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// This work is licensed under the Creative Commons Attribution-ShareAlike 3.0 Unported License.
// To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/3.0/ or send a
// letter to Creative Commons, 444 Castro Street, Suite 900, Mountain View, California, 94041, USA.
// Persistence Of Vision Ray Tracer POV-Ray sample Scene
// by Chris Young
// CLOCKD.POV demonstrates basic use of the clock_delta identifier.
// Run this scene with various start & end clock values or frames.
#version 3.7;
global_settings {assumed_gamma 1.0}
#include "colors.inc"
light_source { <100,1000,-1000>, White}
camera { location <0,1,-16> direction 2*z look_at <0,1,0>}
union{
cylinder{0,z,2 pigment{radial color_map{[0.5 Green][0.5 Cyan]} frequency 12 rotate x*90}}
cone{0,0.25,y*2,0 pigment{Blue} rotate -z*clock*360}
translate y*3
}
text{ttf "timrom.ttf" concat("clock_delta=",str(clock_delta,8,4)),0.1,0
pigment{Red}
translate -5*x
}
union {
plane{y,-2} plane{-z,-10} plane{x,-10}
pigment{checker Cyan,Yellow}
}
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