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/* melder_audio.cpp
*
* Copyright (C) 1992-2011,2012 Paul Boersma
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/*
* pb 2003/08/22 used getenv ("AUDIODEV") on Sun (thanks to Michel Scheffers)
* pb 2003/10/22 fake mono for Linux drivers that do not support mono
* pb 2003/12/06 use sys/soundcard.h instead of linux/soundcard.h for FreeBSD compatibility
* pb 2004/05/07 removed motif_mac_setNullEventWaitingTime (we nowadays use 1 clock tick everywhere anyway)
* pb 2004/08/10 fake mono for Linux drivers etc, also if not asynchronous
* pb 2005/02/13 added O_NDELAY when opening /dev/dsp on Linux (suggestion by Rafael Laboissiere)
* pb 2005/03/31 undid previous change (four complaints that sound stopped playing)
* pb 2005/05/19 redid previous change (with fctrl fix suggested by Rafael Laboissiere)
* pb 2005/10/13 edition for OpenBSD
* pb 2006/10/28 erased MacOS 9 stuff
* pb 2006/12/16 Macintosh uses CoreAudio (via PortAudio)
* pb 2007/01/03 best sample rate can be over 64 kHz
* pb 2007/05/13 null pointer test for deviceInfo (thanks to Stefan de Konink)
* pb 2007/08/12 wchar_t
* Stefan de Konink 2007/12/02 big-endian Linux
* pb 2007/12/04 enums
* pb 2008/06/01 removed SPEXLAB audio server
* pb 2008/06/10 made PortAudio and foreground playing optional
* pb 2008/07/03 DirectSound
* pb 2010/05/09 GTK
* pb 2011/02/11 better message
* pb 2011/04/05 C++
*/
#include "melder.h"
#include "Gui.h"
#include "Preferences.h"
#include "NUM.h"
#include <time.h>
#define my me ->
#if defined (macintosh)
#include <sys/time.h>
#include <math.h>
#elif defined (_WIN32)
#include <windows.h>
#include <math.h>
#elif defined (linux)
#include <sys/time.h>
#include <signal.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <sys/ioctl.h>
#include <fcntl.h>
#include <unistd.h>
#if defined (__OpenBSD__) || defined (__NetBSD__)
#include <soundcard.h>
#else
#include <sys/soundcard.h>
#endif
#include <errno.h>
#endif
#include "../external/portaudio/portaudio.h"
static struct {
enum kMelder_asynchronicityLevel maximumAsynchronicity;
bool useInternalSpeaker, inputUsesPortAudio, outputUsesPortAudio, outputUsesBlocking;
double silenceBefore, silenceAfter;
} preferences;
void Melder_audio_prefs (void) {
Preferences_addEnum (L"Audio.maximumAsynchronicity", & preferences. maximumAsynchronicity, kMelder_asynchronicityLevel, DEFAULT);
Preferences_addBool (L"Audio.useInternalSpeaker", & preferences. useInternalSpeaker, true);
Preferences_addBool (L"Audio.outputUsesPortAudio", & preferences. outputUsesPortAudio, kMelderAudio_outputUsesPortAudio_DEFAULT);
Preferences_addBool (L"Audio.outputUsesBlocking", & preferences. outputUsesBlocking, false);
Preferences_addDouble (L"Audio.silenceBefore", & preferences. silenceBefore, 0.0);
Preferences_addDouble (L"Audio.silenceAfter", & preferences. silenceAfter, 0.5);
Preferences_addBool (L"Audio.inputUsesPortAudio2", & preferences.inputUsesPortAudio, kMelderAudio_inputUsesPortAudio_DEFAULT);
}
void MelderAudio_setOutputMaximumAsynchronicity (enum kMelder_asynchronicityLevel maximumAsynchronicity) {
MelderAudio_stopPlaying (MelderAudio_IMPLICIT);
preferences. maximumAsynchronicity = maximumAsynchronicity;
}
enum kMelder_asynchronicityLevel MelderAudio_getOutputMaximumAsynchronicity (void) { return preferences. maximumAsynchronicity; }
void MelderAudio_setInputUsesPortAudio (bool inputUsesPortAudio) {
preferences. inputUsesPortAudio = inputUsesPortAudio;
}
