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// This work is licensed under the Creative Commons Attribution-ShareAlike 3.0 Unported License.
// To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/3.0/ or send a
// letter to Creative Commons, 444 Castro Street, Suite 900, Mountain View, California, 94041, USA.
// Persistence Of Vision Raytracer version 3.1 sample file.
#include "colors.inc"
#include "textures.inc"
#include "shapes.inc"
#declare Camera1=
camera {
location <0, 0, -60>
direction <0, 0, 10>
look_at <0, 0, 0>
}
camera { Camera1 }
light_source { <1000, 1000, -2000> color White}
plane { z, 1.01 pigment {checker color White color rgb <1,.8,.8>}hollow on }
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