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#include "Panel.h"
#include "TutorialPanelC.h"
class TutorialPanelB : public Panel {
public:
TutorialPanelB( int inW, int inH );
~TutorialPanelB();
// overrides these:
char pointerUp( int inX, int inY );
void setVisible( char inIsVisible );
void step();
protected:
// override
void drawBase();
// receive close event
void closePressed();
private:
void setStageZero();
Button mNextButton;
TutorialPanelC mNextPanel;
GridSpace *mGridDemo[4][7];
GridSpace *mAllDemoSpaces[28];
// surrounded
GridSpace *mInnerSpaces[4];
// surrounding
GridSpace *mOuterSpaces[7];
// final to complete
GridSpace *mKeySpace;
int mInnerSpacesX[4];
int mDemoStage;
int mStepsBetweenStages;
int mStepCount;
};
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