bool MelderAudio_getInputUsesPortAudio (void) { return preferences. inputUsesPortAudio; }
void MelderAudio_setOutputUsesPortAudio (bool outputUsesPortAudio) {
MelderAudio_stopPlaying (MelderAudio_IMPLICIT);
preferences. outputUsesPortAudio = outputUsesPortAudio;
}
bool MelderAudio_getOutputUsesPortAudio (void) { return preferences. outputUsesPortAudio; }
void MelderAudio_setOutputUsesBlocking (bool outputUsesBlocking) {
MelderAudio_stopPlaying (MelderAudio_IMPLICIT);
preferences. outputUsesBlocking = outputUsesBlocking;
}
bool MelderAudio_getOutputUsesBlocking (void) { return preferences. outputUsesBlocking; }
void MelderAudio_setUseInternalSpeaker (bool useInternalSpeaker) {
MelderAudio_stopPlaying (MelderAudio_IMPLICIT);
preferences. useInternalSpeaker = useInternalSpeaker;
}
bool MelderAudio_getUseInternalSpeaker (void) { return preferences. useInternalSpeaker; }
void MelderAudio_setOutputSilenceBefore (double silenceBefore) {
MelderAudio_stopPlaying (MelderAudio_IMPLICIT);
preferences. silenceBefore = silenceBefore;
}
double MelderAudio_getOutputSilenceBefore (void) { return preferences. silenceBefore; }
void MelderAudio_setOutputSilenceAfter (double silenceAfter) {
MelderAudio_stopPlaying (MelderAudio_IMPLICIT);
preferences. silenceAfter = silenceAfter;
}
double MelderAudio_getOutputSilenceAfter (void) { return preferences. silenceAfter; }
long MelderAudio_getOutputBestSampleRate (long fsamp) {
#if defined (macintosh)
return fsamp;
#elif defined (_WIN32)
return fsamp == 8000 || fsamp == 11025 || fsamp == 16000 || fsamp == 22050 ||
fsamp == 32000 || fsamp == 44100 || fsamp == 48000 || fsamp == 96000 ? fsamp : 44100;
#elif defined (linux)
return fsamp == 44100 || fsamp == 48000 || fsamp == 96000 ? fsamp : 44100;
#else
return 44100;
#endif
}
bool MelderAudio_isPlaying;
static double theStartingTime = 0.0;
static struct MelderPlay {
const int16_t *buffer;
long sampleRate, numberOfSamples, samplesLeft, samplesSent, samplesPlayed;
unsigned int asynchronicity;
int numberOfChannels;
bool explicitStop, fakeMono;
bool (*callback) (void *closure, long samplesPlayed);
void *closure;
#if motif
XtWorkProcId workProcId_motif;
#elif gtk
gint workProcId_gtk;
#endif
bool usePortAudio, blocking, supports_paComplete;
PaStream *stream;
double paStartingTime;
#if defined (macintosh)
#elif defined (linux)
int audio_fd, val, err;
#elif defined (_WIN32)
HWAVEOUT hWaveOut;
WAVEHDR waveHeader;
MMRESULT status;
#endif
} thePlay;
long MelderAudio_getSamplesPlayed (void) {
return thePlay. samplesPlayed;
}
bool MelderAudio_stopWasExplicit (void) {
return thePlay. explicitStop;
}
/*
* The flush () procedure will always have to be invoked after normal play, i.e. in the following cases:
* 1. After synchronous play (asynchronicity = 0, 1, or 2).
* 2. After interruption of asynchronicity 2 by the ESCAPE key.
* 3. After asynchronous play, by the workProc.
* 4. After interruption of asynchronicity 3 by MelderAudio_stopPlaying ().
*/
static bool flush (void) {
struct MelderPlay *me = & thePlay;
if (my usePortAudio) {
if (my stream != NULL) Pa_CloseStream (my stream), my stream = NULL;
} else {
#if defined (macintosh)
#elif defined (linux)
/*
* As on Sun.
*/
if (my audio_fd) {
ioctl (my audio_fd, SNDCTL_DSP_RESET, (my val = 0, & my val));
close (my audio_fd), my audio_fd = 0;
}
#elif defined (_WIN32)
/*
* FIX: Do not reset the sound card if played to the end:
* the last 20 milliseconds may be truncated!
* This used to happen on Barbertje's Dell PC, not with SoundBlaster.
