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/*
* PPRacer
* Copyright (C) 2004-2005 Volker Stroebel <volker@planetpenguin.de>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _SPLASH_SCREEN_H_
#define _SPLASH_SCREEN_H_
#include "loop.h"
#include "ppgltk/label.h"
class SplashScreen : public GameMode
{
pp::Label *mp_anykeyLbl;
void drawLogo();
public:
SplashScreen();
~SplashScreen();
void loop(float timeStep);
bool mouseButtonReleaseEvent(int button, int x, int y);
bool keyReleaseEvent(SDLKey key);
};
#endif //_SPLASH_SCREEN_H_
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