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/*
* Modification History
*
* 2000-December-21 Jason Rohrer
* Created.
*
* 2001-January-6 Jason Rohrer
* Fixed a bug in filter( ChannelFilter * ).
* Set mSelection to NULL by default.
*
* 2001-January-10 Jason Rohrer
* Made class serializable.
*
* 2001-January-15 Jason Rohrer
* Made copy() not-virtual, so it can be overridden by subclasses
* while allowing pointer type to determine which function
* implementation is invoked.
*
* 2001-January-31 Jason Rohrer
* Fixed a bug in copy().
*
* 2001-February-3 Jason Rohrer
* Updated serialization code to use new interfaces.
*
* 2001-February-4 Jason Rohrer
* Rewrote the serialization code to send the image across as a byte
* array with one byte per channel. This will reduce the transfer size by
* a factor of 8. Keeping images in double format is convennient for image
* creation, but the added quality never affects the end user anyway, so
* there's no point in sending the extra data to a stream.
* Removed an unused array allocation.
*
* 2005-February-21 Jason Rohrer
* Made destructor virtual to avoid compiler warnings.
*
* 2006-August-25 Jason Rohrer
* Made zero init of pixels optional (for speed).
*
* 2008-September-25 Jason Rohrer
* Added a sub-image function and setting/getting color functions.
*/
#ifndef IMAGE_INCLUDED
#define IMAGE_INCLUDED
#include <stdio.h>
#include <string.h>
#include "ChannelFilter.h"
#include "Color.h"
#include "minorGems/io/Serializable.h"
/**
* A multi-channel, double-valued image.
*
* Is Serializable. Note that a serialized image doesn't have a selection.
*
* @author Jason Rohrer
*/
class Image : public Serializable {
public:
/**
* Constructs an image.
*
* @param inWidth width of image in pixels.
* @param inHeight height of image in pixels.
* @param inNumChannels number of channels in image.
* @param inStartPixelsAtZero true to initialize all pixels
* to zero, or false to leave default memory values (garbage)
* in place (pixels must be initialized by caller in this case).
* Defaults to true.
*/
Image( int inWidth, int inHeight, int inNumChannels,
char inStartPixelsAtZero = true );
virtual ~Image();
// gets the dimensions of this image.
virtual long getWidth();
virtual long getHeight();
virtual long getNumChannels();
/**
* Gets the values of a particular channel.
*
* Values are not copied.
*
* @param inChannel the channel to get.
*
* @return the values of the specified channel in row-major order.
*/
virtual double *getChannel( int inChannel );
/**
* Gets the 3- or 4-channel color value at a given location in the
* image.
*
* @param inIndex the image index.
*
* @return a color object.
*/
virtual Color getColor( int inIndex );
/**
* Sets the 3- or 4-channel color value at a given location in the
* image.
*
* @param inIndex the image index.
* @param inColor the new color to set.
*/
virtual void setColor( int inIndex, Color inColor );
/**
* Selects a region of the image. Default is a clear selection,
* which means all regions of image are affected by an applied
* filter.
*
* @param inSelection the image to use as the selection mask.
* Values of 0 indicate pixels that are not selection, and 1
* indicate pixels that are selected, with selection amount
* varying linearly between 0 and 1.
* If inSelection is a single channel, then that channel is
* used as a selection mask for all channels in this image.
* If inSelection contains the same number of channels as this
* image, then the corresponding channels of inSelection are
* are used to mask each channel of this image.
* If inSelection contains a number of channels different
* from the number in this image, the first channel of inSelection
* is used to mask each channel in this image.
*
* Note that inSelection is not copied or destroyed by this class.
* Thus, modifying inSelection after calling setSelection will
* modify the selection in this image.
*/
virtual void setSelection( Image *inSelection );
/**
* Gets the selection for this image.
*
* @return the selection for this image. Returns NULL
* if there is no selection. Must not be destroyed
* by caller before calling clearSelection.
*/
virtual Image *getSelection();
/**
* Clears the selection. Effectively selects the entire image.
*/
virtual void clearSelection();
/**
* Applies a filter to the selected region of
* a specified channel of this image.
*
* @param inFilter the filter to apply.
* @param inChannel the channel to filter.
*/
virtual void filter( ChannelFilter *inFilter, int inChannel );
/**
* Applies a filter to the selected region of
* all channels of this image.
*
* @param inFilter the filter to apply.
*/
virtual void filter( ChannelFilter *inFilter );
/**
* Copies the selected region of this image. Not virtual,
* so can be overridden by subclasses while allowing pointer
* type to determine which function implementation is invoked.
*
* @return a new image with the same number of channels
* as this image, each containing the selected region
* from each corresponding channel of this image. Unselected
* regions are set to black. Returned image has no selection.
*/
Image *copy();
/**
* Pastes the selected region from another image into
* the selected region of this image.
*
* @param inImage the image to paste. Let c be the number
* of channels in this image, and cp be the number
* of channels in the image being pasted.