*/
if (my samplesPlayed != my numberOfSamples || Melder_debug == 2)
waveOutReset (my hWaveOut);
my status = waveOutUnprepareHeader (my hWaveOut, & my waveHeader, sizeof (WAVEHDR));
if (/* Melder_debug == 3 && */ my status == WAVERR_STILLPLAYING) {
waveOutReset (my hWaveOut);
waveOutUnprepareHeader (my hWaveOut, & my waveHeader, sizeof (WAVEHDR));
}
waveOutClose (my hWaveOut), my hWaveOut = 0;
#endif
}
if (my fakeMono) {
NUMvector_free ((short *) my buffer, 0);
my buffer = NULL;
}
MelderAudio_isPlaying = false;
if (my samplesPlayed >= my numberOfSamples)
my samplesPlayed = my numberOfSamples;
if (my samplesPlayed <= 0)
my samplesPlayed = 1;
/*
* Call the callback for the last time, which is recognizable by the value of MelderAudio_isPlaying.
* In this way, the caller of Melder_play16 can be notified.
* The caller can examine the actual number of samples played by testing MelderAudio_getSamplesPlayed ().
*/
if (my callback)
my callback (my closure, my samplesPlayed);
my callback = 0;
my closure = 0;
return true; /* Remove workProc if called from workProc. */
}
bool MelderAudio_stopPlaying (bool explicitStop) {
//Melder_casual ("stop playing!");
struct MelderPlay *me = & thePlay;
my explicitStop = explicitStop;
if (! MelderAudio_isPlaying || my asynchronicity < kMelder_asynchronicityLevel_ASYNCHRONOUS) return false;
(void) flush ();
#if motif
XtRemoveWorkProc (thePlay. workProcId_motif);
#elif gtk
gtk_idle_remove (thePlay. workProcId_gtk);
#endif
return true;
}
static bool workProc (void *closure) {
struct MelderPlay *me = & thePlay;
//static long n = 0;
//n ++;
//Melder_casual("workProc %ld", n);
if (my usePortAudio) {
if (my blocking) {
if (my samplesLeft > 0) {
int dsamples = my samplesLeft > 2000 ? 2000 : my samplesLeft;
Pa_WriteStream (my stream, (void *) & my buffer [my samplesSent * my numberOfChannels], dsamples);
my samplesLeft -= dsamples;
my samplesSent += dsamples;
my samplesPlayed = (Melder_clock () - theStartingTime - Pa_GetStreamInfo (my stream) -> outputLatency) * my sampleRate;
if (my callback && ! my callback (my closure, my samplesPlayed))
return flush ();
} else /*if (my samplesPlayed >= my numberOfSamples)*/ {
Pa_StopStream (my stream);
my samplesPlayed = my numberOfSamples;
return flush ();
}
} else {
/*
* Not all hostApis support paComplete or wait till all buffers have been played in Pa_StopStream.
* Once pa_win_ds implements this, we can simply do:
* if (Pa_IsStreamActive (my stream)) {
* if (my callback && ! my callback (my closure, my samplesPlayed))
* return flush ();
* } else {
* my samplesPlayed = my numberOfSamples;
* return flush ();
* }
* But then we also have to use paComplete in the stream callback.
*/
double timeElapsed = Melder_clock () - theStartingTime - Pa_GetStreamInfo (my stream) -> outputLatency;
my samplesPlayed = timeElapsed * my sampleRate;
if (my supports_paComplete && Pa_IsStreamActive (my stream)) {
if (my callback && ! my callback (my closure, my samplesPlayed)) {
Pa_AbortStream (my stream);
return flush ();
}
} else if (my samplesPlayed < my numberOfSamples + my sampleRate / 20) { // allow the latency estimate to be 50 ms off.
