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#include "ScoreBundle.h"
#include "minorGems/util/stringUtils.h"
#include <string.h>
ScoreBundle::ScoreBundle( char *inName,
unsigned int inScore, unsigned int inSeed,
char *inMoveHistory )
: mScore( inScore ), mSeed( inSeed ),
mMoveHistory( stringDuplicate( inMoveHistory ) ),
mNumMoves( strlen( inMoveHistory ) ) {
int nameLength = strlen( inName );
if( nameLength > 8 ) {
nameLength = 8;
}
memcpy( mName, inName, nameLength );
mName[ nameLength ] = '\0';
}
ScoreBundle::ScoreBundle( char *inEncoded )
: mScore( 0 ), mSeed( 0 ), mMoveHistory( NULL ),
mNumMoves( 0 ) {
mName[0] = '\0';
int numParts;
char **parts = split( inEncoded, "#", &numParts );
if( numParts == 4 ) {
char *name = parts[0];
int nameLength = strlen( name );
if( nameLength > 8 ) {
nameLength = 8;
}
memcpy( mName, name, nameLength );
mName[ nameLength ] = '\0';
int numRead = sscanf( parts[1],
"%u", &mScore );
if( numRead != 1 ) {
printf( "Failed to decode score bundle: %s\n", inEncoded );
}
numRead = sscanf( parts[2],
"%u", &mSeed );
if( numRead != 1 ) {
printf( "Failed to decode score bundle: %s\n", inEncoded );
}
mMoveHistory = stringDuplicate( parts[3] );
mNumMoves = strlen( mMoveHistory );
}
else {
printf( "Failed to decode score bundle: %s\n", inEncoded );
}
for( int i=0; i<numParts; i++ ) {
delete [] parts[i];
}
delete [] parts;
}
ScoreBundle::~ScoreBundle() {
if( mMoveHistory != NULL ) {
delete [] mMoveHistory;
}
}
ScoreBundle *ScoreBundle::copy() {
return new ScoreBundle( mName, mScore, mSeed, mMoveHistory );
}
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