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#ifndef _ScriptEditor_h_
#define _ScriptEditor_h_
/* ScriptEditor.h
*
* Copyright (C) 1997-2011 Paul Boersma
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "Script.h"
#include "TextEditor.h"
#include "Interpreter.h"
Thing_define (ScriptEditor, TextEditor) {
// new data:
public:
wchar *environmentName;
ClassInfo editorClass;
Interpreter interpreter;
UiForm argsDialog;
// functions:
void init (GuiObject parent, Editor editor, const wchar_t *initialText);
// overridden methods:
virtual void v_destroy ();
virtual void v_nameChanged ();
virtual void v_goAway ();
virtual bool v_scriptable () { return false; }
virtual void v_createMenus ();
virtual void v_createHelpMenuItems (EditorMenu menu);
};
ScriptEditor ScriptEditor_createFromText (
GuiObject parent,
Editor editor, // the scripting environment; if NULL, the scripting environment consists of the global windows
const wchar *initialText // may be NULL
);
ScriptEditor ScriptEditor_createFromScript (
GuiObject parent,
Editor editor,
Script script
);
int ScriptEditors_dirty (void); // are there any modified and unsaved scripts? Ask before quitting the program.
/* End of file ScriptEditor.h */
#endif
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