if (my callback && ! my callback (my closure, my samplesPlayed)) {
Pa_AbortStream (my stream);
return flush ();
}
} else {
Pa_AbortStream (my stream);
my samplesPlayed = my numberOfSamples;
return flush ();
}
Pa_Sleep (10);
}
} else {
#if defined (macintosh)
#elif defined (linux)
if (my samplesLeft > 0) {
int dsamples = my samplesLeft > 500 ? 500 : my samplesLeft;
write (my audio_fd, (char *) & my buffer [my samplesSent * my numberOfChannels], 2 * dsamples * my numberOfChannels);
my samplesLeft -= dsamples;
my samplesSent += dsamples;
my samplesPlayed = (Melder_clock () - theStartingTime) * my sampleRate;
if (my callback && ! my callback (my closure, my samplesPlayed))
return flush ();
} else /*if (my samplesPlayed >= my numberOfSamples)*/ {
close (my audio_fd), my audio_fd = 0;
my samplesPlayed = my numberOfSamples;
return flush ();
/*} else {
my samplesPlayed = (Melder_clock () - theStartingTime) * my sampleRate;
if (my callback && ! my callback (my closure, my samplesPlayed))
return flush ();*/
}
#elif defined (_WIN32)
if (my waveHeader. dwFlags & WHDR_DONE) {
my samplesPlayed = my numberOfSamples;
return flush ();
} else {
static long previousTime = 0;
unsigned long currentTime = clock ();
if (Melder_debug == 1) {
my samplesPlayed = (Melder_clock () - theStartingTime) * my sampleRate;
} else {
MMTIME mmtime;
mmtime. wType = TIME_BYTES;
waveOutGetPosition (my hWaveOut, & mmtime, sizeof (MMTIME));
my samplesPlayed = mmtime. u.cb / (2 * my numberOfChannels);
}
if (/* Melder_debug != 4 || */ currentTime - previousTime > CLOCKS_PER_SEC / 100) {
previousTime = currentTime;
if (my callback && ! my callback (my closure, my samplesPlayed))
return flush ();
}
Sleep (10);
}
#endif
}
(void) closure;
return false;
}
#if motif
static Boolean workProc_motif (XtPointer closure) {
return workProc ((void *) closure);
}
#elif gtk
static gint workProc_gtk (gpointer closure) {
return ! workProc ((void *) closure);
}
#endif
#if defined (macintosh)
# define FloatToUnsigned(f) \
((unsigned long)(((long)((f) - 2147483648.0)) + 2147483647L + 1))
static void double2real10 (double x, unsigned char *bytes) {
int sign, exponent;
double fMantissa, fsMantissa;
unsigned long highMantissa, lowMantissa;
if (x < 0.0) { sign = 0x8000; x *= -1; }
else sign = 0;
if (x == 0.0) { exponent = 0; highMantissa = 0; lowMantissa = 0; }
else {
fMantissa = frexp (x, & exponent);
if ((exponent > 16384) || ! (fMantissa < 1)) /* Infinity or Not-a-Number. */
{ exponent = sign | 0x7FFF; highMantissa = 0; lowMantissa = 0; } /* Infinity. */
else { /* Finite */
exponent += 16382; /* Add bias. */
if (exponent < 0) { /* Denormalized. */
fMantissa = ldexp (fMantissa, exponent);
exponent = 0;
}
exponent |= sign;
fMantissa = ldexp (fMantissa, 32);
fsMantissa = floor (fMantissa);
highMantissa = FloatToUnsigned (fsMantissa);
fMantissa = ldexp (fMantissa - fsMantissa, 32);
fsMantissa = floor (fMantissa);
lowMantissa = FloatToUnsigned (fsMantissa);
}
}
bytes [0] = exponent >> 8;
bytes [1] = exponent;
bytes [2] = highMantissa >> 24;
bytes [3] = highMantissa >> 16;
bytes [4] = highMantissa >> 8;
bytes [5] = highMantissa;
bytes [6] = lowMantissa >> 24;
bytes [7] = lowMantissa >> 16;
bytes [8] = lowMantissa >> 8;
bytes [9] = lowMantissa;
}
#endif
static int thePaStreamCallback (const void *input, void *output,
unsigned long frameCount,
const PaStreamCallbackTimeInfo* timeInfo,
PaStreamCallbackFlags statusFlags,
void *userData)
{
(void) input;
(void) timeInfo;
(void) userData;
struct MelderPlay *me = & thePlay;
if (statusFlags & paOutputUnderflow) {
if (Melder_debug == 20) Melder_casual ("output underflow");
}
if (statusFlags & paOutputOverflow) {
if (Melder_debug == 20) Melder_casual ("output overflow");
}
if (my samplesLeft > 0) {
long dsamples = my samplesLeft > (long) frameCount ? (long) frameCount : my samplesLeft;
if (Melder_debug == 20) Melder_casual ("play %ls %ls", Melder_integer (dsamples),
Melder_double (Pa_GetStreamCpuLoad (my stream)));
memset (output, '\0', 2 * frameCount * my numberOfChannels);
