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/* Sound_and_Spectrum_dft.cpp
*
* Copyright (C) 2021 David Weenink, Paul Boersma
*
* This code is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This code is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this work. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Sound_and_Spectrum_dft.h"
#include "Sound_and_Spectrum.h"
autoSpectrum Sound_to_Spectrum_resampled (Sound me, integer interpolationDepth) {
const double xmin_saved = my xmin, xmax_saved = my xmax;
try {
const integer fftNumberOfSamples = Melder_iroundUpToPowerOfTwo (my nx);
if (fftNumberOfSamples == my nx)
return Sound_to_Spectrum (me, true); // FFT without resampling
const double samplingFrequency = 1.0 / my dx;
const double df = samplingFrequency / my nx;
const double upSamplingFrequency = fftNumberOfSamples * df;
/*
Temporary domain correction:
For a sound with 44100 Hz sampling frequency, xmin = 0.0, xmax = 0.02531645569620253 and nx = 1116,
we would calculate fftNumberOfSamples as 2048.
Sound_resample would calculate numberOfValues as Melder_iround ((my xmax - my xmin) * newSamplingFrequency
which gives 2049. We have to make sure that these two different calculation result in the same number.
We can do this by adapting the sound's domain temporarily.
*/
my xmin = 0.0;
my xmax = my nx * my dx;
autoSound resampled = Sound_resample (me, upSamplingFrequency, interpolationDepth);
my xmin = xmin_saved;
my xmax = xmax_saved;
autoSpectrum extendedSpectrum = Sound_to_Spectrum (resampled.get(), true); // FFT after resampling
const integer numberOfFrequencies = my nx / 2 + 1;
autoSpectrum thee = Spectrum_create (0.5 * samplingFrequency, numberOfFrequencies);
thy dx = df; // override, just in case my nx is odd
thy z.get() <<= extendedSpectrum -> z.part (1, 2, 1, numberOfFrequencies);
if (my nx % 2 == 0)
thy z [2] [numberOfFrequencies] = 0.0; // set imaginary value at Nyquist to zero
return thee;
} catch (MelderError) {
my xmin = xmin_saved;
my xmax = xmax_saved;
Melder_throw (me, U": could not convert to Spectrum by resampling.");
}
}
autoSound Spectrum_to_Sound_resampled (Spectrum me, integer interpolationDepth) {
try {
const integer fftNumberOfSamples = Melder_iroundUpToPowerOfTwo (my nx - 1);
autoSound thee;
if (fftNumberOfSamples == my nx - 1)
return Spectrum_to_Sound (me); // FFT without resampling
const integer newNumberOfFrequencies = fftNumberOfSamples + 1;
autoSpectrum extendedSpectrum = Spectrum_create (my xmax, newNumberOfFrequencies);
extendedSpectrum -> z.part (1, 2, 1, my nx) <<= my z.get();
extendedSpectrum -> dx = my dx;
autoSound upsampled = Spectrum_to_Sound (extendedSpectrum.get());
return Sound_resample (upsampled.get(), Melder_iround (2.0 * my xmax), interpolationDepth);
} catch (MelderError) {
Melder_throw (me, U": could not convert to Sound by resampling.");
}
}
/* End of file Sound_and_Spectrum_dft.cpp */
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