* If c<cp, then only the first c channels of inImage
* are pasted. If c>cp, then only the first cp channels
* of this image are pasted into.
*/
virtual void paste( Image *inImage );
/**
* Copies the data from the selected region of a channel.
*
* @param inChannel the channel to copy.
*
* @return a copy of the channel data. Must be destroyed
* by the caller.
*/
virtual double *copyChannel( int inChannel );
/**
* Pastes channel data into the selected region of a specified channel.
*
* @param inChannelData an array containing the channel
* data to be pasted. Must be destroyed by caller.
* @param inChannel the channel to paste into.
*/
virtual void pasteChannel( double *inChannelData, int inChannel );
/**
* Gets the mask for a specified channel.
*
* @param inChannel the channel to get a mask for.
*
* @return the mask data for the specified channel.
* If selection has the same number of channels as this image
* then a different mask is returned for each channel. Otherwise,
* the first channel from the selection is returned as the
* mask for every channel. Returns NULL if there is no selection.
*/
virtual double *getChannelSelection( int inChannel );
/**
* Extracts a smaller sub-image from this image.
*
* Ignores current selection.
*
* @param inStartX, inStartY, inWidth, inHeight
* coordinates for the top left corner pixel of the sub-image
* and the width and height of the sub-image.
*
* @return the sub-image as a new image. Must be destoryed by caller.
*/
Image *getSubImage( int inStartX, int inStartY,
int inWidth, int inHeight );
// implement the Serializable interface
virtual int serialize( OutputStream *inOutputStream );
virtual int deserialize( InputStream *inInputStream );
protected:
long mWide, mHigh, mNumPixels, mNumChannels;
double **mChannels;
// NULL if nothing selected.
Image *mSelection;
/**
* Pastes masked channel data into the selected region of a
* specified channel.
*
* @param inChannelData an array containing the channel
* data to be pasted. Must be destroyed by caller.
* @param inMask the selection mask to use for passed-in channel.
* Set to NULL for no mask.
* @param inChannel the channel to paste into.
*/
virtual void pasteChannel( double *inChannelData, double *inMask,
int inChannel );
};
inline Image::Image( int inWidth, int inHeight, int inNumChannels,
char inStartPixelsAtZero )
: mWide( inWidth ), mHigh( inHeight ), mNumPixels( inWidth * inHeight ),
mNumChannels( inNumChannels ), mChannels( new double*[inNumChannels] ),
mSelection( NULL ) {
// initialize all channels
for( int i=0; i<mNumChannels; i++ ) {
mChannels[i] = new double[ mNumPixels ];
if( inStartPixelsAtZero ) {
for( int j=0; j<mNumPixels; j++ ) {
mChannels[i][j] = 0.0;
}
}
}
}
inline Image::~Image() {
for( int i=0; i<mNumChannels; i++ ) {
delete [] mChannels[i];
}
delete [] mChannels;
}
inline long Image::getWidth() {
return mWide;
}
inline long Image::getHeight() {
return mHigh;
}
inline long Image::getNumChannels() {
return mNumChannels;
}
inline double *Image::getChannel( int inChannel ) {
return mChannels[ inChannel ];
}
inline Color Image::getColor( int inIndex ) {
Color c;
for( int i=0; i<mNumChannels && i < 4; i++ ) {
c[i] = (float)( mChannels[i][inIndex] );
}
return c;
}
inline void Image::setColor( int inIndex, Color inColor ) {
for( int i=0; i<mNumChannels && i < 4; i++ ) {
mChannels[i][inIndex] = (double)( inColor[i] );
}
}
inline void Image::setSelection( Image *inSelection ) {
mSelection = inSelection;
}
inline Image *Image::getSelection() {
return mSelection;
}
inline void Image::clearSelection() {
mSelection = NULL;
}
inline void Image::filter( ChannelFilter *inFilter, int inChannel ) {
if( mSelection == NULL ) {
inFilter->apply( mChannels[ inChannel ], mWide, mHigh );
}
else { // part of image selected
// turn selection off and filter channel entirely
Image *tempSelection = mSelection;
mSelection = NULL;
// filter a copy of the channel
double *filteredChannel = copyChannel( inChannel );
inFilter->apply( filteredChannel, mWide, mHigh );
// now paste filtered channel back into selected region
mSelection = tempSelection;
pasteChannel( filteredChannel, inChannel );
}
}
inline void Image::filter( ChannelFilter *inFilter ) {
for( int i=0; i<mNumChannels; i++ ) {
filter( inFilter, i );
}
}
inline Image *Image::copy() {
Image *copiedImage = new Image( mWide, mHigh, mNumChannels );
copiedImage->paste( this );
return copiedImage;
}
inline void Image::paste( Image *inImage ) {
// copy paste in the min number of channels only
int numChannelsToPaste = mNumChannels;
if( numChannelsToPaste > inImage->getNumChannels() ) {
numChannelsToPaste = inImage->getNumChannels();
}
for( int i=0; i<numChannelsToPaste; i++ ) {
pasteChannel( inImage->getChannel(i),
inImage->getChannelSelection(i), i );
}
}
inline double *Image::copyChannel( int inChannel ) {
// first, copy the channel
double *copiedChannel = new double[mNumPixels];
memcpy( copiedChannel,
mChannels[inChannel], sizeof( double ) * mNumPixels );
if( mSelection != NULL ) {
// apply selection to copied channel
double *selection = getChannelSelection( inChannel );
// scale copied channel with selection
for( int i=0; i<mNumPixels; i++ ) {
copiedChannel[i] = copiedChannel[i] * selection[i];
}
}
return copiedChannel;
}
inline double *Image::getChannelSelection( int inChannel ) {
if( mSelection == NULL ) {
return NULL;
}
else {
if( mSelection->getNumChannels() == mNumChannels ) {
// use separate selection for each channel
return mSelection->getChannel( inChannel );
}
else {
// use first channel of selection for all channels
return mSelection->getChannel( 0 );
}
}
}
inline void Image::pasteChannel( double *inChannelData, int inChannel ) {
pasteChannel( inChannelData, NULL, inChannel );
}
// We've abstracted away the complexity in the other fuctions,
// but it all seemed to filter down into this function, which
// is very messy.