memcpy (output, (char *) & my buffer [my samplesSent * my numberOfChannels], 2 * dsamples * my numberOfChannels);
my samplesLeft -= dsamples;
my samplesSent += dsamples;
my samplesPlayed = my samplesSent;
} else /*if (my samplesPlayed >= my numberOfSamples)*/ {
memset (output, '\0', 2 * frameCount * my numberOfChannels);
my samplesPlayed = my numberOfSamples;
return my supports_paComplete ? paComplete : paContinue;
}
return paContinue;
}
void MelderAudio_play16 (const int16_t *buffer, long sampleRate, long numberOfSamples, int numberOfChannels,
bool (*playCallback) (void *playClosure, long numberOfSamplesPlayed), void *playClosure)
{
struct MelderPlay *me = & thePlay;
#ifdef _WIN32
bool wasPlaying = MelderAudio_isPlaying;
#endif
if (MelderAudio_isPlaying) MelderAudio_stopPlaying (MelderAudio_IMPLICIT); // otherwise, keep "explicitStop" tag
my buffer = buffer;
my sampleRate = sampleRate;
my numberOfSamples = numberOfSamples;
my numberOfChannels = numberOfChannels;
my callback = playCallback;
my closure = playClosure;
my asynchronicity =
Melder_batch ? kMelder_asynchronicityLevel_SYNCHRONOUS :
Melder_backgrounding ? kMelder_asynchronicityLevel_INTERRUPTABLE :
kMelder_asynchronicityLevel_ASYNCHRONOUS;
if (my asynchronicity > preferences. maximumAsynchronicity)
my asynchronicity = preferences. maximumAsynchronicity;
my usePortAudio = preferences. outputUsesPortAudio;
my blocking = preferences. outputUsesBlocking;
my explicitStop = MelderAudio_IMPLICIT;
my fakeMono = false;
my samplesLeft = numberOfSamples;
my samplesSent = 0;
my samplesPlayed = 0;
MelderAudio_isPlaying = true;
if (my usePortAudio) {
PaError err;
static bool paInitialized = false;
if (! paInitialized) {
err = Pa_Initialize ();
if (err) Melder_fatal ("PortAudio does not initialize: %s", Pa_GetErrorText (err));
paInitialized = true;
}
my supports_paComplete = Pa_GetHostApiInfo (Pa_GetDefaultHostApi ()) -> type != paDirectSound;
PaStreamParameters outputParameters = { 0 };
outputParameters. device = Pa_GetDefaultOutputDevice ();
const PaDeviceInfo *deviceInfo = Pa_GetDeviceInfo (outputParameters. device);
outputParameters. channelCount = my numberOfChannels;
outputParameters. sampleFormat = paInt16;
if (deviceInfo != NULL) outputParameters. suggestedLatency = deviceInfo -> defaultLowOutputLatency;
outputParameters. hostApiSpecificStreamInfo = NULL;
err = Pa_OpenStream (& my stream, NULL, & outputParameters, my sampleRate, paFramesPerBufferUnspecified,
paDitherOff, my blocking ? NULL : thePaStreamCallback, me);
if (err) Melder_throw ("PortAudio cannot open sound output: ", Pa_GetErrorText (err), ".");
theStartingTime = Melder_clock ();
if (my blocking) {
err = Pa_StartStream (my stream);
if (err) Melder_throw ("PortAudio cannot start sound output: ", Pa_GetErrorText (err), ".");
if (my asynchronicity == kMelder_asynchronicityLevel_SYNCHRONOUS) {
Pa_WriteStream (my stream, buffer, numberOfSamples);
Pa_StopStream (my stream);
my samplesPlayed = my numberOfSamples;
} else if (my asynchronicity <= kMelder_asynchronicityLevel_INTERRUPTABLE) {
bool interrupted = false;
while (my samplesLeft > 0 && ! interrupted) {
long numberOfWriteSamplesAvailableWithoutBlocking = Pa_GetStreamWriteAvailable (my stream);
if (Melder_debug == 20)
Melder_casual ("Pa_GetStreamWriteAvailable: %ld", numberOfWriteSamplesAvailableWithoutBlocking);
long maximumNumberOfSamplesToWrite = 1000;
long dsamples = my samplesLeft > maximumNumberOfSamplesToWrite ? maximumNumberOfSamplesToWrite : my samplesLeft;
Pa_WriteStream (my stream, (void *) & my buffer [my samplesSent * my numberOfChannels], dsamples);
my samplesLeft -= dsamples;
my samplesSent += dsamples;
my samplesPlayed = (Melder_clock () - theStartingTime - Pa_GetStreamInfo (my stream) -> outputLatency) * my sampleRate;
if (my callback && ! my callback (my closure, my samplesPlayed))
interrupted = true;
if (my asynchronicity == kMelder_asynchronicityLevel_INTERRUPTABLE && ! interrupted) {
#if defined (macintosh)
#if useCarbon
EventRecord event;
if (EventAvail (keyDownMask, & event)) {
/*
* Remove the event, even if it was a different key.
