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/*
* PPRacer
* Copyright (C) 2004-2005 Volker Stroebel <volker@planetpenguin.de>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "keyboardconfig.h"
#include "game_config.h"
#include "game_mgr.h"
#include "ppgltk/ui_mgr.h"
struct KeyMap{
SDLKey key;
char string[10];
};
static KeyMap keymap[] = {
{SDLK_LEFT,"left"},
{SDLK_RIGHT,"right"},
{SDLK_UP,"up"},
{SDLK_DOWN,"down"},
{SDLK_KP0,"keypad 0"},
{SDLK_KP1,"keypad 1"},
{SDLK_KP2,"keypad 2"},
{SDLK_KP3,"keypad 3"},
{SDLK_KP4,"keypad 4"},
{SDLK_KP5,"keypad 5"},
{SDLK_KP6,"keypad 6"},
{SDLK_KP7,"keypad 7"},
{SDLK_KP8,"keypad 8"},
{SDLK_KP9,"keypad 9"},
{SDLK_KP_PERIOD,"keypad ."},
{SDLK_KP_DIVIDE,"keypad /"},
{SDLK_KP_MULTIPLY,"keypad *"},
{SDLK_KP_MINUS,"keypad m"},
{SDLK_KP_PLUS,"keypad +"},
{SDLK_KP_EQUALS,"keypad ="}
};
KeyboardConfig::KeyboardConfig()
{
setTitle(_("Keyboard Configuration"));
pp::Vec2d pos(0,0);
pp::Vec2d size(150,32);
mp_leftEntry = new pp::Entry(pos, size,
"listbox_item");
mp_leftEntry->setEditable(false);
mp_leftEntry->signalKeyPressed.Connect(pp::CreateSlot(this,&KeyboardConfig::setKey));
mp_leftEntry->setContent(getKey(SDLKey(getparam_turn_left_key())));
mp_rightEntry = new pp::Entry(pos, size,
"listbox_item");
mp_rightEntry->setEditable(false);
mp_rightEntry->signalKeyPressed.Connect(pp::CreateSlot(this,&KeyboardConfig::setKey));
mp_rightEntry->setContent(getKey(SDLKey(getparam_turn_right_key())));
mp_paddleEntry = new pp::Entry(pos, size,
"listbox_item");
mp_paddleEntry->setEditable(false);
mp_paddleEntry->signalKeyPressed.Connect(pp::CreateSlot(this,&KeyboardConfig::setKey));
mp_paddleEntry->setContent(getKey(SDLKey(getparam_paddle_key())));
mp_brakeEntry = new pp::Entry(pos, size,
"listbox_item");
mp_brakeEntry->setEditable(false);
mp_brakeEntry->signalKeyPressed.Connect(pp::CreateSlot(this,&KeyboardConfig::setKey));
mp_brakeEntry->setContent(getKey(SDLKey(getparam_brake_key())));
mp_jumpEntry = new pp::Entry(pos, size,
"listbox_item");
mp_jumpEntry->setEditable(false);
mp_jumpEntry->signalKeyPressed.Connect(pp::CreateSlot(this,&KeyboardConfig::setKey));
mp_jumpEntry->setContent(getKey(SDLKey(getparam_jump_key())));
mp_trickEntry = new pp::Entry(pos, size,
"listbox_item");
mp_trickEntry->setEditable(false);
mp_trickEntry->signalKeyPressed.Connect(pp::CreateSlot(this,&KeyboardConfig::setKey));
mp_trickEntry->setContent(getKey(SDLKey(getparam_trick_modifier_key())));
mp_resetEntry = new pp::Entry(pos, size,
"listbox_item");
mp_resetEntry->setEditable(false);
mp_resetEntry->signalKeyPressed.Connect(pp::CreateSlot(this,&KeyboardConfig::setKey));
mp_resetEntry->setContent(getKey(SDLKey(getparam_reset_key())));
}
KeyboardConfig::~KeyboardConfig()
{
delete mp_leftEntry;
delete mp_rightEntry;
delete mp_paddleEntry;
delete mp_brakeEntry;
delete mp_jumpEntry;
delete mp_trickEntry;
delete mp_resetEntry;
}
void
KeyboardConfig::setWidgetPositions()
{
int width = 500;
int height = 240;
pp::Vec2d pos(getparam_x_resolution()/2 - width/2,
getparam_y_resolution()/2 + height/2);
pp::Font *font = pp::Font::get("button_label");
font->draw(_("Turn left:"),pos);
mp_leftEntry->setPosition(pp::Vec2d(pos.x+width-150,pos.y));
pos.y-=40;
font->draw(_("Turn right:"),pos);
mp_rightEntry->setPosition(pp::Vec2d(pos.x+width-150,pos.y));
pos.y-=40;
font->draw(_("Paddle:"),pos);
mp_paddleEntry->setPosition(pp::Vec2d(pos.x+width-150,pos.y));
pos.y-=40;
font->draw(_("Brake:"),pos);
mp_brakeEntry->setPosition(pp::Vec2d(pos.x+width-150,pos.y));
pos.y-=40;
font->draw(_("Jump:"),pos);
mp_jumpEntry->setPosition(pp::Vec2d(pos.x+width-150,pos.y));
pos.y-=40;
font->draw(_("Trick:"),pos);
mp_trickEntry->setPosition(pp::Vec2d(pos.x+width-150,pos.y));
pos.y-=40;
font->draw(_("Reset:"),pos);
mp_resetEntry->setPosition(pp::Vec2d(pos.x+width-150,pos.y));
}
void
KeyboardConfig::apply()
{
setparam_turn_left_key(getKey(mp_leftEntry->getContent()));
setparam_turn_right_key(getKey(mp_rightEntry->getContent()));
setparam_paddle_key(getKey(mp_paddleEntry->getContent()));
setparam_brake_key(getKey(mp_brakeEntry->getContent()));
setparam_jump_key(getKey(mp_jumpEntry->getContent()));
setparam_trick_modifier_key(getKey(mp_trickEntry->getContent()));
setparam_reset_key(getKey(mp_resetEntry->getContent()));
write_config_file();
set_game_mode( GameMode::prevmode );
UIMgr.setDirty();
}
void
KeyboardConfig::setKey(pp::Entry* widget, SDLKey key)
{
std::string content="";
if(key==SDLK_BACKSPACE){
widget->setContent(content);
return;
}else{
content = getKey(key);
}
if (content!=""){
widget->setContent(content);
}
}
std::string KeyboardConfig::getKey(SDLKey key)
{
std::string content="";
if(isalnum(key)){
content=key;
}else{
for(unsigned int i=0;i<sizeof(keymap)/sizeof(KeyMap);i++){
if(key==keymap[i].key){
content=keymap[i].string;
break;
}
}
}
return content;
}
SDLKey
KeyboardConfig::getKey(std::string& string)
{
if(string!=""){
for(unsigned int i=0;i<sizeof(keymap)/sizeof(KeyMap);i++){
if(string==keymap[i].string){
return keymap[i].key;
}
}
return SDLKey(string.c_str()[0]);
}else{
return SDLKey(0);
}
}
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