File: ChannelFilter.h

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/*
 * Modification History
 *
 * 2000-December-21		Jason Rohrer
 * Created. 
 *
 * 2006-October-14   Jason Rohrer
 * Added virtual destructor.
 */
 
 
#ifndef CHANNEL_FILTER_INCLUDED
#define CHANNEL_FILTER_INCLUDED
 
 
/**
 * Interface for a class that can filter a 2D channel.
 *
 * @author Jason Rohrer 
 */
class ChannelFilter { 
	
	public:
		virtual void apply( double *inChannel, int inWidth, int inHeight ) = 0;


        // ensure proper destruction of subclasses
        virtual ~ChannelFilter() {
            }
		
	};
	
#endif