* Otherwise, the key will block the future availability of the Escape key.
*/
FlushEvents (keyDownMask, 0);
/*
* Catch Escape and Command-period.
*/
if ((event. message & charCodeMask) == 27 ||
((event. modifiers & cmdKey) && (event. message & charCodeMask) == '.'))
{
my explicitStop = MelderAudio_EXPLICIT;
interrupted = true;
}
}
#else
#endif
#elif defined (_WIN32)
MSG event;
if (PeekMessage (& event, 0, 0, 0, PM_REMOVE) && event. message == WM_KEYDOWN) {
if (LOWORD (event. wParam) == VK_ESCAPE) {
my explicitStop = MelderAudio_EXPLICIT;
interrupted = true;
}
}
#endif
}
if (interrupted) {
flush ();
return;
}
}
Pa_StopStream (my stream);
} else {
#if motif
my workProcId_motif = GuiAddWorkProc (workProc_motif, NULL);
#elif gtk
my workProcId_gtk = gtk_idle_add (workProc_gtk, NULL);
#endif
return;
}
} else {
err = Pa_StartStream (my stream);
if (err) Melder_throw ("PortAudio cannot start sound output: ", Pa_GetErrorText (err), ".");
my paStartingTime = Pa_GetStreamTime (my stream);
if (my asynchronicity <= kMelder_asynchronicityLevel_INTERRUPTABLE) {
for (;;) {
double timeElapsed = Melder_clock () - theStartingTime - Pa_GetStreamInfo (my stream) -> outputLatency;
my samplesPlayed = timeElapsed * my sampleRate;
if (my samplesPlayed >= my numberOfSamples + my sampleRate / 20) {
my samplesPlayed = my numberOfSamples;
break;
}
bool interrupted = false;
if (my asynchronicity != kMelder_asynchronicityLevel_SYNCHRONOUS && my callback &&
! my callback (my closure, my samplesPlayed))
interrupted = true;
/*
* Safe operation: only listen to key-down events.
* Do this on the lowest level that will work.
*/
if (my asynchronicity == kMelder_asynchronicityLevel_INTERRUPTABLE && ! interrupted) {
#if defined (macintosh)
#if useCarbon
EventRecord event;
if (EventAvail (keyDownMask, & event)) {
/*
* Remove the event, even if it was a different key.
* Otherwise, the key will block the future availability of the Escape key.
*/
FlushEvents (keyDownMask, 0);
/*
* Catch Escape and Command-period.
*/
if ((event. message & charCodeMask) == 27 ||
((event. modifiers & cmdKey) && (event. message & charCodeMask) == '.'))
{
my explicitStop = MelderAudio_EXPLICIT;
interrupted = true;
}
}
#else
#endif
#elif defined (_WIN32)
MSG event;
if (PeekMessage (& event, 0, 0, 0, PM_REMOVE) && event. message == WM_KEYDOWN) {
if (LOWORD (event. wParam) == VK_ESCAPE) {
my explicitStop = MelderAudio_EXPLICIT;
interrupted = true;
}
}
#endif
}
if (interrupted) {
flush ();
return;
}
Pa_Sleep (10);
}
if (my samplesPlayed != my numberOfSamples) {
Melder_fatal ("Played %ld instead of %ld samples.", my samplesPlayed, my numberOfSamples);
}
Pa_AbortStream (my stream);
} else /* my asynchronicity == kMelder_asynchronicityLevel_ASYNCHRONOUS */ {
#if motif
my workProcId_motif = GuiAddWorkProc (workProc_motif, NULL);
#elif gtk
my workProcId_gtk = gtk_idle_add (workProc_gtk, NULL);
#endif
return;
}
}
flush ();
return;
} else {
#if defined (macintosh)
#elif defined (linux)
try {
