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/* StringsEditor.cpp
*
* Copyright (C) 2007-2011 Paul Boersma
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "StringsEditor.h"
#include "EditorM.h"
#include "machine.h"
Thing_implement (StringsEditor, Editor, 0);
void structStringsEditor :: v_destroy () {
StringsEditor_Parent :: v_destroy ();
}
static void menu_cb_help (EDITOR_ARGS) {
EDITOR_IAM (StringsEditor);
(void) me;
Melder_help (L"StringsEditor");
}
void structStringsEditor :: v_createHelpMenuItems (EditorMenu menu) {
StringsEditor_Parent :: v_createHelpMenuItems (menu);
EditorMenu_addCommand (menu, L"StringsEditor help", '?', menu_cb_help);
}
static void updateList (StringsEditor me) {
Strings strings = (Strings) my data;
GuiList_deleteAllItems (my list);
for (long i = 1; i <= strings -> numberOfStrings; i ++)
GuiList_insertItem (my list, strings -> strings [i], 0);
}
static void gui_button_cb_insert (I, GuiButtonEvent event) {
(void) event;
iam (StringsEditor);
Strings strings = (Strings) my data;
/*
* Find the first selected item.
*/
long numberOfSelected, *selected = GuiList_getSelectedPositions (my list, & numberOfSelected);
long position = selected == NULL ? strings -> numberOfStrings + 1 : selected [1];
NUMvector_free (selected, 1);
wchar_t *text = GuiText_getString (my text);
/*
* Change the data.
*/
Strings_insert (strings, position, text);
/*
* Change the list.
*/
GuiList_insertItem (my list, text, position);
GuiList_deselectAllItems (my list);
GuiList_selectItem (my list, position);
/*
* Clean up.
*/
Melder_free (text);
my broadcastDataChanged ();
}
static void gui_button_cb_append (I, GuiButtonEvent event) {
(void) event;
iam (StringsEditor);
Strings strings = (Strings) my data;
wchar_t *text = GuiText_getString (my text);
/*
* Change the data.
*/
Strings_insert (strings, 0, text);
/*
* Change the list.
*/
GuiList_insertItem (my list, text, 0);
GuiList_deselectAllItems (my list);
GuiList_selectItem (my list, strings -> numberOfStrings);
/*
* Clean up.
*/
Melder_free (text);
my broadcastDataChanged ();
}
static void gui_button_cb_remove (I, GuiButtonEvent event) {
(void) event;
iam (StringsEditor);
long numberOfSelected, *selected = GuiList_getSelectedPositions (my list, & numberOfSelected);
for (long iselected = numberOfSelected; iselected >= 1; iselected --) {
Strings_remove ((Strings) my data, selected [iselected]);
}
NUMvector_free (selected, 1);
updateList (me);
my broadcastDataChanged ();
}
static void gui_button_cb_replace (I, GuiButtonEvent event) {
(void) event;
iam (StringsEditor);
Strings strings = (Strings) my data;
long numberOfSelected, *selected = GuiList_getSelectedPositions (my list, & numberOfSelected);
wchar_t *text = GuiText_getString (my text);
for (long iselected = 1; iselected <= numberOfSelected; iselected ++) {
Strings_replace (strings, selected [iselected], text);
GuiList_replaceItem (my list, text, selected [iselected]);
}
Melder_free (text);
my broadcastDataChanged ();
}
static void gui_list_cb_doubleClick (GuiObject widget, void *void_me, long item) {
(void) widget;
iam (StringsEditor);
Strings strings = (Strings) my data;
if (item <= strings -> numberOfStrings)
GuiText_setString (my text, strings -> strings [item]);
}
void structStringsEditor :: v_createChildren () {
list = GuiList_create (d_windowForm, 1, 0, Machine_getMenuBarHeight (), -70, true, NULL);
//GuiList_setDoubleClickCallback (list, gui_list_cb_doubleClick, this);
GuiObject_show (list);
text = GuiText_createShown (d_windowForm, 0, 0, Gui_AUTOMATIC, -40, 0);
GuiButton_createShown (d_windowForm, 10, 100, Gui_AUTOMATIC, -10, L"Insert", gui_button_cb_insert, this, GuiButton_DEFAULT);
GuiButton_createShown (d_windowForm, 110, 200, Gui_AUTOMATIC, -10, L"Append", gui_button_cb_append, this, 0);
GuiButton_createShown (d_windowForm, 210, 300, Gui_AUTOMATIC, -10, L"Replace", gui_button_cb_replace, this, 0);
GuiButton_createShown (d_windowForm, 310, 400, Gui_AUTOMATIC, -10, L"Remove", gui_button_cb_remove, this, 0);
}
void structStringsEditor :: v_dataChanged () {
updateList (this);
}
StringsEditor StringsEditor_create (GuiObject parent, const wchar *title, Strings data) {
try {
autoStringsEditor me = Thing_new (StringsEditor);
Editor_init (me.peek(), parent, 20, 40, 600, 600, title, data);
updateList (me.peek());
return me.transfer();
} catch (MelderError) {
Melder_throw ("Strings window not created.");
}
}
/* End of file StringsEditor.cpp */
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