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/*
* PPRacer
* Copyright (C) 2004-2005 Volker Stroebel <volker@planetpenguin.de>
*
* Copyright (C) 1999-2001 Jasmin F. Patry
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "winsys.h"
#include "game_config.h"
#include "loop.h"
#include "render_util.h"
#include "ppgltk/audio/audio.h"
/* Windowing System Abstraction Layer */
/* Abstracts creation of windows, handling of events, etc. */
#if defined( HAVE_SDL_MIXER )
# include "SDL_mixer.h"
#endif
static SDL_Surface *screen = NULL;
static bool redisplay = false;
/*---------------------------------------------------------------------------*/
/*!
Requests that the screen be redrawn
\author jfpatry
\date Created: 2000-10-19
\date Modified: 2000-10-19
*/
void winsys_post_redisplay()
{
redisplay = true;
}
/*---------------------------------------------------------------------------*/
/*!
Copies the OpenGL back buffer to the front buffer
\author jfpatry
\date Created: 2000-10-19
\date Modified: 2000-10-19
*/
void winsys_swap_buffers()
{
SDL_GL_SwapBuffers();
}
/*---------------------------------------------------------------------------*/
/*!
Moves the mouse pointer to (x,y)
\author jfpatry
\date Created: 2000-10-19
\date Modified: 2000-10-19
*/
void winsys_warp_pointer( int x, int y )
{
SDL_WarpMouse( x, y );
}
/*---------------------------------------------------------------------------*/
/*!
Sets up the SDL OpenGL rendering context
\author jfpatry
\date Created: 2000-10-20
\date Modified: 2000-10-20
*/
void setup_sdl_video_mode()
{
Uint32 video_flags = SDL_OPENGL;
int bpp = 0;
int width, height;
if ( getparam_fullscreen() ) {
video_flags |= SDL_FULLSCREEN;
} else {
video_flags |= SDL_RESIZABLE;
}
#if SDL_VERSION_ATLEAST(1,2,6)
if(getparam_enable_fsaa()){
//enable FSAA
SDL_GL_SetAttribute( SDL_GL_MULTISAMPLEBUFFERS, 1);
SDL_GL_SetAttribute( SDL_GL_MULTISAMPLESAMPLES, getparam_multisamples());
}
#endif
if(getparam_stencil_buffer()){
SDL_GL_SetAttribute( SDL_GL_STENCIL_SIZE, 8 );
}
switch ( getparam_bpp_mode() ) {
case 0:
/* Use current bpp */
bpp = 0;
break;
case 1:
/* 16 bpp */
bpp = 16;
break;
case 2:
/* 32 bpp */
bpp = 32;
break;
default:
setparam_bpp_mode( 0 );
bpp = getparam_bpp_mode();
}
width = getparam_x_resolution();
if(getparam_x_resolution_half_width()){
width /=2;
}
height = getparam_y_resolution();
if ( ( screen = SDL_SetVideoMode( width, height, bpp, video_flags ) ) == NULL ){
handle_system_error( 1, "Couldn't initialize video: %s",
SDL_GetError() );
}
glViewport(0,0,width,height);
}
/*---------------------------------------------------------------------------*/
/*!
Initializes the OpenGL rendering context, and creates a window (or
sets up fullscreen mode if selected)
\author jfpatry
\date Created: 2000-10-19
\date Modified: 2000-10-19
*/
void winsys_init( int *argc, char **argv, char *window_title,
char *icon_title )
{
Uint32 sdl_flags = SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE;
/*
* Initialize SDL
*/
if ( SDL_Init( sdl_flags ) < 0 ) {
handle_error( 1, "Couldn't initialize SDL: %s", SDL_GetError() );
}
/*
* Init video
*/
SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 );
setup_sdl_video_mode();
SDL_WM_SetCaption( window_title, icon_title );
}
/*---------------------------------------------------------------------------*/
/*!
Deallocates resources in preparation for program termination
\author jfpatry
\date Created: 2000-10-19
\date Modified: 2000-10-19
*/
void winsys_shutdown()
{
SDL_Quit();
}
/*---------------------------------------------------------------------------*/
/*!
Enables/disables key repeat messages from being generated
\return
\author jfpatry
\date Created: 2000-10-19
\date Modified: 2000-10-19
*/
void winsys_enable_key_repeat( bool enabled )
{
if ( enabled ) {
SDL_EnableKeyRepeat( SDL_DEFAULT_REPEAT_DELAY,
SDL_DEFAULT_REPEAT_INTERVAL );
} else {
SDL_EnableKeyRepeat( 0, 0 );
}
}
/*---------------------------------------------------------------------------*/
/*!
Shows/hides mouse cursor
\author jfpatry
\date Created: 2000-10-19
\date Modified: 2000-10-19
*/
void winsys_show_cursor( bool visible )
{
SDL_ShowCursor( visible );
}
/*---------------------------------------------------------------------------*/
/*!
Processes and dispatches events. This function never returns.
\return No.
\author jfpatry
\date Created: 2000-10-19
\date Modified: 2000-10-19
*/
void winsys_process_events()
{
SDL_Event event;
int x, y;
while (true) {
SDL_LockAudio();
SDL_UnlockAudio();
while ( SDL_PollEvent( &event ) ) {
switch ( event.type ) {
case SDL_KEYDOWN:
SDL_GetMouseState( &x, &y );
loop_keyboard_func( event.key.keysym.sym,
event.key.keysym.mod,
false,
x, y );
break;
case SDL_KEYUP:
SDL_GetMouseState( &x, &y );
loop_keyboard_func( event.key.keysym.sym,
event.key.keysym.mod,
true,
x, y );
break;
case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEBUTTONUP:
loop_mouse_func( event.button.button,
event.button.state,
event.button.x,
event.button.y );
break;
case SDL_MOUSEMOTION:
if ( event.motion.state ) {
/* buttons are down */
loop_mouse_motion_func( event.motion.x,
event.motion.y );
} else {
/* no buttons are down */
loop_mouse_motion_func( event.motion.x,
event.motion.y );
}
break;
case SDL_VIDEORESIZE:
setup_sdl_video_mode();
reshape( event.resize.w,
event.resize.h );
break;
case SDL_QUIT:
winsys_exit(0);
break;
}
SDL_LockAudio();
SDL_UnlockAudio();
}
if ( redisplay ) {
redisplay = false;
}
main_loop();
/* Delay for 1 ms. This allows the other threads to do some
work (otherwise the audio thread gets starved). */
SDL_Delay(1);
}
/* Never exits */
code_not_reached();
}
/*---------------------------------------------------------------------------*/
/*!
Exits the program
\author jfpatry
\date Created: 2000-10-20
\date Modified: 2000-10-20
*/
extern void cleanup(void);
void winsys_exit( int code )
{
cleanup();
exit( code );
}
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