/* Big-endian version added by Stefan de Konink, Nov 29, 2007 */
#if __BYTE_ORDER == __BIG_ENDIAN
int fmt = AFMT_S16_BE;
#else
int fmt = AFMT_S16_LE;
#endif
/* O_NDELAY option added by Rafael Laboissiere, May 19, 2005 */
if ((my audio_fd = open ("/dev/dsp", O_WRONLY | (Melder_debug == 16 ? 0 : O_NDELAY))) == -1) {
Melder_throw (errno == EBUSY ? "Audio device already in use." :
"Cannot open audio device.\nPlease switch on PortAudio in Praat's Sound Playing Preferences.");
}
fcntl (my audio_fd, F_SETFL, 0); /* Added by Rafael Laboissiere, May 19, 2005 */
if (ioctl (my audio_fd, SNDCTL_DSP_SETFMT, /* Changed SND_DSP_SAMPLESIZE to SNDCTL_DSP_SETFMT; Stefan de Konink, Nov 29, 2007 */
(my val = fmt, & my val)) == -1 || /* Error? */
my val != fmt) /* Has sound card overridden our sample size? */
{
Melder_throw ("Cannot set sample size to 16 bit.");
}
if (ioctl (my audio_fd, SNDCTL_DSP_CHANNELS, (my val = my numberOfChannels, & my val)) == -1 || /* Error? */
my val != my numberOfChannels) /* Has sound card overridden our number of channels? */
{
/*
* There is one specific case in which we can work around the current failure,
* namely when we are trying to play in mono but the driver of the sound card supports stereo only
* and notified us of this by overriding our number of channels.
*/
if (my numberOfChannels == 1 && my val == 2) {
my fakeMono = true;
int16_t *newBuffer = NUMvector <int16_t> (0, 2 * numberOfSamples - 1);
for (long isamp = 0; isamp < numberOfSamples; isamp ++) {
newBuffer [isamp + isamp] = newBuffer [isamp + isamp + 1] = buffer [isamp];
}
my buffer = (const int16_t *) newBuffer;
my numberOfChannels = 2;
} else {
Melder_throw ("Cannot set number of channels to .", my numberOfChannels, ".");
}
}
if (ioctl (my audio_fd, SNDCTL_DSP_SPEED, (my val = my sampleRate, & my val)) == -1 || // error?
my val != my sampleRate) /* Has sound card overridden our sampling frequency? */
{
Melder_throw ("Cannot set sampling frequency to ", my sampleRate, " Hz.");
}
theStartingTime = Melder_clock ();
if (my asynchronicity == kMelder_asynchronicityLevel_SYNCHRONOUS) {
if (write (my audio_fd, & my buffer [0], 2 * numberOfChannels * numberOfSamples) == -1)
Melder_throw ("Cannot write audio output.");
close (my audio_fd), my audio_fd = 0; /* Drain. Set to zero in order to notify flush (). */
my samplesPlayed = my numberOfSamples;
} else if (my asynchronicity <= kMelder_asynchronicityLevel_INTERRUPTABLE) {
bool interrupted = false;
while (my samplesLeft && ! interrupted) {
int dsamples = my samplesLeft > 500 ? 500 : my samplesLeft;
if (write (my audio_fd, (char *) & my buffer [my samplesSent * my numberOfChannels], 2 * dsamples * my numberOfChannels) == -1)
Melder_throw ("Cannot write audio output.");
my samplesLeft -= dsamples;
my samplesSent += dsamples;
my samplesPlayed = (Melder_clock () - theStartingTime) * my sampleRate;
if (my callback && ! my callback (my closure, my samplesPlayed))
interrupted = true;
}
if (! interrupted) {
/*
* Wait for playing to end.
