c1.inc" }
#declare Cyl2_Pot = union { #include "teapot_c2.inc" }
#declare Cyl3_Pot = union { #include "teapot_c3.inc" }
#declare Tri_Pot = union { #include "teapot_tri.inc" }
union {
object { Cyl1_Pot texture { T_Gold_5C } }
object { Cyl2_Pot texture { T_Gold_5C } }
object { Cyl3_Pot texture { T_Gold_5C } }
object { Tri_Pot
texture {
pigment {
wrinkles
color_map { White_Marble_Map }
scale 0.3
turbulence 0.5
omega 0.707
}
finish { ambient <0.40, 0.45, 0.50> }
}
}
translate ((3.15-2.0)/2) * z
rotate -x*90
translate -y*0.65
rotate y*60
}
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