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/*
* PPRacer
* Copyright (C) 2004-2005 Volker Stroebel <volker@planetpenguin.de>
*
* Copyright (C) 1999-2001 Jasmin F. Patry
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "pp_types.h"
#include "pp_classes.h"
#include "ppgltk/ppgltk.h"
#include "ppgltk/model.h"
#include <list>
#include <string>
#ifndef _COURSE_LOAD_H_
#define _COURSE_LOAD_H_
#define STRIDE_GL_ARRAY ( 8 * sizeof(GLfloat) + 4 * sizeof(GLubyte) )
/* Convenience macro for accessing terrain elevations */
#define ELEV(x,y) ( elevation[(x) + nx*(y)] )
/* Convenience acro to create a course vertex */
#define COURSE_VERTEX(x,y) pp::Vec3d( (float)(x)/(nx-1.)*course_width, \
ELEV((x),(y)), -(float)(y)/(ny-1.)*course_length )
void load_course( std::string& course );
float *get_course_elev_data();
int *get_course_terrain_data();
float get_course_angle();
void get_course_dimensions( float *width, float *length );
void get_play_dimensions( float *width, float *length );
float get_terrain_base_height( float distance );
float get_terrain_max_height( float distance );
void get_course_divisions( int *nx, int *ny );
Tree *get_tree_locs();
int get_num_trees();
void set_start_pt( pp::Vec2d p );
pp::Vec2d get_start_pt();
pp::Polyhedron* get_tree_polyhedron( int type );
const char *get_tree_name(int type);
std::string& get_course_author();
std::string& get_course_name();
light_t *get_course_lights();
void set_course_mirroring( bool state );
bool get_course_mirroring( );
void fill_gl_arrays();
void get_gl_arrays( GLubyte **vertex_normal_arr );
void register_course_load_tcl_callbacks( Tcl_Interp *interp );
Item *get_item_locs();
int get_num_items();
const char *get_item_name(int type);
typedef struct {
std::string name;
double height;
double diam;
int num_trees;
unsigned char red, green, blue;
std::list<pp::Vec2d> pos;
pp::Model* model;
pp::Polyhedron* ph;
} tree_type_t;
typedef struct {
std::string name;
std::string texture;
double diam, height;
double above_ground;
unsigned char red, green, blue;
//bool nocollision;
Item::Type type;
int score;
bool reset_point;
std::list<pp::Vec2d> pos;
int num_items;
bool use_normal;
pp::Vec3d normal;
} item_type_t;
typedef struct {
int type;
int value;
double friction;
double compression;
GLuint texbind;
GLuint partbind;
GLuint envmapbind;
std::string sound;
bool soundactive;
struct { GLuint head,mark,tail; }trackmark;
int wheight;
int count;
} terrain_tex_t;
item_type_t* get_item_types();
int get_num_item_types();
extern std::list<int> usedTerrains;
#endif
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