*/
close (my audio_fd), my audio_fd = 0; // BUG: should do a loop
my samplesPlayed = my numberOfSamples;
}
} else /* my asynchronicity == kMelder_asynchronicityLevel_ASYNCHRONOUS */ {
my workProcId_gtk = gtk_idle_add (workProc_gtk, NULL);
return;
}
flush ();
return;
} catch (MelderError) {
struct MelderPlay *me = & thePlay;
if (my audio_fd) close (my audio_fd), my audio_fd = 0;
MelderAudio_isPlaying = false;
Melder_throw ("16-bit audio not played.");
}
#elif defined (_WIN32)
try {
WAVEFORMATEX waveFormat;
MMRESULT err;
waveFormat. wFormatTag = WAVE_FORMAT_PCM;
waveFormat. nChannels = my numberOfChannels;
waveFormat. nSamplesPerSec = my sampleRate;
waveFormat. wBitsPerSample = 16;
waveFormat. nBlockAlign = my numberOfChannels * waveFormat. wBitsPerSample / 8;
waveFormat. nAvgBytesPerSec = waveFormat. nBlockAlign * waveFormat. nSamplesPerSec;
waveFormat. cbSize = 0;
err = waveOutOpen (& my hWaveOut, WAVE_MAPPER, & waveFormat, 0, 0, CALLBACK_NULL | WAVE_ALLOWSYNC);
if (err != MMSYSERR_NOERROR) {
MelderAudio_isPlaying = false;
if (err == MMSYSERR_ALLOCATED)
Melder_throw ("Previous sound is still playing? Should not occur!\n"
"Report bug to the author: ", err, "; wasPlaying: ", wasPlaying, ".");
if (err == MMSYSERR_BADDEVICEID)
Melder_throw ("Cannot play a sound. Perhaps another program is playing a sound at the same time?");
if (err == MMSYSERR_NODRIVER)
Melder_throw ("This computer probably has no sound card.");
if (err == MMSYSERR_NOMEM)
Melder_throw ("Not enough free memory to play any sound at all.");
if (err == WAVERR_BADFORMAT)
Melder_throw ("Bad sound format? Should not occur! Report bug to the author!");
Melder_throw ("Unknown error ", err, " while trying to play a sound? Report bug to the author!");
}
my waveHeader. dwFlags = 0;
my waveHeader. lpData = (char *) my buffer;
my waveHeader. dwBufferLength = my numberOfSamples * 2 * my numberOfChannels;
my waveHeader. dwLoops = 1;
my waveHeader. lpNext = NULL;
my waveHeader. reserved = 0;
err = waveOutPrepareHeader (my hWaveOut, & my waveHeader, sizeof (WAVEHDR));
//waveOutReset (my hWaveOut);
if (err != MMSYSERR_NOERROR) {
waveOutClose (my hWaveOut), my hWaveOut = 0;
MelderAudio_isPlaying = false;
if (err == MMSYSERR_INVALHANDLE)
Melder_throw ("No device? Should not occur!");
if (err == MMSYSERR_NODRIVER)
Melder_throw ("No driver? Should not occur!");
if (err == MMSYSERR_NOMEM)
Melder_throw ("Not enough free memory to play this sound.\n"
"Remove some objects, play a shorter sound, or buy more memory.");
Melder_throw ("Unknown error ", err, " while preparing header? Should not occur!");
}
err = waveOutWrite (my hWaveOut, & my waveHeader, sizeof (WAVEHDR));
if (err != MMSYSERR_NOERROR) {
waveOutReset (my hWaveOut);
waveOutUnprepareHeader (my hWaveOut, & my waveHeader, sizeof (WAVEHDR));
waveOutClose (my hWaveOut), my hWaveOut = 0;
MelderAudio_isPlaying = false;
Melder_throw ("Error ", err, " while writing audio output."); // BUG: should flush
}
theStartingTime = Melder_clock ();
if (my asynchronicity == kMelder_asynchronicityLevel_SYNCHRONOUS) {
while (! (my waveHeader. dwFlags & WHDR_DONE)) {
Sleep (10);
}
my samplesPlayed = my numberOfSamples;
} else if (my asynchronicity <= kMelder_asynchronicityLevel_INTERRUPTABLE) {
while (! (my waveHeader. dwFlags & WHDR_DONE)) {
MSG event;
Sleep (10);
my samplesPlayed = (Melder_clock () - theStartingTime) * my sampleRate;
if (my callback && ! my callback (my closure, my samplesPlayed))
break;
if (my asynchronicity == kMelder_asynchronicityLevel_INTERRUPTABLE &&
PeekMessage (& event, 0, 0, 0, PM_REMOVE) && event. message == WM_KEYDOWN)
{
if (LOWORD (event. wParam) == VK_ESCAPE) {
my explicitStop = MelderAudio_EXPLICIT;
break;
}
}
}
} else {
my workProcId_motif = GuiAddWorkProc (workProc_motif, NULL);
return;
}
flush ();
return;
} catch (MelderError) {
Melder_throw ("16-bit audio not played.");
}
#else
Melder_throw ("Cannot play a sound on this computer.\n16-bit audio not played.");
#endif
}
}
/********** WAITING FOR SOUND INPUT **********/
void Melder_audioTrigger (void) {
}
/* End of file melder_audio.cpp */
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