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#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITARM)),)
$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM")
endif
include $(DEVKITARM)/ds_rules
#---------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# INCLUDES is a list of directories containing extra header files
#---------------------------------------------------------------------------------
TARGET := powder
#---------------------------------------------------------------------------------
# any extra libraries we wish to link with the project
#---------------------------------------------------------------------------------
LIBS := -lfat -lnds9
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS := $(LIBNDS)
#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
ARCH := -mthumb -mthumb-interwork
INCLUDE := -I$(LIBNDS)/include -I$(CURDIR)
LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
CFLAGS := -g -Wall -O1\
-march=armv5te -mtune=arm946e-s -fomit-frame-pointer\
-ffast-math -fno-short-enums \
$(ARCH)
CFLAGS += $(INCLUDE) -DARM9 -DUSING_DS
CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions
ASFLAGS := -g $(ARCH)
LDFLAGS = -specs=ds_arm9.specs -g $(ARCH) -mno-fpu -Wl,-Map,$(notdir $*.map)
#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
#---------------------------------------------------------------------------------
OUTPUT := $(CURDIR)/$(TARGET)
VPATH :=
DEPSDIR := $(CURDIR)
CFILES :=
CPPFILES := dsmain.cpp \
hamfake.cpp \
../../action.cpp \
../../assert.cpp \
../../ai.cpp \
../../artifact.cpp \
../../bmp.cpp \
../../build.cpp \
../../buf.cpp \
../../control.cpp \
../../creature.cpp \
../../dpdf_table.cpp \
../../encyc_support.cpp \
../../gfxengine.cpp \
../../grammar.cpp \
../../hiscore.cpp \
../../input.cpp \
../../intrinsic.cpp \
../../item.cpp \
../../map.cpp \
../../mobref.cpp \
../../msg.cpp \
../../name.cpp \
../../piety.cpp \
../../rand.cpp \
../../signpost.cpp \
../../smokestack.cpp \
../../speed.cpp \
../../sramstream.cpp \
../../stylus.cpp \
../../victory.cpp \
../../encyclopedia.cpp \
../../glbdef.cpp \
../../credits.cpp \
../../license.cpp \
../../gfx/all_bitmaps.cpp \
../../rooms/allrooms.cpp
SFILES :=
BINFILES :=
#---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#---------------------------------------------------------------------------------
LD := $(CXX)
OFILES := $(addsuffix .o,$(BINFILES)) \
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
DEPENDS := $(OFILES:.o=.d)
#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
$(OUTPUT).ds.gba : $(OUTPUT).nds
# $(OUTPUT).nds : $(OUTPUT).arm9
$(OUTPUT).nds: $(OUTPUT).arm9
ndstool -c powder.nds -7 $(DEVKITPRO)/libnds/basic.arm7 -9 powder.arm9 -b ../../gfx/icon_nds.bmp "POWDER `cat ../../VERSION.TXT`; By Jeff Lait; "
$(OUTPUT).arm9 : $(OUTPUT).elf
$(OUTPUT).elf : $(OFILES)
#---------------------------------------------------------------------------------
%.bin.o : %.bin
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@$(bin2o)
-include $(DEPENDS)
#---------------------------------------------------------------------------------
#---------------------------------------------------------------------------------
clean:
@echo clean ...
rm -f $(OFILES) $(DEPENDS) $(TARGET).elf $(TARGET).nds $(TARGET).arm9 $(TARGET).ds.gba
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