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#ifndef SCORE_BUNDLE_INCLUDED
#define SCORE_BUNDLE_INCLUDED
class ScoreBundle {
public:
ScoreBundle( char *inName,
unsigned int inScore, unsigned int inSeed,
char *inMoveHistory );
// encoded as name#score#seed#move_history
// (#-delimited)
ScoreBundle( char *inEncoded );
~ScoreBundle();
ScoreBundle *copy();
// name up to 8 chars long
char mName[9];
unsigned int mScore;
unsigned int mSeed;
char *mMoveHistory;
int mNumMoves;
};
#endif
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