inline void Image::pasteChannel( double *inChannelData, double *inMask,
int inChannel ) {
double *thisChannel = mChannels[inChannel];
if( mSelection != NULL ) {
// scale incoming data with this selection
double *selection = getChannelSelection(inChannel);
if( inMask != NULL ) {
// scale incoming data with both masks
for( int i=0; i<mNumPixels; i++ ) {
thisChannel[i] = ( thisChannel[i] * (1-selection[i])
+
( thisChannel[i] * (1-inMask[i])
+ inChannelData[i] * inMask[i] ) * selection[i] );
}
}
else {
// scale incomming data with this selecition only
for( int i=0; i<mNumPixels; i++ ) {
thisChannel[i] = ( thisChannel[i] * (1-selection[i])
+ inChannelData[i] * selection[i] );
}
}
}
else { // no selection in this image
if( inMask != NULL ) {
// scale incoming data with its masks
for( int i=0; i<mNumPixels; i++ ) {
thisChannel[i] = thisChannel[i] * (1-inMask[i])
+ inChannelData[i] * inMask[i];
}
}
else {
// copy channel directly, with no mask
memcpy( thisChannel, inChannelData, sizeof(double) * mNumPixels );
}
}
}
inline Image *Image::getSubImage( int inStartX, int inStartY,
int inWidth, int inHeight ) {
int endY = inStartY + inHeight;
Image *destImage = new Image( inWidth, inHeight, mNumChannels, false );
for( int c=0; c<mNumChannels; c++ ) {
double *destChannel = destImage->getChannel( c );
double *sourceChannel = mChannels[c];
int destY=0;
for( int y=inStartY; y<endY; y++ ) {
// copy row
memcpy( &( destChannel[ destY * inWidth ] ),
&( sourceChannel[ y * mWide + inStartX ] ),
sizeof( double ) * inWidth );
destY ++;
}
}
return destImage;
}
inline int Image::serialize( OutputStream *inOutputStream ) {
// first output width and height
int numBytes = 0;
numBytes += inOutputStream->writeLong( mWide );
numBytes += inOutputStream->writeLong( mHigh );
// then output number of channels
numBytes += inOutputStream->writeLong( mNumChannels );
// now output each channel
for( int i=0; i<mNumChannels; i++ ) {
unsigned char *byteArray = new unsigned char[mNumPixels];
// convert each 8-bit double pixel to one byte
for( int p=0; p<mNumPixels; p++ ) {
//numBytes += inOutputStream->writeDouble( mChannels[i][p] );
byteArray[p] = (unsigned char)( mChannels[i][p] * 255 );
}
numBytes += inOutputStream->write( byteArray, mNumPixels );
delete [] byteArray;
}
return numBytes;
}
inline int Image::deserialize( InputStream *inInputStream ) {
int i;
// first delete old image channels
for( i=0; i<mNumChannels; i++ ) {
delete [] mChannels[i];
}
delete [] mChannels;
// input width and height
int numBytes = 0;
numBytes += inInputStream->readLong( &mWide );
numBytes += inInputStream->readLong( &mHigh );
mNumPixels = mWide * mHigh;
// then input number of channels
numBytes += inInputStream->readLong( &mNumChannels );
mChannels = new double*[mNumChannels];
// now input each channel
for( i=0; i<mNumChannels; i++ ) {
mChannels[i] = new double[mNumPixels];
unsigned char *byteArray = new unsigned char[mNumPixels];
numBytes += inInputStream->read( byteArray, mNumPixels );
// convert each byte to an 8-bit double pixel
for( int p=0; p<mNumPixels; p++ ) {
//numBytes += inInputStream->readDouble( &( mChannels[i][p] ) );
mChannels[i][p] = (double)( byteArray[p] ) / 255.0;
}
delete [] byteArray;
}
return numBytes;
}
#endif
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