| 12
 3
 4
 5
 6
 7
 8
 9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
 100
 101
 102
 103
 104
 105
 106
 107
 108
 109
 110
 111
 112
 113
 114
 115
 116
 117
 118
 119
 120
 121
 122
 123
 124
 125
 126
 127
 128
 129
 130
 131
 132
 133
 134
 135
 136
 137
 138
 139
 140
 141
 142
 143
 144
 145
 146
 147
 148
 149
 150
 151
 152
 153
 154
 155
 156
 157
 158
 159
 160
 161
 162
 163
 164
 165
 166
 167
 168
 169
 170
 171
 172
 173
 174
 175
 176
 177
 178
 179
 180
 181
 182
 183
 184
 185
 186
 187
 188
 189
 190
 191
 192
 193
 194
 195
 196
 197
 198
 199
 200
 201
 202
 203
 204
 205
 206
 207
 208
 
 | ///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2011, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// *       Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// *       Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// *       Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#include "ImfTiledInputPart.h"
#include "ImfNamespace.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
TiledInputPart::TiledInputPart(MultiPartInputFile& multiPartFile, int partNumber)
{
    file = multiPartFile.getInputPart<TiledInputFile>(partNumber);
}
const char *
TiledInputPart::fileName () const
{
    return file->fileName();
}
const Header &
TiledInputPart::header () const
{
    return file->header();
}
int
TiledInputPart::version () const
{
    return file->version();
}
void
TiledInputPart::setFrameBuffer (const FrameBuffer &frameBuffer)
{
    file->setFrameBuffer(frameBuffer);
}
const FrameBuffer &
TiledInputPart::frameBuffer () const
{
    return file->frameBuffer();
}
bool
TiledInputPart::isComplete () const
{
    return file->isComplete();
}
unsigned int
TiledInputPart::tileXSize () const
{
    return file->tileXSize();
}
unsigned int
TiledInputPart::tileYSize () const
{
    return file->tileYSize();
}
LevelMode
TiledInputPart::levelMode () const
{
    return file->levelMode();
}
LevelRoundingMode
TiledInputPart::levelRoundingMode () const
{
    return file->levelRoundingMode();
}
int
TiledInputPart::numLevels () const
{
    return file->numLevels();
}
int
TiledInputPart::numXLevels () const
{
    return file->numXLevels();
}
int
TiledInputPart::numYLevels () const
{
    return file->numYLevels();
}
bool
TiledInputPart::isValidLevel (int lx, int ly) const
{
    return file->isValidLevel(lx, ly);
}
int
TiledInputPart::levelWidth  (int lx) const
{
    return file->levelWidth(lx);
}
int
TiledInputPart::levelHeight (int ly) const
{
    return file->levelHeight(ly);
}
int
TiledInputPart::numXTiles (int lx) const
{
    return file->numXTiles(lx);
}
int
TiledInputPart::numYTiles (int ly) const
{
    return file->numYTiles(ly);
}
IMATH_NAMESPACE::Box2i
TiledInputPart::dataWindowForLevel (int l) const
{
    return file->dataWindowForLevel(l);
}
IMATH_NAMESPACE::Box2i
TiledInputPart::dataWindowForLevel (int lx, int ly) const
{
    return file->dataWindowForLevel(lx, ly);
}
IMATH_NAMESPACE::Box2i
TiledInputPart::dataWindowForTile (int dx, int dy, int l) const
{
    return file->dataWindowForTile(dx, dy, l);
}
IMATH_NAMESPACE::Box2i
TiledInputPart::dataWindowForTile (int dx, int dy, int lx, int ly) const
{
    return file->dataWindowForTile(dx, dy, lx, ly);
}
void
TiledInputPart::readTile  (int dx, int dy, int l)
{
    file->readTile(dx, dy, l);
}
void
TiledInputPart::readTile  (int dx, int dy, int lx, int ly)
{
    file->readTile(dx, dy, lx, ly);
}
void
TiledInputPart::readTiles (int dx1, int dx2, int dy1, int dy2, int lx, int ly)
{
    file->readTiles(dx1, dx2, dy1, dy2, lx, ly);
}
void
TiledInputPart::readTiles (int dx1, int dx2, int dy1, int dy2, int l)
{
    file->readTiles(dx1, dx2, dy1, dy2, l);
}
void
TiledInputPart::rawTileData (int &dx, int &dy, int &lx, int &ly,
             const char *&pixelData, int &pixelDataSize)
{
    file->rawTileData(dx, dy, lx, ly, pixelData, pixelDataSize);
}
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT
 |